//! A simple and fast random number generator. //! //! The implementation uses [Wyrand](https://github.com/wangyi-fudan/wyhash), a simple and fast //! generator but **not** cryptographically secure. //! //! # Examples //! //! Flip a coin: //! //! ``` //! if fastrand::bool() { //! println!("heads"); //! } else { //! println!("tails"); //! } //! ``` //! //! Generate a random `i32`: //! //! ``` //! let num = fastrand::i32(..); //! ``` //! //! Choose a random element in an array: //! //! ``` //! let v = vec![1, 2, 3, 4, 5]; //! let i = fastrand::usize(..v.len()); //! let elem = v[i]; //! ``` //! //! Sample values from an array with `O(n)` complexity (`n` is the length of array): //! //! ``` //! fastrand::choose_multiple(vec![1, 4, 5].iter(), 2); //! fastrand::choose_multiple(0..20, 12); //! ``` //! //! //! Shuffle an array: //! //! ``` //! let mut v = vec![1, 2, 3, 4, 5]; //! fastrand::shuffle(&mut v); //! ``` //! //! Generate a random [`Vec`] or [`String`]: //! //! ``` //! use std::iter::repeat_with; //! //! let v: Vec = repeat_with(|| fastrand::i32(..)).take(10).collect(); //! let s: String = repeat_with(fastrand::alphanumeric).take(10).collect(); //! ``` //! //! To get reproducible results on every run, initialize the generator with a seed: //! //! ``` //! // Pick an arbitrary number as seed. //! fastrand::seed(7); //! //! // Now this prints the same number on every run: //! println!("{}", fastrand::u32(..)); //! ``` //! //! To be more efficient, create a new [`Rng`] instance instead of using the thread-local //! generator: //! //! ``` //! use std::iter::repeat_with; //! //! let mut rng = fastrand::Rng::new(); //! let mut bytes: Vec = repeat_with(|| rng.u8(..)).take(10_000).collect(); //! ``` //! //! # Features //! //! - `std` (enabled by default): Enables the `std` library. This is required for the global //! generator and global entropy. Without this feature, [`Rng`] can only be instantiated using //! the [`with_seed`](Rng::with_seed) method. //! - `js`: Assumes that WebAssembly targets are being run in a JavaScript environment. See the //! [WebAssembly Notes](#webassembly-notes) section for more information. //! //! # WebAssembly Notes //! //! For non-WASI WASM targets, there is additional sublety to consider when utilizing the global RNG. //! By default, `std` targets will use entropy sources in the standard library to seed the global RNG. //! However, these sources are not available by default on WASM targets outside of WASI. //! //! If the `js` feature is enabled, this crate will assume that it is running in a JavaScript //! environment. At this point, the [`getrandom`] crate will be used in order to access the available //! entropy sources and seed the global RNG. If the `js` feature is not enabled, the global RNG will //! use a predefined seed. //! //! [`getrandom`]: https://crates.io/crates/getrandom #![cfg_attr(not(feature = "std"), no_std)] #![cfg_attr(docsrs, feature(doc_cfg))] #![forbid(unsafe_code)] #![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)] #[cfg(feature = "alloc")] extern crate alloc; use core::convert::{TryFrom, TryInto}; use core::ops::{Bound, RangeBounds}; #[cfg(feature = "alloc")] use alloc::vec::Vec; #[cfg(feature = "std")] #[cfg_attr(docsrs, doc(cfg(feature = "std")))] mod global_rng; #[cfg(feature = "std")] pub use global_rng::*; /// A random number generator. #[derive(Debug, PartialEq, Eq)] pub struct Rng(u64); impl Clone for Rng { /// Clones the generator by creating a new generator with the same seed. fn clone(&self) -> Rng { Rng::with_seed(self.0) } } impl Rng { /// Generates a random `u32`. #[inline] fn gen_u32(&mut self) -> u32 { self.gen_u64() as u32 } /// Generates a random `u64`. #[inline] fn gen_u64(&mut self) -> u64 { let s = self.0.wrapping_add(0xA0761D6478BD642F); self.0 = s; let t = u128::from(s) * u128::from(s ^ 0xE7037ED1A0B428DB); (t as u64) ^ (t >> 64) as u64 } /// Generates a random `u128`. #[inline] fn