[DOMMatrix2DInit-validate-fixup.html] [addPath({b: 2})] expected: if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL] if (os == "linux") and debug and swgl: PASS if (os == "linux") and debug and not swgl: FAIL if (os == "android") and swgl: [PASS, FAIL] if os == "mac": FAIL if os == "win": PASS [FAIL, PASS] [addPath({c: 2})] expected: if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL] if (os == "linux") and debug and not swgl: FAIL if (os == "linux") and debug and swgl: PASS if (os == "android") and swgl: [PASS, FAIL] if os == "win": PASS if os == "mac": FAIL [FAIL, PASS] [addPath({m12: 2})] expected: if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL] if (os == "linux") and debug and not swgl: FAIL if (os == "linux") and debug and swgl: PASS if (os == "android") and swgl: [PASS, FAIL] if os == "mac": FAIL if os == "win": PASS [FAIL, PASS] [addPath({m21: 2})] expected: if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL] if (os == "linux") and debug and not swgl: FAIL if (os == "linux") and debug and swgl: PASS if (os == "android") and swgl: [PASS, FAIL] if os == "win": PASS if os == "mac": FAIL [FAIL, PASS]