# frozen_string_literal: true require 'test/unit' require 'sprites' include Test::Unit::Assertions include Sprites sempty = Sprite.new(nil) assert_equal sempty.get_position, Point.new(x: 0, y: 0) s = Sprite.new(Point.new(x: 0, y: 1)) assert_equal s.get_position, Point.new(x: 0, y: 1) s.move_to(Point.new(x: 1, y: 2)) assert_equal s.get_position, Point.new(x: 1, y: 2) s.move_by(Vector.new(dx: -4, dy: 2)) assert_equal s.get_position, Point.new(x: -3, y: 4) srel = Sprite.new_relative_to(Point.new(x: 0, y: 1), Vector.new(dx: 1, dy: 1.5)) assert_equal srel.get_position, Point.new(x: 1, y: 2.5)