gen_u128(&mut self) -> u128 { (u128::from(self.gen_u64()) << 64) | u128::from(self.gen_u64()) } /// Generates a random `u32` in `0..n`. #[inline] fn gen_mod_u32(&mut self, n: u32) -> u32 { // Adapted from: https://lemire.me/blog/2016/06/30/fast-random-shuffling/ let mut r = self.gen_u32(); let mut hi = mul_high_u32(r, n); let mut lo = r.wrapping_mul(n); if lo < n { let t = n.wrapping_neg() % n; while lo < t { r = self.gen_u32(); hi = mul_high_u32(r, n); lo = r.wrapping_mul(n); } } hi } /// Generates a random `u64` in `0..n`. #[inline] fn gen_mod_u64(&mut self, n: u64) -> u64 { // Adapted from: https://lemire.me/blog/2016/06/30/fast-random-shuffling/ let mut r = self.gen_u64(); let mut hi = mul_high_u64(r, n); let mut lo = r.wrapping_mul(n); if lo < n { let t = n.wrapping_neg() % n; while lo < t { r = self.gen_u64(); hi = mul_high_u64(r, n); lo = r.wrapping_mul(n); } } hi } /// Generates a random `u128` in `0..n`. #[inline] fn gen_mod_u128(&mut self, n: u128) -> u128 { // Adapted from: https://lemire.me/blog/2016/06/30/fast-random-shuffling/ let mut r = self.gen_u128(); let mut hi = mul_high_u128(r, n); let mut lo = r.wrapping_mul(n); if lo < n { let t = n.wrapping_neg() % n; while lo < t { r = self.gen_u128(); hi = mul_high_u128(r, n); lo = r.wrapping_mul(n); } } hi } } /// Computes `(a * b) >> 32`. #[inline] fn mul_high_u32(a: u32, b: u32) -> u32 { (((a as u64) * (b as u64)) >> 32) as u32 } /// Computes `(a * b) >> 64`. #[inline] fn mul_high_u64(a: u64, b: u64) -> u64 { (((a as u128) * (b as u128)) >> 64) as u64 } /// Computes `(a * b) >> 128`. #[inline] fn mul_high_u128(a: u128, b: u128) -> u128 { // Adapted from: https://stackoverflow.com/a/28904636 let a_lo = a as u64 as u128; let a_hi = (a >> 64) as u64 as u128; let b_lo = b as u64 as u128; let b_hi = (b >> 64) as u64 as u128; let carry = (a_lo * b_lo) >> 64; let carry = ((a_hi * b_lo) as u64 as u128 + (a_lo * b_hi) as u64 as u128 + carry) >> 64; a_hi * b_hi + ((a_hi * b_lo) >> 64) + ((a_lo * b_hi) >> 64) + carry } macro_rules! rng_integer { ($t:tt, $unsigned_t:tt, $gen:tt, $mod:tt, $doc:tt) => { #[doc = $doc] /// /// Panics if the range is empty. #[inline] pub fn $t(&mut self, range: impl RangeBounds<$t>) -> $t { let panic_empty_range = || { panic!( "empty range: {:?}..{:?}", range.start_bound(), range.end_bound() ) }; let low = match range.start_bound() { Bound::Unbounded => core::$t::MIN, Bound::Included(&x) => x, Bound::Excluded(&x) => x.checked_add(1).unwrap_or_else(panic_empty_range), }; let high = match range.end_bound() { Bound::Unbounded => core::$t::MAX, Bound::Included(&x) => x, Bound::Excluded(&x) => x.checked_sub(1).unwrap_or_else(panic_empty_range), }; if low > high { panic_empty_range(); } if low == core::$t::MIN && high == core::$t::MAX { self.$gen() as $t } else { let len = high.wrapping_sub(low).wrapping_add(1); low.wrapping_add(self.$mod(len as $unsigned_t as _) as $t) } } }; } impl Rng { /// Creates a new random number generator with the initial seed. #[inline] #[must_use = "this creates a new instance of `Rng`; if you want to initialize the thread-local generator, use `fastrand::seed()` instead"] pub fn with_seed(seed: u64) -> Self { let mut rng = Rng(0); rng.seed(seed); rng } /// Clones the generator by deterministically deriving a new generator based on the initial /// seed. /// /// # Example /// /// ``` /// // Seed two generators equally, and clone both of them. /// let mut base1 = fastrand::Rng::new(); /// base1.seed(0x4d595df4d0f33173); /// base1.bool(); // Use the generator once. /// /// let mut base2 = fastrand::Rng::new(); /// base2.seed(0x4d595df4d0f33173); /// base2.bool(); // Use the generator once. /// /// let mut rng1 = base1.clone(); /// let mut rng2 = base2.clone(); /// /// assert_eq!