#!/usr/bin/env python # Copyright (c) 2012 Google Inc. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. """ Verifies that app bundles are built correctly. """ from __future__ import print_function import TestGyp import TestMac import os import plistlib import subprocess import sys if sys.platform == 'darwin': print("This test is currently disabled: https://crbug.com/483696.") sys.exit(0) def ExpectEq(expected, actual): if expected != actual: print('Expected "%s", got "%s"' % (expected, actual), file=sys.stderr) test.fail_test() def ls(path): '''Returns a list of all files in a directory, relative to the directory.''' result = [] for dirpath, _, files in os.walk(path): for f in files: result.append(os.path.join(dirpath, f)[len(path) + 1:]) return result # Xcode supports for assets catalog was introduced in Xcode 6.0 if sys.platform == 'darwin' and TestMac.Xcode.Version() >= '0600': test_gyp_path = 'test-assets-catalog.gyp' test_app_path = 'Test App Assets Catalog Gyp.app' test = TestGyp.TestGyp(formats=['ninja', 'make', 'xcode']) test.run_gyp(test_gyp_path, chdir='app-bundle') test.build(test_gyp_path, test.ALL, chdir='app-bundle') # Binary test.built_file_must_exist( os.path.join(test_app_path, 'Contents/MacOS/Test App Assets Catalog Gyp'), chdir='app-bundle') # Info.plist info_plist = test.built_file_path( os.path.join(test_app_path, 'Contents/Info.plist'), chdir='app-bundle') test.must_exist(info_plist) test.must_contain( info_plist, 'com.google.Test-App-Assets-Catalog-Gyp') # Variable expansion test.must_not_contain(info_plist, '${MACOSX_DEPLOYMENT_TARGET}'); if test.format != 'make': # TODO: Synthesized plist entries aren't hooked up in the make generator. machine = subprocess.check_output(['sw_vers', '-buildVersion']).rstrip('\n') plist = plistlib.readPlist(info_plist) ExpectEq(machine, plist['BuildMachineOSBuild']) expected = '' version = TestMac.Xcode.SDKVersion() expected = 'macosx' + version ExpectEq(expected, plist['DTSDKName']) sdkbuild = TestMac.Xcode.SDKBuild() if not sdkbuild: # Above command doesn't work in Xcode 4.2. sdkbuild = plist['BuildMachineOSBuild'] ExpectEq(sdkbuild, plist['DTSDKBuild']) ExpectEq(TestMac.Xcode.Version(), plist['DTXcode']) ExpectEq(TestMac.Xcode.Build(), plist['DTXcodeBuild']) # Resources strings_files = ['InfoPlist.strings', 'utf-16be.strings', 'utf-16le.strings'] for f in strings_files: strings = test.built_file_path( os.path.join(test_app_path, 'Contents/Resources/English.lproj', f), chdir='app-bundle') test.must_exist(strings) # Xcodes writes UTF-16LE with BOM. contents = open(strings, 'rb').read() if not contents.startswith('\xff\xfe' + '/* Localized'.encode('utf-16le')): test.fail_test() test.built_file_must_exist( os.path.join( test_app_path, 'Contents/Resources/English.lproj/MainMenu.nib'), chdir='app-bundle') # make does not supports .xcassets files extra_content_files = [] if test.format != 'make': extra_content_files = ['Contents/Resources/Assets.car'] for f in extra_content_files: test.built_file_must_exist( os.path.join(test_app_path, f), chdir='app-bundle') # Packaging test.built_file_must_exist( os.path.join(test_app_path, 'Contents/PkgInfo'), chdir='app-bundle') test.built_file_must_match( os.path.join(test_app_path, 'Contents/PkgInfo'), 'APPLause', chdir='app-bundle') # Check that no other files get added to the bundle. if set(ls(test.built_file_path(test_app_path, chdir='app-bundle'))) != \ set(['Contents/MacOS/Test App Assets Catalog Gyp', 'Contents/Info.plist', 'Contents/Resources/English.lproj/MainMenu.nib', 'Contents/PkgInfo', ] + extra_content_files + [os.path.join('Contents/Resources/English.lproj', f) for f in strings_files]): test.fail_test() test.pass_test()