- name: 2d.line.defaults code: | @assert ctx.lineWidth === 1; @assert ctx.lineCap === 'butt'; @assert ctx.lineJoin === 'miter'; @assert ctx.miterLimit === 10; - name: 2d.line.width.basic desc: lineWidth determines the width of line strokes code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 20; // Draw a green line over a red box, to check the line is not too small ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(15, 15, 20, 20); ctx.beginPath(); ctx.moveTo(25, 15); ctx.lineTo(25, 35); ctx.stroke(); // Draw a green box over a red line, to check the line is not too large ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(75, 15); ctx.lineTo(75, 35); ctx.stroke(); ctx.fillRect(65, 15, 20, 20); @assert pixel 14,25 == 0,255,0,255; @assert pixel 15,25 == 0,255,0,255; @assert pixel 16,25 == 0,255,0,255; @assert pixel 25,25 == 0,255,0,255; @assert pixel 34,25 == 0,255,0,255; @assert pixel 35,25 == 0,255,0,255; @assert pixel 36,25 == 0,255,0,255; @assert pixel 64,25 == 0,255,0,255; @assert pixel 65,25 == 0,255,0,255; @assert pixel 66,25 == 0,255,0,255; @assert pixel 75,25 == 0,255,0,255; @assert pixel 84,25 == 0,255,0,255; @assert pixel 85,25 == 0,255,0,255; @assert pixel 86,25 == 0,255,0,255; expected: green - name: 2d.line.width.transformed desc: Line stroke widths are affected by scale transformations code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 4; // Draw a green line over a red box, to check the line is not too small ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(15, 15, 20, 20); ctx.save(); ctx.scale(5, 1); ctx.beginPath(); ctx.moveTo(5, 15); ctx.lineTo(5, 35); ctx.stroke(); ctx.restore(); // Draw a green box over a red line, to check the line is not too large ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.save(); ctx.scale(-5, 1); ctx.beginPath(); ctx.moveTo(-15, 15); ctx.lineTo(-15, 35); ctx.stroke(); ctx.restore(); ctx.fillRect(65, 15, 20, 20); @assert pixel 14,25 == 0,255,0,255; @assert pixel 15,25 == 0,255,0,255; @assert pixel 16,25 == 0,255,0,255; @assert pixel 25,25 == 0,255,0,255; @assert pixel 34,25 == 0,255,0,255; @assert pixel 35,25 == 0,255,0,255; @assert pixel 36,25 == 0,255,0,255; @assert pixel 64,25 == 0,255,0,255; @assert pixel 65,25 == 0,255,0,255; @assert pixel 66,25 == 0,255,0,255; @assert pixel 75,25 == 0,255,0,255; @assert pixel 84,25 == 0,255,0,255; @assert pixel 85,25 == 0,255,0,255; @assert pixel 86,25 == 0,255,0,255; expected: green - name: 2d.line.width.scaledefault desc: Default lineWidth strokes are affected by scale transformations code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.scale(50, 50); ctx.strokeStyle = '#0f0'; ctx.moveTo(0, 0.5); ctx.lineTo(2, 0.5); ctx.stroke(); @assert pixel 25,25 == 0,255,0,255; @assert pixel 50,25 == 0,255,0,255; @assert pixel 75,25 == 0,255,0,255; @assert pixel 50,5 == 0,255,0,255; @assert pixel 50,45 == 0,255,0,255; expected: green - name: 2d.line.width.valid desc: Setting lineWidth to valid values works code: | ctx.lineWidth = 1.5; @assert ctx.lineWidth === 1.5; ctx.lineWidth = "1e1"; @assert ctx.lineWidth === 10; ctx.lineWidth = 1/1024; @assert ctx.lineWidth === 1/1024; ctx.lineWidth = 1000; @assert ctx.lineWidth === 1000; - name: 2d.line.width.invalid desc: Setting lineWidth to invalid values is ignored code: | ctx.lineWidth = 1.5; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = 0; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = -1; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = Infinity; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = -Infinity; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = NaN; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = 