/* * Copyright (c) 2022 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VIDEO_FRAME_DECODE_TIMING_H_ #define VIDEO_FRAME_DECODE_TIMING_H_ #include #include #include "api/task_queue/pending_task_safety_flag.h" #include "api/task_queue/task_queue_base.h" #include "modules/video_coding/timing/timing.h" #include "system_wrappers/include/clock.h" namespace webrtc { class FrameDecodeTiming { public: FrameDecodeTiming(Clock* clock, webrtc::VCMTiming const* timing); ~FrameDecodeTiming() = default; FrameDecodeTiming(const FrameDecodeTiming&) = delete; FrameDecodeTiming& operator=(const FrameDecodeTiming&) = delete; // Any frame that has decode delay more than this in the past can be // fast-forwarded. static constexpr TimeDelta kMaxAllowedFrameDelay = TimeDelta::Millis(5); struct FrameSchedule { Timestamp latest_decode_time; Timestamp render_time; }; absl::optional OnFrameBufferUpdated( uint32_t next_temporal_unit_rtp, uint32_t last_temporal_unit_rtp, TimeDelta max_wait_for_frame, bool too_many_frames_queued); private: Clock* const clock_; webrtc::VCMTiming const* const timing_; }; } // namespace webrtc #endif // VIDEO_FRAME_DECODE_TIMING_H_