/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/audio_device/dummy/audio_device_dummy.h" namespace webrtc { int32_t AudioDeviceDummy::ActiveAudioLayer( AudioDeviceModule::AudioLayer& audioLayer) const { return -1; } AudioDeviceGeneric::InitStatus AudioDeviceDummy::Init() { return InitStatus::OK; } int32_t AudioDeviceDummy::Terminate() { return 0; } bool AudioDeviceDummy::Initialized() const { return true; } int16_t AudioDeviceDummy::PlayoutDevices() { return -1; } int16_t AudioDeviceDummy::RecordingDevices() { return -1; } int32_t AudioDeviceDummy::PlayoutDeviceName(uint16_t index, char name[kAdmMaxDeviceNameSize], char guid[kAdmMaxGuidSize]) { return -1; } int32_t AudioDeviceDummy::RecordingDeviceName(uint16_t index, char name[kAdmMaxDeviceNameSize], char guid[kAdmMaxGuidSize]) { return -1; } int32_t AudioDeviceDummy::SetPlayoutDevice(uint16_t index) { return -1; } int32_t AudioDeviceDummy::SetPlayoutDevice( AudioDeviceModule::WindowsDeviceType device) { return -1; } int32_t AudioDeviceDummy::SetRecordingDevice(uint16_t index) { return -1; } int32_t AudioDeviceDummy::SetRecordingDevice( AudioDeviceModule::WindowsDeviceType device) { return -1; } int32_t AudioDeviceDummy::PlayoutIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::InitPlayout() { return -1; } bool AudioDeviceDummy::PlayoutIsInitialized() const { return false; } int32_t AudioDeviceDummy::RecordingIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::InitRecording() { return -1; } bool AudioDeviceDummy::RecordingIsInitialized() const { return false; } int32_t AudioDeviceDummy::StartPlayout() { return -1; } int32_t AudioDeviceDummy::StopPlayout() { return 0; } bool AudioDeviceDummy::Playing() const { return false; } int32_t AudioDeviceDummy::StartRecording() { return -1; } int32_t AudioDeviceDummy::StopRecording() { return 0; } bool AudioDeviceDummy::Recording() const { return false; } int32_t AudioDeviceDummy::InitSpeaker() { return -1; } bool AudioDeviceDummy::SpeakerIsInitialized() const { return false; } int32_t AudioDeviceDummy::InitMicrophone() { return -1; } bool AudioDeviceDummy::MicrophoneIsInitialized() const { return false; } int32_t AudioDeviceDummy::SpeakerVolumeIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetSpeakerVolume(uint32_t volume) { return -1; } int32_t AudioDeviceDummy::SpeakerVolume(uint32_t& volume) const { return -1; } int32_t AudioDeviceDummy::MaxSpeakerVolume(uint32_t& maxVolume) const { return -1; } int32_t AudioDeviceDummy::MinSpeakerVolume(uint32_t& minVolume) const { return -1; } int32_t AudioDeviceDummy::MicrophoneVolumeIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetMicrophoneVolume(uint32_t volume) { return -1; } int32_t AudioDeviceDummy::MicrophoneVolume(uint32_t& volume) const { return -1; } int32_t AudioDeviceDummy::MaxMicrophoneVolume(uint32_t& maxVolume) const { return -1; } int32_t AudioDeviceDummy::MinMicrophoneVolume(uint32_t& minVolume) const { return -1; } int32_t AudioDeviceDummy::SpeakerMuteIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetSpeakerMute(bool enable) { return -1; } int32_t AudioDeviceDummy::SpeakerMute(bool& enabled) const { return -1; } int32_t AudioDeviceDummy::MicrophoneMuteIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetMicrophoneMute(bool enable) { return -1; } int32_t AudioDeviceDummy::MicrophoneMute(bool& enabled) const { return -1; } int32_t AudioDeviceDummy::StereoPlayoutIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetStereoPlayout(bool enable) { return -1; } int32_t AudioDeviceDummy::StereoPlayout(bool& enabled) const { return -1; } int32_t AudioDeviceDummy::StereoRecordingIsAvailable(bool& available) { return -1; } int32_t AudioDeviceDummy::SetStereoRecording(bool enable) { return -1; } int32_t AudioDeviceDummy::StereoRecording(bool& enabled) const { return -1; } int32_t AudioDeviceDummy::PlayoutDelay(uint16_t& delayMS) const { return -1; } void AudioDeviceDummy::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {} } // namespace webrtc