/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sts=2 sw=2 et cin: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * nsWindow - Native window management and event handling. * * nsWindow is organized into a set of major blocks and * block subsections. The layout is as follows: * * Includes * Variables * nsIWidget impl. * nsIWidget methods and utilities * nsSwitchToUIThread impl. * nsSwitchToUIThread methods and utilities * Moz events * Event initialization * Event dispatching * Native events * Wndproc(s) * Event processing * OnEvent event handlers * IME management and accessibility * Transparency * Popup hook handling * Misc. utilities * Child window impl. * * Search for "BLOCK:" to find major blocks. * Search for "SECTION:" to find specific sections. * * Blocks should be split out into separate files if they * become unmanageable. * * Notable related sources: * * nsWindowDefs.h - Definitions, macros, structs, enums * and general setup. * nsWindowDbg.h/.cpp - Debug related code and directives. * nsWindowGfx.h/.cpp - Graphics and painting. * */ /************************************************************** ************************************************************** ** ** BLOCK: Includes ** ** Include headers. ** ************************************************************** **************************************************************/ #include "gfx2DGlue.h" #include "gfxEnv.h" #include "gfxPlatform.h" #include "mozilla/AppShutdown.h" #include "mozilla/AutoRestore.h" #include "mozilla/Likely.h" #include "mozilla/PreXULSkeletonUI.h" #include "mozilla/Logging.h" #include "mozilla/MathAlgorithms.h" #include "mozilla/MiscEvents.h" #include "mozilla/MouseEvents.h" #include "mozilla/PresShell.h" #include "mozilla/ScopeExit.h" #include "mozilla/StaticPrefs_browser.h" #include "mozilla/SwipeTracker.h" #include "mozilla/TouchEvents.h" #include "mozilla/TimeStamp.h" #include "mozilla/ipc/MessageChannel.h" #include #include #include "mozilla/widget/WinMessages.h" #include "nsLookAndFeel.h" #include "nsWindow.h" #include "nsWindowTaskbarConcealer.h" #include "nsAppRunner.h" #include #include #include #include #include #include #include #include #include #include #include #include "mozilla/Logging.h" #include "prtime.h" #include "prenv.h" #include "mozilla/WidgetTraceEvent.h" #include "nsContentUtils.h" #include "nsISupportsPrimitives.h" #include "nsITheme.h" #include "nsIObserverService.h" #include "nsIScreenManager.h" #include "imgIContainer.h" #include "nsIFile.h" #include "nsIRollupListener.h" #include "nsIClipboard.h" #include "WinMouseScrollHandler.h" #include "nsFontMetrics.h" #include "nsIFontEnumerator.h" #include "nsFont.h" #include "nsRect.h" #include "nsThreadUtils.h" #include "nsNativeCharsetUtils.h" #include "nsGkAtoms.h" #include "nsCRT.h" #include "nsAppDirectoryServiceDefs.h" #include "nsWidgetsCID.h" #include "nsTHashtable.h" #include "nsHashKeys.h" #include "nsString.h" #include "mozilla/Components.h" #include "nsNativeThemeWin.h" #include "nsXULPopupManager.h" #include "nsWindowsDllInterceptor.h" #include "nsLayoutUtils.h" #include "nsView.h" #include "nsWindowGfx.h" #include "gfxWindowsPlatform.h" #include "gfxDWriteFonts.h" #include "nsPrintfCString.h" #include "mozilla/Preferences.h" #include "SystemTimeConverter.h" #include "WinTaskbar.h" #include "WidgetUtils.h" #include "WinWindowOcclusionTracker.h" #include "nsIWidgetListener.h" #include "mozilla/dom/Document.h" #include "mozilla/dom/MouseEventBinding.h" #include "mozilla/dom/Touch.h" #include "mozilla/gfx/2D.h" #include "mozilla/gfx/GPUProcessManager.h" #include "mozilla/intl/LocaleService.h" #include "mozilla/layers/WebRenderLayerManager.h" #include "mozilla/WindowsVersion.h" #include "mozilla/TextEvents.h" // For WidgetKeyboardEvent #include "mozilla/TextEventDispatcherListener.h" #include "mozilla/widget/nsAutoRollup.h" #include "mozilla/widget/PlatformWidgetTypes.h" #include "mozilla/widget/Screen.h" #include "nsStyleConsts.h" #include "nsBidiKeyboard.h" #include "nsStyleConsts.h" #include "gfxConfig.h" #include "InProcessWinCompositorWidget.h" #include "InputDeviceUtils.h" #include "ScreenHelperWin.h" #include "mozilla/StaticPrefs_apz.h" #include "mozilla/StaticPrefs_dom.h" #include "mozilla/StaticPrefs_gfx.h" #include "mozilla/StaticPrefs_layout.h" #include "mozilla/StaticPrefs_ui.h" #include "mozilla/StaticPrefs_widget.h" #include "nsNativeAppSupportWin.h" #include "mozilla/browser/NimbusFeatures.h" #include "nsIGfxInfo.h" #include "nsUXThemeConstants.h" #include "KeyboardLayout.h" #include "nsNativeDragTarget.h" #include // needed for WIN32_LEAN_AND_MEAN #include #include #ifdef ACCESSIBILITY # ifdef DEBUG # include "mozilla/a11y/Logging.h" # endif # include "mozilla/a11y/Compatibility.h" # include "oleidl.h" # include # include # include "nsAccessibilityService.h" # include "mozilla/a11y/DocAccessible.h" # include "mozilla/a11y/LazyInstantiator.h" # include "mozilla/a11y/Platform.h" # include "mozilla/StaticPrefs_accessibility.h" # if !defined(WINABLEAPI) # include # endif // !defined(WINABLEAPI) #endif #include "WindowsUIUtils.h" #include "nsWindowDefs.h" #include "nsCrashOnException.h" #include "nsIContent.h" #include "mozilla/BackgroundHangMonitor.h" #include "WinIMEHandler.h" #include "npapi.h" #include // ERROR from wingdi.h (below) gets undefined by some code. // #define ERROR 0 // #define RGN_ERROR ERROR #define ERROR 0 #if !defined(SM_CONVERTIBLESLATEMODE) # define SM_CONVERTIBLESLATEMODE 0x2003 #endif #include "mozilla/gfx/DeviceManagerDx.h" #include "mozilla/layers/APZInputBridge.h" #include "mozilla/layers/InputAPZContext.h" #include "mozilla/layers/KnowsCompositor.h" #include "InputData.h" #include "mozilla/TaskController.h" #include "mozilla/Telemetry.h" #include "mozilla/webrender/WebRenderAPI.h" #include "mozilla/layers/IAPZCTreeManager.h" #include "DirectManipulationOwner.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; using namespace mozilla::layers; using namespace mozilla::widget; using namespace mozilla::plugins; /************************************************************** ************************************************************** ** ** BLOCK: Variables ** ** nsWindow Class static initializations and global variables. ** ************************************************************** **************************************************************/ /************************************************************** * * SECTION: nsWindow statics * **************************************************************/ static const wchar_t kUser32LibName[] = L"user32.dll"; uint32_t nsWindow::sInstanceCount = 0; bool nsWindow::sIsOleInitialized = false; nsIWidget::Cursor nsWindow::sCurrentCursor = {}; nsWindow* nsWindow::sCurrentWindow = nullptr; bool nsWindow::sJustGotDeactivate = false; bool nsWindow::sJustGotActivate = false; bool nsWindow::sIsInMouseCapture = false; // Urgent-message reentrancy depth for the static `WindowProc` callback. // // Three unfortunate facts collide: // // 𝛼) Some messages must be processed promptly. If not, Windows will leave the // receiving window in an intermediate, and potentially unusable, state until // the WindowProc invocation that is handling it returns. // // 𝛽) Some messages have indefinitely long processing time. These are mostly // messages which may cause us to enter a nested modal loop (via // `SpinEventLoopUntil` or similar). // // 𝛾) Sometimes, messages skip the queue entirely. Our `WindowProc` may be // reentrantly reinvoked from the kernel while we're blocking _on_ the // kernel, even briefly, during processing of other messages. (Relevant // search term: `KeUserModeCallback`.) // // The nightmare scenario, then, is that during processing of an 𝛼-message, we // briefly become blocked (e.g., by calling `::SendMessageW()`), and the kernel // takes that opportunity to use 𝛾 to hand us a 𝛽-message. (Concretely, see // bug 1842170.) // // There is little we can do to prevent the first half of this scenario. 𝛼) and // 𝛾) are effectively immutable facts of Windows, and we sometimes legitimately // need to make blocking calls to process 𝛼-messages. (We may not even be aware // that we're making such calls, if they're undocumented implementation details // of another API.) // // In an ideal world, WindowProc would always return promptly (or at least in // bounded time), and 𝛽-messages would not _per se_ exist; long-running modal // states would instead be implemented in async fashion. In practice, that's far // easier said than done -- replacing existing uses of `SpinEventLoopUntil` _et // al._ with asynchronous mechanisms is a collection of mostly-unrelated cross- // cutting architectural tasks, each of potentially unbounded scope. For now, // and for the foreseeable future, we're stuck with them. // // We therefore simply punt. More specifically: if a known 𝛽-message jumps the // queue to come in while we're in the middle of processing a known 𝛼-message, // we: // * properly queue the message for processing later; // * respond to the 𝛽-message as though we actually had processed it; and // * just hope that it can wait until we get around to it. // // The word "known" requires a bit of justification. There is no canonical set // of 𝛼-messages, nor is the set of 𝛽-messages fixed (or even demarcable). We // can't safely assume that all messages are 𝛼-messages, as that could cause // 𝛽-messages to be arbitrarily and surprisingly delayed whenever any nested // event loop is active. We also can't assume all messages are 𝛽-messages, // since one 𝛼-message jumping the queue while processing another 𝛼-message is // part of normal and required operation for windowed Windows applications. // // So we simply add messages to those sets as we identify them. (Or, preferably, // rework the 𝛽-message's handling to make it no longer 𝛽. But see above.) // // --- // // The actual value of `sDepth` is the number of active invocations of // `WindowProc` that are processing known 𝛼-messages. size_t nsWindow::WndProcUrgentInvocation::sDepth = 0; // Hook Data Members for Dropdowns. sProcessHook Tells the // hook methods whether they should be processing the hook // messages. HHOOK nsWindow::sMsgFilterHook = nullptr; HHOOK nsWindow::sCallProcHook = nullptr; HHOOK nsWindow::sCallMouseHook = nullptr; bool nsWindow::sProcessHook = false; UINT nsWindow::sRollupMsgId = 0; HWND nsWindow::sRollupMsgWnd = nullptr; UINT nsWindow::sHookTimerId = 0; // Used to prevent dispatching mouse events that do not originate from user // input. POINT nsWindow::sLastMouseMovePoint = {0}; bool nsWindow::sIsRestoringSession = false; bool nsWindow::sTouchInjectInitialized = false; InjectTouchInputPtr nsWindow::sInjectTouchFuncPtr; static SystemTimeConverter& TimeConverter() { static SystemTimeConverter timeConverterSingleton; return timeConverterSingleton; } // Global event hook for window cloaking. Never deregistered. // - `Nothing` if not yet set. // - `Some(nullptr)` if no attempt should be made to set it. static mozilla::Maybe sWinCloakEventHook = Nothing(); static mozilla::LazyLogModule sCloakingLog("DWMCloaking"); namespace mozilla { class CurrentWindowsTimeGetter { public: explicit CurrentWindowsTimeGetter(HWND aWnd) : mWnd(aWnd) {} DWORD GetCurrentTime() const { return ::GetTickCount(); } void GetTimeAsyncForPossibleBackwardsSkew(const TimeStamp& aNow) { DWORD