/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include "p2p/base/pseudo_tcp.h" #include "rtc_base/thread.h" namespace webrtc { class FakeIPseudoTcpNotify : public cricket::IPseudoTcpNotify { public: void OnTcpOpen(cricket::PseudoTcp* tcp) {} void OnTcpReadable(cricket::PseudoTcp* tcp) {} void OnTcpWriteable(cricket::PseudoTcp* tcp) {} void OnTcpClosed(cricket::PseudoTcp* tcp, uint32_t error) {} cricket::IPseudoTcpNotify::WriteResult TcpWritePacket(cricket::PseudoTcp* tcp, const char* buffer, size_t len) { return cricket::IPseudoTcpNotify::WriteResult::WR_SUCCESS; } }; struct Environment { explicit Environment(cricket::IPseudoTcpNotify* notifier) : ptcp(notifier, 0) {} // We need the thread to avoid some uninteresting crashes, since the // production code expects there to be a thread object available. rtc::AutoThread thread; cricket::PseudoTcp ptcp; }; Environment* env = new Environment(new FakeIPseudoTcpNotify()); void FuzzOneInput(const uint8_t* data, size_t size) { env->ptcp.NotifyPacket(reinterpret_cast(data), size); } } // namespace webrtc