/* * Copyright (c) 2022, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AOM_DSP_PYRAMID_H_ #define AOM_AOM_DSP_PYRAMID_H_ #include #include #include #include "config/aom_config.h" #include "aom_scale/yv12config.h" #include "aom_util/aom_thread.h" #ifdef __cplusplus extern "C" { #endif // Minimum dimensions of a downsampled image #define MIN_PYRAMID_SIZE_LOG2 3 #define MIN_PYRAMID_SIZE (1 << MIN_PYRAMID_SIZE_LOG2) // Size of border around each pyramid image, in pixels // Similarly to the border around regular image buffers, this border is filled // with copies of the outermost pixels of the frame, to allow for more efficient // convolution code // TODO(rachelbarker): How many pixels do we actually need here? // I think we only need 9 for disflow, but how many for corner matching? #define PYRAMID_PADDING 16 // Byte alignment of each line within the image pyramids. // That is, the first pixel inside the image (ie, not in the border region), // on each row of each pyramid level, is aligned to this byte alignment. // This value must be a power of 2. #define PYRAMID_ALIGNMENT 32 typedef struct { uint8_t *buffer; int width; int height; int stride; } PyramidLayer; // Struct for an image pyramid typedef struct image_pyramid { #if CONFIG_MULTITHREAD // Mutex which is used to prevent the pyramid being computed twice at the // same time // // Semantics: // * This mutex must be held whenever reading or writing the `valid` flag // // * This mutex must also be held while computing the image pyramid, // to ensure that only one thread may do so at a time. // // * However, once you have read the valid flag and seen a true value, // it is safe to drop the mutex and read from the remaining fields. // This is because, once the image pyramid is computed, its contents // will not be changed until the parent frame buffer is recycled, // which will not happen until there are no more outstanding references // to the frame buffer. pthread_mutex_t mutex; #endif // Flag indicating whether the pyramid contains valid data bool valid; // Number of allocated/filled levels in this pyramid int n_levels; // Pointer to allocated buffer uint8_t *buffer_alloc; // Data for each level // The `buffer` pointers inside this array point into the region which // is stored in the `buffer_alloc` field here PyramidLayer *layers; } ImagePyramid; size_t aom_get_pyramid_alloc_size(int width, int height, int n_levels, bool image_is_16bit); ImagePyramid *aom_alloc_pyramid(int width, int height, int n_levels, bool image_is_16bit); // Fill out a downsampling pyramid for a given frame. // // The top level (index 0) will always be an 8-bit copy of the input frame, // regardless of the input bit depth. Additional levels are then downscaled // by powers of 2. // // For small input frames, the number of levels actually constructed // will be limited so that the smallest image is at least MIN_PYRAMID_SIZE // pixels along each side. // // However, if the input frame has a side of length < MIN_PYRAMID_SIZE, // we will still construct the top level. bool aom_compute_pyramid(const YV12_BUFFER_CONFIG *frame, int bit_depth, ImagePyramid *pyr); #ifndef NDEBUG // Check if a pyramid has already been computed. // This is mostly a debug helper - as it is necessary to hold pyr->mutex // while reading the valid flag, we cannot just write: // assert(pyr->valid); // This function allows the check to be correctly written as: // assert(aom_is_pyramid_valid(pyr)); bool aom_is_pyramid_valid(ImagePyramid *pyr); #endif // Mark a pyramid as no longer containing valid data. // This must be done whenever the corresponding frame buffer is reused void aom_invalidate_pyramid(ImagePyramid *pyr); // Release the memory associated with a pyramid void aom_free_pyramid(ImagePyramid *pyr); #ifdef __cplusplus } #endif #endif // AOM_AOM_DSP_PYRAMID_H_