currentTime = GetCurrentTime(); if (sBackwardsSkewStamp && currentTime == sLastPostTime) { // There's already one inflight with this timestamp. Don't // send a duplicate. return; } sBackwardsSkewStamp = Some(aNow); sLastPostTime = currentTime; static_assert(sizeof(WPARAM) >= sizeof(DWORD), "Can't fit a DWORD in a WPARAM"); ::PostMessage(mWnd, MOZ_WM_SKEWFIX, sLastPostTime, 0); } static bool GetAndClearBackwardsSkewStamp(DWORD aPostTime, TimeStamp* aOutSkewStamp) { if (aPostTime != sLastPostTime) { // The SKEWFIX message is stale; we've sent a new one since then. // Ignore this one. return false; } MOZ_ASSERT(sBackwardsSkewStamp); *aOutSkewStamp = sBackwardsSkewStamp.value(); sBackwardsSkewStamp = Nothing(); return true; } private: static Maybe sBackwardsSkewStamp; static DWORD sLastPostTime; HWND mWnd; }; Maybe CurrentWindowsTimeGetter::sBackwardsSkewStamp; DWORD CurrentWindowsTimeGetter::sLastPostTime = 0; } // namespace mozilla /************************************************************** * * SECTION: globals variables * **************************************************************/ static const char* sScreenManagerContractID = "@mozilla.org/gfx/screenmanager;1"; extern mozilla::LazyLogModule gWindowsLog; static NS_DEFINE_CID(kCClipboardCID, NS_CLIPBOARD_CID); // General purpose user32.dll hook object static WindowsDllInterceptor sUser32Intercept; // When the client area is extended out into the default window frame area, // this is the minimum amount of space along the edge of resizable windows // we will always display a resize cursor in, regardless of the underlying // content. static const int32_t kResizableBorderMinSize = 3; // Getting this object from the window server can be expensive. Keep it // around, also get it off the main thread. (See bug 1640852) StaticRefPtr gVirtualDesktopManager; static bool gInitializedVirtualDesktopManager = false; // We should never really try to accelerate windows bigger than this. In some // cases this might lead to no D3D9 acceleration where we could have had it // but D3D9 does not reliably report when it supports bigger windows. 8192 // is as safe as we can get, we know at least D3D10 hardware always supports // this, other hardware we expect to report correctly in D3D9. #define MAX_ACCELERATED_DIMENSION 8192 // On window open (as well as after), Windows has an unfortunate habit of // sending rather a lot of WM_NCHITTEST messages. Because we have to do point // to DOM target conversions for these, we cache responses for a given // coordinate this many milliseconds: #define HITTEST_CACHE_LIFETIME_MS 50 #if defined(ACCESSIBILITY) namespace mozilla { /** * Windows touchscreen code works by setting a global WH_GETMESSAGE hook and * injecting tiptsf.dll. The touchscreen process then posts registered messages * to our main thread. The tiptsf hook picks up those registered messages and * uses them as commands, some of which call into UIA, which then calls into * MSAA, which then sends WM_GETOBJECT to us. * * We can get ahead of this by installing our own thread-local WH_GETMESSAGE * hook. Since thread-local hooks are called ahead of global hooks, we will * see these registered messages before tiptsf does. At this point we can then * raise a flag that blocks a11y before invoking CallNextHookEx which will then * invoke the global tiptsf hook. Then when we see WM_GETOBJECT, we check the * flag by calling TIPMessageHandler::IsA11yBlocked(). * * For Windows 8, we also hook tiptsf!ProcessCaretEvents, which is an a11y hook * function that also calls into UIA. */ class TIPMessageHandler { public: ~TIPMessageHandler() { if (mHook) { ::UnhookWindowsHookEx(mHook); } } static void Initialize() { if (sInstance) { return; } sInstance = new TIPMessageHandler(); ClearOnShutdown(&sInstance); } static bool IsA11yBlocked() { if (!sInstance) { return false; } return sInstance->mA11yBlockCount > 0; } private: TIPMessageHandler() : mHook(nullptr), mA11yBlockCount(0) { MOZ_ASSERT(NS_IsMainThread()); // Registered messages used by tiptsf mMessages[0] = ::RegisterWindowMessage(L"ImmersiveFocusNotification"); mMessages[1] = ::RegisterWindowMessage(L"TipCloseMenus"); mMessages[2] = ::RegisterWindowMessage(L"TabletInputPanelOpening"); mMessages[3] = ::RegisterWindowMessage(L"IHM Pen or Touch Event noticed"); mMessages[4] = ::RegisterWindowMessage(L"ProgrammabilityCaretVisibility"); mMessages[5] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPHidden"); mMessages[6] = ::RegisterWindowMessage(L"CaretTrackingUpdateIPInfo"); mHook = ::SetWindowsHookEx(WH_GETMESSAGE, &TIPHook, nullptr, ::GetCurrentThreadId()); MOZ_ASSERT(mHook); if (!sSendMessageTimeoutWStub) { sUser32Intercept.Init("user32.dll"); DebugOnly hooked = sSendMessageTimeoutWStub.Set( sUser32Intercept, "SendMessageTimeoutW", &SendMessageTimeoutWHook); MOZ_ASSERT(hooked); } } class MOZ_RAII A11yInstantiationBlocker { public: A11yInstantiationBlocker() { if (!TIPMessageHandler::sInstance) { return; } ++TIPMessageHandler::sInstance->mA11yBlockCount; } ~A11yInstantiationBlocker() { if (!TIPMessageHandler::sInstance) { return; } MOZ_ASSERT(TIPMessageHandler::sInstance->mA11yBlockCount > 0); --TIPMessageHandler::sInstance->mA11yBlockCount; } }; friend class A11yInstantiationBlocker; static LRESULT CALLBACK TIPHook(int aCode, WPARAM aWParam, LPARAM aLParam) { if (aCode < 0 || !sInstance) { return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam); } MSG* msg = reinterpret_cast(aLParam); UINT& msgCode = msg->message; for (uint32_t i = 0; i < ArrayLength(sInstance->mMessages); ++i) { if (msgCode == sInstance->mMessages[i]) { A11yInstantiationBlocker block; return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam); } } return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam); } static LRESULT WINAPI SendMessageTimeoutWHook(HWND aHwnd, UINT aMsgCode, WPARAM aWParam, LPARAM aLParam, UINT aFlags, UINT aTimeout, PDWORD_PTR aMsgResult) { // We don't want to handle this unless the message is a WM_GETOBJECT that we // want to block, and the aHwnd is a nsWindow that belongs to the current // (i.e., main) thread. if (!aMsgResult || aMsgCode != WM_GETOBJECT || static_cast(aLParam) != OBJID_CLIENT || !::NS_IsMainThread() || !WinUtils::GetNSWindowPtr(aHwnd) || !IsA11yBlocked()) { return sSendMessageTimeoutWStub(aHwnd, aMsgCode, aWParam, aLParam, aFlags, aTimeout, aMsgResult); } // In this case we want to fake the result that would happen if we had // decided not to handle WM_GETOBJECT in our WndProc. We hand the message // off to DefWindowProc to accomplish this. *aMsgResult = static_cast( ::DefWindowProcW(aHwnd, aMsgCode, aWParam, aLParam)); return static_cast(TRUE); } static WindowsDllInterceptor::FuncHookType sSendMessageTimeoutWStub; static StaticAutoPtr sInstance; HHOOK mHook; UINT mMessages[7]; uint32_t mA11yBlockCount; }; WindowsDllInterceptor::FuncHookType TIPMessageHandler::sSendMessageTimeoutWStub; StaticAutoPtr TIPMessageHandler::sInstance; } // namespace mozilla #endif // defined(ACCESSIBILITY) namespace mozilla { // This task will get the VirtualDesktopManager from the generic thread pool // since doing this on the main thread on startup causes performance issues. // // See bug 1640852. // // This should be fine and should not require any locking, as when the main // thread will access it, if it races with this function it will either find // it to be null or to have a valid value. class InitializeVirtualDesktopManagerTask : public Task { public: InitializeVirtualDesktopManagerTask() : Task(Kind::OffMainThreadOnly, kDefaultPriorityValue) {} #ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY bool GetName(nsACString& aName) override { aName.AssignLiteral("InitializeVirtualDesktopManagerTask"); return true; } #endif virtual TaskResult Run() override { RefPtr desktopManager; HRESULT hr = ::CoCreateInstance( CLSID_VirtualDesktopManager, NULL, CLSCTX_INPROC_SERVER, __uuidof(IVirtualDesktopManager), getter_AddRefs(desktopManager)); if (FAILED(hr)) { return TaskResult::Complete; } gVirtualDesktopManager = desktopManager; return TaskResult::Complete; } }; // Ground-truth query: does Windows claim the window is cloaked right now? static bool IsCloaked(HWND hwnd) { DWORD cloakedState; HRESULT hr = ::DwmGetWindowAttribute(hwnd, DWMWA_CLOAKED, &cloakedState, sizeof(cloakedState)); if (FAILED(hr)) { MOZ_LOG(sCloakingLog, LogLevel::Warning, ("failed (%08lX) to query cloaking state for HWND %p", hr, hwnd)); return false; } return cloakedState != 0; } } // namespace mozilla /************************************************************** ************************************************************** ** ** BLOCK: nsIWidget impl. ** ** nsIWidget interface implementation, broken down into ** sections. ** ************************************************************** **************************************************************/ /************************************************************** * * SECTION: nsWindow construction and destruction * **************************************************************/ nsWindow::nsWindow(bool aIsChildWindow) : nsBaseWidget(BorderStyle::Default), mBrush(::CreateSolidBrush(NSRGB_2_COLOREF(::GetSysColor(COLOR_BTNFACE)))), mFrameState(std::in_place, this), mIsChildWindow(aIsChildWindow), mLastPaintEndTime(TimeStamp::Now()), mCachedHitTestTime(TimeStamp::Now()), mSizeConstraintsScale(GetDefaultScale().scale), mDesktopId("DesktopIdMutex") { MOZ_ASSERT(mWindowType == WindowType::Child); if (!gInitializedVirtualDesktopManager) { TaskController::Get()->AddTask( MakeAndAddRef()); gInitializedVirtualDesktopManager = true; } // Global initialization if (!sInstanceCount) { // Global app registration id for Win7 and up. See // WinTaskbar.cpp for details. // MSIX packages explicitly do not support setting the appid from within // the app, as it is set in the package manifest instead. if (!WinUtils::HasPackageIdentity()) { mozilla::widget::WinTaskbar::RegisterAppUserModelID(); } if (!StaticPrefs::ui_key_layout_load_when_first_needed()) { KeyboardLayout::GetInstance()->OnLayoutChange(::GetKeyboardLayout(0)); } #if defined(ACCESSIBILITY) mozilla::TIPMessageHandler::Initialize(); #endif // defined(ACCESSIBILITY) if (SUCCEEDED(::OleInitialize(nullptr))) { sIsOleInitialized = true; } NS_ASSERTION(sIsOleInitialized, "***** OLE is not initialized!