'string'; @assert ctx.lineWidth === 1.5; ctx.lineWidth = 1.5; ctx.lineWidth = true; @assert ctx.lineWidth === 1; ctx.lineWidth = 1.5; ctx.lineWidth = false; @assert ctx.lineWidth === 1.5; - name: 2d.line.cap.butt desc: lineCap 'butt' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineCap = 'butt'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(15, 15, 20, 20); ctx.beginPath(); ctx.moveTo(25, 15); ctx.lineTo(25, 35); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(75, 15); ctx.lineTo(75, 35); ctx.stroke(); ctx.fillRect(65, 15, 20, 20); @assert pixel 25,14 == 0,255,0,255; @assert pixel 25,15 == 0,255,0,255; @assert pixel 25,16 == 0,255,0,255; @assert pixel 25,34 == 0,255,0,255; @assert pixel 25,35 == 0,255,0,255; @assert pixel 25,36 == 0,255,0,255; @assert pixel 75,14 == 0,255,0,255; @assert pixel 75,15 == 0,255,0,255; @assert pixel 75,16 == 0,255,0,255; @assert pixel 75,34 == 0,255,0,255; @assert pixel 75,35 == 0,255,0,255; @assert pixel 75,36 == 0,255,0,255; expected: green - name: 2d.line.cap.round desc: lineCap 'round' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); var tol = 1; // tolerance to avoid antialiasing artifacts ctx.lineCap = 'round'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.beginPath(); ctx.moveTo(35-tol, 15); ctx.arc(25, 15, 10-tol, 0, Math.PI, true); ctx.arc(25, 35, 10-tol, Math.PI, 0, true); ctx.fill(); ctx.beginPath(); ctx.moveTo(25, 15); ctx.lineTo(25, 35); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(75, 15); ctx.lineTo(75, 35); ctx.stroke(); ctx.beginPath(); ctx.moveTo(85+tol, 15); ctx.arc(75, 15, 10+tol, 0, Math.PI, true); ctx.arc(75, 35, 10+tol, Math.PI, 0, true); ctx.fill(); @assert pixel 17,6 == 0,255,0,255; @assert pixel 25,6 == 0,255,0,255; @assert pixel 32,6 == 0,255,0,255; @assert pixel 17,43 == 0,255,0,255; @assert pixel 25,43 == 0,255,0,255; @assert pixel 32,43 == 0,255,0,255; @assert pixel 67,6 == 0,255,0,255; @assert pixel 75,6 == 0,255,0,255; @assert pixel 82,6 == 0,255,0,255; @assert pixel 67,43 == 0,255,0,255; @assert pixel 75,43 == 0,255,0,255; @assert pixel 82,43 == 0,255,0,255; expected: green - name: 2d.line.cap.square desc: lineCap 'square' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineCap = 'square'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(15, 5, 20, 40); ctx.beginPath(); ctx.moveTo(25, 15); ctx.lineTo(25, 35); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(75, 15); ctx.lineTo(75, 35); ctx.stroke(); ctx.fillRect(65, 5, 20, 40); @assert pixel 25,4 == 0,255,0,255; @assert pixel 25,5 == 0,255,0,255; @assert pixel 25,6 == 0,255,0,255; @assert pixel 25,44 == 0,255,0,255; @assert pixel 25,45 == 0,255,0,255; @assert pixel 25,46 == 0,255,0,255; @assert pixel 75,4 == 0,255,0,255; @assert pixel 75,5 == 0,255,0,255; @assert pixel 75,6 == 0,255,0,255; @assert pixel 75,44 == 0,255,0,255; @assert pixel 75,45 == 0,255,0,255; @assert pixel 75,46 == 0,255,0,255; expected: green - name: 2d.line.cap.open desc: Line caps are drawn at the corners of an unclosed rectangle code: | ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineJoin = 'bevel'; ctx.lineCap = 'square'; ctx.lineWidth = 400; ctx.beginPath(); ctx.moveTo(200, 200); ctx.lineTo(200, 1000); ctx.lineTo(1000, 1000); ctx.lineTo(1000, 200); ctx.lineTo(200, 200); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.cap.closed desc: Line caps are not drawn at the corners of an unclosed rectangle code: | ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineJoin = 'bevel'; ctx.lineCap = 'square'; ctx.lineWidth = 400; ctx.beginPath(); ctx.moveTo(200, 200); ctx.lineTo(200, 1000); ctx.lineTo(1000, 1000); ctx.lineTo(1000, 