/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_VIDEO_CODECS_VP8_FRAME_BUFFER_CONTROLLER_H_ #define API_VIDEO_CODECS_VP8_FRAME_BUFFER_CONTROLLER_H_ #include #include #include #include "absl/types/optional.h" #include "api/fec_controller_override.h" #include "api/video_codecs/video_codec.h" #include "api/video_codecs/video_encoder.h" #include "api/video_codecs/vp8_frame_config.h" namespace webrtc { // Some notes on the prerequisites of the TemporalLayers interface. // * Vp8FrameBufferController is not thread safe, synchronization is the // caller's responsibility. // * The encoder is assumed to encode all frames in order, and callbacks to // PopulateCodecSpecific() / OnEncodeDone() must happen in the same order. // // This means that in the case of pipelining encoders, it is OK to have a chain // of calls such as this: // - NextFrameConfig(timestampA) // - NextFrameConfig(timestampB) // - PopulateCodecSpecific(timestampA, ...) // - NextFrameConfig(timestampC) // - OnEncodeDone(timestampA, 1234, ...) // - NextFrameConfig(timestampC) // - OnEncodeDone(timestampB, 0, ...) // - OnEncodeDone(timestampC, 1234, ...) // Note that NextFrameConfig() for a new frame can happen before // OnEncodeDone() for a previous one, but calls themselves must be both // synchronized (e.g. run on a task queue) and in order (per type). // // TODO(eladalon): Revise comment (referring to PopulateCodecSpecific in this // context is not very meaningful). struct CodecSpecificInfo; // Each member represents an override of the VPX configuration if the optional // value is set. struct Vp8EncoderConfig { struct TemporalLayerConfig { bool operator!=(const TemporalLayerConfig& other) const { return ts_number_layers != other.ts_number_layers || ts_target_bitrate != other.ts_target_bitrate || ts_rate_decimator != other.ts_rate_decimator || ts_periodicity != other.ts_periodicity || ts_layer_id != other.ts_layer_id; } static constexpr size_t kMaxPeriodicity = 16; static constexpr size_t kMaxLayers = 5; // Number of active temporal layers. Set to 0 if not used. uint32_t ts_number_layers; // Arrays of length `ts_number_layers`, indicating (cumulative) target // bitrate and rate decimator (e.g. 4 if every 4th frame is in the given // layer) for each active temporal layer, starting with temporal id 0. std::array ts_target_bitrate; std::array ts_rate_decimator; // The periodicity of the temporal pattern. Set to 0 if not used. uint32_t ts_periodicity; // Array of length `ts_periodicity` indicating the sequence of temporal id's // to assign to incoming frames. std::array ts_layer_id; }; absl::optional temporal_layer_config; // Target bitrate, in bps. absl::optional rc_target_bitrate; // Clamp QP to max. Use 0 to disable clamping. absl::optional rc_max_quantizer; // Error resilience mode. absl::optional g_error_resilient; // If set to true, all previous configuration overrides should be reset. bool reset_previous_configuration_overrides = false; }; // This interface defines a way of delegating the logic of buffer management. // Multiple streams may be controlled by a single controller, demuxing between // them using stream_index. class Vp8FrameBufferController { public: virtual ~Vp8FrameBufferController() = default; // Set limits on QP. // The limits are suggestion-only; the controller is allowed to exceed them. virtual void SetQpLimits(size_t stream_index, int min_qp, int max_qp) = 0; // Number of streamed controlled by `this`. virtual size_t StreamCount() const = 0; // If this method returns true, the encoder is free to drop frames for // instance in an effort to uphold encoding bitrate. // If this return false, the encoder must not drop any frames unless: // 1. Requested to do so via Vp8FrameConfig.drop_frame // 2. The frame to be encoded is requested to be a keyframe // 3. The encoder detected a large overshoot and decided to drop and then // re-encode the image at a low bitrate. In this case the encoder should // call OnFrameDropped() once to indicate drop, and then call // OnEncodeDone() again when the frame has actually been encoded. virtual bool SupportsEncoderFrameDropping(size_t stream_index) const = 0; // New target bitrate for a stream (each entry in // `bitrates_bps` is for another temporal layer). virtual void OnRatesUpdated(size_t stream_index, const std::vector& bitrates_bps, int framerate_fps) = 0; // Called by the encoder before encoding a frame. Returns a set of overrides // the controller wishes to enact in the encoder's configuration. // If a value is not overridden, previous overrides are still in effect. // However, if `Vp8EncoderConfig::reset_previous_configuration_overrides` // is set to `true`, all previous overrides are reset. virtual Vp8EncoderConfig UpdateConfiguration(size_t stream_index) = 0; // Returns the recommended VP8 encode flags needed. // The timestamp may be used as both a time and a unique identifier, and so // the caller must make sure no two frames use the same timestamp. // The timestamp uses a 90kHz RTP clock. // After calling this method, first call the actual encoder with the provided // frame configuration, and then OnEncodeDone() below. virtual Vp8FrameConfig NextFrameConfig(size_t stream_index, uint32_t rtp_timestamp) = 0; // Called after the encode step is done. `rtp_timestamp` must match the // parameter use in the NextFrameConfig() call. // `is_keyframe` must be true iff the encoder decided to encode this frame as // a keyframe. // If `info` is not null, the encoder may update `info` with codec specific // data such as temporal id. `qp` should indicate the frame-level QP this // frame was encoded at. If the encoder does not support extracting this, `qp` // should be set to 0. virtual void OnEncodeDone(size_t stream_index, uint32_t rtp_timestamp, size_t size_bytes, bool is_keyframe, int qp, CodecSpecificInfo* info) = 0; // Called when a frame is dropped by the encoder. virtual void OnFrameDropped(size_t stream_index, uint32_t rtp_timestamp) = 0; // Called by the encoder when the packet loss rate changes. // `packet_loss_rate` runs between 0.0 (no loss) and 1.0 (everything lost). virtual void OnPacketLossRateUpdate(float packet_loss_rate) = 0; // Called by the encoder when the round trip time changes. virtual void OnRttUpdate(int64_t rtt_ms) = 0; // Called when a loss notification is received. virtual void OnLossNotification( const VideoEncoder::LossNotification& loss_notification) = 0; }; // Interface for a factory of Vp8FrameBufferController instances. class Vp8FrameBufferControllerFactory { public: virtual ~Vp8FrameBufferControllerFactory() = default; // Clones oneself. (Avoids Vp8FrameBufferControllerFactoryFactory.) virtual std::unique_ptr Clone() const = 0; // Create a Vp8FrameBufferController instance. virtual std::unique_ptr Create( const VideoCodec& codec, const VideoEncoder::Settings& settings, FecControllerOverride* fec_controller_override) = 0; }; } // namespace webrtc #endif // API_VIDEO_CODECS_VP8_FRAME_BUFFER_CONTROLLER_H_