\n"); MouseScrollHandler::Initialize(); // Init theme data nsUXThemeData::UpdateNativeThemeInfo(); RedirectedKeyDownMessageManager::Forget(); } // !sInstanceCount sInstanceCount++; } nsWindow::~nsWindow() { mInDtor = true; // If the widget was released without calling Destroy() then the native window // still exists, and we need to destroy it. Destroy() will early-return if it // was already called. In any case it is important to call it before // destroying mPresentLock (cf. 1156182). Destroy(); // Free app icon resources. This must happen after `OnDestroy` (see bug // 708033). if (mIconSmall) ::DestroyIcon(mIconSmall); if (mIconBig) ::DestroyIcon(mIconBig); sInstanceCount--; // Global shutdown if (sInstanceCount == 0) { IMEHandler::Terminate(); sCurrentCursor = {}; if (sIsOleInitialized) { ::OleFlushClipboard(); ::OleUninitialize(); sIsOleInitialized = false; } } NS_IF_RELEASE(mNativeDragTarget); } /************************************************************** * * SECTION: nsIWidget::Create, nsIWidget::Destroy * * Creating and destroying windows for this widget. * **************************************************************/ // Allow Derived classes to modify the height that is passed // when the window is created or resized. int32_t nsWindow::GetHeight(int32_t aProposedHeight) { return aProposedHeight; } void nsWindow::SendAnAPZEvent(InputData& aEvent) { LRESULT popupHandlingResult; if (DealWithPopups(mWnd, MOZ_WM_DMANIP, 0, 0, &popupHandlingResult)) { // We need to consume the event after using it to roll up the popup(s). return; } if (mSwipeTracker && aEvent.mInputType == PANGESTURE_INPUT) { // Give the swipe tracker a first pass at the event. If a new pan gesture // has been started since the beginning of the swipe, the swipe tracker // will know to ignore the event. nsEventStatus status = mSwipeTracker->ProcessEvent(aEvent.AsPanGestureInput()); if (status == nsEventStatus_eConsumeNoDefault) { return; } } APZEventResult result; if (mAPZC) { result = mAPZC->InputBridge()->ReceiveInputEvent(aEvent); } if (result.GetStatus() == nsEventStatus_eConsumeNoDefault) { return; } MOZ_ASSERT(aEvent.mInputType == PANGESTURE_INPUT || aEvent.mInputType == PINCHGESTURE_INPUT); if (aEvent.mInputType == PANGESTURE_INPUT) { PanGestureInput& panInput = aEvent.AsPanGestureInput(); WidgetWheelEvent event = panInput.ToWidgetEvent(this); if (!mAPZC) { if (MayStartSwipeForNonAPZ(panInput)) { return; } } else { event = MayStartSwipeForAPZ(panInput, result); } ProcessUntransformedAPZEvent(&event, result); return; } PinchGestureInput& pinchInput = aEvent.AsPinchGestureInput(); WidgetWheelEvent event = pinchInput.ToWidgetEvent(this); ProcessUntransformedAPZEvent(&event, result); } void nsWindow::RecreateDirectManipulationIfNeeded() { DestroyDirectManipulation(); if (mWindowType != WindowType::TopLevel && mWindowType != WindowType::Popup) { return; } if (!(StaticPrefs::apz_allow_zooming() || StaticPrefs::apz_windows_use_direct_manipulation()) || StaticPrefs::apz_windows_force_disable_direct_manipulation()) { return; } mDmOwner = MakeUnique(this); LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(), GetHeight(mBounds.Height())); mDmOwner->Init(bounds); } void nsWindow::ResizeDirectManipulationViewport() { if (mDmOwner) { LayoutDeviceIntRect bounds(mBounds.X(), mBounds.Y(), mBounds.Width(), GetHeight(mBounds.Height())); mDmOwner->ResizeViewport(bounds); } } void nsWindow::DestroyDirectManipulation() { if (mDmOwner) { mDmOwner->Destroy(); mDmOwner.reset(); } } // Create the proper widget nsresult nsWindow::Create(nsIWidget* aParent, nsNativeWidget aNativeParent, const LayoutDeviceIntRect& aRect, widget::InitData* aInitData) { // Historical note: there was once some belief and/or intent that nsWindows // could be created on arbitrary threads, and this may still be reflected in // some comments. MOZ_ASSERT(NS_IsMainThread()); widget::InitData defaultInitData; if (!aInitData) aInitData = &defaultInitData; nsIWidget* baseParent = aInitData->mWindowType == WindowType::Dialog || aInitData->mWindowType == WindowType::TopLevel || aInitData->mWindowType == WindowType::Invisible ? nullptr : aParent; mIsTopWidgetWindow = (nullptr == baseParent); mBounds = aRect; // Ensure that the toolkit is created. nsToolkit::GetToolkit(); BaseCreate(baseParent, aInitData); HWND parent; if (aParent) { // has a nsIWidget parent parent = aParent ? (HWND)aParent->GetNativeData(NS_NATIVE_WINDOW) : nullptr; mParent = aParent; } else { // has a nsNative parent parent = (HWND)aNativeParent; mParent = aNativeParent ? WinUtils::GetNSWindowPtr((HWND)aNativeParent) : nullptr; } mIsRTL = aInitData->mRTL; mOpeningAnimationSuppressed = aInitData->mIsAnimationSuppressed; mAlwaysOnTop = aInitData->mAlwaysOnTop; mIsAlert = aInitData->mIsAlert; mResizable = aInitData->mResizable; DWORD style = WindowStyle(); DWORD extendedStyle = WindowExStyle(); if (mWindowType == WindowType::Popup) { if (!aParent) { parent = nullptr; } } else if (mWindowType == WindowType::Invisible) { // Make sure CreateWindowEx succeeds at creating a toplevel window style &= ~0x40000000; // WS_CHILDWINDOW } else { // See if the caller wants to explictly set clip children and clip siblings if (aInitData->mClipChildren) { style |= WS_CLIPCHILDREN; } else { style &= ~WS_CLIPCHILDREN; } if (aInitData->mClipSiblings) { style |= WS_CLIPSIBLINGS; } } const wchar_t* className = ChooseWindowClass(mWindowType); // Take specific actions when creating the first top-level window static bool sFirstTopLevelWindowCreated = false; if (aInitData->mWindowType == WindowType::TopLevel && !aParent && !sFirstTopLevelWindowCreated) { sFirstTopLevelWindowCreated = true; mWnd = ConsumePreXULSkeletonUIHandle(); auto skeletonUIError = GetPreXULSkeletonUIErrorReason(); if (skeletonUIError) { nsAutoString errorString( GetPreXULSkeletonUIErrorString(skeletonUIError.value())); Telemetry::ScalarSet( Telemetry::ScalarID::STARTUP_SKELETON_UI_DISABLED_REASON, errorString); } if (mWnd) { MOZ_ASSERT(style == kPreXULSkeletonUIWindowStyle, "The skeleton UI window style should match the expected " "style for the first window created"); MOZ_ASSERT(extendedStyle == kPreXULSkeletonUIWindowStyleEx, "The skeleton UI window extended style should match the " "expected extended style for the first window created"); MOZ_ASSERT( ::GetWindowThreadProcessId(mWnd, nullptr) == ::GetCurrentThreadId(), "The skeleton UI window should be created on the same thread as " "other windows"); mIsShowingPreXULSkeletonUI = true; // If we successfully consumed the pre-XUL skeleton UI, just update // our internal state to match what is currently being displayed. mIsVisible = true; mIsCloaked = mozilla::IsCloaked(mWnd); mFrameState->ConsumePreXULSkeletonState(WasPreXULSkeletonUIMaximized()); // These match the margins set in browser-tabsintitlebar.js with // default prefs on Windows. Bug 1673092 tracks lining this up with // that more correctly instead of hard-coding it. SetNonClientMargins(LayoutDeviceIntMargin(0, 2, 2, 2)); // Reset the WNDPROC for this window and its whole class, as we had // to use our own WNDPROC when creating the the skeleton UI window. ::SetWindowLongPtrW(mWnd, GWLP_WNDPROC, reinterpret_cast( WinUtils::NonClientDpiScalingDefWindowProcW)); ::SetClassLongPtrW(mWnd, GCLP_WNDPROC, reinterpret_cast( WinUtils::NonClientDpiScalingDefWindowProcW)); } } if (!mWnd) { mWnd = ::CreateWindowExW(extendedStyle, className, L"", style, aRect.X(), aRect.Y(), aRect.Width(), GetHeight(aRect.Height()), parent, nullptr, nsToolkit::mDllInstance, nullptr); } if (!mWnd) { NS_WARNING("nsWindow CreateWindowEx failed."); return NS_ERROR_FAILURE; } if (!sWinCloakEventHook) { MOZ_LOG(sCloakingLog, LogLevel::Info, ("Registering cloaking event hook")); // C++03 lambda approximation until P2173R1 is available (-std=c++2b) struct StdcallLambda { static void CALLBACK OnCloakUncloakHook(HWINEVENTHOOK hWinEventHook, DWORD event, HWND hwnd, LONG idObject, LONG idChild, DWORD idEventThread, DWORD dwmsEventTime) { const bool isCloaked = event == EVENT_OBJECT_CLOAKED ? true : false; nsWindow::OnCloakEvent(hwnd, isCloaked); } }; const HWINEVENTHOOK hook = ::SetWinEventHook( EVENT_OBJECT_CLOAKED, EVENT_OBJECT_UNCLOAKED, HMODULE(nullptr), &StdcallLambda::OnCloakUncloakHook, ::GetCurrentProcessId(), ::GetCurrentThreadId(), WINEVENT_OUTOFCONTEXT); sWinCloakEventHook = Some(hook); if (!hook) { const DWORD err = ::GetLastError(); MOZ_LOG(sCloakingLog, LogLevel::Error, ("Failed to register cloaking event hook! GLE = %lu (0x%lX)", err, err)); } } if (aInitData->mIsPrivate) { if (NimbusFeatures::GetBool("majorRelease2022"_ns, "feltPrivacyWindowSeparation"_ns, true) && // Although permanent Private Browsing mode is indeed Private Browsing, // we choose to make it look like regular Firefox in terms of the icon // it uses (which also means we shouldn't use the Private Browsing // AUMID). !StaticPrefs::browser_privatebrowsing_autostart()) { RefPtr pPropStore; if (!FAILED(SHGetPropertyStoreForWindow(mWnd, IID_IPropertyStore, getter_AddRefs(pPropStore)))) { PROPVARIANT pv; nsAutoString aumid; // make sure we're using the private browsing AUMID so that taskbar // grouping works properly Unused << NS_WARN_IF( !mozilla::widget::WinTaskbar::GenerateAppUserModelID(aumid, true)); if (!FAILED(InitPropVariantFromString(aumid.get(), &pv))) { if (!FAILED(pPropStore->SetValue(PKEY_AppUserModel_ID, pv))) { pPropStore->Commit(); } PropVariantClear(&pv); } } HICON icon = ::LoadIconW(::GetModuleHandleW(nullptr), MAKEINTRESOURCEW(IDI_PBMODE)); SetBigIcon(icon); SetSmallIcon(icon); } } mDeviceNotifyHandle = InputDeviceUtils::RegisterNotification(mWnd); // If mDefaultScale is set before mWnd has been set, it will have the scale of // the primary monitor, rather than the monitor that the window is actually // on. For non-popup windows this gets corrected by the WM_DPICHANGED message // which resets mDefaultScale, but for popup windows we don't reset // mDefaultScale on that message. In order to ensure that popup windows // spawned on a non-primary monitor end up with the correct scale, we reset // mDefaultScale here so that it gets recomputed using the correct monitor now // that we have a mWnd. mDefaultScale = -1.0; if (mIsRTL) { DWORD dwAttribute = TRUE; DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute, sizeof dwAttribute); } UpdateDarkModeToolbar(); if (mOpeningAnimationSuppressed) { SuppressAnimation(true); } if (mAlwaysOnTop) { ::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); } if (mWindowType != WindowType::Invisible && MouseScrollHandler::Device::IsFakeScrollableWindowNeeded()) { // Ugly Thinkpad Driver Hack (Bugs 507222 and 594977) // // We create two zero-sized windows as descendants of the top-level window, // like so: // // Top-level window (MozillaWindowClass) // FAKETRACKPOINTSCROLLCONTAINER (MozillaWindowClass) // FAKETRACKPOINTSCROLLABLE (MozillaWindowClass) // // We need to have the middle window, otherwise the Trackpoint driver // will fail to deliver scroll messages. WM_MOUSEWHEEL messages are // sent to the FAKETRACKPOINTSCROLLABLE, which then propagate up the // window hierarchy until they are handled by nsWindow::WindowProc. // WM_HSCROLL messages are also sent to the FAKETRACKPOINTSCROLLABLE, // but these do not propagate automatically, so we have the window // procedure pretend that they were dispatched to the top-level window // instead. // // The FAKETRACKPOINTSCROLLABLE needs to have the specific window styles it // is given below so that it catches the Trackpoint driver's heuristics. HWND scrollContainerWnd = ::CreateWindowW( className, L"FAKETRACKPOINTSCROLLCONTAINER", WS_CHILD | WS_VISIBLE, 0, 0, 0, 0, mWnd, nullptr, nsToolkit::mDllInstance, nullptr); HWND scrollableWnd = ::CreateWindowW( className, L"FAKETRACKPOINTSCROLLABLE", WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP | 0x30, 0, 0, 0, 0, scrollContainerWnd, nullptr, nsToolkit::mDllInstance, nullptr); // Give the FAKETRACKPOINTSCROLLABLE window a specific ID so that // WindowProcInternal can distinguish it from the top-level window // easily. ::SetWindowLongPtrW(scrollableWnd, GWLP_ID, eFakeTrackPointScrollableID); // Make FAKETRACKPOINTSCROLLABLE use nsWindow::WindowProc, and store the // old window procedure in its "user data". WNDPROC oldWndProc = (WNDPROC)::SetWindowLongPtrW( scrollableWnd, GWLP_WNDPROC, (LONG_PTR)nsWindow::WindowProc); ::SetWindowLongPtrW(scrollableWnd, GWLP_USERDATA, (LONG_PTR)oldWndProc); } // We will start receiving native events after associating with our native // window. We will also become the output of WinUtils::GetNSWindowPtr for that // window. if (!AssociateWithNativeWindow()) { return NS_ERROR_FAILURE; } // Starting with Windows XP, a process always runs within a terminal services // session. In order to play nicely with RDP, fast user switching, and the // lock screen, we should be handling WM_WTSSESSION_CHANGE. We must register // our HWND in order to receive this message. DebugOnly wtsRegistered = ::WTSRegisterSessionNotification(mWnd, NOTIFY_FOR_THIS_SESSION); NS_ASSERTION(wtsRegistered, "WTSRegisterSessionNotification failed!