/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef LulMain_h #define LulMain_h #include "PlatformMacros.h" #include "mozilla/Atomics.h" #include "mozilla/MemoryReporting.h" #include "mozilla/ProfilerUtils.h" // LUL: A Lightweight Unwind Library. // This file provides the end-user (external) interface for LUL. // Some comments about naming in the implementation. These are safe // to ignore if you are merely using LUL, but are important if you // hack on its internals. // // Debuginfo readers in general have tended to use the word "address" // to mean several different things. This sometimes makes them // difficult to understand and maintain. LUL tries hard to avoid // using the word "address" and instead uses the following more // precise terms: // // * SVMA ("Stated Virtual Memory Address"): this is an address of a // symbol (etc) as it is stated in the symbol table, or other // metadata, of an object. Such values are typically small and // start from zero or thereabouts, unless the object has been // prelinked. // // * AVMA ("Actual Virtual Memory Address"): this is the address of a // symbol (etc) in a running process, that is, once the associated // object has been mapped into a process. Such values are typically // much larger than SVMAs, since objects can get mapped arbitrarily // far along the address space. // // * "Bias": the difference between AVMA and SVMA for a given symbol // (specifically, AVMA - SVMA). The bias is always an integral // number of pages. Once we know the bias for a given object's // text section (for example), we can compute the AVMAs of all of // its text symbols by adding the bias to their SVMAs. // // * "Image address": typically, to read debuginfo from an object we // will temporarily mmap in the file so as to read symbol tables // etc. Addresses in this temporary mapping are called "Image // addresses". Note that the temporary mapping is entirely // unrelated to the mappings of the file that the dynamic linker // must perform merely in order to get the program to run. Hence // image addresses are unrelated to either SVMAs or AVMAs. namespace lul { // A machine word plus validity tag. class TaggedUWord { public: // RUNS IN NO-MALLOC CONTEXT // Construct a valid one. explicit TaggedUWord(uintptr_t w) : mValue(w), mValid(true) {} // RUNS IN NO-MALLOC CONTEXT // Construct an invalid one. TaggedUWord() : mValue(0), mValid(false) {} // RUNS IN NO-MALLOC CONTEXT TaggedUWord operator+(TaggedUWord rhs) const { return (Valid() && rhs.Valid()) ? TaggedUWord(Value() + rhs.Value()) : TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT TaggedUWord operator-(TaggedUWord rhs) const { return (Valid() && rhs.Valid()) ? TaggedUWord(Value() - rhs.Value()) : TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT TaggedUWord operator&(TaggedUWord rhs) const { return (Valid() && rhs.Valid()) ? TaggedUWord(Value() & rhs.Value()) : TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT TaggedUWord operator|(TaggedUWord rhs) const { return (Valid() && rhs.Valid()) ? TaggedUWord(Value() | rhs.Value()) : TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT TaggedUWord CmpGEs(TaggedUWord rhs) const { if (Valid() && rhs.Valid()) { intptr_t s1 = (intptr_t)Value(); intptr_t s2 = (intptr_t)rhs.Value(); return TaggedUWord(s1 >= s2 ? 1 : 0); } return TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT TaggedUWord operator<<(TaggedUWord rhs) const { if (Valid() && rhs.Valid()) { uintptr_t shift = rhs.Value(); if (shift < 8 * sizeof(uintptr_t)) return TaggedUWord(Value() << shift); } return TaggedUWord(); } // RUNS IN NO-MALLOC CONTEXT // Is equal? Note: non-validity on either side gives non-equality. bool operator==(TaggedUWord other) const { return (mValid && other.Valid()) ? (mValue == other.Value()) : false; } // RUNS IN NO-MALLOC CONTEXT // Is it word-aligned? bool IsAligned() const { return mValid && (mValue & (sizeof(uintptr_t) - 1)) == 0; } // RUNS IN NO-MALLOC CONTEXT uintptr_t Value() const { return mValue; } // RUNS IN NO-MALLOC CONTEXT bool Valid() const { return mValid; } private: uintptr_t mValue; bool mValid; }; // The registers, with validity tags, that will be unwound. struct UnwindRegs { #if defined(GP_ARCH_arm) TaggedUWord r7; TaggedUWord r11; TaggedUWord r12; TaggedUWord r13; TaggedUWord r14; TaggedUWord r15; #elif defined(GP_ARCH_arm64) TaggedUWord x29; TaggedUWord x30; TaggedUWord sp; TaggedUWord pc; #elif defined(GP_ARCH_amd64) || defined(GP_ARCH_x86) TaggedUWord