// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. // OffscreenCanvas test in a worker:2d.path.roundrect.nonfinite // Description:roundRect() with Infinity/NaN is ignored // Note: importScripts("/resources/testharness.js"); importScripts("/html/canvas/resources/canvas-tests.js"); var t = async_test("roundRect() with Infinity/NaN is ignored"); var t_pass = t.done.bind(t); var t_fail = t.step_func(function(reason) { throw reason; }); t.step(function() { var canvas = new OffscreenCanvas(100, 50); var ctx = canvas.getContext('2d'); ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50) ctx.moveTo(0, 0); ctx.lineTo(100, 0); ctx.roundRect(Infinity, 50, 1, 1, [0]); ctx.roundRect(-Infinity, 50, 1, 1, [0]); ctx.roundRect(NaN, 50, 1, 1, [0]); ctx.roundRect(0, Infinity, 1, 1, [0]); ctx.roundRect(0, -Infinity, 1, 1, [0]); ctx.roundRect(0, NaN, 1, 1, [0]); ctx.roundRect(0, 50, Infinity, 1, [0]); ctx.roundRect(0, 50, -Infinity, 1, [0]); ctx.roundRect(0, 50, NaN, 1, [0]); ctx.roundRect(0, 50, 1, Infinity, [0]); ctx.roundRect(0, 50, 1, -Infinity, [0]); ctx.roundRect(0, 50, 1, NaN, [0]); ctx.roundRect(0, 50, 1, 1, [Infinity]); ctx.roundRect(0, 50, 1, 1, [-Infinity]); ctx.roundRect(0, 50, 1, 1, [NaN]); ctx.roundRect(0, 50, 1, 1, [Infinity,0]); ctx.roundRect(0, 50, 1, 1, [-Infinity,0]); ctx.roundRect(0, 50, 1, 1, [NaN,0]); ctx.roundRect(0, 50, 1, 1, [0,Infinity]); ctx.roundRect(0, 50, 1, 1, [0,-Infinity]); ctx.roundRect(0, 50, 1, 1, [0,NaN]); ctx.roundRect(0, 50, 1, 1, [Infinity,0,0]); ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0]); ctx.roundRect(0, 50, 1, 1, [NaN,0,0]); ctx.roundRect(0, 50, 1, 1, [0,Infinity,0]); ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0]); ctx.roundRect(0, 50, 1, 1, [0,NaN,0]); ctx.roundRect(0, 50, 1, 1, [0,0,Infinity]); ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity]); ctx.roundRect(0, 50, 1, 1, [0,0,NaN]); ctx.roundRect(0, 50, 1, 1, [Infinity,0,0,0]); ctx.roundRect(0, 50, 1, 1, [-Infinity,0,0,0]); ctx.roundRect(0, 50, 1, 1, [NaN,0,0,0]); ctx.roundRect(0, 50, 1, 1, [0,Infinity,0,0]); ctx.roundRect(0, 50, 1, 1, [0,-Infinity,0,0]); ctx.roundRect(0, 50, 1, 1, [0,NaN,0,0]); ctx.roundRect(0, 50, 1, 1, [0,0,Infinity,0]); ctx.roundRect(0, 50, 1, 1, [0,0,-Infinity,0]); ctx.roundRect(0, 50, 1, 1, [0,0,NaN,0]); ctx.roundRect(0, 50, 1, 1, [0,0,0,Infinity]); ctx.roundRect(0, 50, 1, 1, [0,0,0,-Infinity]); ctx.roundRect(0, 50, 1, 1, [0,0,0,NaN]); ctx.roundRect(Infinity, Infinity, 1, 1, [0]); ctx.roundRect(Infinity, Infinity, Infinity, 1, [0]); ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [0]); ctx.roundRect(Infinity, Infinity, Infinity, Infinity, [Infinity]); ctx.roundRect(Infinity, Infinity, Infinity, 1, [Infinity]); ctx.roundRect(Infinity, Infinity, 1, Infinity, [0]); ctx.roundRect(Infinity, Infinity, 1, Infinity, [Infinity]); ctx.roundRect(Infinity, Infinity, 1, 1, [Infinity]); ctx.roundRect(Infinity, 50, Infinity, 1, [0]); ctx.roundRect(Infinity, 50, Infinity, Infinity, [0]); ctx.roundRect(Infinity, 50, Infinity, Infinity, [Infinity]); ctx.roundRect(Infinity, 50, Infinity, 1, [Infinity]); ctx.roundRect(Infinity, 50, 1, Infinity, [0]); ctx.roundRect(Infinity, 50, 1, Infinity, [Infinity]); ctx.roundRect(Infinity, 50, 1, 1, [Infinity]); ctx.roundRect(0, Infinity, Infinity, 1, [0]); ctx.roundRect(0, Infinity, Infinity, Infinity, [0]); ctx.roundRect(0, Infinity, Infinity, Infinity, [Infinity]); ctx.roundRect(0, Infinity, Infinity, 1, [Infinity]); ctx.roundRect(0, Infinity, 1, Infinity, [0]); ctx.roundRect(0, Infinity, 1, Infinity, [Infinity]); ctx.roundRect(0, Infinity, 1, 1, [Infinity]); ctx.roundRect(0, 50, Infinity, Infinity, [0]); ctx.roundRect(0, 50, Infinity, Infinity, [Infinity]); ctx.roundRect(0, 50, Infinity, 1, [Infinity]); ctx.roundRect(0, 50, 1, Infinity, [Infinity]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, Infinity)]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, -Infinity)]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(10, NaN)]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(Infinity, 10)]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(-Infinity, 10)]); ctx.roundRect(0, 0, 100, 100, [new DOMPoint(NaN, 10)]); ctx.roundRect(0, 0, 100, 100, [{x: 10, y: Infinity}]); ctx.roundRect(0, 0, 100, 100, [{x: 10, y: -Infinity}]); ctx.roundRect(0, 0, 100, 100, [{x: 10, y: NaN}]); ctx.roundRect(0, 0, 100, 100, [{x: Infinity, y: 10}]); ctx.roundRect(0, 0, 100, 100, [{x: -Infinity, y: 10}]); ctx.roundRect(0, 0, 100, 100, [{x: NaN, y: 10}]); ctx.lineTo(100, 50); ctx.lineTo(0, 50); ctx.fillStyle = '#0f0'; ctx.fill(); _assertPixel(canvas, 50,25, 0,255,0,255); _assertPixel(canvas, 90,45, 0,255,0,255); t.done(); }); done();