/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __mozilla_ProcInfo_h
#define __mozilla_ProcInfo_h
#include
#include
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/ChromeUtilsBinding.h"
#include "mozilla/dom/ipc/IdType.h"
#include "mozilla/HashTable.h"
#include "mozilla/MozPromise.h"
namespace mozilla {
namespace ipc {
class GeckoChildProcessHost;
}
/**
* Return the number of milliseconds of CPU time used since process start.
*
* @return NS_OK on success.
*/
nsresult GetCpuTimeSinceProcessStartInMs(uint64_t* aResult);
/**
* Return the number of milliseconds of GPU time used since process start.
*
* @return NS_OK on success.
*/
nsresult GetGpuTimeSinceProcessStartInMs(uint64_t* aResult);
// Process types. When updating this enum, please make sure to update
// WebIDLProcType, ChromeUtils::RequestProcInfo and ProcTypeToWebIDL to
// mirror the changes.
enum class ProcType {
// These must match the ones in RemoteType.h, and E10SUtils.sys.mjs
Web,
WebIsolated,
File,
Extension,
PrivilegedAbout,
PrivilegedMozilla,
WebCOOPCOEP,
WebServiceWorker,
// the rest matches GeckoProcessTypes.h
#define GECKO_PROCESS_TYPE(enum_value, enum_name, string_name, proc_typename, \
process_bin_type, procinfo_typename, \
webidl_typename, allcaps_name) \
procinfo_typename,
#define SKIP_PROCESS_TYPE_CONTENT
#ifndef MOZ_ENABLE_FORKSERVER
# define SKIP_PROCESS_TYPE_FORKSERVER
#endif // MOZ_ENABLE_FORKSERVER
#include "mozilla/GeckoProcessTypes.h"
#undef SKIP_PROCESS_TYPE_CONTENT
#ifndef MOZ_ENABLE_FORKSERVER
# undef SKIP_PROCESS_TYPE_FORKSERVER
#endif // MOZ_ENABLE_FORKSERVER
#undef GECKO_PROCESS_TYPE
Preallocated,
// Unknown type of process
Unknown,
Max = Unknown,
};
using UtilityActorName = mozilla::dom::WebIDLUtilityActorName;
// String that will be used e.g. to annotate crash reports
nsCString GetUtilityActorName(const UtilityActorName aActorName);
#ifdef XP_WIN
int GetCpuFrequencyMHz();
#endif
/* Get the CPU frequency to use to convert cycle time values to actual time.
* @returns the TSC (Time Stamp Counter) frequency in MHz, or 0 if converting
* cycle time values should not be attempted. */
int GetCycleTimeFrequencyMHz();
struct ThreadInfo {
// Thread Id.
base::ProcessId tid = 0;
// Thread name, if any.
nsString name;
// CPU time in ns.
uint64_t cpuTime = 0;
// CPU time in cycles if available.
uint64_t cpuCycleCount = 0;
};
// Info on a DOM window.
struct WindowInfo {
explicit WindowInfo()
: outerWindowId(0),
documentURI(nullptr),
documentTitle(u""_ns),
isProcessRoot(false),
isInProcess(false) {}
WindowInfo(uint64_t aOuterWindowId, nsIURI* aDocumentURI,
nsAString&& aDocumentTitle, bool aIsProcessRoot, bool aIsInProcess)
: outerWindowId(aOuterWindowId),
documentURI(aDocumentURI),
documentTitle(std::move(aDocumentTitle)),
isProcessRoot(aIsProcessRoot),
isInProcess(aIsInProcess) {}
// Internal window id.
const uint64_t outerWindowId;
// URI of the document.
const nsCOMPtr documentURI;
// Title of the document.
const nsString documentTitle;
// True if this is the toplevel window of the process.
// Note that this may be an iframe from another process.
const bool isProcessRoot;
const bool isInProcess;
};
// Info on a Utility process actor
struct UtilityInfo {
explicit UtilityInfo() : actorName(UtilityActorName::Unknown) {}
explicit UtilityInfo(UtilityActorName aActorName) : actorName(aActorName) {}
const UtilityActorName actorName;
};
struct ProcInfo {
// Process Id
base::ProcessId pid = 0;
// Child Id as defined by Firefox when a child process is created.
dom::ContentParentId childId;
// Process type
ProcType type;
// Origin, if any
nsCString origin;
// Memory size in bytes.
uint64_t memory = 0;
// CPU time in ns.
uint64_t cpuTime = 0;
uint64_t cpuCycleCount = 0;
// Threads owned by this process.