\n"); mDefaultIMC.Init(this); IMEHandler::InitInputContext(this, mInputContext); static bool a11yPrimed = false; if (!a11yPrimed && mWindowType == WindowType::TopLevel) { a11yPrimed = true; if (Preferences::GetInt("accessibility.force_disabled", 0) == -1) { ::PostMessage(mWnd, MOZ_WM_STARTA11Y, 0, 0); } } RecreateDirectManipulationIfNeeded(); return NS_OK; } void nsWindow::LocalesChanged() { bool isRTL = intl::LocaleService::GetInstance()->IsAppLocaleRTL(); if (mIsRTL != isRTL) { DWORD dwAttribute = isRTL; DwmSetWindowAttribute(mWnd, DWMWA_NONCLIENT_RTL_LAYOUT, &dwAttribute, sizeof dwAttribute); mIsRTL = isRTL; } } // Close this nsWindow void nsWindow::Destroy() { // WM_DESTROY has already fired, avoid calling it twice if (mOnDestroyCalled) return; // Don't destroy windows that have file pickers open, we'll tear these down // later once the picker is closed. mDestroyCalled = true; if (mPickerDisplayCount) return; // During the destruction of all of our children, make sure we don't get // deleted. nsCOMPtr kungFuDeathGrip(this); DestroyDirectManipulation(); /** * On windows the LayerManagerOGL destructor wants the widget to be around for * cleanup. It also would like to have the HWND intact, so we nullptr it here. */ DestroyLayerManager(); InputDeviceUtils::UnregisterNotification(mDeviceNotifyHandle); mDeviceNotifyHandle = nullptr; // The DestroyWindow function destroys the specified window. The function // sends WM_DESTROY and WM_NCDESTROY messages to the window to deactivate it // and remove the keyboard focus from it. The function also destroys the // window's menu, flushes the thread message queue, destroys timers, removes // clipboard ownership, and breaks the clipboard viewer chain (if the window // is at the top of the viewer chain). // // If the specified window is a parent or owner window, DestroyWindow // automatically destroys the associated child or owned windows when it // destroys the parent or owner window. The function first destroys child or // owned windows, and then it destroys the parent or owner window. VERIFY(::DestroyWindow(mWnd)); // Our windows can be subclassed which may prevent us receiving WM_DESTROY. If // OnDestroy() didn't get called, call it now. if (false == mOnDestroyCalled) { MSGResult msgResult; mWindowHook.Notify(mWnd, WM_DESTROY, 0, 0, msgResult); OnDestroy(); } } /************************************************************** * * SECTION: Window class utilities * * Utilities for calculating the proper window class name for * Create window. * **************************************************************/ /* static */ const wchar_t* nsWindow::RegisterWindowClass(const wchar_t* aClassName, UINT aExtraStyle, LPWSTR aIconID) { WNDCLASSW wc; if (::GetClassInfoW(nsToolkit::mDllInstance, aClassName, &wc)) { // already registered return aClassName; } wc.style = CS_DBLCLKS | aExtraStyle; wc.lpfnWndProc = WinUtils::NonClientDpiScalingDefWindowProcW; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = nsToolkit::mDllInstance; wc.hIcon = aIconID ? ::LoadIconW(::GetModuleHandleW(nullptr), aIconID) : nullptr; wc.hCursor = nullptr; wc.hbrBackground = nullptr; wc.lpszMenuName = nullptr; wc.lpszClassName = aClassName; if (!::RegisterClassW(&wc)) { // For older versions of Win32 (i.e., not XP), the registration may // fail with aExtraStyle, so we have to re-register without it. wc.style = CS_DBLCLKS; ::RegisterClassW(&wc); } return aClassName; } static LPWSTR const gStockApplicationIcon = MAKEINTRESOURCEW(32512); /* static */ const wchar_t* nsWindow::ChooseWindowClass(WindowType aWindowType) { const wchar_t* className = [aWindowType] { switch (aWindowType) { case WindowType::Invisible: return kClassNameHidden; case WindowType::Dialog: return kClassNameDialog; case WindowType::Popup: return kClassNameDropShadow; default: return GetMainWindowClass(); } }(); return RegisterWindowClass(className, 0, gStockApplicationIcon); } /************************************************************** * * SECTION: Window styles utilities * * Return the proper windows styles and extended styles. * **************************************************************/ // Return nsWindow styles DWORD nsWindow::WindowStyle() { DWORD style; switch (mWindowType) { case WindowType::Child: style = WS_OVERLAPPED; break; case WindowType::Dialog: style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK | DS_MODALFRAME | WS_CLIPCHILDREN; if (mBorderStyle != BorderStyle::Default) style |= WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX; break; case WindowType::Popup: style = WS_POPUP | WS_OVERLAPPED; break; default: NS_ERROR("unknown border style"); [[fallthrough]]; case WindowType::TopLevel: case WindowType::Invisible: style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPCHILDREN; break; } if (mBorderStyle != BorderStyle::Default && mBorderStyle != BorderStyle::All) { if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::Border)) style &= ~WS_BORDER; if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::Title)) { style &= ~WS_DLGFRAME; } if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::Close)) style &= ~0; // XXX The close box can only be removed by changing the window class, // as far as I know --- roc+moz@cs.cmu.edu if (mBorderStyle == BorderStyle::None || !(mBorderStyle & (BorderStyle::Menu | BorderStyle::Close))) style &= ~WS_SYSMENU; // Looks like getting rid of the system menu also does away with the // close box. So, we only get rid of the system menu if you want neither it // nor the close box. How does the Windows "Dialog" window class get just // closebox and no sysmenu? Who knows. if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::ResizeH)) style &= ~WS_THICKFRAME; if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::Minimize)) style &= ~WS_MINIMIZEBOX; if (mBorderStyle == BorderStyle::None || !(mBorderStyle & BorderStyle::Maximize)) style &= ~WS_MAXIMIZEBOX; } if (mIsChildWindow) { style |= WS_CLIPCHILDREN; if (!(style & WS_POPUP)) { style |= WS_CHILD; // WS_POPUP and WS_CHILD are mutually exclusive. } } VERIFY_WINDOW_STYLE(style); return style; } // Return nsWindow extended styles DWORD nsWindow::WindowExStyle() { switch (mWindowType) { case WindowType::Child: return 0; case WindowType::Popup: { DWORD extendedStyle = WS_EX_TOOLWINDOW; if (mPopupLevel == PopupLevel::Top) { extendedStyle |= WS_EX_TOPMOST; } return extendedStyle; } case WindowType::Dialog: case WindowType::TopLevel: case WindowType::Invisible: break; } if (mIsAlert) { MOZ_ASSERT(mWindowType == WindowType::Dialog, "Expect alert windows to have type=dialog"); return WS_EX_TOOLWINDOW | WS_EX_TOPMOST; } return WS_EX_WINDOWEDGE; } /************************************************************** * * SECTION: Native window association utilities * * Used in Create and Destroy. A nsWindow can associate with its * underlying native window mWnd. Once a native window is * associated with a nsWindow, its native events will be handled * by the static member function nsWindow::WindowProc. Moreover, * the association will be registered in the WinUtils association * list, that is, calling WinUtils::GetNSWindowPtr on the native * window will return the associated nsWindow. This is used in * nsWindow::WindowProc to correctly dispatch native events to * the handler methods defined in nsWindow, even though it is a * static member function. * * After dissociation, the native events of the native window will * no longer be handled by nsWindow::WindowProc, and will thus not * be dispatched to the nsWindow native event handler methods. * Moreover, the association will no longer be registered in the * WinUtils association list, so calling WinUtils::GetNSWindowPtr * on the native window will return nullptr. * **************************************************************/ bool nsWindow::AssociateWithNativeWindow() { if (!mWnd || !IsWindow(mWnd)) { NS_ERROR("Invalid window handle"); return false; } // Connect the this pointer to the native window handle. // This should be done before SetWindowLongPtrW, because nsWindow::WindowProc // uses WinUtils::GetNSWindowPtr internally. WinUtils::SetNSWindowPtr(mWnd, this); ::SetLastError(ERROR_SUCCESS); const auto prevWndProc = reinterpret_cast(::SetWindowLongPtrW( mWnd, GWLP_WNDPROC, reinterpret_cast(nsWindow::WindowProc))); if (!prevWndProc && GetLastError() != ERROR_SUCCESS) { NS_ERROR("Failure in SetWindowLongPtrW"); WinUtils::SetNSWindowPtr(mWnd, nullptr); return false; } mPrevWndProc.emplace(prevWndProc); return true; } void nsWindow::DissociateFromNativeWindow() { if (!mWnd || !IsWindow(mWnd) || mPrevWndProc.isNothing()) { return; } DebugOnly wndProcBeforeDissociate = reinterpret_cast(::SetWindowLongPtrW( mWnd, GWLP_WNDPROC, reinterpret_cast(*mPrevWndProc))); NS_ASSERTION(wndProcBeforeDissociate == nsWindow::WindowProc, "Unstacked an unexpected native window procedure"); WinUtils::SetNSWindowPtr(mWnd, nullptr); mPrevWndProc.reset(); } /************************************************************** * * SECTION: nsIWidget::SetParent, nsIWidget::GetParent * * Set or clear the parent widgets using window properties, and * handles calculating native parent handles. * **************************************************************/ // Get and set parent widgets void nsWindow::SetParent(nsIWidget* aNewParent) { nsCOMPtr kungFuDeathGrip(this); nsIWidget* parent = GetParent(); if (parent) { parent->RemoveChild(this); } mParent = aNewParent; if (aNewParent) { ReparentNativeWidget(aNewParent); aNewParent->AddChild(this); return; } if (mWnd) { // If we have no parent, SetParent should return the desktop. VERIFY(::SetParent(mWnd, nullptr)); RecreateDirectManipulationIfNeeded(); } } void nsWindow::ReparentNativeWidget(nsIWidget* aNewParent) { MOZ_ASSERT(aNewParent, "null widget"); mParent = aNewParent; if (mWindowType == WindowType::Popup) { return; } HWND newParent = (HWND)aNewParent->GetNativeData(NS_NATIVE_WINDOW); NS_ASSERTION(newParent, "Parent widget has a null native window handle"); if (newParent && mWnd) { ::SetParent(mWnd, newParent); RecreateDirectManipulationIfNeeded(); } } nsIWidget* nsWindow::GetParent(void) { if (mIsTopWidgetWindow) { return nullptr; } if (mInDtor || mOnDestroyCalled) { return nullptr; } return mParent; } static int32_t RoundDown(double aDouble) { return aDouble > 0 ? static_cast(floor(aDouble)) : static_cast(ceil(aDouble)); } float nsWindow::GetDPI() { float dpi = 96.0f; nsCOMPtr screen = GetWidgetScreen(); if (screen) { screen->GetDpi(&dpi); } return dpi; } double nsWindow::GetDefaultScaleInternal() { if (mDefaultScale <= 0.0) { mDefaultScale = WinUtils::LogToPhysFactor(mWnd); } return mDefaultScale; } int32_t