/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __nsIRollupListener_h__ #define __nsIRollupListener_h__ #include "nsTArray.h" #include "nsPoint.h" #include "Units.h" class nsIContent; class nsIWidget; class nsIRollupListener { public: enum class FlushViews : bool { No, Yes }; enum class AllowAnimations : bool { No, Yes }; struct RollupOptions { // aCount is the number of popups in a chain to close. If this is // zero, then all popups are closed. uint32_t mCount = 0; // If this is true, then views should be flushed after the rollup. FlushViews mFlush = FlushViews::No; // This is the mouse pointer position where the event that triggered the // rollup occurred, which may be nullptr. const mozilla::LayoutDeviceIntPoint* mPoint = nullptr; // Whether to allow panel animations. AllowAnimations mAllowAnimations = AllowAnimations::Yes; }; /** * Notifies the object to rollup, optionally returning the node that * was just rolled up in aLastRolledUp, if non-null. * * aLastRolledUp is not addrefed. * * Returns true if the event that the caller is processing should be consumed. */ MOZ_CAN_RUN_SCRIPT_BOUNDARY virtual bool Rollup(const RollupOptions&, nsIContent** aLastRolledUp = nullptr) = 0; /** * Asks the RollupListener if it should rollup on mouse wheel events */ virtual bool ShouldRollupOnMouseWheelEvent() = 0; /** * Asks the RollupListener if it should consume mouse wheel events */ virtual bool ShouldConsumeOnMouseWheelEvent() = 0; /** * Asks the RollupListener if it should rollup on mouse activate, eg. X-Mouse */ virtual bool ShouldRollupOnMouseActivate() = 0; /* * Retrieve the widgets for open menus and store them in the array * aWidgetChain. The number of menus of the same type should be returned, * for example, if a context menu is open, return only the number of menus * that are part of the context menu chain. This allows closing up only * those menus in different situations. The returned value should be exactly * the same number of widgets added to aWidgetChain. */ virtual uint32_t GetSubmenuWidgetChain( nsTArray* aWidgetChain) = 0; virtual nsIWidget* GetRollupWidget() = 0; /** * If a native menu is currently shown, closes the menu. * Returns true if a native menu was open. */ virtual bool RollupNativeMenu() { return false; } }; #endif /* __nsIRollupListener_h__ */