/* * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "modules/audio_processing/agc2/vector_float_frame.h" namespace webrtc { namespace { std::vector ConstructChannelPointers( std::vector>* x) { std::vector channel_ptrs; for (auto& v : *x) { channel_ptrs.push_back(v.data()); } return channel_ptrs; } } // namespace VectorFloatFrame::VectorFloatFrame(int num_channels, int samples_per_channel, float start_value) : channels_(num_channels, std::vector(samples_per_channel, start_value)), channel_ptrs_(ConstructChannelPointers(&channels_)), float_frame_view_(channel_ptrs_.data(), channels_.size(), samples_per_channel) {} VectorFloatFrame::~VectorFloatFrame() = default; } // namespace webrtc