[Send-null.any.html?wss] expected: if (os == "android") and fission: [OK, TIMEOUT] [Send-null.any.worker.html] expected: if (os == "android") and fission: [OK, TIMEOUT] [Send-null.any.worker.html?wpt_flags=h2] expected: if (os == "android") and debug and not fission and not swgl: [OK, TIMEOUT] if (os == "android") and debug and fission: [OK, TIMEOUT] if (os == "android") and not debug: [OK, ERROR] if (os == "mac") and not debug: [OK, TIMEOUT] [Send null data on a WebSocket - Connection should be closed] expected: if (os == "mac") and not debug: [PASS, NOTRUN] [Send-null.any.html?wpt_flags=h2] expected: if (os == "android") and not fission and not swgl: [OK, TIMEOUT] if (os == "mac") and not debug: [OK, TIMEOUT] if (os == "android") and fission: [OK, TIMEOUT] [Send null data on a WebSocket - Connection should be closed] expected: if (os == "mac") and not debug: [PASS, NOTRUN] [Send-null.any.html] expected: if (os == "android") and fission: [OK, TIMEOUT] [Send-null.any.worker.html?wss] expected: if (os == "android") and fission: [OK, TIMEOUT]