/* * Copyright (c) 2023, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include "config/aom_config.h" #include "config/aom_dsp_rtcd.h" #include "aom/aom_integer.h" #include "aom_dsp/arm/blend_neon.h" #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/arm/sum_neon.h" #include "aom_dsp/blend.h" static INLINE uint16x8_t masked_sad_8x1_neon(uint16x8_t sad, const uint16_t *src, const uint16_t *a, const uint16_t *b, const uint8_t *m) { const uint16x8_t s0 = vld1q_u16(src); const uint16x8_t a0 = vld1q_u16(a); const uint16x8_t b0 = vld1q_u16(b); const uint16x8_t m0 = vmovl_u8(vld1_u8(m)); uint16x8_t blend_u16 = alpha_blend_a64_u16x8(m0, a0, b0); return vaddq_u16(sad, vabdq_u16(blend_u16, s0)); } static INLINE uint16x8_t masked_sad_16x1_neon(uint16x8_t sad, const uint16_t *src, const uint16_t *a, const uint16_t *b, const uint8_t *m) { sad = masked_sad_8x1_neon(sad, src, a, b, m); return masked_sad_8x1_neon(sad, &src[8], &a[8], &b[8], &m[8]); } static INLINE uint16x8_t masked_sad_32x1_neon(uint16x8_t sad, const uint16_t *src, const uint16_t *a, const uint16_t *b, const uint8_t *m) { sad = masked_sad_16x1_neon(sad, src, a, b, m); return masked_sad_16x1_neon(sad, &src[16], &a[16], &b[16], &m[16]); } static INLINE unsigned int masked_sad_128xh_large_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint32x4_t sad_u32[] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; do { uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; for (int h = 0; h < 4; ++h) { sad[0] = masked_sad_32x1_neon(sad[0], src, a, b, m); sad[1] = masked_sad_32x1_neon(sad[1], &src[32], &a[32], &b[32], &m[32]); sad[2] = masked_sad_32x1_neon(sad[2], &src[64], &a[64], &b[64], &m[64]); sad[3] = masked_sad_32x1_neon(sad[3], &src[96], &a[96], &b[96], &m[96]); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } sad_u32[0] = vpadalq_u16(sad_u32[0], sad[0]); sad_u32[1] = vpadalq_u16(sad_u32[1], sad[1]); sad_u32[2] = vpadalq_u16(sad_u32[2], sad[2]); sad_u32[3] = vpadalq_u16(sad_u32[3], sad[3]); height -= 4; } while (height != 0); sad_u32[0] = vaddq_u32(sad_u32[0], sad_u32[1]); sad_u32[2] = vaddq_u32(sad_u32[2], sad_u32[3]); sad_u32[0] = vaddq_u32(sad_u32[0], sad_u32[2]); return horizontal_add_u32x4(sad_u32[0]); } static INLINE unsigned int masked_sad_64xh_large_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint32x4_t sad_u32[] = { vdupq_n_u32(0), vdupq_n_u32(0) }; do { uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0) }; for (int h = 0; h < 4; ++h) { sad[0] = masked_sad_32x1_neon(sad[0], src, a, b, m); sad[1] = masked_sad_32x1_neon(sad[1], &src[32], &a[32], &b[32], &m[32]); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } sad_u32[0] = vpadalq_u16(sad_u32[0], sad[0]); sad_u32[1] = vpadalq_u16(sad_u32[1], sad[1]); height -= 4; } while (height != 0); return horizontal_add_u32x4(vaddq_u32(sad_u32[0], sad_u32[1])); } static INLINE unsigned int masked_sad_32xh_large_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint32x4_t sad_u32 = vdupq_n_u32(0); do { uint16x8_t sad = vdupq_n_u16(0); for (int h = 0; h < 4; ++h) { sad = masked_sad_32x1_neon(sad, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } sad_u32 = vpadalq_u16(sad_u32, sad); height -= 4; } while (height != 0); return horizontal_add_u32x4(sad_u32); } static INLINE unsigned int masked_sad_16xh_large_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint32x4_t sad_u32 = vdupq_n_u32(0); do { uint16x8_t sad_u16 = vdupq_n_u16(0); for (int h = 0; h < 8; ++h) { sad_u16 = masked_sad_16x1_neon(sad_u16, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } sad_u32 = vpadalq_u16(sad_u32, sad_u16); height -= 8; } while (height != 0); return horizontal_add_u32x4(sad_u32); } #if !CONFIG_REALTIME_ONLY static INLINE unsigned int masked_sad_8xh_large_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint32x4_t sad_u32 = vdupq_n_u32(0); do { uint16x8_t sad_u16 = vdupq_n_u16(0); for (int h = 0; h < 16; ++h) { sad_u16 = masked_sad_8x1_neon(sad_u16, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } sad_u32 = vpadalq_u16(sad_u32, sad_u16); height -= 16; } while (height != 0); return horizontal_add_u32x4(sad_u32); } #endif // !CONFIG_REALTIME_ONLY static INLINE unsigned int masked_sad_16xh_small_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { // For 12-bit data, we can only accumulate up