nsWindow::LogToPhys(double aValue) { return WinUtils::LogToPhys( ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTOPRIMARY), aValue); } nsWindow* nsWindow::GetParentWindow(bool aIncludeOwner) { return static_cast(GetParentWindowBase(aIncludeOwner)); } nsWindow* nsWindow::GetParentWindowBase(bool aIncludeOwner) { if (mIsTopWidgetWindow) { // Must use a flag instead of mWindowType to tell if the window is the // owned by the topmost widget, because a child window can be embedded // inside a HWND which is not associated with a nsIWidget. return nullptr; } // If this widget has already been destroyed, pretend we have no parent. // This corresponds to code in Destroy which removes the destroyed // widget from its parent's child list. if (mInDtor || mOnDestroyCalled) return nullptr; // aIncludeOwner set to true implies walking the parent chain to retrieve the // root owner. aIncludeOwner set to false implies the search will stop at the // true parent (default). nsWindow* widget = nullptr; if (mWnd) { HWND parent = nullptr; if (aIncludeOwner) parent = ::GetParent(mWnd); else parent = ::GetAncestor(mWnd, GA_PARENT); if (parent) { widget = WinUtils::GetNSWindowPtr(parent); if (widget) { // If the widget is in the process of being destroyed then // do NOT return it if (widget->mInDtor) { widget = nullptr; } } } } return widget; } /************************************************************** * * SECTION: nsIWidget::Show * * Hide or show this component. * **************************************************************/ void nsWindow::Show(bool bState) { if (bState && mIsShowingPreXULSkeletonUI) { // The first time we decide to actually show the window is when we decide // that we've taken over the window from the skeleton UI, and we should // no longer treat resizes / moves specially. mIsShowingPreXULSkeletonUI = false; #if defined(ACCESSIBILITY) // If our HWND has focus and the a11y engine hasn't started yet, fire a // focus win event. Windows already did this when the skeleton UI appeared, // but a11y wouldn't have been able to start at that point even if a client // responded. Firing this now gives clients the chance to respond with // WM_GETOBJECT, which will trigger the a11y engine. We don't want to do // this if the a11y engine has already started because it has probably // already fired focus on a descendant. if (::GetFocus() == mWnd && !GetAccService()) { ::NotifyWinEvent(EVENT_OBJECT_FOCUS, mWnd, OBJID_CLIENT, CHILDID_SELF); } #endif // defined(ACCESSIBILITY) } if (mWindowType == WindowType::Popup) { MOZ_ASSERT(ChooseWindowClass(mWindowType) == kClassNameDropShadow); // WS_EX_COMPOSITED conflicts with the WS_EX_LAYERED style and causes // some popup menus to become invisible. LONG_PTR exStyle = ::GetWindowLongPtrW(mWnd, GWL_EXSTYLE); if (exStyle & WS_EX_LAYERED) { ::SetWindowLongPtrW(mWnd, GWL_EXSTYLE, exStyle & ~WS_EX_COMPOSITED); } } bool syncInvalidate = false; bool wasVisible = mIsVisible; // Set the status now so that anyone asking during ShowWindow or // SetWindowPos would get the correct answer. mIsVisible = bState; if (mWnd) { if (bState) { if (!wasVisible && mWindowType == WindowType::TopLevel) { // speed up the initial paint after show for // top level windows: syncInvalidate = true; // Set the cursor before showing the window to avoid the default wait // cursor. SetCursor(Cursor{eCursor_standard}); switch (mFrameState->GetSizeMode()) { case nsSizeMode_Fullscreen: ::ShowWindow(mWnd, SW_SHOW); break; case nsSizeMode_Maximized: ::ShowWindow(mWnd, SW_SHOWMAXIMIZED); break; case nsSizeMode_Minimized: ::ShowWindow(mWnd, SW_SHOWMINIMIZED); break; default: if (CanTakeFocus() && !mAlwaysOnTop) { ::ShowWindow(mWnd, SW_SHOWNORMAL); } else { ::ShowWindow(mWnd, SW_SHOWNOACTIVATE); // Don't flicker the window if we're restoring session if (!sIsRestoringSession) { Unused << GetAttention(2); } } break; } } else { DWORD flags = SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW; if (wasVisible) { flags |= SWP_NOZORDER; } if (mAlwaysOnTop || mIsAlert) { flags |= SWP_NOACTIVATE; } if (mWindowType == WindowType::Popup) { // ensure popups are the topmost of the TOPMOST // layer. Remember not to set the SWP_NOZORDER // flag as that might allow the taskbar to overlap // the popup. flags |= SWP_NOACTIVATE; HWND owner = ::GetWindow(mWnd, GW_OWNER); if (owner) { // PopupLevel::Top popups should be above all else. All other // types should be placed in front of their owner, without // changing the owner's z-level relative to other windows. if (mPopupLevel != PopupLevel::Top) { ::SetWindowPos(mWnd, owner, 0, 0, 0, 0, flags); ::SetWindowPos(owner, mWnd, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); } else { ::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags); } } else { ::SetWindowPos(mWnd, HWND_TOPMOST, 0, 0, 0, 0, flags); } } else { if (mWindowType == WindowType::Dialog && !CanTakeFocus()) flags |= SWP_NOACTIVATE; ::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags); } } } else { // Clear contents to avoid ghosting of old content if we display // this window again. if (wasVisible && mTransparencyMode == TransparencyMode::Transparent) { if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->ClearTransparentWindow(); } } if (mWindowType != WindowType::Dialog) { ::ShowWindow(mWnd, SW_HIDE); } else { ::SetWindowPos(mWnd, 0, 0, 0, 0, 0, SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE); } } } if (!wasVisible && bState) { Invalidate(); if (syncInvalidate && !mInDtor && !mOnDestroyCalled) { ::UpdateWindow(mWnd); } } if (mOpeningAnimationSuppressed) { SuppressAnimation(false); } } /************************************************************** * * SECTION: nsIWidget::IsVisible * * Returns the visibility state. * **************************************************************/ // Return true if the component is visible, false otherwise. // // This does not take cloaking into account. bool nsWindow::IsVisible() const { return mIsVisible; } /************************************************************** * * SECTION: Touch and APZ-related functions * **************************************************************/ void nsWindow::RegisterTouchWindow() { mTouchWindow = true; ::RegisterTouchWindow(mWnd, TWF_WANTPALM); ::EnumChildWindows(mWnd, nsWindow::RegisterTouchForDescendants, 0); } BOOL CALLBACK nsWindow::RegisterTouchForDescendants(HWND aWnd, LPARAM aMsg) { nsWindow* win = WinUtils::GetNSWindowPtr(aWnd); if (win) { ::RegisterTouchWindow(aWnd, TWF_WANTPALM); } return TRUE; } void nsWindow::LockAspectRatio(bool aShouldLock) { if (aShouldLock) { mAspectRatio = (float)mBounds.Width() / (float)mBounds.Height(); } else { mAspectRatio = 0.0; } } /************************************************************** * * SECTION: nsIWidget::SetInputRegion * * Sets whether the window should ignore mouse events. * **************************************************************/ void nsWindow::SetInputRegion(const InputRegion& aInputRegion) { mInputRegion = aInputRegion; } /************************************************************** * * SECTION: nsIWidget::Move, nsIWidget::Resize, nsIWidget::Size * * Repositioning and sizing a window. * **************************************************************/ void nsWindow::SetSizeConstraints(const SizeConstraints& aConstraints) { SizeConstraints c = aConstraints; if (mWindowType != WindowType::Popup && mResizable) { c.mMinSize.width = std::max(int32_t(::GetSystemMetrics(SM_CXMINTRACK)), c.mMinSize.width); c.mMinSize.height = std::max(int32_t(::GetSystemMetrics(SM_CYMINTRACK)), c.mMinSize.height); } if (mMaxTextureSize > 0) { // We can't make ThebesLayers bigger than this anyway.. no point it letting // a window grow bigger as we won't be able to draw content there in // general. c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize); c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize); } mSizeConstraintsScale = GetDefaultScale().scale; nsBaseWidget::SetSizeConstraints(c); } const SizeConstraints nsWindow::GetSizeConstraints() { double scale = GetDefaultScale().scale; if (mSizeConstraintsScale == scale || mSizeConstraintsScale == 0.0) { return mSizeConstraints; } scale /= mSizeConstraintsScale; SizeConstraints c = mSizeConstraints; if (c.mMinSize.width != NS_MAXSIZE) { c.mMinSize.width = NSToIntRound(c.mMinSize.width * scale); } if (c.mMinSize.height != NS_MAXSIZE) { c.mMinSize.height = NSToIntRound(c.mMinSize.height * scale); } if (c.mMaxSize.width != NS_MAXSIZE) { c.mMaxSize.width = NSToIntRound(c.mMaxSize.width * scale); } if (c.mMaxSize.height != NS_MAXSIZE) { c.mMaxSize.height = NSToIntRound(c.mMaxSize.height * scale); } return c; } // Move this component void nsWindow::Move(double aX, double aY) { if (mWindowType == WindowType::TopLevel || mWindowType == WindowType::Dialog) { SetSizeMode(nsSizeMode_Normal); } // for top-level windows only, convert coordinates from desktop pixels // (the "parent" coordinate space) to the window's device pixel space double scale = BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0; int32_t x = NSToIntRound(aX * scale); int32_t y = NSToIntRound(aY * scale); // Check to see if window needs to be moved first // to avoid a costly call to SetWindowPos. This check // can not be moved to the calling code in nsView, because // some platforms do not position child windows correctly // Only perform this check for non-popup windows, since the positioning can // in fact change even when the x/y do not. We always need to perform the // check. See bug #97805 for details. if (mWindowType != WindowType::Popup && mBounds.IsEqualXY(x, y)) { // Nothing to do, since it is already positioned correctly. return; } mBounds.MoveTo(x, y); if (mWnd) { #ifdef DEBUG // complain if a window is moved offscreen (legal, but potentially // worrisome) if (mIsTopWidgetWindow) { // only a problem for top-level windows // Make sure this window is actually on the screen before we move it // XXX: Needs multiple monitor support HDC dc = ::GetDC(mWnd); if (dc) { if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) { RECT workArea; ::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0); // no annoying assertions. just mention the issue. if (x < 0 || x >= workArea.right || y < 0 || y >= workArea.bottom) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("window moved to offscreen position\n")); } } ::ReleaseDC(mWnd, dc); } } #endif // Normally, when the skeleton UI is disabled, we resize+move the window // before showing it in order to ensure that it restores to the correct // position when the user un-maximizes it. However, when we are using the // skeleton UI, this results in the skeleton UI window being moved around // undesirably before being locked back into the maximized position. To // avoid this, we simply set the placement to restore to via // SetWindowPlacement. It's a little bit more of a dance, though, since we // need to convert the workspace coords that SetWindowPlacement uses to the // screen space coordinates we normally use with SetWindowPos. if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) { WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)}; VERIFY(::GetWindowPlacement(mWnd, &pl)); HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL); if (NS_WARN_IF(!monitor)) { return; } MONITORINFO mi = {sizeof(MONITORINFO)}; VERIFY(::GetMonitorInfo(monitor, &mi)); int32_t