/* * Copyright (c) 2024, Alliance for Open Media. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_ #define AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_ #include #include "config/aom_dsp_rtcd.h" #include "config/aom_config.h" // We can access instructions exclusive to the SVE2 instruction set from a // predominantly Neon context by making use of the Neon-SVE bridge intrinsics // to reinterpret Neon vectors as SVE vectors - with the high part of the SVE // vector (if it's longer than 128 bits) being "don't care". // While sub-optimal on machines that have SVE vector length > 128-bit - as the // remainder of the vector is unused - this approach is still beneficial when // compared to a Neon-only solution. static INLINE int16x8_t aom_tbl2_s16(int16x8_t s0, int16x8_t s1, uint16x8_t tbl) { svint16x2_t samples = svcreate2_s16(svset_neonq_s16(svundef_s16(), s0), svset_neonq_s16(svundef_s16(), s1)); return svget_neonq_s16( svtbl2_s16(samples, svset_neonq_u16(svundef_u16(), tbl))); } #endif // AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_