(rng1.u64(..), rng2.u64(..), "the cloned generators are identical"); /// ``` #[inline] #[must_use = "this creates a new instance of `Rng`"] pub fn fork(&mut self) -> Self { Rng::with_seed(self.gen_u64()) } /// Generates a random `char` in ranges a-z and A-Z. #[inline] pub fn alphabetic(&mut self) -> char { const CHARS: &[u8] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; *self.choice(CHARS).unwrap() as char } /// Generates a random `char` in ranges a-z, A-Z and 0-9. #[inline] pub fn alphanumeric(&mut self) -> char { const CHARS: &[u8] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; *self.choice(CHARS).unwrap() as char } /// Generates a random `bool`. #[inline] pub fn bool(&mut self) -> bool { self.u8(..) % 2 == 0 } /// Generates a random digit in the given `base`. /// /// Digits are represented by `char`s in ranges 0-9 and a-z. /// /// Panics if the base is zero or greater than 36. #[inline] pub fn digit(&mut self, base: u32) -> char { if base == 0 { panic!("base cannot be zero"); } if base > 36 { panic!("base cannot be larger than 36"); } let num = self.u8(..base as u8); if num < 10 { (b'0' + num) as char } else { (b'a' + num - 10) as char } } /// Generates a random `f32` in range `0..1`. pub fn f32(&mut self) -> f32 { let b = 32; let f = core::f32::MANTISSA_DIGITS - 1; f32::from_bits((1 << (b - 2)) - (1 << f) + (self.u32(..) >> (b - f))) - 1.0 } /// Generates a random `f64` in range `0..1`. pub fn f64(&mut self) -> f64 { let b = 64; let f = core::f64::MANTISSA_DIGITS - 1; f64::from_bits((1 << (b - 2)) - (1 << f) + (self.u64(..) >> (b - f))) - 1.0 } /// Collects `amount` values at random from the iterator into a vector. /// /// The length of the returned vector equals `amount` unless the iterator /// contains insufficient elements, in which case it equals the number of /// elements available. /// /// Complexity is `O(n)` where `n` is the length of the iterator. #[cfg(feature = "alloc")] #[cfg_attr(docsrs, doc(cfg(feature = "alloc")))] pub fn choose_multiple(&mut self, mut source: T, amount: usize) -> Vec { // Adapted from: https://docs.rs/rand/latest/rand/seq/trait.IteratorRandom.html#method.choose_multiple let mut reservoir = Vec::with_capacity(amount); reservoir.extend(source.by_ref().take(amount)); // Continue unless the iterator was exhausted // // note: this prevents iterators that "restart" from causing problems. // If the iterator stops once, then so do we. if reservoir.len() == amount { for (i, elem) in source.enumerate() { let end = i + 1 + amount; let k = self.usize(0..end); if let Some(slot) = reservoir.get_mut(k) { *slot = elem; } } } else { // If less than one third of the `Vec` was used, reallocate // so that the unused space is not wasted. There is a corner // case where `amount` was much less than `self.len()`. if reservoir.capacity() > 3 * reservoir.len() { reservoir.shrink_to_fit(); } } reservoir } rng_integer!( i8, u8, gen_u32, gen_mod_u32, "Generates a random `i8` in the given range." ); rng_integer!( i16, u16, gen_u32, gen_mod_u32, "Generates a random `i16` in the given range." ); rng_integer!( i32, u32, gen_u32, gen_mod_u32, "Generates a random `i32` in the given range." ); rng_integer!( i64, u64, gen_u64, gen_mod_u64, "Generates a random `i64` in the given range." ); rng_integer!( i128, u128, gen_u128, gen_mod_u128, "Generates a random `i128` in the given range." ); #[cfg(target_pointer_width = "16")] rng_integer!( isize, usize, gen_u32, gen_mod_u32, "Generates a random `isize` in the given range." ); #[cfg(target_pointer_width = "32")] rng_integer!( isize, usize, gen_u32, gen_mod_u32, "Generates a random `isize` in the given range." ); #[cfg(target_pointer_width = "64")] rng_integer!