deltaX = x + mi.rcWork.left - mi.rcMonitor.left - pl.rcNormalPosition.left; int32_t deltaY = y + mi.rcWork.top - mi.rcMonitor.top - pl.rcNormalPosition.top; pl.rcNormalPosition.left += deltaX; pl.rcNormalPosition.right += deltaX; pl.rcNormalPosition.top += deltaY; pl.rcNormalPosition.bottom += deltaY; VERIFY(::SetWindowPlacement(mWnd, &pl)); } else { UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE; double oldScale = mDefaultScale; mResizeState = IN_SIZEMOVE; VERIFY(::SetWindowPos(mWnd, nullptr, x, y, 0, 0, flags)); mResizeState = NOT_RESIZING; if (WinUtils::LogToPhysFactor(mWnd) != oldScale) { ChangedDPI(); } } ResizeDirectManipulationViewport(); } } // Resize this component void nsWindow::Resize(double aWidth, double aHeight, bool aRepaint) { // for top-level windows only, convert coordinates from desktop pixels // (the "parent" coordinate space) to the window's device pixel space double scale = BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0; int32_t width = NSToIntRound(aWidth * scale); int32_t height = NSToIntRound(aHeight * scale); NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize"); NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize"); if (width < 0 || height < 0) { gfxCriticalNoteOnce << "Negative passed to Resize(" << width << ", " << height << ") repaint: " << aRepaint; } ConstrainSize(&width, &height); // Avoid unnecessary resizing calls if (mBounds.IsEqualSize(width, height)) { if (aRepaint) { Invalidate(); } return; } // Set cached value for lightweight and printing bool wasLocking = mAspectRatio != 0.0; mBounds.SizeTo(width, height); if (wasLocking) { LockAspectRatio(true); // This causes us to refresh the mAspectRatio value } if (mWnd) { // Refer to the comment above a similar check in nsWindow::Move if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) { WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)}; VERIFY(::GetWindowPlacement(mWnd, &pl)); pl.rcNormalPosition.right = pl.rcNormalPosition.left + width; pl.rcNormalPosition.bottom = pl.rcNormalPosition.top + GetHeight(height); mResizeState = RESIZING; VERIFY(::SetWindowPlacement(mWnd, &pl)); mResizeState = NOT_RESIZING; } else { UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE; if (!aRepaint) { flags |= SWP_NOREDRAW; } double oldScale = mDefaultScale; mResizeState = RESIZING; VERIFY( ::SetWindowPos(mWnd, nullptr, 0, 0, width, GetHeight(height), flags)); mResizeState = NOT_RESIZING; if (WinUtils::LogToPhysFactor(mWnd) != oldScale) { ChangedDPI(); } } ResizeDirectManipulationViewport(); } if (aRepaint) Invalidate(); } // Resize this component void nsWindow::Resize(double aX, double aY, double aWidth, double aHeight, bool aRepaint) { // for top-level windows only, convert coordinates from desktop pixels // (the "parent" coordinate space) to the window's device pixel space double scale = BoundsUseDesktopPixels() ? GetDesktopToDeviceScale().scale : 1.0; int32_t x = NSToIntRound(aX * scale); int32_t y = NSToIntRound(aY * scale); int32_t width = NSToIntRound(aWidth * scale); int32_t height = NSToIntRound(aHeight * scale); NS_ASSERTION((width >= 0), "Negative width passed to nsWindow::Resize"); NS_ASSERTION((height >= 0), "Negative height passed to nsWindow::Resize"); if (width < 0 || height < 0) { gfxCriticalNoteOnce << "Negative passed to Resize(" << x << " ," << y << ", " << width << ", " << height << ") repaint: " << aRepaint; } ConstrainSize(&width, &height); // Avoid unnecessary resizing calls if (mBounds.IsEqualRect(x, y, width, height)) { if (aRepaint) { Invalidate(); } return; } // Set cached value for lightweight and printing mBounds.SetRect(x, y, width, height); if (mWnd) { // Refer to the comment above a similar check in nsWindow::Move if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) { WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)}; VERIFY(::GetWindowPlacement(mWnd, &pl)); HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL); if (NS_WARN_IF(!monitor)) { return; } MONITORINFO mi = {sizeof(MONITORINFO)}; VERIFY(::GetMonitorInfo(monitor, &mi)); int32_t deltaX = x + mi.rcWork.left - mi.rcMonitor.left - pl.rcNormalPosition.left; int32_t deltaY = y + mi.rcWork.top - mi.rcMonitor.top - pl.rcNormalPosition.top; pl.rcNormalPosition.left += deltaX; pl.rcNormalPosition.right = pl.rcNormalPosition.left + width; pl.rcNormalPosition.top += deltaY; pl.rcNormalPosition.bottom = pl.rcNormalPosition.top + GetHeight(height); VERIFY(::SetWindowPlacement(mWnd, &pl)); } else { UINT flags = SWP_NOZORDER | SWP_NOACTIVATE; if (!aRepaint) { flags |= SWP_NOREDRAW; } double oldScale = mDefaultScale; mResizeState = RESIZING; VERIFY( ::SetWindowPos(mWnd, nullptr, x, y, width, GetHeight(height), flags)); mResizeState = NOT_RESIZING; if (WinUtils::LogToPhysFactor(mWnd) != oldScale) { ChangedDPI(); } if (mTransitionWnd) { // If we have a fullscreen transition window, we need to make // it topmost again, otherwise the taskbar may be raised by // the system unexpectedly when we leave fullscreen state. ::SetWindowPos(mTransitionWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); } } ResizeDirectManipulationViewport(); } if (aRepaint) Invalidate(); } /************************************************************** * * SECTION: Window Z-order and state. * * nsIWidget::PlaceBehind, nsIWidget::SetSizeMode, * nsIWidget::ConstrainPosition * * Z-order, positioning, restore, minimize, and maximize. * **************************************************************/ // Position the window behind the given window void nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement, nsIWidget* aWidget, bool aActivate) { HWND behind = HWND_TOP; if (aPlacement == eZPlacementBottom) behind = HWND_BOTTOM; else if (aPlacement == eZPlacementBelow && aWidget) behind = (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW); UINT flags = SWP_NOMOVE | SWP_NOREPOSITION | SWP_NOSIZE; if (!aActivate) flags |= SWP_NOACTIVATE; if (!CanTakeFocus() && behind == HWND_TOP) { // Can't place the window to top so place it behind the foreground window // (as long as it is not topmost) HWND wndAfter = ::GetForegroundWindow(); if (!wndAfter) behind = HWND_BOTTOM; else if (!(GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST)) behind = wndAfter; flags |= SWP_NOACTIVATE; } ::SetWindowPos(mWnd, behind, 0, 0, 0, 0, flags); } static UINT GetCurrentShowCmd(HWND aWnd) { WINDOWPLACEMENT pl; pl.length = sizeof(pl); ::GetWindowPlacement(aWnd, &pl); return pl.showCmd; } // Maximize, minimize or restore the window. void nsWindow::SetSizeMode(nsSizeMode aMode) { // If we are still displaying a maximized pre-XUL skeleton UI, ignore the // noise of sizemode changes. Once we have "shown" the window for the first // time (called nsWindow::Show(true), even though the window is already // technically displayed), we will again accept sizemode changes. if (mIsShowingPreXULSkeletonUI && WasPreXULSkeletonUIMaximized()) { return; } mFrameState->EnsureSizeMode(aMode); } nsSizeMode nsWindow::SizeMode() { return mFrameState->GetSizeMode(); } void DoGetWorkspaceID(HWND aWnd, nsAString* aWorkspaceID) { RefPtr desktopManager = gVirtualDesktopManager; if (!desktopManager || !aWnd) { return; } GUID desktop; HRESULT hr = desktopManager->GetWindowDesktopId(aWnd, &desktop); if (FAILED(hr)) { return; } RPC_WSTR workspaceIDStr = nullptr; if (UuidToStringW(&desktop, &workspaceIDStr) == RPC_S_OK) { aWorkspaceID->Assign((wchar_t*)workspaceIDStr); RpcStringFreeW(&workspaceIDStr); } } void nsWindow::GetWorkspaceID(nsAString& workspaceID) { // If we have a value cached, use that, but also make sure it is // scheduled to be updated. If we don't yet have a value, get // one synchronously. auto desktop = mDesktopId.Lock(); if (desktop->mID.IsEmpty()) { DoGetWorkspaceID(mWnd, &desktop->mID); desktop->mUpdateIsQueued = false; } else { AsyncUpdateWorkspaceID(*desktop); } workspaceID = desktop->mID; } void nsWindow::AsyncUpdateWorkspaceID(Desktop& aDesktop) { struct UpdateWorkspaceIdTask : public Task { explicit UpdateWorkspaceIdTask(nsWindow* aSelf) : Task(Kind::OffMainThreadOnly, EventQueuePriority::Normal), mSelf(aSelf) {} TaskResult Run() override { auto desktop = mSelf->mDesktopId.Lock(); if (desktop->mUpdateIsQueued) { DoGetWorkspaceID(mSelf->mWnd, &desktop->mID); desktop->mUpdateIsQueued = false; } return TaskResult::Complete; } #ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY bool GetName(nsACString& aName) override { aName.AssignLiteral("UpdateWorkspaceIdTask"); return true; } #endif RefPtr mSelf; }; if (aDesktop.mUpdateIsQueued) { return; } aDesktop.mUpdateIsQueued = true; TaskController::Get()->AddTask(MakeAndAddRef(this)); } void nsWindow::MoveToWorkspace(const nsAString& workspaceID) { RefPtr desktopManager = gVirtualDesktopManager; if (!desktopManager) { return; } GUID desktop; const nsString flat = PromiseFlatString(workspaceID); RPC_WSTR workspaceIDStr = reinterpret_cast((wchar_t*)flat.get()); if (UuidFromStringW(workspaceIDStr, &desktop) == RPC_S_OK) { if (SUCCEEDED(desktopManager->MoveWindowToDesktop(mWnd, desktop))) { auto desktop = mDesktopId.Lock(); desktop->mID = workspaceID; } } } void nsWindow::SuppressAnimation(bool aSuppress) { DWORD dwAttribute = aSuppress ? TRUE : FALSE; DwmSetWindowAttribute(mWnd, DWMWA_TRANSITIONS_FORCEDISABLED, &dwAttribute, sizeof dwAttribute); } // Constrain a potential move to fit onscreen // Position (aX, aY) is specified in Windows screen (logical) pixels, // except when using per-monitor DPI, in which case it's device pixels. void nsWindow::ConstrainPosition(DesktopIntPoint& aPoint) { if (!mIsTopWidgetWindow) // only a problem for top-level windows return; double dpiScale = GetDesktopToDeviceScale().scale; // We need to use the window size in the kind of pixels used for window- // manipulation APIs. int32_t logWidth = std::max(NSToIntRound(mBounds.Width() / dpiScale), 1); int32_t logHeight = std::max(NSToIntRound(mBounds.Height() / dpiScale), 1); /* get our playing field. use the current screen, or failing that for any reason, use device caps for the default screen. */ RECT screenRect; nsCOMPtr screenmgr = do_GetService(sScreenManagerContractID); if (!screenmgr) { return; } nsCOMPtr screen; int32_t left, top, width, height; screenmgr->ScreenForRect(aPoint.x, aPoint.y, logWidth, logHeight, getter_AddRefs(screen)); if (mFrameState->GetSizeMode() != nsSizeMode_Fullscreen) { // For normalized windows, use the desktop work area. nsresult rv = screen->GetAvailRectDisplayPix(&left, &top, &width, &height); if (NS_FAILED(rv)) { return; } } else { // For full screen windows, use the desktop. nsresult rv = screen->GetRectDisplayPix(&left, &top, &width, &height); if (NS_FAILED(rv)) { return; } } screenRect.left = left; screenRect.right = left + width; screenRect.top = top; screenRect.bottom = top + height; if (aPoint.x < screenRect.left) aPoint.x = screenRect.left; else if (aPoint.x >= screenRect.right - logWidth) aPoint.x = screenRect.right - logWidth; if (aPoint.y < screenRect.top) aPoint.y = screenRect.top; else if (aPoint.y >= screenRect.bottom - logHeight) aPoint.y = screenRect.bottom - logHeight; } /************************************************************** * * SECTION: nsIWidget::Enable, nsIWidget::IsEnabled * * Enabling and disabling the widget. * **************************************************************/ // Enable/disable this component void nsWindow::Enable(bool