xbp; TaggedUWord xsp; TaggedUWord xip; #elif defined(GP_ARCH_mips64) TaggedUWord sp; TaggedUWord fp; TaggedUWord pc; #else # error "Unknown plat" #endif }; // The maximum number of bytes in a stack snapshot. This value can be increased // if necessary, but testing showed that 160k is enough to obtain good // backtraces on x86_64 Linux. Most backtraces fit comfortably into 4-8k of // stack space, but we do have some very deep stacks occasionally. Please see // the comments in DoNativeBacktrace as to why it's OK to have this value be so // large. static const size_t N_STACK_BYTES = 160 * 1024; // The stack chunk image that will be unwound. struct StackImage { // [start_avma, +len) specify the address range in the buffer. // Obviously we require 0 <= len <= N_STACK_BYTES. uintptr_t mStartAvma; size_t mLen; uint8_t mContents[N_STACK_BYTES]; }; // Statistics collection for the unwinder. template class LULStats { public: LULStats() : mContext(0), mCFI(0), mFP(0) {} template explicit LULStats(const LULStats& aOther) : mContext(aOther.mContext), mCFI(aOther.mCFI), mFP(aOther.mFP) {} template LULStats& operator=(const LULStats& aOther) { mContext = aOther.mContext; mCFI = aOther.mCFI; mFP = aOther.mFP; return *this; } template uint32_t operator-(const LULStats& aOther) { return (mContext - aOther.mContext) + (mCFI - aOther.mCFI) + (mFP - aOther.mFP); } T mContext; // Number of context frames T mCFI; // Number of CFI/EXIDX frames T mFP; // Number of frame-pointer recovered frames }; // The core unwinder library class. Just one of these is needed, and // it can be shared by multiple unwinder threads. // // The library operates in one of two modes. // // * Admin mode. The library is this state after creation. In Admin // mode, no unwinding may be performed. It is however allowable to // perform administrative tasks -- primarily, loading of unwind info // -- in this mode. In particular, it is safe for the library to // perform dynamic memory allocation in this mode. Safe in the // sense that there is no risk of deadlock against unwinding threads // that might -- because of where they have been sampled -- hold the // system's malloc lock. // // * Unwind mode. In this mode, calls to ::Unwind may be made, but // nothing else. ::Unwind guarantees not to make any dynamic memory // requests, so as to guarantee that the calling thread won't // deadlock in the case where it already holds the system's malloc lock. // // The library is created in Admin mode. After debuginfo is loaded, // the caller must switch it into Unwind mode by calling // ::EnableUnwinding. There is no way to switch it back to Admin mode // after that. To safely switch back to Admin mode would require the // caller (or other external agent) to guarantee that there are no // pending ::Unwind calls. class PriMap; class SegArray; class UniqueStringUniverse; class LUL { public: // Create; supply a logging sink. Sets the object in Admin mode. explicit LUL(void (*aLog)(const char*)); // Destroy. Caller is responsible for ensuring that no other // threads are in Unwind calls. All resources are freed and all // registered unwinder threads are deregistered. Can be called // either in Admin or Unwind mode. ~LUL(); // Notify the library that unwinding is now allowed and so // admin-mode calls are no longer allowed. The object is initially // created in admin mode. The only possible transition is // admin->unwinding, therefore. void EnableUnwinding(); // Notify of a new r-x mapping, and load the associated unwind info. // The filename is strdup'd and used for debug printing. If // aMappedImage is NULL, this function will mmap/munmap the file // itself, so as to be able to read the unwind info. If // aMappedImage is non-NULL then it is assumed to point to a // called-supplied and caller-managed mapped image of the file. // May only be called in Admin mode. void NotifyAfterMap(uintptr_t aRXavma, size_t aSize, const char* aFileName, const void* aMappedImage); // In rare cases we know an executable area exists but don't know // what the associated file is. This call notifies LUL of such // areas. This is important for correct functioning of stack // scanning and of the x86-{linux,android} special-case // __kernel_syscall function handling. // This must be called only after the code area in // question really has been mapped. // May only be called in Admin mode. void NotifyExecutableArea(uintptr_t aRXavma, size_t aSize); // Notify