use super::{Error, ffi, to_c_str, c_str_to_slice, Watch, Message, MessageType, BusName, Path, ConnPath}; use super::{RequestNameReply, ReleaseNameReply, BusType}; use super::watch::WatchList; use std::{fmt, mem, ptr, thread, panic, ops}; use std::collections::VecDeque; use std::cell::{Cell, RefCell}; use std::os::unix::io::RawFd; use std::os::raw::{c_void, c_char, c_int, c_uint}; /// The type of function to use for replacing the message callback. /// /// See the documentation for Connection::replace_message_callback for more information. pub type MessageCallback = Box bool + 'static>; #[repr(C)] #[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Copy, Clone)] /// Flags to use for Connection::register_name. /// /// More than one flag can be specified, if so just add their values. pub enum DBusNameFlag { /// Allow another service to become the primary owner if requested AllowReplacement = ffi::DBUS_NAME_FLAG_ALLOW_REPLACEMENT as isize, /// Request to replace the current primary owner ReplaceExisting = ffi::DBUS_NAME_FLAG_REPLACE_EXISTING as isize, /// If we can not become the primary owner do not place us in the queue DoNotQueue = ffi::DBUS_NAME_FLAG_DO_NOT_QUEUE as isize, } impl DBusNameFlag { /// u32 value of flag. pub fn value(self) -> u32 { self as u32 } } /// When listening for incoming events on the D-Bus, this enum will tell you what type /// of incoming event has happened. #[derive(Debug)] pub enum ConnectionItem { /// No event between now and timeout Nothing, /// Incoming method call MethodCall(Message), /// Incoming signal Signal(Message), /// Incoming method return, including method return errors (mostly used for Async I/O) MethodReturn(Message), } impl From for ConnectionItem { fn from(m: Message) -> Self { let mtype = m.msg_type(); match mtype { MessageType::Signal => ConnectionItem::Signal(m), MessageType::MethodReturn => ConnectionItem::MethodReturn(m), MessageType::Error => ConnectionItem::MethodReturn(m), MessageType::MethodCall => ConnectionItem::MethodCall(m), _ => panic!("unknown message type {:?} received from D-Bus", mtype), } } } /// ConnectionItem iterator pub struct ConnectionItems<'a> { c: &'a Connection, timeout_ms: Option, end_on_timeout: bool, handlers: MsgHandlerList, } impl<'a> ConnectionItems<'a> { /// Builder method that adds a new msg handler. /// /// Note: Likely to changed/refactored/removed in next release pub fn with(mut self, h: H) -> Self { self.handlers.push(Box::new(h)); self } // Returns true if processed, false if not fn process_handlers(&mut self, ci: &ConnectionItem) -> bool { let m = match *ci { ConnectionItem::MethodReturn(ref msg) => msg, ConnectionItem::Signal(ref msg) => msg, ConnectionItem::MethodCall(ref msg) => msg, ConnectionItem::Nothing => return false, }; msghandler_process(&mut self.handlers, m, &self.c) } /// Access and modify message handlers /// /// Note: Likely to changed/refactored/removed in next release pub fn msg_handlers(&mut self) -> &mut Vec> { &mut self.handlers } /// Creates a new ConnectionItems iterator /// /// For io_timeout, setting None means the fds will not be read/written. I e, only pending /// items in libdbus's internal queue will be processed. /// /// For end_on_timeout, setting false will means that the iterator will never finish (unless /// the D-Bus server goes down). Instead, ConnectionItem::Nothing will be returned in case no /// items are in queue. pub fn new(conn: &'a Connection, io_timeout: Option, end_on_timeout: bool) -> Self { ConnectionItems { c: conn, timeout_ms: io_timeout, end_on_timeout: end_on_timeout, handlers: Vec::new(), } } } impl<'a> Iterator for ConnectionItems<'a> { type Item = ConnectionItem; fn next(&mut self) -> Option { loop { if self.c.i.filter_cb.borrow().is_none() { panic!