/* * * Copyright (c) 2020, Alliance for Open Media. All rights reserved * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include #include "aom_dsp/arm/mem_neon.h" #include "aom_dsp/arm/transpose_neon.h" #include "av1/common/resize.h" #include "config/av1_rtcd.h" #include "config/aom_scale_rtcd.h" static INLINE int16x4_t convolve8_4(const int16x4_t s0, const int16x4_t s1, const int16x4_t s2, const int16x4_t s3, const int16x4_t s4, const int16x4_t s5, const int16x4_t s6, const int16x4_t s7, const int16x8_t filter) { const int16x4_t filter_lo = vget_low_s16(filter); const int16x4_t filter_hi = vget_high_s16(filter); int16x4_t sum = vmul_lane_s16(s0, filter_lo, 0); sum = vmla_lane_s16(sum, s1, filter_lo, 1); sum = vmla_lane_s16(sum, s2, filter_lo, 2); sum = vmla_lane_s16(sum, s5, filter_hi, 1); sum = vmla_lane_s16(sum, s6, filter_hi, 2); sum = vmla_lane_s16(sum, s7, filter_hi, 3); sum = vqadd_s16(sum, vmul_lane_s16(s3, filter_lo, 3)); sum = vqadd_s16(sum, vmul_lane_s16(s4, filter_hi, 0)); return sum; } static INLINE uint8x8_t convolve8_8(const int16x8_t s0, const int16x8_t s1, const int16x8_t s2, const int16x8_t s3, const int16x8_t s4, const int16x8_t s5, const int16x8_t s6, const int16x8_t s7, const int16x8_t filter) { const int16x4_t filter_lo = vget_low_s16(filter); const int16x4_t filter_hi = vget_high_s16(filter); int16x8_t sum = vmulq_lane_s16(s0, filter_lo, 0); sum = vmlaq_lane_s16(sum, s1, filter_lo, 1); sum = vmlaq_lane_s16(sum, s2, filter_lo, 2); sum = vmlaq_lane_s16(sum, s5, filter_hi, 1); sum = vmlaq_lane_s16(sum, s6, filter_hi, 2); sum = vmlaq_lane_s16(sum, s7, filter_hi, 3); sum = vqaddq_s16(sum, vmulq_lane_s16(s3, filter_lo, 3)); sum = vqaddq_s16(sum, vmulq_lane_s16(s4, filter_hi, 0)); return vqrshrun_n_s16(sum, 7); } static INLINE uint8x8_t scale_filter_8(const uint8x8_t *const s, const int16x8_t filter) { int16x8_t ss0 = vreinterpretq_s16_u16(vmovl_u8(s[0])); int16x8_t ss1 = vreinterpretq_s16_u16(vmovl_u8(s[1])); int16x8_t ss2 = vreinterpretq_s16_u16(vmovl_u8(s[2])); int16x8_t ss3 = vreinterpretq_s16_u16(vmovl_u8(s[3])); int16x8_t ss4 = vreinterpretq_s16_u16(vmovl_u8(s[4])); int16x8_t ss5 = vreinterpretq_s16_u16(vmovl_u8(s[5])); int16x8_t ss6 = vreinterpretq_s16_u16(vmovl_u8(s[6])); int16x8_t ss7 = vreinterpretq_s16_u16(vmovl_u8(s[7])); return convolve8_8(ss0, ss1, ss2, ss3, ss4, ss5, ss6, ss7, filter); } static INLINE void scale_plane_2_to_1_phase_0(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h) { const int max_width = (w + 15) & ~15; int y = h; assert(w && h); do { int x = max_width; do { const uint8x16x2_t s = vld2q_u8(src); vst1q_u8(dst, s.val[0]); src += 32; dst += 16; x -= 16; } while (x); src += 2 * (src_stride - max_width); dst += dst_stride - max_width; } while (--y); } static INLINE void scale_plane_4_to_1_phase_0(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h) { const int max_width = (w + 15) & ~15; int y = h; assert(w && h); do { int x = max_width; do { const uint8x16x4_t s = vld4q_u8(src); vst1q_u8(dst, s.val[0]); src += 64; dst += 16; x -= 16; } while (x); src += 4 * (src_stride - max_width); dst += dst_stride - max_width; } while (--y); } static INLINE void scale_plane_bilinear_kernel( const uint8x16_t in0, const uint8x16_t in1, const uint8x16_t in2, const uint8x16_t in3, const uint8x8_t coef0, const uint8x8_t coef1, uint8_t *const dst) { const uint16x8_t h0 = vmull_u8(vget_low_u8(in0), coef0); const uint16x8_t h1 = vmull_u8(vget_high_u8(in0), coef0); const uint16x8_t h2 = vmull_u8(vget_low_u8(in2), coef0); const uint16x8_t h3 = vmull_u8(vget_high_u8(in2), coef0); const uint16x8_t h4 = vmlal_u8(h0, vget_low_u8(in1), coef1); const uint16x8_t h5 = vmlal_u8(h1, vget_high_u8(in1), coef1); const uint16x8_t h6 = vmlal_u8(h2, vget_low_u8(in3), coef1); const uint16x8_t h7 = vmlal_u8(h3, vget_high_u8(in3), coef1); const uint8x8_t hor0 = vrshrn_n_u16(h4, 7); // temp: 00 01 02 03 04 05 06 07 const uint8x8_t hor1 = vrshrn_n_u16(h5, 7); // temp: 08 09 0A 0B 0C 0D 0E 0F const uint8x8_t hor2 = vrshrn_n_u16(h6, 7); // temp: 10 11 12 13 14 15 16 17 const uint8x8_t hor3 = vrshrn_n_u16(h7, 7); // temp: 18 19 1A 1B 1C 1D 1E 1F const uint16x8_t v0 = vmull_u8(hor0, coef0); const uint16x8_t v1 = vmull_u8(hor1, coef0); const uint16x8_t v2 = vmlal_u8(v0, hor2, coef1); const uint16x8_t v3 = vmlal_u8(v1, hor3, coef1); // dst: 