/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include "config/aom_config.h" #include "config/aom_dsp_rtcd.h" #include "aom/aom_integer.h" #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/arm/sum_neon.h" static INLINE void sad16_neon(uint8x16_t src, uint8x16_t ref, uint16x8_t *const sad_sum) { uint8x16_t abs_diff = vabdq_u8(src, ref); *sad_sum = vpadalq_u8(*sad_sum, abs_diff); } static INLINE void sadwxhx3d_large_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int w, int h, int h_overflow) { uint32x4_t sum[3] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; int h_limit = h > h_overflow ? h_overflow : h; int ref_offset = 0; int i = 0; do { uint16x8_t sum_lo[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; uint16x8_t sum_hi[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; do { int j = 0; do { const uint8x16_t s0 = vld1q_u8(src + j); sad16_neon(s0, vld1q_u8(ref[0] + ref_offset + j), &sum_lo[0]); sad16_neon(s0, vld1q_u8(ref[1] + ref_offset + j), &sum_lo[1]); sad16_neon(s0, vld1q_u8(ref[2] + ref_offset + j), &sum_lo[2]); const uint8x16_t s1 = vld1q_u8(src + j + 16); sad16_neon(s1, vld1q_u8(ref[0] + ref_offset + j + 16), &sum_hi[0]); sad16_neon(s1, vld1q_u8(ref[1] + ref_offset + j + 16), &sum_hi[1]); sad16_neon(s1, vld1q_u8(ref[2] + ref_offset + j + 16), &sum_hi[2]); j += 32; } while (j < w); src += src_stride; ref_offset += ref_stride; } while (++i < h_limit); sum[0] = vpadalq_u16(sum[0], sum_lo[0]); sum[0] = vpadalq_u16(sum[0], sum_hi[0]); sum[1] = vpadalq_u16(sum[1], sum_lo[1]); sum[1] = vpadalq_u16(sum[1], sum_hi[1]); sum[2] = vpadalq_u16(sum[2], sum_lo[2]); sum[2] = vpadalq_u16(sum[2], sum_hi[2]); h_limit += h_overflow; } while (i < h); res[0] = horizontal_add_u32x4(sum[0]); res[1] = horizontal_add_u32x4(sum[1]); res[2] = horizontal_add_u32x4(sum[2]); } static INLINE void sad128xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { sadwxhx3d_large_neon(src, src_stride, ref, ref_stride, res, 128, h, 32); } static INLINE void sad64xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { sadwxhx3d_large_neon(src, src_stride, ref, ref_stride, res, 64, h, 64); } static INLINE void sad32xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { uint16x8_t sum_lo[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; uint16x8_t sum_hi[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; int ref_offset = 0; int i = h; do { const uint8x16_t s0 = vld1q_u8(src); sad16_neon(s0, vld1q_u8(ref[0] + ref_offset), &sum_lo[0]); sad16_neon(s0, vld1q_u8(ref[1] + ref_offset), &sum_lo[1]); sad16_neon(s0, vld1q_u8(ref[2] + ref_offset), &sum_lo[2]); const uint8x16_t s1 = vld1q_u8(src + 16); sad16_neon(s1, vld1q_u8(ref[0] + ref_offset + 16), &sum_hi[0]); sad16_neon(s1, vld1q_u8(ref[1] + ref_offset + 16), &sum_hi[1]); sad16_neon(s1, vld1q_u8(ref[2] + ref_offset + 16), &sum_hi[2]); src += src_stride; ref_offset += ref_stride; } while (--i != 0); res[0] = horizontal_long_add_u16x8(sum_lo[0], sum_hi[0]); res[1] = horizontal_long_add_u16x8(sum_lo[1], sum_hi[1]); res[2] = horizontal_long_add_u16x8(sum_lo[2], sum_hi[2]); } static INLINE void sad16xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { uint16x8_t sum[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; int ref_offset = 0; int i = h; do { const uint8x16_t s = vld1q_u8(src); sad16_neon(s, vld1q_u8(ref[0] + ref_offset), &sum[0]); sad16_neon(s, vld1q_u8(ref[1] + ref_offset), &sum[1]); sad16_neon(s, vld1q_u8(ref[2] + ref_offset), &sum[2]); src += src_stride; ref_offset += ref_stride; } while (--i != 0); res[0] = horizontal_add_u16x8(sum[0]); res[1] = horizontal_add_u16x8(sum[1]); res[2] = horizontal_add_u16x8(sum[2]); } static INLINE void sad8xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { uint16x8_t sum[3]; uint8x8_t s = vld1_u8(src); sum[0] = vabdl_u8(s, vld1_u8(ref[0])); sum[1] = vabdl_u8(s, vld1_u8(ref[1])); sum[2] = vabdl_u8(s, vld1_u8(ref[2])); src += src_stride; int ref_offset = ref_stride; int i = h - 1; do { s = vld1_u8(src); sum[0] = vabal_u8(sum[0], s, vld1_u8(ref[0] + ref_offset)); sum[1] = vabal_u8(sum[1], s, vld1_u8(ref[1] + ref_offset)); sum[2] = vabal_u8(sum[2], s, vld1_u8(ref[2] + ref_offset)); src += src_stride; ref_offset += ref_stride; } while (--i != 0); res[0] = horizontal_add_u16x8(sum[0]); res[1] = horizontal_add_u16x8(sum[1]); res[2] = horizontal_add_u16x8(sum[2]); } static INLINE void sad4xhx3d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[3], int ref_stride, uint32_t res[3], int h) { assert(h % 2 == 0); uint16x8_t sum[3]; uint8x8_t s = load_unaligned_u8(src, src_stride); uint8x8_t r0 = load_unaligned_u8(ref[0], ref_stride); uint8x8_t r1 = load_unaligned_u8(ref[1], ref_stride); uint8x8_t r2 = load_unaligned_u8(ref[2], ref_stride); sum[0] = vabdl_u8(s, r0); sum[1] = vabdl_u8(s, r1); sum[2] = vabdl_u8(s, r2); src += 2 * src_stride; int ref_offset = 2 * ref_stride; int i = (h / 2) - 1; do { s = load_unaligned_u8(src, src_stride); r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride); r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride); r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride); sum[0] = vabal_u8(sum[0], s, r0); sum[1] = vabal_u8(sum[1], s, r1); sum[2] = vabal_u8(sum[2], s, r2); src += 2 * src_stride; ref_offset += 2 * ref_stride; } while (--i != 0); res[0] = horizontal_add_u16x8(sum[0]); res[1] = horizontal_add_u16x8(sum[1]); res[2] = horizontal_add_u16x8(sum[2]); } #define SAD_WXH_3D_NEON(w, h) \ void aom_sad##w##x##h##x3d_neon(const uint8_t *src, int src_stride, \ const uint8_t *const ref[4], int ref_stride, \ uint32_t res[4]) { \ sad##w##xhx3d_neon(src, src_stride, ref, ref_stride, res, (h)); \ } SAD_WXH_3D_NEON(4, 4) SAD_WXH_3D_NEON(4, 8) SAD_WXH_3D_NEON(8, 4) SAD_WXH_3D_NEON(8, 8) SAD_WXH_3D_NEON(8, 16) SAD_WXH_3D_NEON(16, 8) SAD_WXH_3D_NEON(16, 16) SAD_WXH_3D_NEON(16, 32) SAD_WXH_3D_NEON(32, 16) SAD_WXH_3D_NEON(32, 32) SAD_WXH_3D_NEON(32, 64) SAD_WXH_3D_NEON(64, 32) SAD_WXH_3D_NEON(64, 64) SAD_WXH_3D_NEON(64, 128) SAD_WXH_3D_NEON(128, 64) SAD_WXH_3D_NEON(128, 128) #if !CONFIG_REALTIME_ONLY SAD_WXH_3D_NEON(4, 16) SAD_WXH_3D_NEON(8, 32) SAD_WXH_3D_NEON(16, 4) SAD_WXH_3D_NEON(16, 64) SAD_WXH_3D_NEON(32, 8) SAD_WXH_3D_NEON(64, 16) #endif // !CONFIG_REALTIME_ONLY #undef SAD_WXH_3D_NEON static INLINE void sadwxhx4d_large_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int w, int h, int h_overflow) { uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; int h_limit = h > h_overflow ? h_overflow : h; int ref_offset = 0; int i = 0; do { uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; do { int j = 0; do { const uint8x16_t s0 = vld1q_u8(src + j); sad16_neon(s0, vld1q_u8(ref[0] + ref_offset + j), &sum_lo[0]); sad16_neon(s0, vld1q_u8(ref[1] + ref_offset + j), &sum_lo[1]); sad16_neon(s0, vld1q_u8(ref[2] + ref_offset + j), &sum_lo[2]); sad16_neon(s0, vld1q_u8(ref[3] + ref_offset + j), &sum_lo[3]); const uint8x16_t s1 = vld1q_u8(src + j + 16); sad16_neon(s1, vld1q_u8(ref[0] + ref_offset + j + 16), &sum_hi[0]); sad16_neon(s1, vld1q_u8(ref[1] + ref_offset + j + 16), &sum_hi[1]); sad16_neon(s1, vld1q_u8(ref[2] + ref_offset + j + 16), &sum_hi[2]); sad16_neon(s1, vld1q_u8(ref[3] + ref_offset + j + 16), &sum_hi[3]); j += 32; } while (j < w); src += src_stride; ref_offset += ref_stride; } while (++i < h_limit); sum[0] = vpadalq_u16(sum[0], sum_lo[0]); sum[0] = vpadalq_u16(sum[0], sum_hi[0]); sum[1] = vpadalq_u16(sum[1], sum_lo[1]); sum[1] = vpadalq_u16(sum[1], sum_hi[1]); sum[2] = vpadalq_u16(sum[2], sum_lo[2]); sum[2] = vpadalq_u16(sum[2], sum_hi[2]); sum[3] = vpadalq_u16(sum[3], sum_lo[3]); sum[3] = vpadalq_u16(sum[3], sum_hi[3]); h_limit += h_overflow; } while (i < h); vst1q_u32(res, horizontal_add_4d_u32x4(sum)); } static INLINE void sad128xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, res, 128, h, 32); } static INLINE void sad64xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { sadwxhx4d_large_neon(src, src_stride, ref, ref_stride, res, 64, h, 64); } static INLINE void sad32xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { uint16x8_t sum_lo[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; uint16x8_t sum_hi[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; int ref_offset = 0; int i = h; do { const uint8x16_t s0 = vld1q_u8(src); sad16_neon(s0, vld1q_u8(ref[0] + ref_offset), &sum_lo[0]); sad16_neon(s0, vld1q_u8(ref[1] + ref_offset), &sum_lo[1]); sad16_neon(s0, vld1q_u8(ref[2] + ref_offset), &sum_lo[2]); sad16_neon(s0, vld1q_u8(ref[3] + ref_offset), &sum_lo[3]); const uint8x16_t s1 = vld1q_u8(src + 16); sad16_neon(s1, vld1q_u8(ref[0] + ref_offset + 16), &sum_hi[0]); sad16_neon(s1, vld1q_u8(ref[1] + ref_offset + 16), &sum_hi[1]); sad16_neon(s1, vld1q_u8(ref[2] + ref_offset + 16), &sum_hi[2]); sad16_neon(s1, vld1q_u8(ref[3] + ref_offset + 16), &sum_hi[3]); src += src_stride; ref_offset += ref_stride; } while (--i != 0); vst1q_u32(res, horizontal_long_add_4d_u16x8(sum_lo, sum_hi)); } static INLINE void sad16xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; uint32x4_t sum_u32[4]; int ref_offset = 0; int i = h; do { const uint8x16_t s = vld1q_u8(src); sad16_neon(s, vld1q_u8(ref[0] + ref_offset), &sum_u16[0]); sad16_neon(s, vld1q_u8(ref[1] + ref_offset), &sum_u16[1]); sad16_neon(s, vld1q_u8(ref[2] + ref_offset), &sum_u16[2]); sad16_neon(s, vld1q_u8(ref[3] + ref_offset), &sum_u16[3]); src += src_stride; ref_offset += ref_stride; } while (--i != 0); sum_u32[0] = vpaddlq_u16(sum_u16[0]); sum_u32[1] = vpaddlq_u16(sum_u16[1]); sum_u32[2] = vpaddlq_u16(sum_u16[2]); sum_u32[3] = vpaddlq_u16(sum_u16[3]); vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32)); } static INLINE void sad8xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { uint16x8_t sum[4]; uint8x8_t s = vld1_u8(src); sum[0] = vabdl_u8(s, vld1_u8(ref[0])); sum[1] = vabdl_u8(s, vld1_u8(ref[1])); sum[2] = vabdl_u8(s, vld1_u8(ref[2])); sum[3] = vabdl_u8(s, vld1_u8(ref[3])); src += src_stride; int ref_offset = ref_stride; int i = h - 1; do { s = vld1_u8(src); sum[0] = vabal_u8(sum[0], s, vld1_u8(ref[0] + ref_offset)); sum[1] = vabal_u8(sum[1], s, vld1_u8(ref[1] + ref_offset)); sum[2] = vabal_u8(sum[2], s, vld1_u8(ref[2] + ref_offset)); sum[3] = vabal_u8(sum[3], s, vld1_u8(ref[3] + ref_offset)); src += src_stride; ref_offset += ref_stride; } while (--i != 0); vst1q_u32(res, horizontal_add_4d_u16x8(sum)); } static INLINE void sad4xhx4d_neon(const uint8_t *src, int src_stride, const uint8_t *const ref[4], int ref_stride, uint32_t res[4], int h) { uint16x8_t sum[4]; uint8x8_t s = load_unaligned_u8(src, src_stride); uint8x8_t r0 = load_unaligned_u8(ref[0], ref_stride); uint8x8_t r1 = load_unaligned_u8(ref[1], ref_stride); uint8x8_t r2 = load_unaligned_u8(ref[2], ref_stride); uint8x8_t r3 = load_unaligned_u8(ref[3], ref_stride); sum[0] = vabdl_u8(s, r0); sum[1] = vabdl_u8(s, r1); sum[2] = vabdl_u8(s, r2); sum[3] = vabdl_u8(s, r3); src += 2 * src_stride; int ref_offset = 2 * ref_stride; int i = h / 2; while (--i != 0) { s = load_unaligned_u8(src, src_stride); r0 = load_unaligned_u8(ref[0] + ref_offset, ref_stride); r1 = load_unaligned_u8(ref[1] + ref_offset, ref_stride); r2 = load_unaligned_u8(ref[2] + ref_offset, ref_stride); r3 = load_unaligned_u8(ref[3] + ref_offset, ref_stride); sum[0] = vabal_u8(sum[0], s, r0); sum[1] = vabal_u8(sum[1], s, r1); sum[2] = vabal_u8(sum[2], s, r2); sum[3] = vabal_u8(sum[3], s, r3); src += 2 * src_stride; ref_offset += 2 * ref_stride; } vst1q_u32(res, horizontal_add_4d_u16x8(sum)); } #define SAD_WXH_4D_NEON(w, h) \ void aom_sad##w##x##h##x4d_neon(const uint8_t *src, int src_stride, \ const uint8_t *const ref[4], int ref_stride, \ uint32_t res[4]) { \ sad##w##xhx4d_neon(src, src_stride, ref, ref_stride, res, (h)); \ } SAD_WXH_4D_NEON(4, 4) SAD_WXH_4D_NEON(4, 8) SAD_WXH_4D_NEON(8, 4) SAD_WXH_4D_NEON(8, 8) SAD_WXH_4D_NEON(8, 16) SAD_WXH_4D_NEON(16, 8) SAD_WXH_4D_NEON(16, 16) SAD_WXH_4D_NEON(16, 32) SAD_WXH_4D_NEON(32, 16) SAD_WXH_4D_NEON(32, 32) SAD_WXH_4D_NEON(32, 64) SAD_WXH_4D_NEON(64, 32) SAD_WXH_4D_NEON(64, 64) SAD_WXH_4D_NEON(64, 128) SAD_WXH_4D_NEON(128, 64) SAD_WXH_4D_NEON(128, 128) #if !CONFIG_REALTIME_ONLY SAD_WXH_4D_NEON(4, 16) SAD_WXH_4D_NEON(8, 32) SAD_WXH_4D_NEON(16, 4) SAD_WXH_4D_NEON(16, 64) SAD_WXH_4D_NEON(32, 8) SAD_WXH_4D_NEON(64, 16) #endif // !CONFIG_REALTIME_ONLY #undef SAD_WXH_4D_NEON #define SAD_SKIP_WXH_4D_NEON(w, h) \ void aom_sad_skip_##w##x##h##x4d_neon(const uint8_t *src, int src_stride, \ const uint8_t *const ref[4], \ int ref_stride, uint32_t res[4]) { \ sad##w##xhx4d_neon(src, 2 * src_stride, ref, 2 * ref_stride, res, \ ((h) >> 1)); \ res[0] <<= 1; \ res[1] <<= 1; \ res[2] <<= 1; \ res[3] <<= 1; \ } SAD_SKIP_WXH_4D_NEON(4, 4) SAD_SKIP_WXH_4D_NEON(4, 8) SAD_SKIP_WXH_4D_NEON(8, 4) SAD_SKIP_WXH_4D_NEON(8, 8) SAD_SKIP_WXH_4D_NEON(8, 16) SAD_SKIP_WXH_4D_NEON(16, 8) SAD_SKIP_WXH_4D_NEON(16, 16) SAD_SKIP_WXH_4D_NEON(16, 32) SAD_SKIP_WXH_4D_NEON(32, 16) SAD_SKIP_WXH_4D_NEON(32, 32) SAD_SKIP_WXH_4D_NEON(32, 64) SAD_SKIP_WXH_4D_NEON(64, 32) SAD_SKIP_WXH_4D_NEON(64, 64) SAD_SKIP_WXH_4D_NEON(64, 128) SAD_SKIP_WXH_4D_NEON(128, 64) SAD_SKIP_WXH_4D_NEON(128, 128) #if !CONFIG_REALTIME_ONLY SAD_SKIP_WXH_4D_NEON(4, 16) SAD_SKIP_WXH_4D_NEON(8, 32) SAD_SKIP_WXH_4D_NEON(16, 4) SAD_SKIP_WXH_4D_NEON(16, 64) SAD_SKIP_WXH_4D_NEON(32, 8) SAD_SKIP_WXH_4D_NEON(64, 16) #endif // !CONFIG_REALTIME_ONLY #undef SAD_SKIP_WXH_4D_NEON