/* * Copyright (c) 2023, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include #include "config/aom_dsp_rtcd.h" #include "aom_dsp/arm/blend_neon.h" #include "aom_dsp/arm/dist_wtd_avg_neon.h" #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/blend.h" void aom_comp_avg_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, int height, const uint8_t *ref, int ref_stride) { if (width > 8) { do { const uint8_t *pred_ptr = pred; const uint8_t *ref_ptr = ref; uint8_t *comp_pred_ptr = comp_pred; int w = width; do { const uint8x16_t p = vld1q_u8(pred_ptr); const uint8x16_t r = vld1q_u8(ref_ptr); const uint8x16_t avg = vrhaddq_u8(p, r); vst1q_u8(comp_pred_ptr, avg); ref_ptr += 16; pred_ptr += 16; comp_pred_ptr += 16; w -= 16; } while (w != 0); ref += ref_stride; pred += width; comp_pred += width; } while (--height != 0); } else if (width == 8) { int h = height / 2; do { const uint8x16_t p = vld1q_u8(pred); const uint8x16_t r = load_u8_8x2(ref, ref_stride); const uint8x16_t avg = vrhaddq_u8(p, r); vst1q_u8(comp_pred, avg); ref += 2 * ref_stride; pred += 16; comp_pred += 16; } while (--h != 0); } else { int h = height / 4; assert(width == 4); do { const uint8x16_t p = vld1q_u8(pred); const uint8x16_t r = load_unaligned_u8q(ref, ref_stride); const uint8x16_t avg = vrhaddq_u8(p, r); vst1q_u8(comp_pred, avg); ref += 4 * ref_stride; pred += 16; comp_pred += 16; } while (--h != 0); } } void aom_dist_wtd_comp_avg_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, int height, const uint8_t *ref, int ref_stride, const DIST_WTD_COMP_PARAMS *jcp_param) { const uint8x16_t fwd_offset = vdupq_n_u8(jcp_param->fwd_offset); const uint8x16_t bck_offset = vdupq_n_u8(jcp_param->bck_offset); if (width > 8) { do { const uint8_t *pred_ptr = pred; const uint8_t *ref_ptr = ref; uint8_t *comp_pred_ptr = comp_pred; int w = width; do { const uint8x16_t p = vld1q_u8(pred_ptr); const uint8x16_t r = vld1q_u8(ref_ptr); const uint8x16_t wtd_avg = dist_wtd_avg_u8x16(r, p, fwd_offset, bck_offset); vst1q_u8(comp_pred_ptr, wtd_avg); ref_ptr += 16; pred_ptr += 16; comp_pred_ptr += 16; w -= 16; } while (w != 0); ref += ref_stride; pred += width; comp_pred += width; } while (--height != 0); } else if (width == 8) { int h = height / 2; do { const uint8x16_t p = vld1q_u8(pred); const uint8x16_t r = load_u8_8x2(ref, ref_stride); const uint8x16_t wtd_avg = dist_wtd_avg_u8x16(r, p, fwd_offset, bck_offset); vst1q_u8(comp_pred, wtd_avg); ref += 2 * ref_stride; pred += 16; comp_pred += 16; } while (--h != 0); } else { int h = height / 2; assert(width == 4); do { const uint8x8_t p = vld1_u8(pred); const uint8x8_t r = load_unaligned_u8_4x2(ref, ref_stride); const uint8x8_t wtd_avg = dist_wtd_avg_u8x8(r, p, vget_low_u8(fwd_offset), vget_low_u8(bck_offset)); vst1_u8(comp_pred, wtd_avg); ref += 2 * ref_stride; pred += 8; comp_pred += 8; } while (--h != 0); } } void aom_comp_mask_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, int height, const uint8_t *ref, int ref_stride, const uint8_t *mask, int mask_stride, int invert_mask) { const uint8_t *src0 = invert_mask ? pred : ref; const uint8_t *src1 = invert_mask ? ref : pred; const int src_stride0 = invert_mask ? width : ref_stride; const int src_stride1 = invert_mask ? ref_stride : width; if (width > 8) { do { const uint8_t *src0_ptr = src0; const uint8_t *src1_ptr = src1; const uint8_t *mask_ptr = mask; uint8_t *comp_pred_ptr = comp_pred; int w = width; do { const uint8x16_t s0 = vld1q_u8(src0_ptr); const uint8x16_t s1 = vld1q_u8(src1_ptr); const uint8x16_t m0 = vld1q_u8(mask_ptr); uint8x16_t blend_u8 = alpha_blend_a64_u8x16(m0, s0, s1); vst1q_u8(comp_pred_ptr, blend_u8); src0_ptr += 16; src1_ptr += 16; mask_ptr += 16; comp_pred_ptr += 16; w -= 16; } while (w != 0); src0 += src_stride0; src1 += src_stride1; mask += mask_stride; comp_pred += width; } while (--height != 0); } else if (width == 8) { do { const uint8x8_t s0 = vld1_u8(src0); const uint8x8_t s1 = vld1_u8(src1); const uint8x8_t m0 = vld1_u8(mask); uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); vst1_u8(comp_pred, blend_u8); src0 += src_stride0; src1 += src_stride1; mask += mask_stride; comp_pred += 8; } while (--height != 0); } else { int h = height / 2; assert(width == 4); do { const uint8x8_t s0 = load_unaligned_u8(src0, src_stride0); const uint8x8_t s1 = load_unaligned_u8(src1, src_stride1); const uint8x8_t m0 = load_unaligned_u8(mask, mask_stride); uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); vst1_u8(comp_pred, blend_u8); src0 += 2 * src_stride0; src1 += 2 * src_stride1; mask += 2 * mask_stride; comp_pred += 8; } while (--h != 0); } }