/* * Copyright (c) 2023, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include "config/aom_config.h" #include "config/aom_dsp_rtcd.h" #include "aom/aom_integer.h" #include "aom_dsp/arm/blend_neon.h" #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/arm/sum_neon.h" #include "aom_dsp/blend.h" static INLINE uint16x8_t masked_sad_16x1_neon(uint16x8_t sad, const uint8_t *src, const uint8_t *a, const uint8_t *b, const uint8_t *m) { uint8x16_t m0 = vld1q_u8(m); uint8x16_t a0 = vld1q_u8(a); uint8x16_t b0 = vld1q_u8(b); uint8x16_t s0 = vld1q_u8(src); uint8x16_t blend_u8 = alpha_blend_a64_u8x16(m0, a0, b0); return vpadalq_u8(sad, vabdq_u8(blend_u8, s0)); } static INLINE unsigned masked_sad_128xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // Eight accumulator vectors are required to avoid overflow in the 128x128 // case. assert(height <= 128); uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; do { sad[0] = masked_sad_16x1_neon(sad[0], &src[0], &a[0], &b[0], &m[0]); sad[1] = masked_sad_16x1_neon(sad[1], &src[16], &a[16], &b[16], &m[16]); sad[2] = masked_sad_16x1_neon(sad[2], &src[32], &a[32], &b[32], &m[32]); sad[3] = masked_sad_16x1_neon(sad[3], &src[48], &a[48], &b[48], &m[48]); sad[4] = masked_sad_16x1_neon(sad[4], &src[64], &a[64], &b[64], &m[64]); sad[5] = masked_sad_16x1_neon(sad[5], &src[80], &a[80], &b[80], &m[80]); sad[6] = masked_sad_16x1_neon(sad[6], &src[96], &a[96], &b[96], &m[96]); sad[7] = masked_sad_16x1_neon(sad[7], &src[112], &a[112], &b[112], &m[112]); src += src_stride; a += a_stride; b += b_stride; m += m_stride; height--; } while (height != 0); return horizontal_long_add_u16x8(sad[0], sad[1]) + horizontal_long_add_u16x8(sad[2], sad[3]) + horizontal_long_add_u16x8(sad[4], sad[5]) + horizontal_long_add_u16x8(sad[6], sad[7]); } static INLINE unsigned masked_sad_64xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // Four accumulator vectors are required to avoid overflow in the 64x128 case. assert(height <= 128); uint16x8_t sad[] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; do { sad[0] = masked_sad_16x1_neon(sad[0], &src[0], &a[0], &b[0], &m[0]); sad[1] = masked_sad_16x1_neon(sad[1], &src[16], &a[16], &b[16], &m[16]); sad[2] = masked_sad_16x1_neon(sad[2], &src[32], &a[32], &b[32], &m[32]); sad[3] = masked_sad_16x1_neon(sad[3], &src[48], &a[48], &b[48], &m[48]); src += src_stride; a += a_stride; b += b_stride; m += m_stride; height--; } while (height != 0); return horizontal_long_add_u16x8(sad[0], sad[1]) + horizontal_long_add_u16x8(sad[2], sad[3]); } static INLINE unsigned masked_sad_32xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // We could use a single accumulator up to height=64 without overflow. assert(height <= 64); uint16x8_t sad = vdupq_n_u16(0); do { sad = masked_sad_16x1_neon(sad, &src[0], &a[0], &b[0], &m[0]); sad = masked_sad_16x1_neon(sad, &src[16], &a[16], &b[16], &m[16]); src += src_stride; a += a_stride; b += b_stride; m += m_stride; height--; } while (height != 0); return horizontal_add_u16x8(sad); } static INLINE unsigned masked_sad_16xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // We could use a single accumulator up to height=128 without overflow. assert(height <= 128); uint16x8_t sad = vdupq_n_u16(0); do { sad = masked_sad_16x1_neon(sad, src, a, b, m); src += src_stride; a += a_stride; b += b_stride; m += m_stride; height--; } while (height != 0); return horizontal_add_u16x8(sad); } static INLINE unsigned masked_sad_8xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // We could use a single accumulator up to height=128 without overflow. assert(height <= 128); uint16x4_t sad = vdup_n_u16(0); do { uint8x8_t m0 = vld1_u8(m); uint8x8_t a0 = vld1_u8(a); uint8x8_t b0 = vld1_u8(b); uint8x8_t s0 = vld1_u8(src); uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, a0, b0); sad = vpadal_u8(sad, vabd_u8(blend_u8, s0)); src += src_stride; a += a_stride; b += b_stride; m += m_stride; height--; } while (height != 0); return horizontal_add_u16x4(sad); } static INLINE unsigned masked_sad_4xh_neon(const uint8_t *src, int src_stride, const uint8_t *a, int a_stride, const uint8_t *b, int b_stride, const uint8_t *m, int m_stride, int height) { // Process two rows per loop iteration. assert(height % 2 == 0); // We could use a single accumulator up to height=256 without overflow. assert(height <= 256); uint16x4_t sad = vdup_n_u16(0); do { uint8x8_t m0 = load_unaligned_u8(m, m_stride); uint8x8_t a0 = load_unaligned_u8(a, a_stride); uint8x8_t b0 = load_unaligned_u8(b, b_stride); uint8x8_t s0 = load_unaligned_u8(src, src_stride); uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, a0, b0); sad = vpadal_u8(sad, vabd_u8(blend_u8, s0)); src += 2 * src_stride; a += 2 * a_stride; b += 2 * b_stride; m += 2 * m_stride; height -= 2; } while (height != 0); return horizontal_add_u16x4(sad); } #define MASKED_SAD_WXH_NEON(width, height) \ unsigned aom_masked_sad##width##x##height##_neon( \ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \ const uint8_t *second_pred, const uint8_t *msk, int msk_stride, \ int invert_mask) { \ if (!invert_mask) \ return masked_sad_##width##xh_neon(src, src_stride, ref, ref_stride, \ second_pred, width, msk, msk_stride, \ height); \ else \ return masked_sad_##width##xh_neon(src, src_stride, second_pred, width, \ ref, ref_stride, msk, msk_stride, \ height); \ } MASKED_SAD_WXH_NEON(4, 4) MASKED_SAD_WXH_NEON(4, 8) MASKED_SAD_WXH_NEON(8, 4) MASKED_SAD_WXH_NEON(8, 8) MASKED_SAD_WXH_NEON(8, 16) MASKED_SAD_WXH_NEON(16, 8) MASKED_SAD_WXH_NEON(16, 16) MASKED_SAD_WXH_NEON(16, 32) MASKED_SAD_WXH_NEON(32, 16) MASKED_SAD_WXH_NEON(32, 32) MASKED_SAD_WXH_NEON(32, 64) MASKED_SAD_WXH_NEON(64, 32) MASKED_SAD_WXH_NEON(64, 64) MASKED_SAD_WXH_NEON(64, 128) MASKED_SAD_WXH_NEON(128, 64) MASKED_SAD_WXH_NEON(128, 128) #if !CONFIG_REALTIME_ONLY MASKED_SAD_WXH_NEON(4, 16) MASKED_SAD_WXH_NEON(16, 4) MASKED_SAD_WXH_NEON(8, 32) MASKED_SAD_WXH_NEON(32, 8) MASKED_SAD_WXH_NEON(16, 64) MASKED_SAD_WXH_NEON(64, 16) #endif