[finish-animation.html] [Finishing an animation resolves the finished promise synchronously] expected: FAIL [Finishing an animation attached to inactive timeline while play-pending doesn't resolves the pending task] expected: FAIL [Finishing an animation seeks to the end time] expected: FAIL [Finishing an animation fires finish event on orphaned element] expected: FAIL [A pending ready promise is resolved and not replaced when the animation is finished] expected: FAIL [Finishing a reversed animation with a current time less than zero makes it jump back to zero] expected: FAIL [Finishing a reversed animation jumps to zero time] expected: FAIL [Finishing an animation with a zero playback rate throws] expected: FAIL [Finishing a canceled animation sets the current and start times] expected: FAIL [Finishing idle animation attached to inactive timeline pauses the animation.] expected: FAIL [Finishing an animation while play-pending resolves the pending task immediately] expected: FAIL [Finishing an animation with a current time past the effect end jumps back to the end] expected: FAIL [Finishing idle animation produces correct state and fires finish event.] expected: FAIL [Finishing running animation attached to inactive timeline pauses the animation.] expected: FAIL [Finishing running animation produces correct state and fires finish event.] expected: FAIL [Finishing a pause-pending animation resolves the pending task immediately and update the start time] expected: FAIL [Finishing a paused animation resolves the start time] expected: FAIL [An exception should be thrown if the effective playback rate is zero] expected: FAIL [Finishing an animation during an aborted pause makes it finished immediately] expected: FAIL [A pending playback rate should be applied immediately when an animation is finished] expected: FAIL [Finishing a pause-pending animation with negative playback rate resolves the pending task immediately] expected: FAIL