("ConnectionItems::next called recursively or with a MessageCallback set to None"); } let i: Option = self.c.next_msg().map(|x| x.into()); if let Some(ci) = i { if !self.process_handlers(&ci) { return Some(ci); } } if let Some(t) = self.timeout_ms { let r = unsafe { ffi::dbus_connection_read_write_dispatch(self.c.conn(), t as c_int) }; self.c.check_panic(); if !self.c.i.pending_items.borrow().is_empty() { continue }; if r == 0 { return None; } } let r = unsafe { ffi::dbus_connection_dispatch(self.c.conn()) }; self.c.check_panic(); if !self.c.i.pending_items.borrow().is_empty() { continue }; if r == ffi::DBusDispatchStatus::DataRemains { continue }; if r == ffi::DBusDispatchStatus::Complete { return if self.end_on_timeout { None } else { Some(ConnectionItem::Nothing) } }; panic!("dbus_connection_dispatch failed"); } } } /// Iterator over incoming messages on a connection. #[derive(Debug, Clone)] pub struct ConnMsgs { /// The connection or some reference to it. pub conn: C, /// How many ms dbus should block, waiting for incoming messages until timing out. /// /// If set to None, the dbus library will not read/write from file descriptors at all. /// Instead the iterator will end when there's nothing currently in the queue. pub timeout_ms: Option, } impl> Iterator for ConnMsgs { type Item = Message; fn next(&mut self) -> Option { loop { let iconn = &self.conn.i; if iconn.filter_cb.borrow().is_none() { panic!("ConnMsgs::next called recursively or with a MessageCallback set to None"); } let i = self.conn.next_msg(); if let Some(ci) = i { return Some(ci); } if let Some(t) = self.timeout_ms { let r = unsafe { ffi::dbus_connection_read_write_dispatch(self.conn.conn(), t as c_int) }; self.conn.check_panic(); if !iconn.pending_items.borrow().is_empty() { continue }; if r == 0 { return None; } } let r = unsafe { ffi::dbus_connection_dispatch(self.conn.conn()) }; self.conn.check_panic(); if !iconn.pending_items.borrow().is_empty() { continue }; if r == ffi::DBusDispatchStatus::DataRemains { continue }; if r == ffi::DBusDispatchStatus::Complete { return None } panic!("dbus_connection_dispatch failed"); } } } /* Since we register callbacks with userdata pointers, we need to make sure the connection pointer does not move around. Hence this extra indirection. */ struct IConnection { conn: Cell<*mut ffi::DBusConnection>, pending_items: RefCell>, watches: Option>, handlers: RefCell, filter_cb: RefCell>, filter_cb_panic: RefCell>, } /// A D-Bus connection. Start here if you want to get on the D-Bus! pub struct Connection { i: Box, } pub fn conn_handle(c: &Connection) -> *mut ffi::DBusConnection { c.i.conn.get() } extern "C" fn filter_message_cb(conn: *mut ffi::DBusConnection, msg: *mut ffi::DBusMessage, user_data: *mut c_void) -> ffi::DBusHandlerResult { let i: &IConnection = unsafe { mem::transmute(user_data) }; let connref: panic::AssertUnwindSafe<&Connection> = unsafe { mem::transmute(&i) }; if i.conn.get() != conn || i.filter_cb_panic.try_borrow().is_err() { // This should never happen, but let's be extra sure // process::abort(); ?? return ffi::DBusHandlerResult::Handled; } if i.filter_cb_panic.borrow().is_err() { // We're in panic mode. Let's quit this ASAP return ffi::DBusHandlerResult::Handled; } let fcb = panic::AssertUnwindSafe(&i.filter_cb); let r = panic::catch_unwind(|| { let m = Message::from_ptr(msg, true); let mut cb = fcb.borrow_mut().take().unwrap(); // Take the callback out while we call it. let r = cb(connref.0, m); let mut cb2 = fcb.borrow_mut(); // If the filter callback has not been replaced, put it back in. if cb2.is_none() { *cb2 = Some(cb) }; r }); match r { Ok(false) => ffi::DBusHandlerResult::NotYetHandled, Ok(true) => ffi::DBusHandlerResult::Handled, Err(e) => { *i.filter_cb_panic.borrow_mut() = Err(e); ffi::DBusHandlerResult::Handled } } } fn default_filter_callback(c: &Connection, m: Message) -> bool { let b = m.msg_type() == MessageType::Signal; c.i.pending_items.borrow_mut().push_back(m); b } extern "C" fn object_path_message_cb(_conn: *mut ffi::DBusConnection, _msg: *mut ffi::DBusMessage, _user_data: *mut c_void) -> ffi::DBusHandlerResult { /* Already pushed in filter_message_cb, so we just set the handled flag here to disable the "default" handler. */ ffi::DBusHandlerResult::Handled } impl Connection { #[inline(always)] fn conn(&self) -> *mut ffi::DBusConnection { self.i.conn.get() } fn conn_from_ptr(conn: *mut ffi::DBusConnection) -> Result { let mut c = Connection { i: Box::new(IConnection { conn: Cell::new(conn), pending_items: RefCell::new(VecDeque::new()), watches: None, handlers: RefCell::new(vec!