0 1 2 3 4 5 6 7 8 9 A B C D E F const uint8x16_t d = vcombine_u8(vrshrn_n_u16(v2, 7), vrshrn_n_u16(v3, 7)); vst1q_u8(dst, d); } static INLINE void scale_plane_2_to_1_bilinear( const uint8_t *const src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const int16_t c0, const int16_t c1) { const int max_width = (w + 15) & ~15; const uint8_t *src0 = src; const uint8_t *src1 = src + src_stride; const uint8x8_t coef0 = vdup_n_u8(c0); const uint8x8_t coef1 = vdup_n_u8(c1); int y = h; assert(w && h); do { int x = max_width; do { // 000 002 004 006 008 00A 00C 00E 010 012 014 016 018 01A 01C 01E // 001 003 005 007 009 00B 00D 00F 011 013 015 017 019 01B 01D 01F const uint8x16x2_t s0 = vld2q_u8(src0); // 100 102 104 106 108 10A 10C 10E 110 112 114 116 118 11A 11C 11E // 101 103 105 107 109 10B 10D 10F 111 113 115 117 119 11B 11D 11F const uint8x16x2_t s1 = vld2q_u8(src1); scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1], coef0, coef1, dst); src0 += 32; src1 += 32; dst += 16; x -= 16; } while (x); src0 += 2 * (src_stride - max_width); src1 += 2 * (src_stride - max_width); dst += dst_stride - max_width; } while (--y); } static INLINE void scale_plane_4_to_1_bilinear( const uint8_t *const src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const int16_t c0, const int16_t c1) { const int max_width = (w + 15) & ~15; const uint8_t *src0 = src; const uint8_t *src1 = src + src_stride; const uint8x8_t coef0 = vdup_n_u8(c0); const uint8x8_t coef1 = vdup_n_u8(c1); int y = h; assert(w && h); do { int x = max_width; do { // (*) -- useless // 000 004 008 00C 010 014 018 01C 020 024 028 02C 030 034 038 03C // 001 005 009 00D 011 015 019 01D 021 025 029 02D 031 035 039 03D // 002 006 00A 00E 012 016 01A 01E 022 026 02A 02E 032 036 03A 03E (*) // 003 007 00B 00F 013 017 01B 01F 023 027 02B 02F 033 037 03B 03F (*) const uint8x16x4_t s0 = vld4q_u8(src0); // 100 104 108 10C 110 114 118 11C 120 124 128 12C 130 134 138 13C // 101 105 109 10D 111 115 119 11D 121 125 129 12D 131 135 139 13D // 102 106 10A 10E 112 116 11A 11E 122 126 12A 12E 132 136 13A 13E (*) // 103 107 10B 10F 113 117 11B 11F 123 127 12B 12F 133 137 13B 13F (*) const uint8x16x4_t s1 = vld4q_u8(src1); scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1], coef0, coef1, dst); src0 += 64; src1 += 64; dst += 16; x -= 16; } while (x); src0 += 4 * (src_stride - max_width); src1 += 4 * (src_stride - max_width); dst += dst_stride - max_width; } while (--y); } static void scale_plane_2_to_1_general(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const int16_t *const coef, uint8_t *const temp_buffer) { const int width_hor = (w + 3) & ~3; const int width_ver = (w + 7) & ~7; const int height_hor = (2 * h + SUBPEL_TAPS - 2 + 7) & ~7; const int height_ver = (h + 3) & ~3; const int16x8_t filters = vld1q_s16(coef); int x, y = height_hor; uint8_t *t = temp_buffer; uint8x8_t s[14], d[4]; assert(w && h); src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 1; // horizontal 4x8 // Note: processing 4x8 is about 20% faster than processing row by row using // vld4_u8(). do { load_u8_8x8(src + 2, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); transpose_elems_inplace_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); x = width_hor; do { src += 8; load_u8_8x8(src, src_stride, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13]); transpose_elems_inplace_u8_8x8(&s[6], &s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13]); d[0] = scale_filter_8(&s[0], filters); // 00 10 20 30 40 50 60 70 d[1] = scale_filter_8(&s[2], filters); // 01 11 21 31 41 51 61 71 d[2] = scale_filter_8(&s[4], filters); // 02 12 22 32 42 52 62 72 d[3] = scale_filter_8(&s[6], filters); // 03 13 23 33 43 53 63 73 // 00 01 02 03 40 41 42 43 // 10 11 12 13 50 51 52 53 // 20 21 22 23 60 61 62 63 // 30 31 32 33 70 71 72 73 transpose_elems_inplace_u8_8x4(&d[0], &d[1], &d[2], &d[3]); vst1_lane_u32((uint32_t *)(t + 0 * width_hor), vreinterpret_u32_u8(d[0]), 0); vst1_lane_u32((uint32_t *)(t + 1 * width_hor), vreinterpret_u32_u8(d[1]), 0); vst1_lane_u32((uint32_t *)(t + 2 * width_hor), vreinterpret_u32_u8(d[2]), 0); vst1_lane_u32((uint32_t *)(t + 3 * width_hor), vreinterpret_u32_u8(d[3]), 0); vst1_lane_u32((uint32_t *)(t + 4 * width_hor), vreinterpret_u32_u8(d[0]), 1); vst1_lane_u32((uint32_t *)(t + 5 * width_hor), vreinterpret_u32_u8(d[1]), 1); vst1_lane_u32((uint32_t *)(t + 6 * width_hor), vreinterpret_u32_u8(d[2]), 1); vst1_lane_u32((uint32_t *)(t + 7 * width_hor), vreinterpret_u32_u8(d[3]), 1); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; s[4] = s[12]; s[5] = s[13]; t += 4; x -= 4; } while (x); src += 8 * src_stride - 2 * width_hor; t += 7 * width_hor; y -= 8; } while (y); // vertical 8x4 x = width_ver; t = temp_buffer; do { load_u8_8x8(t, width_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); t += 6 * width_hor; y = height_ver; do { load_u8_8x8(t, width_hor, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13]); t += 8 * width_hor; d[0] = scale_filter_8(&s[0], filters); // 00 01 02 03 04 05 06 07 d[1] = scale_filter_8(&s[2], filters); // 10 11 12 13 14 15 16 17 d[2] = scale_filter_8(&s[4], filters); // 20 21 22 23 24 25 26 27 d[3] = scale_filter_8(&s[6], filters); // 30 31 32 33 34 35 36 37 vst1_u8(dst + 0 * dst_stride, d[0]); vst1_u8(dst + 1 * dst_stride, d[1]); vst1_u8(dst + 2 * dst_stride, d[2]); vst1_u8(dst + 3 * dst_stride, d[3]); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; s[4] = s[12]; s[5] = s[13]; dst += 4 * dst_stride; y -= 4; } while (y); t -= width_hor * (2 * height_ver + 6); t += 8; dst -= height_ver * dst_stride; dst += 8; x -= 8; } while (x); } static void scale_plane_4_to_1_general(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const int16_t *const coef, uint8_t *const temp_buffer) { const int width_hor = (w + 1) & ~1; const int width_ver = (w + 7) & ~7; const int height_hor = (4 * h + SUBPEL_TAPS - 2 + 7) & ~7; const int height_ver = (h + 1) & ~1; const int16x8_t filters = vld1q_s16(coef); int x, y = height_hor; uint8_t *t = temp_buffer; uint8x8_t s[12], d[2]; assert(w && h); src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 3; // horizontal 2x8 // Note: processing 2x8 is about 20% faster than processing row by row using // vld4_u8(). do { load_u8_8x8(src + 4, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); transpose_elems_u8_4x8(s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], &s[0], &s[1], &s[2], &s[3]); x = width_hor; do { uint8x8x2_t dd; src += 8; load_u8_8x8(src, src_stride, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9], &s[10], &s[11]); transpose_elems_inplace_u8_8x8(&s[4], &s[5], &s[6], &s[7], &s[8], &s[9], &s[10], &s[11]); d[0] = scale_filter_8(&s[0], filters); // 00 10 20 30 40 50 60 70 d[1] = scale_filter_8(&s[4], filters); // 01 11 21 31 41 51 61 71 // dd.val[0]: 00 01 20 21 40 41 60 61 // dd.val[1]: 10 11 30 31 50 51 70 71 dd = vtrn_u8(d[0], d[1]); vst1_lane_u16((uint16_t *)(t + 0 * width_hor), vreinterpret_u16_u8(dd.val[0]), 0); vst1_lane_u16((uint16_t *)(t + 1 * width_hor), vreinterpret_u16_u8(dd.val[1]), 0); vst1_lane_u16((uint16_t *)(t + 2 * width_hor), vreinterpret_u16_u8(dd.val[0]), 1); vst1_lane_u16((uint16_t *)(t + 3 * width_hor), vreinterpret_u16_u8(dd.val[1]), 1); vst1_lane_u16((uint16_t *)(t + 4 * width_hor), vreinterpret_u16_u8(dd.val[0]), 2); vst1_lane_u16((uint16_t *)(t + 5 * width_hor), vreinterpret_u16_u8(dd.val[1]), 2); vst1_lane_u16((uint16_t *)(t + 6 * width_hor), vreinterpret_u16_u8(dd.val[0]), 3); vst1_lane_u16((uint16_t *)(t + 7 * width_hor), vreinterpret_u16_u8(dd.val[1]), 3); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; t += 2; x -= 2; } while (x); src += 8 * src_stride - 4 * width_hor; t += 7 * width_hor; y -= 8; } while (y); // vertical 8x2 x = width_ver; t = temp_buffer; do { load_u8_8x4(t, width_hor, &s[0], &s[1], &s[2], &s[3]); t += 4 * width_hor; y = height_ver; do { load_u8_8x8(t, width_hor, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9], &s[10], &s[11]); t += 8 * width_hor; d[0] = scale_filter_8(&s[0], filters); // 00 01 02 03 04 05 06 07 d[1] = scale_filter_8(&s[4], filters); // 10 11 12 13 14 15 16 17 vst1_u8(dst + 0 * dst_stride, d[0]); vst1_u8(dst + 1 * dst_stride, d[1]); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; dst += 2 * dst_stride; y -= 2; } while (y); t -= width_hor * (4 * height_ver + 4); t += 8; dst -= height_ver * dst_stride; dst += 8; x -= 8; } while (x); } static INLINE uint8x8_t scale_filter_bilinear(const uint8x8_t *const s, const uint8x8_t *const coef) { const uint16x8_t h0 = vmull_u8(s[0], coef[0]); const uint16x8_t h1 = vmlal_u8(h0, s[1], coef[1]); return vrshrn_n_u16(h1, 7); } // Notes for 4 to 3 scaling: // // 1. 