# `raw-window-handle`: A common windowing interoperability library for Rust [](https://crates.io/crates/raw-window-handle) [](https://docs.rs/raw-window-handle) [](https://github.com/rust-windowing/raw-window-handle/actions) This library provides standard types for accessing a window's platform-specific raw window handle and display's platform-specific raw display handle. This does not provide any utilities for creating and managing windows; instead, it provides a common interface that window creation libraries (e.g. Winit, SDL) can use to easily talk with graphics libraries (e.g. gfx-hal).