()), filter_cb: RefCell::new(Some(Box::new(default_filter_callback))), filter_cb_panic: RefCell::new(Ok(())), })}; /* No, we don't want our app to suddenly quit if dbus goes down */ unsafe { ffi::dbus_connection_set_exit_on_disconnect(conn, 0) }; assert!(unsafe { ffi::dbus_connection_add_filter(c.conn(), Some(filter_message_cb), mem::transmute(&*c.i), None) } != 0); c.i.watches = Some(WatchList::new(&c, Box::new(|_| {}))); Ok(c) } /// Creates a new D-Bus connection. pub fn get_private(bus: BusType) -> Result { let mut e = Error::empty(); let conn = unsafe { ffi::dbus_bus_get_private(bus, e.get_mut()) }; if conn == ptr::null_mut() { return Err(e) } Self::conn_from_ptr(conn) } /// Creates a new D-Bus connection to a remote address. /// /// Note: for all common cases (System / Session bus) you probably want "get_private" instead. pub fn open_private(address: &str) -> Result { let mut e = Error::empty(); let conn = unsafe { ffi::dbus_connection_open_private(to_c_str(address).as_ptr(), e.get_mut()) }; if conn == ptr::null_mut() { return Err(e) } Self::conn_from_ptr(conn) } /// Registers a new D-Bus connection with the bus. /// /// Note: `get_private` does this automatically, useful with `open_private` pub fn register(&self) -> Result<(), Error> { let mut e = Error::empty(); if unsafe { ffi::dbus_bus_register(self.conn(), e.get_mut()) == 0 } { Err(e) } else { Ok(()) } } /// Gets whether the connection is currently open. pub fn is_connected(&self) -> bool { unsafe { ffi::dbus_connection_get_is_connected(self.conn()) != 0 } } /// Sends a message over the D-Bus and waits for a reply. /// This is usually used for method calls. pub fn send_with_reply_and_block(&self, msg: Message, timeout_ms: i32) -> Result { let mut e = Error::empty(); let response = unsafe { ffi::dbus_connection_send_with_reply_and_block(self.conn(), msg.ptr(), timeout_ms as c_int, e.get_mut()) }; if response == ptr::null_mut() { return Err(e); } Ok(Message::from_ptr(response, false)) } /// Sends a message over the D-Bus without waiting. Useful for sending signals and method call replies. pub fn send(&self, msg: Message) -> Result { let mut serial = 0u32; let r = unsafe { ffi::dbus_connection_send(self.conn(), msg.ptr(), &mut serial) }; if r == 0 { return Err(()); } unsafe { ffi::dbus_connection_flush(self.conn()) }; Ok(serial) } /// Sends a message over the D-Bus, returning a MessageReply. /// /// Call add_handler on the result to start waiting for reply. This should be done before next call to `incoming` or `iter`. pub fn send_with_reply<'a, F: FnOnce(Result<&Message, Error>) + 'a>(&self, msg: Message, f: F) -> Result, ()> { let serial = self.send(msg)?; Ok(MessageReply(Some(f), serial)) } /// Adds a message handler to the connection. /// /// # Example /// /// ``` /// use std::{cell, rc}; /// use dbus::{Connection, Message, BusType}; /// /// let c = Connection::get_private(BusType::Session).unwrap(); /// let m = Message::new_method_call("org.freedesktop.DBus", "/", "org.freedesktop.DBus", "ListNames").unwrap(); /// /// let done: rc::Rc> = Default::default(); /// let done2 = done.clone(); /// c.add_handler(c.send_with_reply(m, move |reply| { /// let v: Vec<&str> = reply.unwrap().read1().unwrap(); /// println!("The names on the D-Bus are: {:?