6 rows are calculated in each horizontal inner loop, so width_hor must be // multiple of 6, and no less than w. // // 2. 8 rows are calculated in each vertical inner loop, so width_ver must be // multiple of 8, and no less than w. // // 3. 8 columns are calculated in each horizontal inner loop for further // vertical scaling, so height_hor must be multiple of 8, and no less than // 4 * h / 3. // // 4. 6 columns are calculated in each vertical inner loop, so height_ver must // be multiple of 6, and no less than h. // // 5. The physical location of the last row of the 4 to 3 scaled frame is // decided by phase_scaler, and are always less than 1 pixel below the last row // of the original image. static void scale_plane_4_to_3_bilinear(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const int phase_scaler, uint8_t *const temp_buffer) { static const int step_q4 = 16 * 4 / 3; const int width_hor = (w + 5) - ((w + 5) % 6); const int stride_hor = width_hor + 2; // store 2 extra pixels const int width_ver = (w + 7) & ~7; // We only need 1 extra row below because there are only 2 bilinear // coefficients. const int height_hor = (4 * h / 3 + 1 + 7) & ~7; const int height_ver = (h + 5) - ((h + 5) % 6); int x, y = height_hor; uint8_t *t = temp_buffer; uint8x8_t s[9], d[8], c[6]; const InterpKernel *interp_kernel = (const InterpKernel *)av1_interp_filter_params_list[BILINEAR].filter_ptr; assert(w && h); c[0] = vdup_n_u8((uint8_t)interp_kernel[phase_scaler][3]); c[1] = vdup_n_u8((uint8_t)interp_kernel[phase_scaler][4]); c[2] = vdup_n_u8( (uint8_t)interp_kernel[(phase_scaler + 1 * step_q4) & SUBPEL_MASK][3]); c[3] = vdup_n_u8( (uint8_t)interp_kernel[(phase_scaler + 1 * step_q4) & SUBPEL_MASK][4]); c[4] = vdup_n_u8( (uint8_t)interp_kernel[(phase_scaler + 2 * step_q4) & SUBPEL_MASK][3]); c[5] = vdup_n_u8( (uint8_t)interp_kernel[(phase_scaler + 2 * step_q4) & SUBPEL_MASK][4]); d[6] = vdup_n_u8(0); d[7] = vdup_n_u8(0); // horizontal 6x8 do { load_u8_8x8(src, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); src += 1; transpose_elems_inplace_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); x = width_hor; do { load_u8_8x8(src, src_stride, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7], &s[8]); src += 8; transpose_elems_inplace_u8_8x8(&s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7], &s[8]); // 00 10 20 30 40 50 60 70 // 01 11 21 31 41 51 61 71 // 02 12 22 32 42 52 62 72 // 03 13 23 33 43 53 63 73 // 04 14 24 34 44 54 64 74 // 05 15 25 35 45 55 65 75 d[0] = scale_filter_bilinear(&s[0], &c[0]); d[1] = scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]); d[2] = scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]); d[3] = scale_filter_bilinear(&s[4], &c[0]); d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], &c[2]); d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], &c[4]); // 00 01 02 03 04 05 xx xx // 10 11 12 13 14 15 xx xx // 20 21 22 23 24 25 xx xx // 30 31 32 33 34 35 xx xx // 40 41 42 43 44 45 xx xx // 50 51 52 53 54 55 xx xx // 60 61 62 63 64 65 xx xx // 70 71 72 73 74 75 xx xx transpose_elems_inplace_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]); // store 2 extra pixels vst1_u8(t + 0 * stride_hor, d[0]); vst1_u8(t + 1 * stride_hor, d[1]); vst1_u8(t + 2 * stride_hor, d[2]); vst1_u8(t + 3 * stride_hor, d[3]); vst1_u8(t + 4 * stride_hor, d[4]); vst1_u8(t + 5 * stride_hor, d[5]); vst1_u8(t + 6 * stride_hor, d[6]); vst1_u8(t + 7 * stride_hor, d[7]); s[0] = s[8]; t += 6; x -= 6; } while (x); src += 8 * src_stride - 4 * width_hor / 3 - 1; t += 7 * stride_hor + 2; y -= 8; } while (y); // vertical 8x6 x = width_ver; t = temp_buffer; do { load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); t += stride_hor; y = height_ver; do { load_u8_8x8(t, stride_hor, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7], &s[8]); t += 8 * stride_hor; d[0] = scale_filter_bilinear(&s[0], &c[0]); d[1] = scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]); d[2] = scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]); d[3] = scale_filter_bilinear(&s[4], &c[0]); d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], &c[2]); d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], &c[4]); vst1_u8(dst + 0 * dst_stride, d[0]); vst1_u8(dst + 1 * dst_stride, d[1]); vst1_u8(dst + 2 * dst_stride, d[2]); vst1_u8(dst + 3 * dst_stride, d[3]); vst1_u8(dst + 4 * dst_stride, d[4]); vst1_u8(dst + 5 * dst_stride, d[5]); s[0] = s[8]; dst += 6 * dst_stride; y -= 6; } while (y); t -= stride_hor * (4 * height_ver / 3 + 1); t += 8; dst -= height_ver * dst_stride; dst += 8; x -= 8; } while (x); } static void scale_plane_4_to_3_general(const uint8_t *src, const int src_stride, uint8_t *dst, const int dst_stride, const int w, const int h, const InterpKernel *const coef, const int phase_scaler, uint8_t *const temp_buffer) { static const int step_q4 = 16 * 4 / 3; const int width_hor = (w + 5) - ((w + 5) % 6); const int stride_hor = width_hor + 2; // store 2 extra pixels const int width_ver = (w + 7) & ~7; // We need (SUBPEL_TAPS - 1) extra rows: (SUBPEL_TAPS / 2 - 1) extra rows // above and (SUBPEL_TAPS / 2) extra rows below. const int height_hor = (4 * h / 3 + SUBPEL_TAPS - 1 + 7) & ~7; const int height_ver = (h + 5) - ((h + 5) % 6); const int16x8_t filters0 = vld1q_s16( (const int16_t *)&coef[(phase_scaler + 0 * step_q4) & SUBPEL_MASK]); const int16x8_t filters1 = vld1q_s16( (const int16_t *)&coef[(phase_scaler + 1 * step_q4) & SUBPEL_MASK]); const int16x8_t filters2 = vld1q_s16( (const int16_t *)&coef[(phase_scaler + 2 * step_q4) & SUBPEL_MASK]); int x, y = height_hor; uint8_t *t = temp_buffer; uint8x8_t s[15], d[8]; assert(w && h); src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2; d[6] = vdup_n_u8(0); d[7] = vdup_n_u8(0); // horizontal 6x8 do { load_u8_8x8(src + 1, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); transpose_elems_inplace_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); x = width_hor; do { src += 8; load_u8_8x8(src, src_stride, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13], &s[14]); transpose_elems_inplace_u8_8x8(&s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13], &s[14]); // 00 10 20 30 40 50 60 70 // 01 11 21 31 41 51 61 71 // 02 12 22 32 42 52 62 72 // 03 13 23 33 43 53 63 73 // 04 14 24 34 44 54 64 74 // 05 15 25 35 45 55 65 75 d[0] = scale_filter_8(&s[0], filters0); d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1); d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2); d[3] = scale_filter_8(&s[4], filters0); d[4] = scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1); d[5] = scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2); // 00 01 02 03 04 05 xx xx // 10 11 12 13 14 15 xx xx // 20 21 22 23 24 25 xx xx // 30 31 32 33 34 35 xx xx // 40 41 42 43 44 45 xx xx // 50 51 52 53 54 55 xx xx // 60 61 62 63 64 65 xx xx // 70 71 72 73 74 75 xx xx transpose_elems_inplace_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]); // store 2 extra pixels vst1_u8(t + 0 * stride_hor, d[0]); vst1_u8(t + 1 * stride_hor, d[1]); vst1_u8(t + 2 * stride_hor, d[2]); vst1_u8(t + 3 * stride_hor, d[3]); vst1_u8(t + 4 * stride_hor, d[4]); vst1_u8(t + 5 * stride_hor, d[5]); vst1_u8(t + 6 * stride_hor, d[6]); vst1_u8(t + 7 * stride_hor, d[7]); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; s[4] = s[12]; s[5] = s[13]; s[6] = s[14]; t += 6; x -= 6; } while (x); src += 8 * src_stride - 4 * width_hor / 3; t += 7 * stride_hor + 2; y -= 8; } while (y); // vertical 8x6 x = width_ver; t = temp_buffer; do { load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); t += 7 * stride_hor; y = height_ver; do { load_u8_8x8(t, stride_hor, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13], &s[14]); t += 8 * stride_hor; d[0] = scale_filter_8(&s[0], filters0); d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1); d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2); d[3] = scale_filter_8(&s[4], filters0); d[4] = scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1); d[5] = scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2); vst1_u8(dst + 0 * dst_stride, d[0]); vst1_u8(dst + 1 * dst_stride, d[1]); vst1_u8(dst + 2 * dst_stride, d[2]); vst1_u8(dst + 3 * dst_stride, d[3]); vst1_u8(dst + 4 * dst_stride, d[4]); vst1_u8(dst + 5 * dst_stride, d[5]); s[0] = s[8]; s[1] = s[9]; s[2] = s[10]; s[3] = s[11]; s[4] = s[12]; s[5] = s[13]; s[6] = s[14]; dst += 6 * dst_stride; y -= 6; } while (y); t -= stride_hor * (4 * height_ver / 3 + 7); t += 8; dst -= height_ver * dst_stride; dst += 8; x -= 8; } while (x); } // There's SIMD optimizations for 1/4, 1/2 and 3/4 