to 128 elements in the // uint16x8_t type sad accumulator, so we can only process up to 8 rows // before we have to accumulate into 32-bit elements. assert(height <= 8); const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint16x8_t sad = vdupq_n_u16(0); do { sad = masked_sad_16x1_neon(sad, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } while (--height != 0); return horizontal_add_u16x8(sad); } static INLINE unsigned int masked_sad_8xh_small_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { // For 12-bit data, we can only accumulate up to 128 elements in the // uint16x8_t type sad accumulator, so we can only process up to 16 rows // before we have to accumulate into 32-bit elements. assert(height <= 16); const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint16x8_t sad = vdupq_n_u16(0); do { sad = masked_sad_8x1_neon(sad, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } while (--height != 0); return horizontal_add_u16x8(sad); } static INLINE unsigned int masked_sad_4xh_small_neon( const uint8_t *src8, int src_stride, const uint8_t *a8, int a_stride, const uint8_t *b8, int b_stride, const uint8_t *m, int m_stride, int height) { // For 12-bit data, we can only accumulate up to 64 elements in the // uint16x4_t type sad accumulator, so we can only process up to 16 rows // before we have to accumulate into 32-bit elements. assert(height <= 16); const uint16_t *src = CONVERT_TO_SHORTPTR(src8); const uint16_t *a = CONVERT_TO_SHORTPTR(a8); const uint16_t *b = CONVERT_TO_SHORTPTR(b8); uint16x4_t sad = vdup_n_u16(0); do { uint16x4_t m0 = vget_low_u16(vmovl_u8(load_unaligned_u8_4x1(m))); uint16x4_t a0 = load_unaligned_u16_4x1(a); uint16x4_t b0 = load_unaligned_u16_4x1(b); uint16x4_t s0 = load_unaligned_u16_4x1(src); uint16x4_t blend_u16 = alpha_blend_a64_u16x4(m0, a0, b0); sad = vadd_u16(sad, vabd_u16(blend_u16, s0)); src += src_stride; a += a_stride; b += b_stride; m += m_stride; } while (--height != 0); return horizontal_add_u16x4(sad); } #define HIGHBD_MASKED_SAD_WXH_SMALL_NEON(w, h) \ unsigned int aom_highbd_masked_sad##w##x##h##_neon( \ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \ const uint8_t *second_pred, const uint8_t *msk, int msk_stride, \ int invert_mask) { \ if (!invert_mask) \ return masked_sad_##w##xh_small_neon(src, src_stride, ref, ref_stride, \ second_pred, w, msk, msk_stride, \ h); \ else \ return masked_sad_##w##xh_small_neon(src, src_stride, second_pred, w, \ ref, ref_stride, msk, msk_stride, \ h); \ } #define HIGHBD_MASKED_SAD_WXH_LARGE_NEON(w, h) \ unsigned int aom_highbd_masked_sad##w##x##h##_neon( \ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \ const uint8_t *second_pred, const uint8_t *msk, int msk_stride, \ int invert_mask) { \ if (!invert_mask) \ return masked_sad_##w##xh_large_neon(src, src_stride, ref, ref_stride, \ second_pred, w, msk, msk_stride, \ h); \ else \ return masked_sad_##w##xh_large_neon(src, src_stride, second_pred, w, \ ref, ref_stride, msk, msk_stride, \ h); \ } HIGHBD_MASKED_SAD_WXH_SMALL_NEON(4, 4) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(4, 8) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(8, 4) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(8, 8) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(8, 16) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(16, 8) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(16, 16) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(16, 32) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(32, 16) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(32, 32) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(32, 64) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(64, 32) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(64, 64) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(64, 128) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(128, 64) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(128, 128) #if !CONFIG_REALTIME_ONLY HIGHBD_MASKED_SAD_WXH_SMALL_NEON(4, 16) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(8, 32) HIGHBD_MASKED_SAD_WXH_SMALL_NEON(16, 4) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(16, 64) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(32, 8) HIGHBD_MASKED_SAD_WXH_LARGE_NEON(64, 16) #endif // !CONFIG_REALTIME_ONLY