}", v); /// done2.set(true); /// }).unwrap()); /// while !done.get() { c.incoming(100).next(); } /// ``` pub fn add_handler(&self, h: H) { let h = Box::new(h); self.i.handlers.borrow_mut().push(h); } /// Removes a MsgHandler from the connection. /// /// If there are many MsgHandlers, it is not specified which one will be returned. /// /// There might be more methods added later on, which give better ways to deal /// with the list of MsgHandler currently on the connection. If this would help you, /// please [file an issue](https://github.com/diwic/dbus-rs/issues). pub fn extract_handler(&self) -> Option> { self.i.handlers.borrow_mut().pop() } /// Get the connection's unique name. pub fn unique_name(&self) -> String { let c = unsafe { ffi::dbus_bus_get_unique_name(self.conn()) }; c_str_to_slice(&c).unwrap_or("").to_string() } /// Check if there are new incoming events /// /// If there are no incoming events, ConnectionItems::Nothing will be returned. /// See ConnectionItems::new if you want to customize this behaviour. pub fn iter(&self, timeout_ms: i32) -> ConnectionItems { ConnectionItems::new(self, Some(timeout_ms), false) } /// Check if there are new incoming events /// /// Supersedes "iter". pub fn incoming(&self, timeout_ms: u32) -> ConnMsgs<&Self> { ConnMsgs { conn: &self, timeout_ms: Some(timeout_ms) } } /// Register an object path. pub fn register_object_path(&self, path: &str) -> Result<(), Error> { let mut e = Error::empty(); let p = to_c_str(path); let vtable = ffi::DBusObjectPathVTable { unregister_function: None, message_function: Some(object_path_message_cb), dbus_internal_pad1: None, dbus_internal_pad2: None, dbus_internal_pad3: None, dbus_internal_pad4: None, }; let r = unsafe { let user_data: *mut c_void = mem::transmute(&*self.i); ffi::dbus_connection_try_register_object_path(self.conn(), p.as_ptr(), &vtable, user_data, e.get_mut()) }; if r == 0 { Err(e) } else { Ok(()) } } /// Unregister an object path. pub fn unregister_object_path(&self, path: &str) { let p = to_c_str(path); let r = unsafe { ffi::dbus_connection_unregister_object_path(self.conn(), p.as_ptr()) }; if r == 0 { panic!("Out of memory"); } } /// List registered object paths. pub fn list_registered_object_paths(&self, path: &str) -> Vec { let p = to_c_str(path); let mut clist: *mut *mut c_char = ptr::null_mut(); let r = unsafe { ffi::dbus_connection_list_registered(self.conn(), p.as_ptr(), &mut clist) }; if r == 0 { panic!("Out of memory"); } let mut v = Vec::new(); let mut i = 0; loop { let s = unsafe { let citer = clist.offset(i); if *citer == ptr::null_mut() { break }; mem::transmute(citer) }; v.push(format!("{}", c_str_to_slice(s).unwrap())); i += 1; } unsafe { ffi::dbus_free_string_array(clist) }; v } /// Register a name. pub fn register_name(&self, name: &str, flags: u32) -> Result { let mut e = Error::empty(); let n = to_c_str(name); let r = unsafe { ffi::dbus_bus_request_name(self.conn(), n.as_ptr(), flags, e.get_mut()) }; if r == -1 { Err(e) } else { Ok(unsafe { mem::transmute(r) }) } } /// Release a name. pub fn release_name(&self, name: &str) -> Result { let mut e = Error::empty(); let n = to_c_str(name); let r = unsafe { ffi::dbus_bus_release_name(self.conn(), n.as_ptr(), e.get_mut()) }; if r == -1 { Err(e) } else { Ok(unsafe { mem::transmute(r) }) } } /// Add a match rule to match messages on the message bus. /// /// See the `unity_focused_window` example for how to use this to catch signals. /// (The syntax of the "rule" string is specified in the [D-Bus specification](https://dbus.freedesktop.org/doc/dbus-specification.html#message-bus-routing-match-rules).) pub fn add_match(&self, rule: &str) -> Result<(), Error> { let mut e = Error::empty(); let n = to_c_str(rule); unsafe { ffi::dbus_bus_add_match(self.conn(), n.as_ptr(), e.get_mut()) }; if e.name().is_some() { Err(e) } else { Ok(()) } } /// Remove a match rule to match messages on the message bus. pub fn remove_match(&self, rule: &str) -> Result<(), Error> { let mut e = Error::empty(); let n = to_c_str(rule); unsafe { ffi::dbus_bus_remove_match(self.conn(), n.as_ptr(), e.get_mut()) }; if e.name().is_some() { Err(e) } else { Ok(()) } } /// Async I/O: Get an up-to-date list of file descriptors to watch. /// /// See the `Watch` struct for an example. pub fn watch_fds(&self) -> Vec { self.i.watches.as_ref().unwrap().get_enabled_fds() } /// Async I/O: Call this function whenever you detected an event on the Fd, /// Flags are a set of WatchEvent bits. /// The returned iterator will return pending items only, never block for new events. /// /// See the `Watch` struct for an example. pub fn watch_handle(&self, fd: RawFd, flags: c_uint) -> ConnectionItems { self.i.watches.as_ref().unwrap().watch_handle(fd, flags); ConnectionItems::new(self, None, true) } /// Create a convenience struct for easier calling of many methods on the same destination and path. pub fn with_path<'a, D: Into>, P: Into>>(&'a self, dest: D, path: P, timeout_ms: i32) -> ConnPath<'a, &'a Connection> { ConnPath { conn: self, dest: dest.into(), path: path.into(), timeout: timeout_ms } } /// Replace the default message callback. Returns the previously set callback. /// /// By default, when you call ConnectionItems::next, all relevant incoming messages /// are returned through the ConnectionItems iterator, and /// irrelevant messages are passed on to libdbus's default handler. /// If you need to customize this behaviour (i e, to handle all incoming messages yourself), /// you can set this message callback yourself. A few caveats apply: /// /// Return true from the callback to disable libdbus's internal handling of the message, or /// false to allow it. In other words, true and false correspond to /// `DBUS_HANDLER_RESULT_HANDLED` and `DBUS_HANDLER_RESULT_NOT_YET_HANDLED` respectively. /// /// Be sure to call the previously set callback from inside your callback, /// if you want, e.g. ConnectionItems::next to yield the message. /// /// You can unset the message callback (might be useful to satisfy the borrow checker), but /// you will get a panic if you call ConnectionItems::next while the message callback is unset. /// The message callback will be temporary unset while inside a message callback, so calling /// ConnectionItems::next recursively will also result in a panic. /// /// If your message callback panics, ConnectionItems::next will panic, too. /// /// # Examples /// /// Replace the default callback with our own: /// /// ```ignore /// use dbus::{Connection, BusType}; /// let c = Connection::get_private(BusType::Session).unwrap(); /// // Set our callback /// c.replace_message_callback(Some(Box::new(move |conn, msg| { /// println!("Got message: {:?}", msg.get_items()); /// // Let libdbus handle some things by default, /// // like "nonexistent object" error replies to method calls /// false /// }))); /// /// for _ in c.iter(1000) { /// // Only `ConnectionItem::Nothing` would be ever yielded here. /// } /// ``` /// /// Chain our callback to filter out some messages before `iter().next()`: /// /// ``` /// use dbus::{Connection, BusType, MessageType}; /// let c = Connection::get_private(BusType::Session).unwrap(); /// // Take the previously set callback /// let mut old_cb = c.replace_message_callback(None).unwrap(); /// // Set our callback /// c.replace_message_callback(Some(Box::new(move |conn, msg| { /// // Handle all signals on the spot /// if msg.msg_type() == MessageType::Signal { /// println!("Got signal: {:?}", msg.get_items()); /// // Stop all further processing of the message /// return true; /// } /// // Delegate the rest of the messages to the previous callback /// // in chain, e.g. to have them yielded by `iter().next()` /// old_cb(conn, msg) /// }))); /// /// # if false { /// for _ in c.iter(1000) { /// // `ConnectionItem::Signal` would never be yielded here. /// } /// # } /// ``` pub fn replace_message_callback(&self, f: Option) -> Option { mem::replace(&mut *self.i.filter_cb.borrow_mut(), f) } /// Sets a callback to be called if a file descriptor status changes. /// /// For async I/O. In rare cases, the number of fds to poll for read/write can change. /// If this ever happens, you'll get a callback. The watch changed is provided as a parameter. /// /// In rare cases this might not even happen in the thread calling anything on the connection, /// so the callback needs to be `Send`. /// A mutex is held during the callback. If you try to call set_watch_callback from a callback, /// you will deadlock. /// /// (Previously, this was instead put in a ConnectionItem queue, but this was not working correctly. /// see https://github.com/diwic/dbus-rs/issues/99 for additional info.) pub fn set_watch_callback(&self, f: Box) { self.i.watches.as_ref().unwrap().set_on_update(f); } fn check_panic(&self) { let p = mem::replace(&mut *self.i.filter_cb_panic.borrow_mut(), Ok(())); if let Err(perr) = p { panic::resume_unwind(perr); } } fn next_msg(&self) -> Option { while let Some(msg) = self.i.pending_items.borrow_mut().pop_front() { let mut v: MsgHandlerList = mem::replace(&mut *self.i.handlers.borrow_mut(), vec!