downscaling in NEON. static INLINE bool has_normative_scaler_neon(const int src_width, const int src_height, const int dst_width, const int dst_height) { const bool has_normative_scaler = (2 * dst_width == src_width && 2 * dst_height == src_height) || (4 * dst_width == src_width && 4 * dst_height == src_height) || (4 * dst_width == 3 * src_width && 4 * dst_height == 3 * src_height); return has_normative_scaler; } void av1_resize_and_extend_frame_neon(const YV12_BUFFER_CONFIG *src, YV12_BUFFER_CONFIG *dst, const InterpFilter filter, const int phase, const int num_planes) { bool has_normative_scaler = has_normative_scaler_neon(src->y_crop_width, src->y_crop_height, dst->y_crop_width, dst->y_crop_height); if (num_planes > 1) { has_normative_scaler = has_normative_scaler && has_normative_scaler_neon(src->uv_crop_width, src->uv_crop_height, dst->uv_crop_width, dst->uv_crop_height); } if (!has_normative_scaler) { av1_resize_and_extend_frame_c(src, dst, filter, phase, num_planes); return; } // We use AOMMIN(num_planes, MAX_MB_PLANE) instead of num_planes to quiet // the static analysis warnings. int malloc_failed = 0; for (int i = 0; i < AOMMIN(num_planes, MAX_MB_PLANE); ++i) { const int is_uv = i > 0; const int src_w = src->crop_widths[is_uv]; const int src_h = src->crop_heights[is_uv]; const int dst_w = dst->crop_widths[is_uv]; const int dst_h = dst->crop_heights[is_uv]; const int dst_y_w = (dst->crop_widths[0] + 1) & ~1; const int dst_y_h = (dst->crop_heights[0] + 1) & ~1; if (2 * dst_w == src_w && 2 * dst_h == src_h) { if (phase == 0) { scale_plane_2_to_1_phase_0(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h); } else if (filter == BILINEAR) { const int16_t c0 = av1_bilinear_filters[phase][3]; const int16_t c1 = av1_bilinear_filters[phase][4]; scale_plane_2_to_1_bilinear(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, c0, c1); } else { const int buffer_stride = (dst_y_w + 3) & ~3; const int buffer_height = (2 * dst_y_h + SUBPEL_TAPS - 2 + 7) & ~7; uint8_t *const temp_buffer = (uint8_t *)malloc(buffer_stride * buffer_height); if (!temp_buffer) { malloc_failed = 1; break; } const InterpKernel *interp_kernel = (const InterpKernel *)av1_interp_filter_params_list[filter] .filter_ptr; scale_plane_2_to_1_general(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, interp_kernel[phase], temp_buffer); free(temp_buffer); } } else if (4 * dst_w == src_w && 4 * dst_h == src_h) { if (phase == 0) { scale_plane_4_to_1_phase_0(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h); } else if (filter == BILINEAR) { const int16_t c0 = av1_bilinear_filters[phase][3]; const int16_t c1 = av1_bilinear_filters[phase][4]; scale_plane_4_to_1_bilinear(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, c0, c1); } else { const int buffer_stride = (dst_y_w + 1) & ~1; const int buffer_height = (4 * dst_y_h + SUBPEL_TAPS - 2 + 7) & ~7; uint8_t *const temp_buffer = (uint8_t *)malloc(buffer_stride * buffer_height); if (!temp_buffer) { malloc_failed = 1; break; } const InterpKernel *interp_kernel = (const InterpKernel *)av1_interp_filter_params_list[filter] .filter_ptr; scale_plane_4_to_1_general(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, interp_kernel[phase], temp_buffer); free(temp_buffer); } } else { assert(4 * dst_w == 3 * src_w && 4 * dst_h == 3 * src_h); // 4 to 3 const int buffer_stride = (dst_y_w + 5) - ((dst_y_w + 5) % 6) + 2; const int buffer_height = (4 * dst_y_h / 3 + SUBPEL_TAPS - 1 + 7) & ~7; uint8_t *const temp_buffer = (uint8_t *)malloc(buffer_stride * buffer_height); if (!temp_buffer) { malloc_failed = 1; break; } if (filter == BILINEAR) { scale_plane_4_to_3_bilinear(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, phase, temp_buffer); } else { const InterpKernel *interp_kernel = (const InterpKernel *)av1_interp_filter_params_list[filter] .filter_ptr; scale_plane_4_to_3_general(src->buffers[i], src->strides[is_uv], dst->buffers[i], dst->strides[is_uv], dst_w, dst_h, interp_kernel, phase, temp_buffer); } free(temp_buffer); } } if (malloc_failed) { av1_resize_and_extend_frame_c(src, dst, filter, phase, num_planes); } else { aom_extend_frame_borders(dst, num_planes); } } static INLINE void scaledconvolve_horiz_w4( const uint8_t *src, const ptrdiff_t src_stride, uint8_t *dst, const ptrdiff_t dst_stride, const InterpKernel *const