/* * Copyright 2022 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_ #define P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_ #include #include "p2p/base/active_ice_controller_interface.h" #include "p2p/base/ice_agent_interface.h" #include "p2p/base/ice_controller_factory_interface.h" namespace cricket { // An active ICE controller may be constructed with the same arguments as a // legacy ICE controller. Additionally, an ICE agent must be provided for the // active ICE controller to interact with. struct ActiveIceControllerFactoryArgs { IceControllerFactoryArgs legacy_args; IceAgentInterface* ice_agent; }; class ActiveIceControllerFactoryInterface { public: virtual ~ActiveIceControllerFactoryInterface() = default; virtual std::unique_ptr Create( const ActiveIceControllerFactoryArgs&) = 0; }; } // namespace cricket #endif // P2P_BASE_ACTIVE_ICE_CONTROLLER_FACTORY_INTERFACE_H_