bState) { if (mWnd) { ::EnableWindow(mWnd, bState); } } // Return the current enable state bool nsWindow::IsEnabled() const { return !mWnd || (::IsWindowEnabled(mWnd) && ::IsWindowEnabled(::GetAncestor(mWnd, GA_ROOT))); } /************************************************************** * * SECTION: nsIWidget::SetFocus * * Give the focus to this widget. * **************************************************************/ void nsWindow::SetFocus(Raise aRaise, mozilla::dom::CallerType aCallerType) { if (mWnd) { #ifdef WINSTATE_DEBUG_OUTPUT if (mWnd == WinUtils::GetTopLevelHWND(mWnd)) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** SetFocus: [ top] raise=%d\n", aRaise == Raise::Yes)); } else { MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** SetFocus: [child] raise=%d\n", aRaise == Raise::Yes)); } #endif // Uniconify, if necessary HWND toplevelWnd = WinUtils::GetTopLevelHWND(mWnd); if (aRaise == Raise::Yes && ::IsIconic(toplevelWnd)) { ::ShowWindow(toplevelWnd, SW_RESTORE); } ::SetFocus(mWnd); } } /************************************************************** * * SECTION: Bounds * * GetBounds, GetClientBounds, GetScreenBounds, * GetRestoredBounds, GetClientOffset, SetNonClientMargins * * Bound calculations. * **************************************************************/ // Return the window's full dimensions in screen coordinates. // If the window has a parent, converts the origin to an offset // of the parent's screen origin. LayoutDeviceIntRect nsWindow::GetBounds() { if (!mWnd) { return mBounds; } RECT r; VERIFY(::GetWindowRect(mWnd, &r)); LayoutDeviceIntRect rect; // assign size rect.SizeTo(r.right - r.left, r.bottom - r.top); // popup window bounds' are in screen coordinates, not relative to parent // window if (mWindowType == WindowType::Popup) { rect.MoveTo(r.left, r.top); return rect; } // chrome on parent: // ___ 5,5 (chrome start) // | ____ 10,10 (client start) // | | ____ 20,20 (child start) // | | | // 20,20 - 5,5 = 15,15 (??) // minus GetClientOffset: // 15,15 - 5,5 = 10,10 // // no chrome on parent: // ______ 10,10 (win start) // | ____ 20,20 (child start) // | | // 20,20 - 10,10 = 10,10 // // walking the chain: // ___ 5,5 (chrome start) // | ___ 10,10 (client start) // | | ___ 20,20 (child start) // | | | __ 30,30 (child start) // | | | | // 30,30 - 20,20 = 10,10 (offset from second child to first) // 20,20 - 5,5 = 15,15 + 10,10 = 25,25 (??) // minus GetClientOffset: // 25,25 - 5,5 = 20,20 (offset from second child to parent client) // convert coordinates if parent exists HWND parent = ::GetParent(mWnd); if (parent) { RECT pr; VERIFY(::GetWindowRect(parent, &pr)); r.left -= pr.left; r.top -= pr.top; // adjust for chrome nsWindow* pWidget = static_cast(GetParent()); if (pWidget && pWidget->IsTopLevelWidget()) { LayoutDeviceIntPoint clientOffset = pWidget->GetClientOffset(); r.left -= clientOffset.x; r.top -= clientOffset.y; } } rect.MoveTo(r.left, r.top); if (mCompositorSession && !wr::WindowSizeSanityCheck(rect.width, rect.height)) { gfxCriticalNoteOnce << "Invalid size" << rect << " size mode " << mFrameState->GetSizeMode(); } return rect; } // Get this component dimension LayoutDeviceIntRect nsWindow::GetClientBounds() { if (!mWnd) { return LayoutDeviceIntRect(0, 0, 0, 0); } RECT r; if (!::GetClientRect(mWnd, &r)) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); gfxCriticalNoteOnce << "GetClientRect failed " << ::GetLastError(); return mBounds; } LayoutDeviceIntRect bounds = GetBounds(); LayoutDeviceIntRect rect; rect.MoveTo(bounds.TopLeft() + GetClientOffset()); rect.SizeTo(r.right - r.left, r.bottom - r.top); return rect; } // Like GetBounds, but don't offset by the parent LayoutDeviceIntRect nsWindow::GetScreenBounds() { if (!mWnd) { return mBounds; } RECT r; VERIFY(::GetWindowRect(mWnd, &r)); return LayoutDeviceIntRect(r.left, r.top, r.right - r.left, r.bottom - r.top); } nsresult nsWindow::GetRestoredBounds(LayoutDeviceIntRect& aRect) { if (SizeMode() == nsSizeMode_Normal) { aRect = GetScreenBounds(); return NS_OK; } if (!mWnd) { return NS_ERROR_FAILURE; } WINDOWPLACEMENT pl = {sizeof(WINDOWPLACEMENT)}; VERIFY(::GetWindowPlacement(mWnd, &pl)); const RECT& r = pl.rcNormalPosition; HMONITOR monitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONULL); if (!monitor) { return NS_ERROR_FAILURE; } MONITORINFO mi = {sizeof(MONITORINFO)}; VERIFY(::GetMonitorInfo(monitor, &mi)); aRect.SetRect(r.left, r.top, r.right - r.left, r.bottom - r.top); aRect.MoveBy(mi.rcWork.left - mi.rcMonitor.left, mi.rcWork.top - mi.rcMonitor.top); return NS_OK; } // Return the x,y offset of the client area from the origin of the window. If // the window is borderless returns (0,0). LayoutDeviceIntPoint nsWindow::GetClientOffset() { if (!mWnd) { return LayoutDeviceIntPoint(0, 0); } RECT r1; GetWindowRect(mWnd, &r1); LayoutDeviceIntPoint pt = WidgetToScreenOffset(); return LayoutDeviceIntPoint(pt.x - LayoutDeviceIntCoord(r1.left), pt.y - LayoutDeviceIntCoord(r1.top)); } void nsWindow::ResetLayout() { // This will trigger a frame changed event, triggering // nc calc size and a sizemode gecko event. SetWindowPos(mWnd, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER); // If hidden, just send the frame changed event for now. if (!mIsVisible) { return; } // Send a gecko size event to trigger reflow. RECT clientRc = {0}; GetClientRect(mWnd, &clientRc); OnResize(WinUtils::ToIntRect(clientRc).Size()); // Invalidate and update Invalidate(); } // Internally track the caption status via a window property. Required // due to our internal handling of WM_NCACTIVATE when custom client // margins are set. static const wchar_t kManageWindowInfoProperty[] = L"ManageWindowInfoProperty"; typedef BOOL(WINAPI* GetWindowInfoPtr)(HWND hwnd, PWINDOWINFO pwi); static WindowsDllInterceptor::FuncHookType sGetWindowInfoPtrStub; BOOL WINAPI GetWindowInfoHook(HWND hWnd, PWINDOWINFO pwi) { if (!sGetWindowInfoPtrStub) { NS_ASSERTION(FALSE, "Something is horribly wrong in GetWindowInfoHook!"); return FALSE; } int windowStatus = reinterpret_cast(GetPropW(hWnd, kManageWindowInfoProperty)); // No property set, return the default data. if (!windowStatus) return sGetWindowInfoPtrStub(hWnd, pwi); // Call GetWindowInfo and update dwWindowStatus with our // internally tracked value. BOOL result = sGetWindowInfoPtrStub(hWnd, pwi); if (result && pwi) pwi->dwWindowStatus = (windowStatus == 1 ? 0 : WS_ACTIVECAPTION); return result; } void nsWindow::UpdateGetWindowInfoCaptionStatus(bool aActiveCaption) { if (!mWnd) return; sUser32Intercept.Init("user32.dll"); sGetWindowInfoPtrStub.Set(sUser32Intercept, "GetWindowInfo", &GetWindowInfoHook); if (!sGetWindowInfoPtrStub) { return; } // Update our internally tracked caption status SetPropW(mWnd, kManageWindowInfoProperty, reinterpret_cast(static_cast(aActiveCaption) + 1)); } #define DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1 19 #define DWMWA_USE_IMMERSIVE_DARK_MODE 20 void nsWindow::UpdateDarkModeToolbar() { PreferenceSheet::EnsureInitialized(); BOOL dark = PreferenceSheet::ColorSchemeForChrome() == ColorScheme::Dark; DwmSetWindowAttribute(mWnd, DWMWA_USE_IMMERSIVE_DARK_MODE_BEFORE_20H1, &dark, sizeof dark); DwmSetWindowAttribute(mWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &dark, sizeof dark); } LayoutDeviceIntMargin nsWindow::NormalWindowNonClientOffset() const { LayoutDeviceIntMargin nonClientOffset; // We're dealing with a "normal" window (not maximized, minimized, or // fullscreen), so process `mNonClientMargins` and set `mNonClientOffset` // accordingly. // // Setting `mNonClientOffset` to 0 has the effect of leaving the default // frame intact. Setting it to a value greater than 0 reduces the frame // size by that amount. if (mNonClientMargins.top > 0) { nonClientOffset.top = std::min(mCaptionHeight, mNonClientMargins.top); } else if (mNonClientMargins.top == 0) { nonClientOffset.top = mCaptionHeight; } else { nonClientOffset.top = 0; } if (mNonClientMargins.bottom > 0) { nonClientOffset.bottom = std::min(mVertResizeMargin, mNonClientMargins.bottom); } else if (mNonClientMargins.bottom == 0) { nonClientOffset.bottom = mVertResizeMargin; } else { nonClientOffset.bottom = 0; } if (mNonClientMargins.left > 0) { nonClientOffset.left = std::min(mHorResizeMargin, mNonClientMargins.left); } else if (mNonClientMargins.left == 0) { nonClientOffset.left = mHorResizeMargin; } else { nonClientOffset.left = 0; } if (mNonClientMargins.right > 0) { nonClientOffset.right = std::min(mHorResizeMargin, mNonClientMargins.right); } else if (mNonClientMargins.right == 0) { nonClientOffset.right = mHorResizeMargin; } else { nonClientOffset.right = 0; } return nonClientOffset; } /** * Called when the window layout changes: full screen mode transitions, * theme changes, and composition changes. Calculates the new non-client * margins and fires off a frame changed event, which triggers an nc calc * size windows event, kicking the changes in. * * The offsets calculated here are based on the value of `mNonClientMargins` * which is specified in the "chromemargins" attribute of the window. For * each margin, the value specified has the following meaning: * -1 - leave the default frame in place * 0 - remove the frame * >0 - frame size equals min(0, (default frame size - margin value)) * * This function calculates and populates `mNonClientOffset`. * In our processing of `WM_NCCALCSIZE`, the frame size will be calculated * as (default frame size - offset). For example, if the left frame should * be 1 pixel narrower than the default frame size, `mNonClientOffset.left` * will equal 1. * * For maximized, fullscreen, and minimized windows, the values stored in * `mNonClientMargins` are ignored, and special processing takes place. * * For non-glass windows, we only allow frames to be their default size * or removed entirely. */ bool nsWindow::UpdateNonClientMargins(bool aReflowWindow) { if (!mCustomNonClient) { return false; } const nsSizeMode sizeMode = mFrameState->GetSizeMode(); bool hasCaption = bool(mBorderStyle & (BorderStyle::All | BorderStyle::Title | BorderStyle::Menu | BorderStyle::Default)); float dpi = GetDPI(); // mCaptionHeight is the default size of the NC area at // the top of the window. If the window has a caption, // the size is calculated as the sum of: // SM_CYFRAME - The thickness of the sizing border // around a resizable window // SM_CXPADDEDBORDER - The amount of border padding // for captioned windows // SM_CYCAPTION - The height of the caption area // // If the window does not have a caption, mCaptionHeight will be equal to // `WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi)` mCaptionHeight = WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) + (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CYCAPTION, dpi) + WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi) : 0); if (!mUseResizeMarginOverrides) { // mHorResizeMargin is the size of the default NC areas on the // left and right sides of our window. It is calculated as // the sum of: // SM_CXFRAME - The thickness of the sizing border // SM_CXPADDEDBORDER - The amount of border padding // for captioned windows // // If the window does not have a caption, mHorResizeMargin will be equal to // `WinUtils::GetSystemMetricsForDpi(SM_CXFRAME, dpi)` mHorResizeMargin = WinUtils::GetSystemMetricsForDpi(SM_CXFRAME, dpi) + (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi) : 