200); ctx.closePath(); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.cap.valid desc: Setting lineCap to valid values works code: | ctx.lineCap = 'butt' @assert ctx.lineCap === 'butt'; ctx.lineCap = 'round'; @assert ctx.lineCap === 'round'; ctx.lineCap = 'square'; @assert ctx.lineCap === 'square'; - name: 2d.line.cap.invalid desc: Setting lineCap to invalid values is ignored code: | ctx.lineCap = 'butt' @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = 'invalid'; @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = 'ROUND'; @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = 'round\0'; @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = 'round '; @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = ""; @assert ctx.lineCap === 'butt'; ctx.lineCap = 'butt'; ctx.lineCap = 'bevel'; @assert ctx.lineCap === 'butt'; - name: 2d.line.fill.noop desc: Filling a line draws nothing code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.fillStyle = '#f00'; ctx.lineWidth = 20; ctx.beginPath(); ctx.moveTo(10, 20); ctx.lineTo(90, 30); ctx.fill(); @assert pixel 50,24 == 0,255,0,255; @assert pixel 50,25 == 0,255,0,255; @assert pixel 50,26 == 0,255,0,255; - name: 2d.line.join.bevel desc: lineJoin 'bevel' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); var tol = 1; // tolerance to avoid antialiasing artifacts ctx.lineJoin = 'bevel'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(10, 10, 20, 20); ctx.fillRect(20, 20, 20, 20); ctx.beginPath(); ctx.moveTo(30, 20); ctx.lineTo(40-tol, 20); ctx.lineTo(30, 10+tol); ctx.fill(); ctx.beginPath(); ctx.moveTo(10, 20); ctx.lineTo(30, 20); ctx.lineTo(30, 40); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(60, 20); ctx.lineTo(80, 20); ctx.lineTo(80, 40); ctx.stroke(); ctx.fillRect(60, 10, 20, 20); ctx.fillRect(70, 20, 20, 20); ctx.beginPath(); ctx.moveTo(80, 20); ctx.lineTo(90+tol, 20); ctx.lineTo(80, 10-tol); ctx.fill(); @assert pixel 34,16 == 0,255,0,255; @assert pixel 34,15 == 0,255,0,255; @assert pixel 35,15 == 0,255,0,255; @assert pixel 36,15 == 0,255,0,255; @assert pixel 36,14 == 0,255,0,255; @assert pixel 84,16 == 0,255,0,255; @assert pixel 84,15 == 0,255,0,255; @assert pixel 85,15 == 0,255,0,255; @assert pixel 86,15 == 0,255,0,255; @assert pixel 86,14 == 0,255,0,255; expected: green - name: 2d.line.join.round desc: lineJoin 'round' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); var tol = 1; // tolerance to avoid antialiasing artifacts ctx.lineJoin = 'round'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(10, 10, 20, 20); ctx.fillRect(20, 20, 20, 20); ctx.beginPath(); ctx.moveTo(30, 20); ctx.arc(30, 20, 10-tol, 0, 2*Math.PI, true); ctx.fill(); ctx.beginPath(); ctx.moveTo(10, 20); ctx.lineTo(30, 20); ctx.lineTo(30, 40); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(60, 20); ctx.lineTo(80, 20); ctx.lineTo(80, 40); ctx.stroke(); ctx.fillRect(60, 10, 20, 20); ctx.fillRect(70, 20, 20, 20); ctx.beginPath(); ctx.moveTo(80, 20); ctx.arc(80, 20, 10+tol, 0, 2*Math.PI, true); ctx.fill(); @assert pixel 36,14 == 0,255,0,255; @assert pixel 36,13 == 0,255,0,255; @assert pixel 37,13 == 0,255,0,255; @assert pixel 38,13 == 0,255,0,255; @assert pixel 38,12 == 0,255,0,255; @assert pixel 86,14 == 0,255,0,255; @assert pixel 86,13 == 0,255,0,255; @assert pixel 87,13 == 0,255,0,255; @assert pixel 88,13 == 0,255,0,255; @assert pixel 88,12 == 0,255,0,255; expected: green - name: 2d.line.join.miter desc: lineJoin 'miter' is rendered correctly code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineJoin = 'miter'; ctx.lineWidth = 20; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(10, 10, 30, 20); ctx.fillRect(20, 