/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "CompositorWidget.h" #include "GLConsts.h" #include "nsBaseWidget.h" #include "VsyncDispatcher.h" namespace mozilla { namespace widget { CompositorWidget::CompositorWidget(const layers::CompositorOptions& aOptions) : mOptions(aOptions) {} CompositorWidget::~CompositorWidget() = default; already_AddRefed CompositorWidget::StartRemoteDrawing() { return nullptr; } void CompositorWidget::CleanupRemoteDrawing() { mLastBackBuffer = nullptr; } already_AddRefed CompositorWidget::GetBackBufferDrawTarget( gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect, bool* aOutIsCleared) { MOZ_ASSERT(aScreenTarget); gfx::SurfaceFormat format = aScreenTarget->GetFormat() == gfx::SurfaceFormat::B8G8R8X8 ? gfx::SurfaceFormat::B8G8R8X8 : gfx::SurfaceFormat::B8G8R8A8; gfx::IntSize size = aRect.Size(); gfx::IntSize clientSize = Max(size, GetClientSize().ToUnknownSize()); *aOutIsCleared = false; // Re-use back buffer if possible if (!mLastBackBuffer || mLastBackBuffer->GetBackendType() != aScreenTarget->GetBackendType() || mLastBackBuffer->GetFormat() != format || mLastBackBuffer->GetSize() != clientSize) { mLastBackBuffer = aScreenTarget->CreateSimilarDrawTarget(clientSize, format); *aOutIsCleared = true; } return do_AddRef(mLastBackBuffer); } already_AddRefed CompositorWidget::EndBackBufferDrawing() { RefPtr surface = mLastBackBuffer ? mLastBackBuffer->Snapshot() : nullptr; return surface.forget(); } uint32_t CompositorWidget::GetGLFrameBufferFormat() { return LOCAL_GL_RGBA; } RefPtr CompositorWidget::GetVsyncObserver() const { // This should only used when the widget is in the GPU process, and should be // implemented by IPDL-enabled CompositorWidgets. // GPU process does not have a CompositorVsyncDispatcher. MOZ_ASSERT_UNREACHABLE("Must be implemented by derived class"); return nullptr; } LayoutDeviceIntRegion CompositorWidget::GetTransparentRegion() { // By default, we check the transparency mode to determine if the widget is // transparent, and if so, designate the entire widget drawing area as // transparent. Widgets wanting more complex transparency region determination // should override this method. auto* widget = RealWidget(); if (!widget || widget->GetTransparencyMode() != TransparencyMode::Opaque || widget->WidgetPaintsBackground()) { return LayoutDeviceIntRect(LayoutDeviceIntPoint(0, 0), GetClientSize()); } return LayoutDeviceIntRegion(); } } // namespace widget } // namespace mozilla