( isize, usize, gen_u64, gen_mod_u64, "Generates a random `isize` in the given range." ); /// Generates a random `char` in range a-z. #[inline] pub fn lowercase(&mut self) -> char { const CHARS: &[u8] = b"abcdefghijklmnopqrstuvwxyz"; *self.choice(CHARS).unwrap() as char } /// Initializes this generator with the given seed. #[inline] pub fn seed(&mut self, seed: u64) { self.0 = seed; } /// Gives back **current** seed that is being held by this generator. #[inline] pub fn get_seed(&self) -> u64 { self.0 } /// Choose an item from an iterator at random. /// /// This function may have an unexpected result if the `len()` property of the /// iterator does not match the actual number of items in the iterator. If /// the iterator is empty, this returns `None`. #[inline] pub fn choice(&mut self, iter: I) -> Option where I: IntoIterator, I::IntoIter: ExactSizeIterator, { let mut iter = iter.into_iter(); // Get the item at a random index. let len = iter.len(); if len == 0 { return None; } let index = self.usize(0..len); iter.nth(index) } /// Shuffles a slice randomly. #[inline] pub fn shuffle(&mut self, slice: &mut [T]) { for i in 1..slice.len() { slice.swap(i, self.usize(..=i)); } } /// Fill a byte slice with random data. #[inline] pub fn fill(&mut self, slice: &mut [u8]) { // We fill the slice by chunks of 8 bytes, or one block of // WyRand output per new state. let mut chunks = slice.chunks_exact_mut(core::mem::size_of::()); for chunk in chunks.by_ref() { let n = self.gen_u64().to_ne_bytes(); // Safe because the chunks are always 8 bytes exactly. chunk.copy_from_slice(&n); } let remainder = chunks.into_remainder(); // Any remainder will always be less than 8 bytes. if !remainder.is_empty() { // Generate one last block of 8 bytes of entropy let n = self.gen_u64().to_ne_bytes(); // Use the remaining length to copy from block remainder.copy_from_slice(&n[..remainder.len()]); } } rng_integer!( u8, u8, gen_u32, gen_mod_u32, "Generates a random `u8` in the given range." ); rng_integer!( u16, u16, gen_u32, gen_mod_u32, "Generates a random `u16` in the given range." ); rng_integer!( u32, u32, gen_u32, gen_mod_u32, "Generates a random `u32` in the given range." ); rng_integer!( u64, u64, gen_u64, gen_mod_u64, "Generates a random `u64` in the given range." ); rng_integer!( u128, u128, gen_u128, gen_mod_u128, "Generates a random `u128` in the given range." ); #[cfg(target_pointer_width = "16")] rng_integer!( usize, usize, gen_u32, gen_mod_u32, "Generates a random `usize` in the given range." ); #[cfg(target_pointer_width = "32")] rng_integer!( usize, usize, gen_u32, gen_mod_u32, "Generates a random `usize` in the given range." ); #[cfg(target_pointer_width = "64")] rng_integer!( usize, usize, gen_u64, gen_mod_u64, "Generates a random `usize` in the given range." ); #[cfg(target_pointer_width = "128")] rng_integer!( usize, usize, gen_u128, gen_mod_u128, "Generates a random `usize` in the given range." ); /// Generates a random `char` in range A-Z. #[inline] pub fn uppercase(&mut self) -> char { const CHARS: &[u8] = b"ABCDEFGHIJKLMNOPQRSTUVWXYZ"; *self.choice(CHARS).unwrap() as char } /// Generates a random `char` in the given range. /// /// Panics if the range is empty. #[inline] pub fn char(&mut self, range: impl RangeBounds) -> char { let panic_empty_range = || { panic!( "empty range: {:?}..{:?}", range.start_bound(), range.end_bound() ) }; let surrogate_start = 0xd800u32; let surrogate_len = 0x800u32; let low = match range.start_bound() { Bound::Unbounded => 0u8 as char, Bound::Included(&x) => x, Bound::Excluded(&x) => { let scalar = if x as u32 == surrogate_start - 1 { surrogate_start + surrogate_len } else { x as u32 + 1 }; char::try_from(scalar).unwrap_or_else(|_| panic_empty_range()) } }; let high = match range.end_bound() { Bound::Unbounded => core::char::MAX, Bound::Included(&x) => x, Bound::Excluded(&x) => { let scalar = if x as u32 == surrogate_start + surrogate_len { surrogate_start - 1 } else { (x as u32).wrapping_sub(1) }; char::try_from(scalar).unwrap_or_else(|_| panic_empty_range()) } }; if low > high { panic_empty_range(); } let gap = if (low as u32) < surrogate_start && (high as u32) >= surrogate_start { surrogate_len } else { 0 }; let range = high as u32 - low as u32 - gap; let mut val = self.u32(0..=range) + low as u32; if val >= surrogate_start { val += gap; } val.try_into().unwrap() } }