// DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. // OffscreenCanvas test in a worker:2d.transformation.rotate.wrap // Description:rotate() wraps large positive values correctly // Note: importScripts("/resources/testharness.js"); importScripts("/html/canvas/resources/canvas-tests.js"); var t = async_test("rotate() wraps large positive values correctly"); var t_pass = t.done.bind(t); var t_fail = t.step_func(function(reason) { throw reason; }); t.step(function() { var canvas = new OffscreenCanvas(100, 50); var ctx = canvas.getContext('2d'); ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.rotate(Math.PI * (1 + 4096)); // == pi (mod 2*pi) // We need about pi +/- 0.001 in order to get correct-looking results // 32-bit floats can store pi*4097 with precision 2^-10, so that should // be safe enough on reasonable implementations ctx.fillStyle = '#0f0'; ctx.fillRect(-100, -50, 100, 50); _assertPixel(canvas, 50,25, 0,255,0,255); _assertPixel(canvas, 98,2, 0,255,0,255); _assertPixel(canvas, 98,47, 0,255,0,255); t.done(); }); done();