// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. // OffscreenCanvas test in a worker:2d.state.saverestore.shadowColor // Description:save()/restore() works for shadowColor // Note: importScripts("/resources/testharness.js"); importScripts("/html/canvas/resources/canvas-tests.js"); var t = async_test("save()/restore() works for shadowColor"); var t_pass = t.done.bind(t); var t_fail = t.step_func(function(reason) { throw reason; }); t.step(function() { var canvas = new OffscreenCanvas(100, 50); var ctx = canvas.getContext('2d'); // Test that restore() undoes any modifications var old = ctx.shadowColor; ctx.save(); ctx.shadowColor = "#ff0000"; ctx.restore(); _assertSame(ctx.shadowColor, old, "ctx.shadowColor", "old"); // Also test that save() doesn't modify the values ctx.shadowColor = "#ff0000"; old = ctx.shadowColor; // we're not interested in failures caused by get(set(x)) != x (e.g. // from rounding), so compare against 'old' instead of against "#ff0000" ctx.save(); _assertSame(ctx.shadowColor, old, "ctx.shadowColor", "old"); ctx.restore(); t.done(); }); done();