x_filters, const int x0_q4, const int x_step_q4, const int w, const int h) { DECLARE_ALIGNED(16, uint8_t, temp[4 * 4]); int x, y, z; src -= SUBPEL_TAPS / 2 - 1; y = h; do { int x_q4 = x0_q4; x = 0; do { // process 4 src_x steps for (z = 0; z < 4; ++z) { const uint8_t *const src_x = &src[x_q4 >> SUBPEL_BITS]; if (x_q4 & SUBPEL_MASK) { const int16x8_t filters = vld1q_s16(x_filters[x_q4 & SUBPEL_MASK]); uint8x8_t s[8], d; int16x8_t ss[4]; int16x4_t t[8], tt; load_u8_8x4(src_x, src_stride, &s[0], &s[1], &s[2], &s[3]); transpose_elems_inplace_u8_8x4(&s[0], &s[1], &s[2], &s[3]); ss[0] = vreinterpretq_s16_u16(vmovl_u8(s[0])); ss[1] = vreinterpretq_s16_u16(vmovl_u8(s[1])); ss[2] = vreinterpretq_s16_u16(vmovl_u8(s[2])); ss[3] = vreinterpretq_s16_u16(vmovl_u8(s[3])); t[0] = vget_low_s16(ss[0]); t[1] = vget_low_s16(ss[1]); t[2] = vget_low_s16(ss[2]); t[3] = vget_low_s16(ss[3]); t[4] = vget_high_s16(ss[0]); t[5] = vget_high_s16(ss[1]); t[6] = vget_high_s16(ss[2]); t[7] = vget_high_s16(ss[3]); tt = convolve8_4(t[0], t[1], t[2], t[3], t[4], t[5], t[6], t[7], filters); d = vqrshrun_n_s16(vcombine_s16(tt, tt), 7); store_u8_4x1(&temp[4 * z], d); } else { int i; for (i = 0; i < 4; ++i) { temp[z * 4 + i] = src_x[i * src_stride + 3]; } } x_q4 += x_step_q4; } // transpose the 4x4 filters values back to dst { const uint8x8x4_t d4 = vld4_u8(temp); store_u8_4x1(&dst[x + 0 * dst_stride], d4.val[0]); store_u8_4x1(&dst[x + 1 * dst_stride], d4.val[1]); store_u8_4x1(&dst[x + 2 * dst_stride], d4.val[2]); store_u8_4x1(&dst[x + 3 * dst_stride], d4.val[3]); } x += 4; } while (x < w); src += src_stride * 4; dst += dst_stride * 4; y -= 4; } while (y > 0); } static INLINE void scaledconvolve_horiz_w8( const uint8_t *src, const ptrdiff_t src_stride, uint8_t *dst, const ptrdiff_t dst_stride, const InterpKernel *const x_filters, const int x0_q4, const int x_step_q4, const int w, const int h) { DECLARE_ALIGNED(16, uint8_t, temp[8 * 8]); int x, y, z; src -= SUBPEL_TAPS / 2 - 1; // This function processes 8x8 areas. The intermediate height is not always // a multiple of 8, so force it to be a multiple of 8 here. y = (h + 7) & ~7; do { int x_q4 = x0_q4; x = 0; do { uint8x8_t d[8]; // process 8 src_x steps for (z = 0; z < 8; ++z) { const uint8_t *const src_x = &src[x_q4 >> SUBPEL_BITS]; if (x_q4 & SUBPEL_MASK) { const int16x8_t filters = vld1q_s16(x_filters[x_q4 & SUBPEL_MASK]); uint8x8_t s[8]; load_u8_8x8(src_x, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); transpose_elems_inplace_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); d[0] = scale_filter_8(s, filters); vst1_u8(&temp[8 * z], d[0]); } else { int i; for (i = 0; i < 8; ++i) { temp[z * 8 + i] = src_x[i * src_stride + 3]; } } x_q4 += x_step_q4; } // transpose the 8x8 filters values back to dst load_u8_8x8(temp, 8, &d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]); transpose_elems_inplace_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]); store_u8_8x8(dst + x, dst_stride, d[0], d[1], d[2], d[3], d[4], d[5], d[6], d[7]); x += 8; } while (x < w); src += src_stride * 8; dst += dst_stride * 8; } while (y -= 8); } static INLINE void scaledconvolve_vert_w4( const uint8_t *src, const ptrdiff_t src_stride, uint8_t *dst, const ptrdiff_t dst_stride, const InterpKernel *const y_filters, const int y0_q4, const int y_step_q4, const int w, const int h) { int y; int y_q4 = y0_q4; src -= src_stride * (SUBPEL_TAPS / 2 - 1); y = h; do { const unsigned char *src_y = &src[(y_q4 >> SUBPEL_BITS) * src_stride]; if (y_q4 & SUBPEL_MASK) { const int16x8_t filters = vld1q_s16(y_filters[y_q4 & SUBPEL_MASK]); uint8x8_t s[8], d; int16x4_t t[8], tt; load_u8_8x8(src_y, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); t[0] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[0]))); t[1] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[1]))); t[2] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[2]))); t[3] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[3]))); t[4] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[4]))); t[5] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[5]))); t[6] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[6]))); t[7] = vget_low_s16(vreinterpretq_s16_u16(vmovl_u8(s[7]))); tt = convolve8_4(t[0], t[1], t[2], t[3], t[4], t[5], t[6], t[7], filters); d = vqrshrun_n_s16(vcombine_s16(tt, tt), 