10, 20, 30); ctx.beginPath(); ctx.moveTo(10, 20); ctx.lineTo(30, 20); ctx.lineTo(30, 40); ctx.stroke(); ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(60, 20); ctx.lineTo(80, 20); ctx.lineTo(80, 40); ctx.stroke(); ctx.fillRect(60, 10, 30, 20); ctx.fillRect(70, 10, 20, 30); @assert pixel 38,12 == 0,255,0,255; @assert pixel 39,11 == 0,255,0,255; @assert pixel 40,10 == 0,255,0,255; @assert pixel 41,9 == 0,255,0,255; @assert pixel 42,8 == 0,255,0,255; @assert pixel 88,12 == 0,255,0,255; @assert pixel 89,11 == 0,255,0,255; @assert pixel 90,10 == 0,255,0,255; @assert pixel 91,9 == 0,255,0,255; @assert pixel 92,8 == 0,255,0,255; expected: green - name: 2d.line.join.open desc: Line joins are not drawn at the corner of an unclosed rectangle code: | ctx.fillStyle = '#0f0'; ctx.strokeStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineJoin = 'miter'; ctx.lineWidth = 200; ctx.beginPath(); ctx.moveTo(100, 50); ctx.lineTo(100, 1000); ctx.lineTo(1000, 1000); ctx.lineTo(1000, 50); ctx.lineTo(100, 50); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.join.closed desc: Line joins are drawn at the corner of a closed rectangle code: | ctx.fillStyle = '#f00'; ctx.strokeStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineJoin = 'miter'; ctx.lineWidth = 200; ctx.beginPath(); ctx.moveTo(100, 50); ctx.lineTo(100, 1000); ctx.lineTo(1000, 1000); ctx.lineTo(1000, 50); ctx.closePath(); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.join.parallel desc: Line joins are drawn at 180-degree joins code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.strokeStyle = '#0f0'; ctx.lineWidth = 300; ctx.lineJoin = 'round'; ctx.beginPath(); ctx.moveTo(-100, 25); ctx.lineTo(0, 25); ctx.lineTo(-100, 25); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.join.valid desc: Setting lineJoin to valid values works code: | ctx.lineJoin = 'bevel' @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'round'; @assert ctx.lineJoin === 'round'; ctx.lineJoin = 'miter'; @assert ctx.lineJoin === 'miter'; - name: 2d.line.join.invalid desc: Setting lineJoin to invalid values is ignored code: | ctx.lineJoin = 'bevel' @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = 'invalid'; @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = 'ROUND'; @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = 'round\0'; @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = 'round '; @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = ""; @assert ctx.lineJoin === 'bevel'; ctx.lineJoin = 'bevel'; ctx.lineJoin = 'butt'; @assert ctx.lineJoin === 'bevel'; - name: 2d.line.miter.exceeded desc: Miter joins are not drawn when the miter limit is exceeded code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 400; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#f00'; ctx.miterLimit = 1.414; ctx.beginPath(); ctx.moveTo(200, 1000); ctx.lineTo(200, 200); ctx.lineTo(1000, 201); // slightly non-right-angle to avoid being a special case ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.acute desc: Miter joins are drawn correctly with acute angles code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 200; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#0f0'; ctx.miterLimit = 2.614; ctx.beginPath(); ctx.moveTo(100, 1000); ctx.lineTo(100, 100); ctx.lineTo(1000, 1000); ctx.stroke(); ctx.strokeStyle = '#f00'; ctx.miterLimit = 2.613; ctx.beginPath(); ctx.moveTo(100, 1000); ctx.lineTo(100, 100); ctx.lineTo(1000, 1000); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.obtuse desc: Miter joins are drawn correctly with obtuse angles code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 