/* * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef NET_DCSCTP_SOCKET_DCSCTP_SOCKET_H_ #define NET_DCSCTP_SOCKET_DCSCTP_SOCKET_H_ #include #include #include #include #include #include "absl/strings/string_view.h" #include "api/array_view.h" #include "net/dcsctp/packet/chunk/abort_chunk.h" #include "net/dcsctp/packet/chunk/chunk.h" #include "net/dcsctp/packet/chunk/cookie_ack_chunk.h" #include "net/dcsctp/packet/chunk/cookie_echo_chunk.h" #include "net/dcsctp/packet/chunk/data_chunk.h" #include "net/dcsctp/packet/chunk/data_common.h" #include "net/dcsctp/packet/chunk/error_chunk.h" #include "net/dcsctp/packet/chunk/forward_tsn_chunk.h" #include "net/dcsctp/packet/chunk/forward_tsn_common.h" #include "net/dcsctp/packet/chunk/heartbeat_ack_chunk.h" #include "net/dcsctp/packet/chunk/heartbeat_request_chunk.h" #include "net/dcsctp/packet/chunk/idata_chunk.h" #include "net/dcsctp/packet/chunk/iforward_tsn_chunk.h" #include "net/dcsctp/packet/chunk/init_ack_chunk.h" #include "net/dcsctp/packet/chunk/init_chunk.h" #include "net/dcsctp/packet/chunk/reconfig_chunk.h" #include "net/dcsctp/packet/chunk/sack_chunk.h" #include "net/dcsctp/packet/chunk/shutdown_ack_chunk.h" #include "net/dcsctp/packet/chunk/shutdown_chunk.h" #include "net/dcsctp/packet/chunk/shutdown_complete_chunk.h" #include "net/dcsctp/packet/data.h" #include "net/dcsctp/packet/sctp_packet.h" #include "net/dcsctp/public/dcsctp_message.h" #include "net/dcsctp/public/dcsctp_options.h" #include "net/dcsctp/public/dcsctp_socket.h" #include "net/dcsctp/public/packet_observer.h" #include "net/dcsctp/rx/data_tracker.h" #include "net/dcsctp/rx/reassembly_queue.h" #include "net/dcsctp/socket/callback_deferrer.h" #include "net/dcsctp/socket/packet_sender.h" #include "net/dcsctp/socket/state_cookie.h" #include "net/dcsctp/socket/transmission_control_block.h" #include "net/dcsctp/timer/timer.h" #include "net/dcsctp/tx/retransmission_error_counter.h" #include "net/dcsctp/tx/retransmission_queue.h" #include "net/dcsctp/tx/retransmission_timeout.h" #include "net/dcsctp/tx/rr_send_queue.h" namespace dcsctp { // DcSctpSocket represents a single SCTP socket, to be used over DTLS. // // Every dcSCTP is completely isolated from any other socket. // // This class manages all packet and chunk dispatching and mainly handles the // connection sequences (connect, close, shutdown, etc) as well as managing // the Transmission Control Block (tcb). // // This class is thread-compatible. class DcSctpSocket : public DcSctpSocketInterface { public: // Instantiates a DcSctpSocket, which interacts with the world through the // `callbacks` interface and is configured using `options`. // // For debugging, `log_prefix` will prefix all debug logs, and a // `packet_observer` can be attached to e.g. dump sent and received packets. DcSctpSocket(absl::string_view log_prefix, DcSctpSocketCallbacks& callbacks, std::unique_ptr packet_observer, const DcSctpOptions& options); DcSctpSocket(const DcSctpSocket&) = delete; DcSctpSocket& operator=(const DcSctpSocket&) = delete; // Implementation of `DcSctpSocketInterface`. void ReceivePacket(rtc::ArrayView data) override; void HandleTimeout(TimeoutID timeout_id) override; void Connect() override; void RestoreFromState(const DcSctpSocketHandoverState& state) override; void Shutdown() override; void Close() override; SendStatus Send(DcSctpMessage message, const SendOptions& send_options) override; std::vector SendMany(rtc::ArrayView messages, const SendOptions& send_options) override; ResetStreamsStatus ResetStreams( rtc::ArrayView outgoing_streams) override; SocketState state() const override; const DcSctpOptions& options() const override { return options_; } void SetMaxMessageSize(size_t max_message_size) override; void SetStreamPriority(StreamID stream_id, StreamPriority priority) override; StreamPriority GetStreamPriority(StreamID stream_id) const override; size_t buffered_amount(StreamID stream_id) const override; size_t buffered_amount_low_threshold(StreamID stream_id) const override; void SetBufferedAmountLowThreshold(StreamID stream_id, size_t bytes) override; absl::optional GetMetrics() const override; HandoverReadinessStatus GetHandoverReadiness() const override; absl::optional GetHandoverStateAndClose() override; SctpImplementation peer_implementation() const override { return metrics_.peer_implementation; } // Returns this socket's verification tag, or zero if not yet connected. VerificationTag verification_tag() const { return tcb_ != nullptr ? tcb_->my_verification_tag() : VerificationTag(0); } private: // Parameter proposals valid during the connect phase. struct ConnectParameters { TSN initial_tsn = TSN(0); VerificationTag verification_tag = VerificationTag(0); }; // Detailed state (separate from SocketState, which is the public state). enum class State { kClosed, kCookieWait, // TCB valid in these: kCookieEchoed, kEstablished, kShutdownPending, kShutdownSent, kShutdownReceived, kShutdownAckSent, }; // Returns the log prefix used for debug logging. std::string log_prefix() const; bool IsConsistent() const; static constexpr absl::string_view ToString(DcSctpSocket::State state); void CreateTransmissionControlBlock(const Capabilities& capabilities, VerificationTag my_verification_tag, TSN my_initial_tsn, VerificationTag peer_verification_tag, TSN peer_initial_tsn, size_t a_rwnd, TieTag tie_tag); // Changes the socket state, given a `reason` (for debugging/logging). void SetState(State state, absl::string_view reason); // Closes the association. Note that the TCB