/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_ #define MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_ #include #include "rtc_base/numerics/percentile_filter.h" namespace webrtc { // The `DecodeTimePercentileFilter` filters the actual per-frame decode times // and provides an estimate for the 95th percentile of those decode times. This // estimate can be used to determine how large the "decode delay term" should be // when determining the render timestamp for a frame. class DecodeTimePercentileFilter { public: DecodeTimePercentileFilter(); ~DecodeTimePercentileFilter(); // Add a new decode time to the filter. void AddTiming(int64_t new_decode_time_ms, int64_t now_ms); // Get the required decode time in ms. It is the 95th percentile observed // decode time within a time window. int64_t RequiredDecodeTimeMs() const; private: struct Sample { Sample(int64_t decode_time_ms, int64_t sample_time_ms); int64_t decode_time_ms; int64_t sample_time_ms; }; // The number of samples ignored so far. int ignored_sample_count_; // Queue with history of latest decode time values. std::queue history_; // `filter_` contains the same values as `history_`, but in a data structure // that allows efficient retrieval of the percentile value. PercentileFilter filter_; }; } // namespace webrtc #endif // MODULES_VIDEO_CODING_TIMING_DECODE_TIME_PERCENTILE_FILTER_H_