1600; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#0f0'; ctx.miterLimit = 1.083; ctx.beginPath(); ctx.moveTo(800, 10000); ctx.lineTo(800, 300); ctx.lineTo(10000, -8900); ctx.stroke(); ctx.strokeStyle = '#f00'; ctx.miterLimit = 1.082; ctx.beginPath(); ctx.moveTo(800, 10000); ctx.lineTo(800, 300); ctx.lineTo(10000, -8900); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.rightangle desc: Miter joins are not drawn when the miter limit is exceeded, on exact right angles code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 400; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#f00'; ctx.miterLimit = 1.414; ctx.beginPath(); ctx.moveTo(200, 1000); ctx.lineTo(200, 200); ctx.lineTo(1000, 200); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.lineedge desc: Miter joins are not drawn when the miter limit is exceeded at the corners of a zero-height rectangle code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 200; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#f00'; ctx.miterLimit = 1.414; ctx.beginPath(); ctx.strokeRect(100, 25, 200, 0); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.within desc: Miter joins are drawn when the miter limit is not quite exceeded code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 400; ctx.lineJoin = 'miter'; ctx.strokeStyle = '#0f0'; ctx.miterLimit = 1.416; ctx.beginPath(); ctx.moveTo(200, 1000); ctx.lineTo(200, 200); ctx.lineTo(1000, 201); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.miter.valid desc: Setting miterLimit to valid values works code: | ctx.miterLimit = 1.5; @assert ctx.miterLimit === 1.5; ctx.miterLimit = "1e1"; @assert ctx.miterLimit === 10; ctx.miterLimit = 1/1024; @assert ctx.miterLimit === 1/1024; ctx.miterLimit = 1000; @assert ctx.miterLimit === 1000; - name: 2d.line.miter.invalid desc: Setting miterLimit to invalid values is ignored code: | ctx.miterLimit = 1.5; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = 0; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = -1; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = Infinity; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = -Infinity; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = NaN; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = 'string'; @assert ctx.miterLimit === 1.5; ctx.miterLimit = 1.5; ctx.miterLimit = true; @assert ctx.miterLimit === 1; ctx.miterLimit = 1.5; ctx.miterLimit = false; @assert ctx.miterLimit === 1.5; - name: 2d.line.cross code: | ctx.fillStyle = '#0f0'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 200; ctx.lineJoin = 'bevel'; ctx.strokeStyle = '#f00'; ctx.beginPath(); ctx.moveTo(110, 50); ctx.lineTo(110, 60); ctx.lineTo(100, 60); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; expected: green - name: 2d.line.union code: | ctx.fillStyle = '#f00'; ctx.fillRect(0, 0, 100, 50); ctx.lineWidth = 100; ctx.lineCap = 'round'; ctx.strokeStyle = '#0f0'; ctx.beginPath(); ctx.moveTo(0, 24); ctx.lineTo(100, 25); ctx.lineTo(0, 26); ctx.closePath(); ctx.stroke(); @assert pixel 1,1 == 0,255,0,255; @assert pixel 25,1 == 0,255,0,255; @assert pixel 48,1 == 0,255,0,255; @assert pixel 1,48 == 0,255,0,255; @assert pixel 25,1 == 0,255,0,255; @assert pixel 48,48 == 0,255,0,255; expected: green - name: 2d.line.invalid.strokestyle desc: Verify correct behavior of canvas on an invalid strokeStyle() code: | ctx.strokeStyle = 'rgb(0, 255, 0)'; ctx.strokeStyle = 'nonsense'; ctx.lineWidth = 200; ctx.moveTo(0,100); ctx.lineTo(200,100); ctx.stroke(); var imageData = ctx.getImageData(0, 0, 200, 200); var imgdata = imageData.data; @assert imgdata[4] == 0; @assert imgdata[5] == 255; @assert imgdata[6] == 0;