/* * Copyright (c) 2023, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include #include "config/aom_dsp_rtcd.h" #include "config/aom_config.h" #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/arm/sum_neon.h" static INLINE void get_blk_sse_sum_4xh_neon(const int16_t *data, int stride, int bh, int *x_sum, int64_t *x2_sum) { int i = bh; int32x4_t sum = vdupq_n_s32(0); int32x4_t sse = vdupq_n_s32(0); do { int16x8_t d = vcombine_s16(vld1_s16(data), vld1_s16(data + stride)); sum = vpadalq_s16(sum, d); sse = vmlal_s16(sse, vget_low_s16(d), vget_low_s16(d)); sse = vmlal_s16(sse, vget_high_s16(d), vget_high_s16(d)); data += 2 * stride; i -= 2; } while (i != 0); *x_sum = horizontal_add_s32x4(sum); *x2_sum = horizontal_long_add_s32x4(sse); } static INLINE void get_blk_sse_sum_8xh_neon(const int16_t *data, int stride, int bh, int *x_sum, int64_t *x2_sum) { int i = bh; int32x4_t sum = vdupq_n_s32(0); int32x4_t sse = vdupq_n_s32(0); // Input is 12-bit wide, so we can add up to 127 squared elements in a signed // 32-bits element. Since we're accumulating into an int32x4_t and the maximum // value for bh is 32, we don't have to worry about sse overflowing. do { int16x8_t d = vld1q_s16(data); sum = vpadalq_s16(sum, d); sse = vmlal_s16(sse, vget_low_s16(d), vget_low_s16(d)); sse = vmlal_s16(sse, vget_high_s16(d), vget_high_s16(d)); data += stride; } while (--i != 0); *x_sum = horizontal_add_s32x4(sum); *x2_sum = horizontal_long_add_s32x4(sse); } static INLINE void get_blk_sse_sum_large_neon(const int16_t *data, int stride, int bw, int bh, int *x_sum, int64_t *x2_sum) { int32x4_t sum = vdupq_n_s32(0); int64x2_t sse = vdupq_n_s64(0); // Input is 12-bit wide, so we can add up to 127 squared elements in a signed // 32-bits element. Since we're accumulating into an int32x4_t vector that // means we can process up to (127*4)/bw rows before we need to widen to // 64 bits. int i_limit = (127 * 4) / bw; int i_tmp = bh > i_limit ? i_limit : bh; int i = 0; do { int32x4_t sse_s32 = vdupq_n_s32(0); do { int j = bw; const int16_t *data_ptr = data; do { int16x8_t d = vld1q_s16(data_ptr); sum = vpadalq_s16(sum, d); sse_s32 = vmlal_s16(sse_s32, vget_low_s16(d), vget_low_s16(d)); sse_s32 = vmlal_s16(sse_s32, vget_high_s16(d), vget_high_s16(d)); data_ptr += 8; j -= 8; } while (j != 0); data += stride; i++; } while (i < i_tmp && i < bh); sse = vpadalq_s32(sse, sse_s32); i_tmp += i_limit; } while (i < bh); *x_sum = horizontal_add_s32x4(sum); *x2_sum = horizontal_add_s64x2(sse); } void aom_get_blk_sse_sum_neon(const int16_t *data, int stride, int bw, int bh, int *x_sum, int64_t *x2_sum) { if (bw == 4) { get_blk_sse_sum_4xh_neon(data, stride, bh, x_sum, x2_sum); } else if (bw == 8) { get_blk_sse_sum_8xh_neon(data, stride, bh, x_sum, x2_sum); } else { assert(bw % 8 == 0); get_blk_sse_sum_large_neon(data, stride, bw, bh, x_sum, x2_sum); } }