/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_TOOLS_INPUT_AUDIO_FILE_H_ #define MODULES_AUDIO_CODING_NETEQ_TOOLS_INPUT_AUDIO_FILE_H_ #include #include #include "absl/strings/string_view.h" namespace webrtc { namespace test { // Class for handling a looping input audio file. class InputAudioFile { public: explicit InputAudioFile(absl::string_view file_name, bool loop_at_end = true); virtual ~InputAudioFile(); InputAudioFile(const InputAudioFile&) = delete; InputAudioFile& operator=(const InputAudioFile&) = delete; // Reads `samples` elements from source file to `destination`. Returns true // if the read was successful, otherwise false. If the file end is reached, // the file is rewound and reading continues from the beginning. // The output `destination` must have the capacity to hold `samples` elements. virtual bool Read(size_t samples, int16_t* destination); // Fast-forwards (`samples` > 0) or -backwards (`samples` < 0) the file by the // indicated number of samples. Just like Read(), Seek() starts over at the // beginning of the file if the end is reached. However, seeking backwards // past the beginning of the file is not possible. virtual bool Seek(int samples); // Creates a multi-channel signal from a mono signal. Each sample is repeated // `channels` times to create an interleaved multi-channel signal where all // channels are identical. The output `destination` must have the capacity to // hold samples * channels elements. Note that `source` and `destination` can // be the same array (i.e., point to the same address). static void DuplicateInterleaved(const int16_t* source, size_t samples, size_t channels, int16_t* destination); private: FILE* fp_; const bool loop_at_end_; }; } // namespace test } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_TOOLS_INPUT_AUDIO_FILE_H_