will not be valid past this call. void InternalClose(ErrorKind error, absl::string_view message); // Closes the association, because of too many retransmission errors. void CloseConnectionBecauseOfTooManyTransmissionErrors(); // Timer expiration handlers webrtc::TimeDelta OnInitTimerExpiry(); webrtc::TimeDelta OnCookieTimerExpiry(); webrtc::TimeDelta OnShutdownTimerExpiry(); void OnSentPacket(rtc::ArrayView packet, SendPacketStatus status); // Sends SHUTDOWN or SHUTDOWN-ACK if the socket is shutting down and if all // outstanding data has been acknowledged. void MaybeSendShutdownOrAck(); // If the socket is shutting down, responds SHUTDOWN to any incoming DATA. void MaybeSendShutdownOnPacketReceived(const SctpPacket& packet); // If there are streams pending to be reset, send a request to reset them. void MaybeSendResetStreamsRequest(); // Performs internal processing shared between Send and SendMany. SendStatus InternalSend(const DcSctpMessage& message, const SendOptions& send_options); // Sends a INIT chunk. void SendInit(); // Sends a SHUTDOWN chunk. void SendShutdown(); // Sends a SHUTDOWN-ACK chunk. void SendShutdownAck(); // Validates the SCTP packet, as a whole - not the validity of individual // chunks within it, as that's done in the different chunk handlers. bool ValidatePacket(const SctpPacket& packet); // Parses `payload`, which is a serialized packet that is just going to be // sent and prints all chunks. void DebugPrintOutgoing(rtc::ArrayView payload); // Called whenever data has been received, or the cumulative acknowledgment // TSN has moved, that may result in delivering messages. void MaybeDeliverMessages(); // Returns true if there is a TCB, and false otherwise (and reports an error). bool ValidateHasTCB(); // Returns true if the parsing of a chunk of type `T` succeeded. If it didn't, // it reports an error and returns false. template bool ValidateParseSuccess(const absl::optional& c) { if (c.has_value()) { return true; } ReportFailedToParseChunk(T::kType); return false; } // Reports failing to have parsed a chunk with the provided `chunk_type`. void ReportFailedToParseChunk(int chunk_type); // Called when unknown chunks are received. May report an error. bool HandleUnrecognizedChunk(const SctpPacket::ChunkDescriptor& descriptor); // Will dispatch more specific chunk handlers. bool Dispatch(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming DATA chunks. void HandleData(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming I-DATA chunks. void HandleIData(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Common handler for DATA and I-DATA chunks. void HandleDataCommon(AnyDataChunk& chunk); // Handles incoming INIT chunks. void HandleInit(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming INIT-ACK chunks. void HandleInitAck(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming SACK chunks. void HandleSack(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming HEARTBEAT chunks. void HandleHeartbeatRequest(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming HEARTBEAT-ACK chunks. void HandleHeartbeatAck(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming ABORT chunks. void HandleAbort(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming ERROR chunks. void HandleError(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming COOKIE-ECHO chunks. void HandleCookieEcho(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles receiving COOKIE-ECHO when there already is a TCB. The return value // indicates if the processing should continue. bool HandleCookieEchoWithTCB(const CommonHeader& header, const StateCookie& cookie); // Handles incoming COOKIE-ACK chunks. void HandleCookieAck(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming SHUTDOWN chunks. void HandleShutdown(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming SHUTDOWN-ACK chunks. void HandleShutdownAck(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming FORWARD-TSN chunks. void HandleForwardTsn(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming I-FORWARD-TSN chunks. void HandleIForwardTsn(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Handles incoming RE-CONFIG chunks. void HandleReconfig(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); // Common handled for FORWARD-TSN/I-FORWARD-TSN. void HandleForwardTsnCommon(const AnyForwardTsnChunk& chunk); // Handles incoming SHUTDOWN-COMPLETE chunks void HandleShutdownComplete(const CommonHeader& header, const SctpPacket::ChunkDescriptor& descriptor); const std::string log_prefix_; const std::unique_ptr packet_observer_; Metrics metrics_; DcSctpOptions options_; // Enqueues callbacks and dispatches them just before returning to the caller. CallbackDeferrer callbacks_; TimerManager timer_manager_; const std::unique_ptr t1_init_; const std::unique_ptr t1_cookie_; const std::unique_ptr t2_shutdown_; // Packets that failed to be sent, but should be retried. PacketSender packet_sender_; // The actual SendQueue implementation. As data can be sent on a socket before // the connection is established, this component is not in the TCB. RRSendQueue send_queue_; // Contains verification tag and initial TSN between having sent the INIT // until the connection is established (there is no TCB at this point). ConnectParameters connect_params_; // The socket state. State state_ = State::kClosed; // If the connection is established, contains a transmission control block. std::unique_ptr tcb_; }; } // namespace dcsctp #endif // NET_DCSCTP_SOCKET_DCSCTP_SOCKET_H_