[basic-auth.https.any.serviceworker.html]
expected: TIMEOUT
[basic-auth.any.serviceworker.html]
[HTTP basic authentication should work with WebSockets]
expected: FAIL
[basic-auth.any.sharedworker.html?wss]
expected:
if not swgl and (os == "android") and debug: [OK, ERROR]
if swgl and (os == "win"): [OK, TIMEOUT]
if swgl and (os == "linux"): [OK, ERROR]
if swgl and (os == "android"): [OK, ERROR]
[basic-auth.any.serviceworker.html?wss]
expected:
if debug and (os == "win") and swgl: [OK, TIMEOUT]
if debug and (os == "android") and not swgl: [OK, ERROR]
if debug and (os == "linux"): [OK, ERROR]
[HTTP basic authentication should work with WebSockets]
expected:
if os == "mac": [PASS, TIMEOUT]
[basic-auth.any.html?wss]
expected:
if debug and (os == "linux") and not fission and swgl: [OK, ERROR]
if debug and (os == "linux") and fission: [OK, ERROR]
if debug and (os == "win"): [OK, TIMEOUT]
if debug and (os == "android"): [OK, ERROR]
[basic-auth.any.worker.html?wss]
expected:
if debug and (os == "android") and swgl: [OK, ERROR]
if debug and (os == "win"): [OK, TIMEOUT]
if debug and (os == "linux"): [OK, ERROR]
[basic-auth.any.html?wpt_flags=h2]
expected:
if (os == "win") and not swgl and not debug and (processor == "x86"): OK
if (os == "linux") and debug and not fission and not swgl: OK
if (os == "win") and swgl: OK
if (os == "mac") and debug: OK
if os == "android": OK
[OK, TIMEOUT]
[basic-auth.any.worker.html?wpt_flags=h2]
[basic-auth.any.sharedworker.html?wpt_flags=h2]
[basic-auth.any.serviceworker.html?wpt_flags=h2]