/* * Copyright 2022 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef P2P_BASE_ICE_AGENT_INTERFACE_H_ #define P2P_BASE_ICE_AGENT_INTERFACE_H_ #include "api/array_view.h" #include "p2p/base/connection.h" #include "p2p/base/ice_switch_reason.h" namespace cricket { // IceAgentInterface provides methods that allow an ICE controller to manipulate // the connections available to a transport, and used by the transport to // transfer data. class IceAgentInterface { public: virtual ~IceAgentInterface() = default; // Get the time when the last ping was sent. // This is only needed in some scenarios if the agent decides to ping on its // own, eg. in some switchover scenarios. Otherwise the ICE controller could // keep this state on its own. // TODO(bugs.webrtc.org/14367): route extra pings through the ICE controller. virtual int64_t GetLastPingSentMs() const = 0; // Get the ICE role of this ICE agent. virtual IceRole GetIceRole() const = 0; // Called when a pingable connection first becomes available. virtual void OnStartedPinging() = 0; // Update the state of all available connections. virtual void UpdateConnectionStates() = 0; // Update the internal state of the ICE agent. An ICE controller should call // this at the end of a sequence of actions to combine several mutations into // a single state refresh. // TODO(bugs.webrtc.org/14431): ICE agent state updates should be internal to // the agent. If batching is necessary, use a more appropriate interface. virtual void UpdateState() = 0; // Reset the given connections to a state of newly connected connections. // - STATE_WRITE_INIT // - receving = false // - throw away all pending request // - reset RttEstimate // // Keep the following unchanged: // - connected // - remote_candidate // - statistics // // SignalStateChange will not be triggered. virtual void ForgetLearnedStateForConnections( rtc::ArrayView connections) = 0; // Send a STUN ping request for the given connection. virtual void SendPingRequest(const Connection* connection) = 0; // Switch the transport to use the given connection. virtual void SwitchSelectedConnection(const Connection* new_connection, IceSwitchReason reason) = 0; // Prune away the given connections. Returns true if pruning is permitted and // successfully performed. virtual bool PruneConnections( rtc::ArrayView connections) = 0; }; } // namespace cricket #endif // P2P_BASE_ICE_AGENT_INTERFACE_H_