()); let b = msghandler_process(&mut v, &msg, self); let mut v2 = self.i.handlers.borrow_mut(); v.append(&mut *v2); *v2 = v; if !b { return Some(msg) }; }; None } } impl Drop for Connection { fn drop(&mut self) { unsafe { ffi::dbus_connection_close(self.conn()); ffi::dbus_connection_unref(self.conn()); } } } impl fmt::Debug for Connection { fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> { write!(f, "D-Bus Connection({})", self.unique_name()) } } #[derive(Clone, Debug)] /// Type of messages to be handled by a MsgHandler. /// /// Note: More variants can be added in the future; but unless you're writing your own D-Bus engine /// you should not have to match on these anyway. pub enum MsgHandlerType { /// Handle all messages All, /// Handle only messages of a specific type MsgType(MessageType), /// Handle only method replies with this serial number Reply(u32), } impl MsgHandlerType { fn matches_msg(&self, m: &Message) -> bool { match *self { MsgHandlerType::All => true, MsgHandlerType::MsgType(t) => m.msg_type() == t, MsgHandlerType::Reply(serial) => { let t = m.msg_type(); ((t == MessageType::MethodReturn) || (t == MessageType::Error)) && (m.get_reply_serial() == Some(serial)) } } } } /// A trait for handling incoming messages. pub trait MsgHandler { /// Type of messages for which the handler will be called /// /// Note: The return value of this function might be cached, so it must return the same value all the time. fn handler_type(&self) -> MsgHandlerType; /// Function to be called if the message matches the MsgHandlerType fn handle_msg(&mut self, _msg: &Message) -> Option { None } } /// The result from MsgHandler::handle. #[derive(Debug, Default)] pub struct MsgHandlerResult { /// Indicates that the message has been dealt with and should not be processed further. pub handled: bool, /// Indicates that this MsgHandler no longer wants to receive messages and should be removed. pub done: bool, /// Messages to send (e g, a reply to a method call) pub reply: Vec, } type MsgHandlerList = Vec>; fn msghandler_process(v: &mut MsgHandlerList, m: &Message, c: &Connection) -> bool { let mut ii: isize = -1; loop { ii += 1; let i = ii as usize; if i >= v.len() { return false }; if !v[i].handler_type().matches_msg(m) { continue; } if let Some(r) = v[i].handle_msg(m) { for msg in r.reply.into_iter() { c.send(msg).unwrap(); } if r.done { v.remove(i); ii -= 1; } if r.handled { return true; } } } } /// The struct returned from `Connection::send_and_reply`. /// /// It implements the `MsgHandler` trait so you can use `Connection::add_handler`. pub struct MessageReply(Option, u32); impl<'a, F: FnOnce(Result<&Message, Error>) + 'a> MsgHandler for MessageReply { fn handler_type(&self) -> MsgHandlerType { MsgHandlerType::Reply(self.1) } fn handle_msg(&mut self, msg: &Message) -> Option { let e = match msg.msg_type() { MessageType::MethodReturn => Ok(msg), MessageType::Error => Err(msg.set_error_from_msg().unwrap_err()), _ => unreachable!(), }; debug_assert_eq!(msg.get_reply_serial(), Some(self.1)); self.0.take().unwrap()(e); return Some(MsgHandlerResult { handled: true, done: true, reply: Vec::new() }) } } #[test] fn message_reply() { use std::{cell, rc}; let c = Connection::get_private(BusType::Session).unwrap(); assert!(c.is_connected()); let m = Message::new_method_call("org.freedesktop.DBus", "/", "org.freedesktop.DBus", "ListNames").unwrap(); let quit = rc::Rc::new(cell::Cell::new(false)); let quit2 = quit.clone(); let reply = c.send_with_reply(m, move |result| { let r = result.unwrap(); let _: ::arg::Array<&str, _> = r.get1().unwrap(); quit2.set(true); }).unwrap(); for _ in c.iter(1000).with(reply) { if quit.get() { return; } } assert!(false); }