/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_ #define MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_ #include #include #include #include "api/array_view.h" #include "modules/audio_coding/neteq/audio_vector.h" namespace webrtc { class AudioMultiVector { public: // Creates an empty AudioMultiVector with `N` audio channels. `N` must be // larger than 0. explicit AudioMultiVector(size_t N); // Creates an AudioMultiVector with `N` audio channels, each channel having // an initial size. `N` must be larger than 0. AudioMultiVector(size_t N, size_t initial_size); virtual ~AudioMultiVector(); AudioMultiVector(const AudioMultiVector&) = delete; AudioMultiVector& operator=(const AudioMultiVector&) = delete; // Deletes all values and make the vector empty. virtual void Clear(); // Clears the vector and inserts `length` zeros into each channel. virtual void Zeros(size_t length); // Copies all values from this vector to `copy_to`. Any contents in `copy_to` // are deleted. After the operation is done, `copy_to` will be an exact // replica of this object. The source and the destination must have the same // number of channels. virtual void CopyTo(AudioMultiVector* copy_to) const; // Appends the contents of `append_this` to the end of this object. The array // is assumed to be channel-interleaved. The length must be an even multiple // of this object's number of channels. The length of this object is increased // with the length of the array divided by the number of channels. void PushBackInterleaved(rtc::ArrayView append_this); // Appends the contents of AudioMultiVector `append_this` to this object. The // length of this object is increased with the length of `append_this`. virtual void PushBack(const AudioMultiVector& append_this); // Appends the contents of AudioMultiVector `append_this` to this object, // taken from `index` up until the end of `append_this`. The length of this // object is increased. virtual void PushBackFromIndex(const AudioMultiVector& append_this, size_t index); // Removes `length` elements from the beginning of this object, from each // channel. virtual void PopFront(size_t length); // Removes `length` elements from the end of this object, from each // channel. virtual void PopBack(size_t length); // Reads `length` samples from each channel and writes them interleaved to // `destination`. The total number of elements written to `destination` is // returned, i.e., `length` * number of channels. If the AudioMultiVector // contains less than `length` samples per channel, this is reflected in the // return value. virtual size_t ReadInterleaved(size_t length, int16_t* destination) const; // Like ReadInterleaved() above, but reads from `start_index` instead of from // the beginning. virtual size_t ReadInterleavedFromIndex(size_t start_index, size_t length, int16_t* destination) const; // Like ReadInterleaved() above, but reads from the end instead of from // the beginning. virtual size_t ReadInterleavedFromEnd(size_t length, int16_t* destination) const; // Overwrites each channel in this AudioMultiVector with values taken from // `insert_this`. The values are taken from the beginning of `insert_this` and // are inserted starting at `position`. `length` values are written into each // channel. If `length` and `position` are selected such that the new data // extends beyond the end of the current AudioVector, the vector is extended // to accommodate the new data. `length` is limited to the length of // `insert_this`. virtual void OverwriteAt(const AudioMultiVector& insert_this, size_t length, size_t position); // Appends `append_this` to the end of the current vector. Lets the two // vectors overlap by `fade_length` samples (per channel), and cross-fade // linearly in this region. virtual void CrossFade(const AudioMultiVector& append_this, size_t fade_length); // Returns the number of channels. virtual size_t Channels() const; // Returns the number of elements per channel in this AudioMultiVector. virtual size_t Size() const; // Verify that each channel can hold at least `required_size` elements. If // not, extend accordingly. virtual void AssertSize(size_t required_size); virtual bool Empty() const; // Copies the data between two channels in the AudioMultiVector. The method // does not add any new channel. Thus, `from_channel` and `to_channel` must // both be valid channel numbers. virtual void CopyChannel(size_t from_channel, size_t to_channel); // Accesses and modifies a channel (i.e., an AudioVector object) of this // AudioMultiVector. const AudioVector& operator[](size_t index) const; AudioVector& operator[](size_t index); protected: std::vector channels_; size_t num_channels_; }; } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_AUDIO_MULTI_VECTOR_H_