// Asserts that the anchored element is at the top/bottom/left/right of the // anchor. function assert_fallback_position(anchored, anchor, direction) { let anchoredRect = anchored.getBoundingClientRect(); let anchorRect = anchor.getBoundingClientRect(); let message = `Anchored element should be at the ${direction} of anchor`; switch (direction) { case 'top': assert_equals(anchoredRect.bottom, anchorRect.top, message); return; case 'bottom': assert_equals(anchoredRect.top, anchorRect.bottom, message); return; case 'left': assert_equals(anchoredRect.right, anchorRect.left, message); return; case 'right': assert_equals(anchoredRect.left, anchorRect.right, message); return; default: assert_unreached('unsupported direction'); } } async function waitUntilNextAnimationFrame() { return new Promise(resolve => requestAnimationFrame(resolve)); } // This function is a thin wrapper around `checkLayout` (from // resources/check-layout-th.js) and simply reads the `CHECK_LAYOUT_DELAY` // variable to optionally add a delay. This global variable is not intended // to be set by other tests; instead, polyfills can set it to give themselves // time to apply changes before proceeding with assertions about the layout. // Tests that call this function and then do additional work after the call // should `await` it to avoid race conditions. window.checkLayoutForAnchorPos = async function(selectorList, callDone = true) { if (window.CHECK_LAYOUT_DELAY) { assert_equals(window.INJECTED_SCRIPT,undefined,'CHECK_LAYOUT_DELAY is only allowed when serving WPT with --injected-script.'); await waitUntilNextAnimationFrame(); await waitUntilNextAnimationFrame(); await waitUntilNextAnimationFrame(); } return window.checkLayout(selectorList, callDone); }