/* -*- mode: js; indent-tabs-mode: nil; js-indent-level: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ export var LayoutUtils = { /** * For a given DOM element, returns its position in screen coordinates of CSS units * (). */ getElementBoundingScreenRect(aElement) { let rect = aElement.getBoundingClientRect(); let win = aElement.ownerGlobal; const { x, y, width, height } = this._rectToClientRect(win, rect); return win.windowUtils.toScreenRectInCSSUnits(x, y, width, height); }, /** * Similar to getElementBoundingScreenRect using window and rect, * returns screen coordinates in screen units. */ rectToScreenRect(win, rect) { const { x, y, width, height } = this._rectToClientRect(win, rect); return win.ownerGlobal.windowUtils.toScreenRect(x, y, width, height); }, _rectToClientRect(win, rect) { // We need to compensate the position for ancestor iframes in the same // process that might shift things over. Those might have different CSS // pixel scales, so we compute the position in device pixels and then go // back to css pixels at the end. let winDpr = win.devicePixelRatio; let x = rect.left * winDpr; let y = rect.top * winDpr; let parentFrame = win.browsingContext?.embedderElement; while (parentFrame) { win = parentFrame.ownerGlobal; let cstyle = win.getComputedStyle(parentFrame); let framerect = parentFrame.getBoundingClientRect(); let xDelta = framerect.left + parseFloat(cstyle.borderLeftWidth) + parseFloat(cstyle.paddingLeft); let yDelta = framerect.top + parseFloat(cstyle.borderTopWidth) + parseFloat(cstyle.paddingTop); x += xDelta * win.devicePixelRatio; y += yDelta * win.devicePixelRatio; parentFrame = win.browsingContext?.embedderElement; } return { x: x / winDpr, y: y / winDpr, width: rect.width, height: rect.height, }; }, };