// Copyright 2016 GFX developers // // Licensed under the Apache License, Version 2.0, or the MIT license , at your option. This file may not be // copied, modified, or distributed except according to those terms. use super::*; use objc::runtime::{NO, YES}; /// See #[repr(u64)] #[allow(non_camel_case_types)] #[derive(Copy, Clone, Debug, Hash, PartialEq, Eq)] pub enum MTLTextureType { D1 = 0, D1Array = 1, D2 = 2, D2Array = 3, D2Multisample = 4, Cube = 5, CubeArray = 6, D3 = 7, D2MultisampleArray = 8, } /// See #[repr(u64)] #[derive(Copy, Clone, Debug, Hash, PartialEq, Eq)] pub enum MTLTextureCompressionType { Lossless = 0, Lossy = 1, } bitflags! { /// See #[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)] pub struct MTLTextureUsage: NSUInteger { const Unknown = 0x0000; const ShaderRead = 0x0001; const ShaderWrite = 0x0002; const RenderTarget = 0x0004; const PixelFormatView = 0x0010; } } /// See pub enum MTLTextureDescriptor {} foreign_obj_type! { type CType = MTLTextureDescriptor; pub struct TextureDescriptor; } impl TextureDescriptor { pub fn new() -> Self { unsafe { let class = class!(MTLTextureDescriptor); msg_send![class, new] } } } impl TextureDescriptorRef { pub fn texture_type(&self) -> MTLTextureType { unsafe { msg_send![self, textureType] } } pub fn set_texture_type(&self, texture_type: MTLTextureType) { unsafe { msg_send![self, setTextureType: texture_type] } } pub fn pixel_format(&self) -> MTLPixelFormat { unsafe { msg_send![self, pixelFormat] } } pub fn set_pixel_format(&self, pixel_format: MTLPixelFormat) { unsafe { msg_send![self, setPixelFormat: pixel_format] } } pub fn width(&self) -> NSUInteger { unsafe { msg_send![self, width] } } pub fn set_width(&self, width: NSUInteger) { unsafe { msg_send![self, setWidth: width] } } pub fn height(&self) -> NSUInteger { unsafe { msg_send![self, height] } } pub fn set_height(&self, height: NSUInteger) { unsafe { msg_send![self, setHeight: height] } } pub fn depth(&self) -> NSUInteger { unsafe { msg_send![self, depth] } } pub fn set_depth(&self, depth: NSUInteger) { unsafe { msg_send![self, setDepth: depth] } } pub fn mipmap_level_count(&self) -> NSUInteger { unsafe { msg_send![self, mipmapLevelCount] } } pub fn set_mipmap_level_count(&self, count: NSUInteger) { unsafe { msg_send![self, setMipmapLevelCount: count] } } pub fn set_mipmap_level_count_for_size(&self, size: MTLSize) { let MTLSize { width, height, depth, } = size; let count = (width.max(height).max(depth) as f64).log2().ceil() as u64; self.set_mipmap_level_count(count); } pub fn sample_count(&self) -> NSUInteger { unsafe { msg_send![self, sampleCount] } } pub fn set_sample_count(&self, count: NSUInteger) { unsafe { msg_send![self, setSampleCount: count] } } pub fn array_length(&self) -> NSUInteger { unsafe { msg_send![self, arrayLength] } } pub fn set_array_length(&self, length: NSUInteger) { unsafe { msg_send![self, setArrayLength: length] } } pub fn resource_options(&self) -> MTLResourceOptions { unsafe { msg_send![self, resourceOptions] } } pub fn set_resource_options(&self, options: MTLResourceOptions) { unsafe { msg_send![self, setResourceOptions: options] } } pub fn cpu_cache_mode(&self) -> MTLCPUCacheMode { unsafe { msg_send![self, cpuCacheMode] } } pub fn set_cpu_cache_mode(&self, mode: MTLCPUCacheMode) { unsafe { msg_send![self, setCpuCacheMode: mode] } } pub fn storage_mode(&self) -> MTLStorageMode { unsafe { msg_send![self, storageMode] } } pub fn set_storage_mode(&self, mode: MTLStorageMode) { unsafe { msg_send![self, setStorageMode: mode] } } pub fn usage(&self) -> MTLTextureUsage { unsafe { msg_send![self, usage] } } pub fn set_usage(&self, usage: MTLTextureUsage) { unsafe { msg_send![self, setUsage: usage] } } pub fn