/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_ #define MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_ #include #include "absl/strings/string_view.h" #include "common_audio/wav_file.h" #include "modules/audio_coding/neteq/tools/audio_sink.h" namespace webrtc { namespace test { class OutputWavFile : public AudioSink { public: // Creates an OutputWavFile, opening a file named `file_name` for writing. // The output file is a PCM encoded wav file. OutputWavFile(absl::string_view file_name, int sample_rate_hz, int num_channels = 1) : wav_writer_(file_name, sample_rate_hz, num_channels) {} OutputWavFile(const OutputWavFile&) = delete; OutputWavFile& operator=(const OutputWavFile&) = delete; bool WriteArray(const int16_t* audio, size_t num_samples) override { wav_writer_.WriteSamples(audio, num_samples); return true; } private: WavWriter wav_writer_; }; } // namespace test } // namespace webrtc #endif // MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_