/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_NAT_SERVER_H_ #define RTC_BASE_NAT_SERVER_H_ #include #include #include "rtc_base/async_udp_socket.h" #include "rtc_base/nat_types.h" #include "rtc_base/proxy_server.h" #include "rtc_base/socket_address_pair.h" #include "rtc_base/socket_factory.h" #include "rtc_base/synchronization/mutex.h" #include "rtc_base/thread.h" namespace rtc { // Change how routes (socketaddress pairs) are compared based on the type of // NAT. The NAT server maintains a hashtable of the routes that it knows // about. So these affect which routes are treated the same. struct RouteCmp { explicit RouteCmp(NAT* nat); size_t operator()(const SocketAddressPair& r) const; bool operator()(const SocketAddressPair& r1, const SocketAddressPair& r2) const; bool symmetric; }; // Changes how addresses are compared based on the filtering rules of the NAT. struct AddrCmp { explicit AddrCmp(NAT* nat); size_t operator()(const SocketAddress& r) const; bool operator()(const SocketAddress& r1, const SocketAddress& r2) const; bool use_ip; bool use_port; }; // Implements the NAT device. It listens for packets on the internal network, // translates them, and sends them out over the external network. // // TCP connections initiated from the internal side of the NAT server are // also supported, by making a connection to the NAT server's TCP address and // then sending the remote address in quasi-STUN format. The connection status // will be indicated back to the client as a 1 byte status code, where '0' // indicates success. const int NAT_SERVER_UDP_PORT = 4237; const int NAT_SERVER_TCP_PORT = 4238; class NATServer { public: NATServer(NATType type, rtc::Thread& internal_socket_thread, SocketFactory* internal, const SocketAddress& internal_udp_addr, const SocketAddress& internal_tcp_addr, rtc::Thread& external_socket_thread, SocketFactory* external, const SocketAddress& external_ip); ~NATServer(); NATServer(const NATServer&) = delete; NATServer& operator=(const NATServer&) = delete; SocketAddress internal_udp_address() const { return udp_server_socket_->GetLocalAddress(); } SocketAddress internal_tcp_address() const { return tcp_proxy_server_->GetServerAddress(); } // Packets received on one of the networks. void OnInternalUDPPacket(AsyncPacketSocket* socket, const rtc::ReceivedPacket& packet); void OnExternalUDPPacket(AsyncPacketSocket* socket, const rtc::ReceivedPacket& packet); private: typedef std::set AddressSet; /* Records a translation and the associated external socket. */ struct TransEntry { TransEntry(const SocketAddressPair& r, AsyncUDPSocket* s, NAT* nat); ~TransEntry(); void AllowlistInsert(const SocketAddress& addr); bool AllowlistContains(const SocketAddress& ext_addr); SocketAddressPair route; AsyncUDPSocket* socket; AddressSet* allowlist; webrtc::Mutex mutex_; }; typedef std::map InternalMap; typedef std::map ExternalMap; /* Creates a new entry that translates the given route. */ void Translate(const SocketAddressPair& route); /* Determines whether the NAT would filter out a packet from this address. */ bool ShouldFilterOut(TransEntry* entry, const SocketAddress& ext_addr); NAT* nat_; rtc::Thread& internal_socket_thread_; rtc::Thread& external_socket_thread_; SocketFactory* external_; SocketAddress external_ip_; AsyncUDPSocket* udp_server_socket_; ProxyServer* tcp_proxy_server_; InternalMap* int_map_; ExternalMap* ext_map_; }; } // namespace rtc #endif // RTC_BASE_NAT_SERVER_H_