/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_ #define MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_ #include "api/audio/audio_frame.h" namespace webrtc { namespace test { // Interface class for an object receiving raw output audio from test // applications. class AudioSink { public: AudioSink() {} virtual ~AudioSink() {} AudioSink(const AudioSink&) = delete; AudioSink& operator=(const AudioSink&) = delete; // Writes `num_samples` from `audio` to the AudioSink. Returns true if // successful, otherwise false. virtual bool WriteArray(const int16_t* audio, size_t num_samples) = 0; // Writes `audio_frame` to the AudioSink. Returns true if successful, // otherwise false. bool WriteAudioFrame(const AudioFrame& audio_frame) { return WriteArray(audio_frame.data(), audio_frame.samples_per_channel_ * audio_frame.num_channels_); } }; // Forks the output audio to two AudioSink objects. class AudioSinkFork : public AudioSink { public: AudioSinkFork(AudioSink* left, AudioSink* right) : left_sink_(left), right_sink_(right) {} AudioSinkFork(const AudioSinkFork&) = delete; AudioSinkFork& operator=(const AudioSinkFork&) = delete; bool WriteArray(const int16_t* audio, size_t num_samples) override; private: AudioSink* left_sink_; AudioSink* right_sink_; }; // An AudioSink implementation that does nothing. class VoidAudioSink : public AudioSink { public: VoidAudioSink() = default; VoidAudioSink(const VoidAudioSink&) = delete; VoidAudioSink& operator=(const VoidAudioSink&) = delete; bool WriteArray(const int16_t* audio, size_t num_samples) override; }; } // namespace test } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_TOOLS_AUDIO_SINK_H_