that a mapped area has been unmapped; discard any // associated unwind info. Acquires mRWlock for writing. Note that // to avoid segfaulting the stack-scan unwinder, which inspects code // areas, this must be called before the code area in question is // really unmapped. Note that, unlike NotifyAfterMap(), this // function takes the start and end addresses of the range to be // unmapped, rather than a start and a length parameter. This is so // as to make it possible to notify an unmap for the entire address // space using a single call. // May only be called in Admin mode. void NotifyBeforeUnmap(uintptr_t aAvmaMin, uintptr_t aAvmaMax); // Apply NotifyBeforeUnmap to the entire address space. This causes // LUL to discard all unwind and executable-area information for the // entire address space. // May only be called in Admin mode. void NotifyBeforeUnmapAll() { NotifyBeforeUnmap(0, UINTPTR_MAX); } // Returns the number of mappings currently registered. // May only be called in Admin mode. size_t CountMappings(); // Unwind |aStackImg| starting with the context in |aStartRegs|. // Write the number of frames recovered in *aFramesUsed. Put // the PC values in aFramePCs[0 .. *aFramesUsed-1] and // the SP values in aFrameSPs[0 .. *aFramesUsed-1]. // |aFramesAvail| is the size of the two output arrays and hence the // largest possible value of *aFramesUsed. PC values are always // valid, and the unwind will stop when the PC becomes invalid, but // the SP values might be invalid, in which case the value zero will // be written in the relevant frameSPs[] slot. // // This function assumes that the SP values increase as it unwinds // away from the innermost frame -- that is, that the stack grows // down. It monitors SP values as it unwinds to check they // decrease, so as to avoid looping on corrupted stacks. // // May only be called in Unwind mode. Multiple threads may unwind // at once. LUL user is responsible for ensuring that no thread makes // any Admin calls whilst in Unwind mode. // MOZ_CRASHes if the calling thread is not registered for unwinding. // // The calling thread must previously have been registered via a call to // RegisterSampledThread. void Unwind(/*OUT*/ uintptr_t* aFramePCs, /*OUT*/ uintptr_t* aFrameSPs, /*OUT*/ size_t* aFramesUsed, /*OUT*/ size_t* aFramePointerFramesAcquired, size_t aFramesAvail, UnwindRegs* aStartRegs, StackImage* aStackImg); // The logging sink. Call to send debug strings to the caller- // specified destination. Can only be called by the Admin thread. void (*mLog)(const char*); // Statistics relating to unwinding. These have to be atomic since // unwinding can occur on different threads simultaneously. LULStats> mStats; // Possibly show the statistics. This may not be called from any // registered sampling thread, since it involves I/O. void MaybeShowStats(); size_t SizeOfIncludingThis(mozilla::MallocSizeOf) const; private: // The statistics counters at the point where they were last printed. LULStats mStatsPrevious; // Are we in admin mode? Initially |true| but changes to |false| // once unwinding begins. bool mAdminMode; // The thread ID associated with admin mode. This is the only thread // that is allowed do perform non-Unwind calls on this object. Conversely, // no registered Unwinding thread may be the admin thread. This is so // as to clearly partition the one thread that may do dynamic memory // allocation from the threads that are being sampled, since the latter // absolutely may not do dynamic memory allocation. ProfilerThreadId mAdminThreadId; // The top level mapping from code address ranges to postprocessed // unwind info. Basically a sorted array of (addr, len, info) // records. This field is updated by NotifyAfterMap and NotifyBeforeUnmap. PriMap* mPriMap; // An auxiliary structure that records which address ranges are // mapped r-x, for the benefit of the stack scanner. SegArray* mSegArray; // A UniqueStringUniverse that holds all the strdup'd strings created // whilst reading unwind information. This is included so as to make // it possible to free them in ~LUL. UniqueStringUniverse* mUSU; }; // Run unit tests on an initialised, loaded-up LUL instance, and print // summary results on |aLUL|'s logging sink. Also return the number // of tests run in *aNTests and the number that passed in // *aNTestsPassed. void RunLulUnitTests(/*OUT*/ int* aNTests, /*OUT*/ int* aNTestsPassed, LUL* aLUL); } // namespace lul #endif // LulMain_h