/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef TEST_NETWORK_EMULATED_TURN_SERVER_H_ #define TEST_NETWORK_EMULATED_TURN_SERVER_H_ #include #include #include #include "absl/strings/string_view.h" #include "api/test/network_emulation_manager.h" #include "api/transport/stun.h" #include "p2p/base/turn_server.h" #include "rtc_base/async_packet_socket.h" namespace webrtc { namespace test { // EmulatedTURNServer wraps cricket::TurnServer to be used inside // a emulated network. // // Packets from EmulatedEndpoint (client or peer) are received in // EmulatedTURNServer::OnPacketReceived which performs a map lookup // and delivers them into cricket::TurnServer using // AsyncPacketSocket::SignalReadPacket // // Packets from cricket::TurnServer to EmulatedEndpoint are sent into // using a wrapper around AsyncPacketSocket (no lookup required as the // wrapper around AsyncPacketSocket keep a pointer to the EmulatedEndpoint). class EmulatedTURNServer : public EmulatedTURNServerInterface, public cricket::TurnAuthInterface, public webrtc::EmulatedNetworkReceiverInterface { public: // Create an EmulatedTURNServer. // `thread` is a thread that will be used to run cricket::TurnServer // that expects all calls to be made from a single thread. EmulatedTURNServer(std::unique_ptr thread, EmulatedEndpoint* client, EmulatedEndpoint* peer); ~EmulatedTURNServer() override; IceServerConfig GetIceServerConfig() const override { return ice_config_; } EmulatedEndpoint* GetClientEndpoint() const override { return client_; } rtc::SocketAddress GetClientEndpointAddress() const override { return client_address_; } EmulatedEndpoint* GetPeerEndpoint() const override { return peer_; } // cricket::TurnAuthInterface bool GetKey(absl::string_view username, absl::string_view realm, std::string* key) override { return cricket::ComputeStunCredentialHash( std::string(username), std::string(realm), std::string(username), key); } rtc::AsyncPacketSocket* CreatePeerSocket() { return Wrap(peer_); } // This method is called by network emulation when a packet // comes from an emulated link. void OnPacketReceived(webrtc::EmulatedIpPacket packet) override; // This is called when the TURN server deletes a socket. void Unbind(rtc::SocketAddress address); // Unbind all sockets. void Stop(); private: std::unique_ptr thread_; rtc::SocketAddress client_address_; IceServerConfig ice_config_; EmulatedEndpoint* const client_; EmulatedEndpoint* const peer_; std::unique_ptr turn_server_ RTC_GUARDED_BY(&thread_); std::map sockets_ RTC_GUARDED_BY(&thread_); // Wraps a EmulatedEndpoint in a AsyncPacketSocket to bridge interaction // with TurnServer. cricket::TurnServer gets ownership of the socket. rtc::AsyncPacketSocket* Wrap(EmulatedEndpoint* endpoint); }; } // namespace test } // namespace webrtc #endif // TEST_NETWORK_EMULATED_TURN_SERVER_H_