/* * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_DESKTOP_CAPTURE_WIN_SCOPED_THREAD_DESKTOP_H_ #define MODULES_DESKTOP_CAPTURE_WIN_SCOPED_THREAD_DESKTOP_H_ #include #include #include "rtc_base/system/rtc_export.h" namespace webrtc { class Desktop; class RTC_EXPORT ScopedThreadDesktop { public: ScopedThreadDesktop(); ~ScopedThreadDesktop(); ScopedThreadDesktop(const ScopedThreadDesktop&) = delete; ScopedThreadDesktop& operator=(const ScopedThreadDesktop&) = delete; // Returns true if `desktop` has the same desktop name as the currently // assigned desktop (if assigned) or as the initial desktop (if not assigned). // Returns false in any other case including failing Win32 APIs and // uninitialized desktop handles. bool IsSame(const Desktop& desktop); // Reverts the calling thread to use the initial desktop. void Revert(); // Assigns `desktop` to be the calling thread. Returns true if the thread has // been switched to `desktop` successfully. Takes ownership of `desktop`. bool SetThreadDesktop(Desktop* desktop); private: // The desktop handle assigned to the calling thread by Set std::unique_ptr assigned_; // The desktop handle assigned to the calling thread at creation. std::unique_ptr initial_; }; } // namespace webrtc #endif // MODULES_DESKTOP_CAPTURE_WIN_SCOPED_THREAD_DESKTOP_H_