CopyableTArray threads;
// DOM windows represented by this process.
CopyableTArray windows;
// Utility process actors, empty for non Utility process
CopyableTArray utilityActors;
};
typedef MozPromise, nsresult, true>
ProcInfoPromise;
/**
* Data we need to request process info (e.g. CPU usage, memory usage)
* from the operating system and populate the resulting `ProcInfo`.
*
* Note that this structure contains a mix of:
* - low-level handles that we need to request low-level process info
* (`aChildTask` on macOS, `aPid` on other platforms); and
* - high-level data that we already acquired while looking for
* `aPid`/`aChildTask` and that we will need further down the road.
*/
struct ProcInfoRequest {
ProcInfoRequest(base::ProcessId aPid, ProcType aProcessType,
const nsACString& aOrigin, nsTArray&& aWindowInfo,
nsTArray&& aUtilityInfo, uint32_t aChildId = 0
#ifdef XP_DARWIN
,
mach_port_t aChildTask = 0
#endif // XP_DARWIN
)
: pid(aPid),
processType(aProcessType),
origin(aOrigin),
windowInfo(std::move(aWindowInfo)),
utilityInfo(std::move(aUtilityInfo)),
childId(aChildId)
#ifdef XP_DARWIN
,
childTask(aChildTask)
#endif // XP_DARWIN
{
}
const base::ProcessId pid;
const ProcType processType;
const nsCString origin;
const nsTArray windowInfo;
const nsTArray utilityInfo;
// If the process is a child, its child id, otherwise `0`.
const int32_t childId;
#ifdef XP_DARWIN
const mach_port_t childTask;
#endif // XP_DARWIN
};
/**
* Batch a request for low-level information on Gecko processes.
*
* # Request
*
* Argument `aRequests` is a list of processes, along with high-level data
* we have already obtained on them and that we need to populate the
* resulting array of `ProcInfo`.
*
* # Result
*
* This call succeeds (possibly with missing data, see below) unless we
* cannot allocate memory.
*
* # Performance
*
* - This call is always executed on a background thread.
* - This call does NOT wake up children processes.
* - This function is sometimes observably slow to resolve, in particular
* under Windows.
*
* # Error-handling and race conditions
*
* Requesting low-level information on a process and its threads is inherently
* subject to race conditions. Typically, if a process or a thread is killed
* while we're preparing to fetch information, we can easily end up with
* system/lib calls that return failures.
*
* For this reason, this API assumes that errors when placing a system/lib call
* are likely and normal. When some information cannot be obtained, the API will
* simply skip over said information.
*
* Note that due to different choices by OSes, the exact information we skip may
* vary across platforms. For instance, under Unix, failing to access the
* threads of a process will cause us to skip all data on the process, while
* under Windows, process information will be returned without thread
* information.
*/
RefPtr GetProcInfo(nsTArray&& aRequests);
/**
* Synchronous version of GetProcInfo.
*/
ProcInfoPromise::ResolveOrRejectValue GetProcInfoSync(
nsTArray&& aRequests);
/**
* Utility function: copy data from a `ProcInfo` and into either a
* `ParentProcInfoDictionary` or a `ChildProcInfoDictionary`.
*/
template
nsresult CopySysProcInfoToDOM(const ProcInfo& source, T* dest) {
// Copy system info.
dest->mPid = source.pid;
dest->mMemory = source.memory;
dest->mCpuTime = source.cpuTime;
dest->mCpuCycleCount = source.cpuCycleCount;
// Copy thread info.
mozilla::dom::Sequence threads;
for (const ThreadInfo& entry : source.threads) {
mozilla::dom::ThreadInfoDictionary* thread =
threads.AppendElement(fallible);
if (NS_WARN_IF(!thread)) {
return NS_ERROR_OUT_OF_MEMORY;
}
thread->mCpuTime = entry.cpuTime;
thread->mCpuCycleCount = entry.cpuCycleCount;
thread->mTid = entry.tid;
thread->mName.Assign(entry.name);
}
dest->mThreads = std::move(threads);
return NS_OK;
}
} // namespace mozilla
#endif // ProcInfo_h