7); store_u8_4x1(dst, d); } else { memcpy(dst, &src_y[3 * src_stride], w); } dst += dst_stride; y_q4 += y_step_q4; } while (--y); } static INLINE void scaledconvolve_vert_w8( const uint8_t *src, const ptrdiff_t src_stride, uint8_t *dst, const ptrdiff_t dst_stride, const InterpKernel *const y_filters, const int y0_q4, const int y_step_q4, const int w, const int h) { int y; int y_q4 = y0_q4; src -= src_stride * (SUBPEL_TAPS / 2 - 1); y = h; do { const unsigned char *src_y = &src[(y_q4 >> SUBPEL_BITS) * src_stride]; if (y_q4 & SUBPEL_MASK) { const int16x8_t filters = vld1q_s16(y_filters[y_q4 & SUBPEL_MASK]); uint8x8_t s[8], d; load_u8_8x8(src_y, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]); d = scale_filter_8(s, filters); vst1_u8(dst, d); } else { memcpy(dst, &src_y[3 * src_stride], w); } dst += dst_stride; y_q4 += y_step_q4; } while (--y); } static INLINE void scaledconvolve_vert_w16( const uint8_t *src, const ptrdiff_t src_stride, uint8_t *dst, const ptrdiff_t dst_stride, const InterpKernel *const y_filters, const int y0_q4, const int y_step_q4, const int w, const int h) { int x, y; int y_q4 = y0_q4; src -= src_stride * (SUBPEL_TAPS / 2 - 1); y = h; do { const unsigned char *src_y = &src[(y_q4 >> SUBPEL_BITS) * src_stride]; if (y_q4 & SUBPEL_MASK) { x = 0; do { const int16x8_t filters = vld1q_s16(y_filters[y_q4 & SUBPEL_MASK]); uint8x16_t ss[8]; uint8x8_t s[8], d[2]; load_u8_16x8(src_y, src_stride, &ss[0], &ss[1], &ss[2], &ss[3], &ss[4], &ss[5], &ss[6], &ss[7]); s[0] = vget_low_u8(ss[0]); s[1] = vget_low_u8(ss[1]); s[2] = vget_low_u8(ss[2]); s[3] = vget_low_u8(ss[3]); s[4] = vget_low_u8(ss[4]); s[5] = vget_low_u8(ss[5]); s[6] = vget_low_u8(ss[6]); s[7] = vget_low_u8(ss[7]); d[0] = scale_filter_8(s, filters); s[0] = vget_high_u8(ss[0]); s[1] = vget_high_u8(ss[1]); s[2] = vget_high_u8(ss[2]); s[3] = vget_high_u8(ss[3]); s[4] = vget_high_u8(ss[4]); s[5] = vget_high_u8(ss[5]); s[6] = vget_high_u8(ss[6]); s[7] = vget_high_u8(ss[7]); d[1] = scale_filter_8(s, filters); vst1q_u8(&dst[x], vcombine_u8(d[0], d[1])); src_y += 16; x += 16; } while (x < w); } else { memcpy(dst, &src_y[3 * src_stride], w); } dst += dst_stride; y_q4 += y_step_q4; } while (--y); } void aom_scaled_2d_neon(const uint8_t *src, ptrdiff_t src_stride, uint8_t *dst, ptrdiff_t dst_stride, const InterpKernel *filter, int x0_q4, int x_step_q4, int y0_q4, int y_step_q4, int w, int h) { // Note: Fixed size intermediate buffer, temp, places limits on parameters. // 2d filtering proceeds in 2 steps: // (1) Interpolate horizontally into an intermediate buffer, temp. // (2) Interpolate temp vertically to derive the sub-pixel result. // Deriving the maximum number of rows in the temp buffer (135): // --Smallest scaling factor is x1/2 ==> y_step_q4 = 32 (Normative). // --Largest block size is 64x64 pixels. // --64 rows in the downscaled frame span a distance of (64 - 1) * 32 in the // original frame (in 1/16th pixel units). // --Must round-up because block may be located at sub-pixel position. // --Require an additional SUBPEL_TAPS rows for the 8-tap filter tails. // --((64 - 1) * 32 + 15) >> 4 + 8 = 135. // --Require an additional 8 rows for the horiz_w8 transpose tail. // When calling in frame scaling function, the smallest scaling factor is x1/4 // ==> y_step_q4 = 64. Since w and h are at most 16, the temp buffer is still // big enough. DECLARE_ALIGNED(16, uint8_t, temp[(135 + 8) * 64]); const int intermediate_height = (((h - 1) * y_step_q4 + y0_q4) >> SUBPEL_BITS) + SUBPEL_TAPS; assert(w <= 64); assert(h <= 64); assert(y_step_q4 <= 32 || (y_step_q4 <= 64 && h <= 32)); assert(x_step_q4 <= 64); if (w >= 8) { scaledconvolve_horiz_w8(src - src_stride * (SUBPEL_TAPS / 2 - 1), src_stride, temp, 64, filter, x0_q4, x_step_q4, w, intermediate_height); } else { scaledconvolve_horiz_w4(src - src_stride * (SUBPEL_TAPS / 2 - 1), src_stride, temp, 64, filter, x0_q4, x_step_q4, w, intermediate_height); } if (w >= 16) { scaledconvolve_vert_w16(temp + 64 * (SUBPEL_TAPS / 2 - 1), 64, dst, dst_stride, filter, y0_q4, y_step_q4, w, h); } else if (w == 8) { scaledconvolve_vert_w8(temp + 64 * (SUBPEL_TAPS / 2 - 1), 64, dst, dst_stride, filter, y0_q4, y_step_q4, w, h); } else { scaledconvolve_vert_w4(temp + 64 * (SUBPEL_TAPS / 2 - 1), 64, dst, dst_stride, filter, y0_q4, y_step_q4, w, h); } }