compression_type(&self) -> MTLTextureCompressionType { unsafe { msg_send![self, compressionType] } } pub fn set_compression_type(&self, compression_type: MTLTextureCompressionType) { unsafe { msg_send![self, setCompressionType: compression_type] } } } /// See pub enum MTLTexture {} foreign_obj_type! { type CType = MTLTexture; pub struct Texture; type ParentType = Resource; } impl TextureRef { #[deprecated(since = "0.13.0")] pub fn root_resource(&self) -> Option<&ResourceRef> { unsafe { msg_send![self, rootResource] } } pub fn parent_texture(&self) -> Option<&TextureRef> { unsafe { msg_send![self, parentTexture] } } pub fn parent_relative_level(&self) -> NSUInteger { unsafe { msg_send![self, parentRelativeLevel] } } pub fn parent_relative_slice(&self) -> NSUInteger { unsafe { msg_send![self, parentRelativeSlice] } } pub fn buffer(&self) -> Option<&BufferRef> { unsafe { msg_send![self, buffer] } } pub fn buffer_offset(&self) -> NSUInteger { unsafe { msg_send![self, bufferOffset] } } pub fn buffer_stride(&self) -> NSUInteger { unsafe { msg_send![self, bufferBytesPerRow] } } pub fn texture_type(&self) -> MTLTextureType { unsafe { msg_send![self, textureType] } } pub fn pixel_format(&self) -> MTLPixelFormat { unsafe { msg_send![self, pixelFormat] } } pub fn width(&self) -> NSUInteger { unsafe { msg_send![self, width] } } pub fn height(&self) -> NSUInteger { unsafe { msg_send![self, height] } } pub fn depth(&self) -> NSUInteger { unsafe { msg_send![self, depth] } } pub fn mipmap_level_count(&self) -> NSUInteger { unsafe { msg_send![self, mipmapLevelCount] } } pub fn sample_count(&self) -> NSUInteger { unsafe { msg_send![self, sampleCount] } } pub fn array_length(&self) -> NSUInteger { unsafe { msg_send![self, arrayLength] } } pub fn usage(&self) -> MTLTextureUsage { unsafe { msg_send![self, usage] } } /// [framebufferOnly Apple Docs](https://developer.apple.com/documentation/metal/mtltexture/1515749-framebufferonly?language=objc) pub fn framebuffer_only(&self) -> bool { unsafe { msg_send_bool![self, isFramebufferOnly] } } pub fn get_bytes( &self, bytes: *mut std::ffi::c_void, stride: NSUInteger, region: MTLRegion, mipmap_level: NSUInteger, ) { unsafe { msg_send![self, getBytes:bytes bytesPerRow:stride fromRegion:region mipmapLevel:mipmap_level] } } pub fn get_bytes_in_slice( &self, bytes: *mut std::ffi::c_void, stride: NSUInteger, image_stride: NSUInteger, region: MTLRegion, mipmap_level: NSUInteger, slice: NSUInteger, ) { unsafe { msg_send![self, getBytes:bytes bytesPerRow:stride bytesPerImage:image_stride fromRegion:region mipmapLevel:mipmap_level slice:slice] } } pub fn replace_region( &self, region: MTLRegion, mipmap_level: NSUInteger, bytes: *const std::ffi::c_void, stride: NSUInteger, ) { unsafe { msg_send![self, replaceRegion:region mipmapLevel:mipmap_level withBytes:bytes bytesPerRow:stride] } } pub fn replace_region_in_slice( &self, region: MTLRegion, mipmap_level: NSUInteger, slice: NSUInteger, bytes: *const std::ffi::c_void, stride: NSUInteger, image_stride: NSUInteger, ) { unsafe { msg_send![self, replaceRegion:region mipmapLevel:mipmap_level slice:slice withBytes:bytes bytesPerRow:stride bytesPerImage:image_stride] } } pub fn new_texture_view(&self, pixel_format: MTLPixelFormat) -> Texture { unsafe { msg_send![self, newTextureViewWithPixelFormat: pixel_format] } } pub fn new_texture_view_from_slice( &self, pixel_format: MTLPixelFormat, texture_type: MTLTextureType, mipmap_levels: crate::NSRange, slices: crate::NSRange, ) -> Texture { unsafe { msg_send![self, newTextureViewWithPixelFormat:pixel_format textureType:texture_type levels:mipmap_levels slices:slices] } } pub fn gpu_resource_id(&self) -> MTLResourceID { unsafe { msg_send![self, gpuResourceID] } } }