0); // mVertResizeMargin is the size of the default NC area at the // bottom of the window. It is calculated as the sum of: // SM_CYFRAME - The thickness of the sizing border // SM_CXPADDEDBORDER - The amount of border padding // for captioned windows. // // If the window does not have a caption, mVertResizeMargin will be equal to // `WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi)` mVertResizeMargin = WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) + (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi) : 0); } if (sizeMode == nsSizeMode_Minimized) { // Use default frame size for minimized windows mNonClientOffset.top = 0; mNonClientOffset.left = 0; mNonClientOffset.right = 0; mNonClientOffset.bottom = 0; } else if (sizeMode == nsSizeMode_Fullscreen) { // Remove the default frame from the top of our fullscreen window. This // makes the whole caption part of our client area, allowing us to draw // in the whole caption area. Additionally remove the default frame from // the left, right, and bottom. mNonClientOffset.top = mCaptionHeight; mNonClientOffset.bottom = mVertResizeMargin; mNonClientOffset.left = mHorResizeMargin; mNonClientOffset.right = mHorResizeMargin; } else if (sizeMode == nsSizeMode_Maximized) { // We make the entire frame part of the client area. We leave the default // frame sizes for left, right and bottom since Windows will automagically // position the edges "offscreen" for maximized windows. int verticalResize = WinUtils::GetSystemMetricsForDpi(SM_CYFRAME, dpi) + (hasCaption ? WinUtils::GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi) : 0); mNonClientOffset.top = mCaptionHeight - verticalResize; mNonClientOffset.bottom = 0; mNonClientOffset.left = 0; mNonClientOffset.right = 0; mozilla::Maybe maybeEdge = GetHiddenTaskbarEdge(); if (maybeEdge) { auto edge = maybeEdge.value(); if (ABE_LEFT == edge) { mNonClientOffset.left -= kHiddenTaskbarSize; } else if (ABE_RIGHT == edge) { mNonClientOffset.right -= kHiddenTaskbarSize; } else if (ABE_BOTTOM == edge || ABE_TOP == edge) { mNonClientOffset.bottom -= kHiddenTaskbarSize; } // When we are drawing the non-client region, we need // to clear the portion of the NC region that is exposed by the // hidden taskbar. As above, we clear the bottom of the NC region // when the taskbar is at the top of the screen. UINT clearEdge = (edge == ABE_TOP) ? ABE_BOTTOM : edge; mClearNCEdge = Some(clearEdge); } } else { mNonClientOffset = NormalWindowNonClientOffset(); } if (aReflowWindow) { // Force a reflow of content based on the new client // dimensions. ResetLayout(); } return true; } nsresult nsWindow::SetNonClientMargins(const LayoutDeviceIntMargin& margins) { if (!mIsTopWidgetWindow || mBorderStyle == BorderStyle::None) return NS_ERROR_INVALID_ARG; if (mHideChrome) { mFutureMarginsOnceChromeShows = margins; mFutureMarginsToUse = true; return NS_OK; } mFutureMarginsToUse = false; // Request for a reset if (margins.top == -1 && margins.left == -1 && margins.right == -1 && margins.bottom == -1) { mCustomNonClient = false; mNonClientMargins = margins; // Force a reflow of content based on the new client // dimensions. ResetLayout(); int windowStatus = reinterpret_cast(GetPropW(mWnd, kManageWindowInfoProperty)); if (windowStatus) { ::SendMessageW(mWnd, WM_NCACTIVATE, 1 != windowStatus, 0); } return NS_OK; } if (margins.top < -1 || margins.bottom < -1 || margins.left < -1 || margins.right < -1) return NS_ERROR_INVALID_ARG; mNonClientMargins = margins; mCustomNonClient = true; if (!UpdateNonClientMargins()) { NS_WARNING("UpdateNonClientMargins failed!"); return NS_OK; } return NS_OK; } void nsWindow::SetResizeMargin(mozilla::LayoutDeviceIntCoord aResizeMargin) { mUseResizeMarginOverrides = true; mHorResizeMargin = aResizeMargin; mVertResizeMargin = aResizeMargin; UpdateNonClientMargins(); } void nsWindow::InvalidateNonClientRegion() { // +-+-----------------------+-+ // | | app non-client chrome | | // | +-----------------------+ | // | | app client chrome | | } // | +-----------------------+ | } // | | app content | | } area we don't want to invalidate // | +-----------------------+ | } // | | app client chrome | | } // | +-----------------------+ | // +---------------------------+ < // ^ ^ windows non-client chrome // client area = app * RECT rect; GetWindowRect(mWnd, &rect); MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2); HRGN winRgn = CreateRectRgnIndirect(&rect); // Subtract app client chrome and app content leaving // windows non-client chrome and app non-client chrome // in winRgn. GetWindowRect(mWnd, &rect); rect.top += mCaptionHeight; rect.right -= mHorResizeMargin; rect.bottom -= mVertResizeMargin; rect.left += mHorResizeMargin; MapWindowPoints(nullptr, mWnd, (LPPOINT)&rect, 2); HRGN clientRgn = CreateRectRgnIndirect(&rect); CombineRgn(winRgn, winRgn, clientRgn, RGN_DIFF); DeleteObject(clientRgn); // triggers ncpaint and paint events for the two areas RedrawWindow(mWnd, nullptr, winRgn, RDW_FRAME | RDW_INVALIDATE); DeleteObject(winRgn); } /************************************************************** * * SECTION: nsIWidget::SetBackgroundColor * * Sets the window background paint color. * **************************************************************/ void nsWindow::SetBackgroundColor(const nscolor& aColor) { if (mBrush) ::DeleteObject(mBrush); mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(aColor)); if (mWnd != nullptr) { ::SetClassLongPtrW(mWnd, GCLP_HBRBACKGROUND, (LONG_PTR)mBrush); } } /************************************************************** * * SECTION: nsIWidget::SetCursor * * SetCursor and related utilities for manging cursor state. * **************************************************************/ // Set this component cursor static HCURSOR CursorFor(nsCursor aCursor) { switch (aCursor) { case eCursor_select: return ::LoadCursor(nullptr, IDC_IBEAM); case eCursor_wait: return ::LoadCursor(nullptr, IDC_WAIT); case eCursor_hyperlink: return ::LoadCursor(nullptr, IDC_HAND); case eCursor_standard: case eCursor_context_menu: // XXX See bug 258960. return ::LoadCursor(nullptr, IDC_ARROW); case eCursor_n_resize: case eCursor_s_resize: return ::LoadCursor(nullptr, IDC_SIZENS); case eCursor_w_resize: case eCursor_e_resize: return ::LoadCursor(nullptr, IDC_SIZEWE); case eCursor_nw_resize: case eCursor_se_resize: return ::LoadCursor(nullptr, IDC_SIZENWSE); case eCursor_ne_resize: case eCursor_sw_resize: return ::LoadCursor(nullptr, IDC_SIZENESW); case eCursor_crosshair: return ::LoadCursor(nullptr, IDC_CROSS); case eCursor_move: return ::LoadCursor(nullptr, IDC_SIZEALL); case eCursor_help: return ::LoadCursor(nullptr, IDC_HELP); case eCursor_copy: // CSS3 return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COPY)); case eCursor_alias: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ALIAS)); case eCursor_cell: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_CELL)); case eCursor_grab: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRAB)); case eCursor_grabbing: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRABBING)); case eCursor_spinning: return ::LoadCursor(nullptr, IDC_APPSTARTING); case eCursor_zoom_in: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMIN)); case eCursor_zoom_out: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMOUT)); case eCursor_not_allowed: case eCursor_no_drop: return ::LoadCursor(nullptr, IDC_NO); case eCursor_col_resize: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COLRESIZE)); case eCursor_row_resize: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ROWRESIZE)); case eCursor_vertical_text: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_VERTICALTEXT)); case eCursor_all_scroll: // XXX not 100% appropriate perhaps return ::LoadCursor(nullptr, IDC_SIZEALL); case eCursor_nesw_resize: return ::LoadCursor(nullptr, IDC_SIZENESW); case eCursor_nwse_resize: return ::LoadCursor(nullptr, IDC_SIZENWSE); case eCursor_ns_resize: return ::LoadCursor(nullptr, IDC_SIZENS); case eCursor_ew_resize: return ::LoadCursor(nullptr, IDC_SIZEWE); case eCursor_none: return ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_NONE)); default: NS_ERROR("Invalid cursor type"); return nullptr; } } static HCURSOR CursorForImage(const nsIWidget::Cursor& aCursor, CSSToLayoutDeviceScale aScale) { if (!aCursor.IsCustom()) { return nullptr; } nsIntSize size = nsIWidget::CustomCursorSize(aCursor); // Reject cursors greater than 128 pixels in either direction, to prevent // spoofing. // XXX ideally we should rescale. Also, we could modify the API to // allow trusted content to set larger cursors. if (size.width > 128 || size.height > 128) { return nullptr; } LayoutDeviceIntSize layoutSize = RoundedToInt(CSSIntSize(size.width, size.height) * aScale); LayoutDeviceIntPoint hotspot = RoundedToInt(CSSIntPoint(aCursor.mHotspotX, aCursor.mHotspotY) * aScale); HCURSOR cursor; nsresult rv = nsWindowGfx::CreateIcon(aCursor.mContainer, true, hotspot, layoutSize, &cursor); if (NS_FAILED(rv)) { return nullptr; } return cursor; } void nsWindow::SetCursor(const Cursor& aCursor) { static HCURSOR sCurrentHCursor = nullptr; static bool sCurrentHCursorIsCustom = false; mCursor = aCursor; if (sCurrentCursor == aCursor && sCurrentHCursor && !mUpdateCursor) { // Cursors in windows are global, so even if our mUpdateCursor flag is // false we always need to make sure the Windows cursor is up-to-date, // since stuff like native drag and drop / resizers code can mutate it // outside of this method. ::SetCursor(sCurrentHCursor); return; } mUpdateCursor = false; if (sCurrentHCursorIsCustom) { ::DestroyIcon(sCurrentHCursor); } sCurrentHCursor = nullptr; sCurrentHCursorIsCustom = false; sCurrentCursor = aCursor; HCURSOR cursor = nullptr; if (mCustomCursorAllowed) { cursor = CursorForImage(aCursor, GetDefaultScale()); } bool custom = false; if (cursor) { custom = true; } else { cursor = CursorFor(aCursor.mDefaultCursor); } if (!cursor) { return; } sCurrentHCursor = cursor; sCurrentHCursorIsCustom = custom; ::SetCursor(cursor); } /************************************************************** * * SECTION: nsIWidget::Get/SetTransparencyMode * * Manage the transparency mode of the window containing this * widget. Only works for popup and dialog windows when the * Desktop Window Manager compositor is not enabled. * **************************************************************/ TransparencyMode nsWindow::GetTransparencyMode() { return GetTopLevelWindow(true)->GetWindowTranslucencyInner(); } void nsWindow::SetTransparencyMode(TransparencyMode aMode) { nsWindow* window = GetTopLevelWindow(true); MOZ_ASSERT(window); if (!window || window->DestroyCalled()) { return; } window->SetWindowTranslucencyInner(aMode); } /************************************************************** * * SECTION: nsIWidget::UpdateWindowDraggingRegion * * For setting the draggable titlebar region from CSS * with -moz-window-dragging: drag. * **************************************************************/ void nsWindow::UpdateWindowDraggingRegion( const LayoutDeviceIntRegion& aRegion) { mDraggableRegion = aRegion; } /************************************************************** * * SECTION: nsIWidget::HideWindowChrome * * Show or hide window chrome. * **************************************************************/ void nsWindow::HideWindowChrome(bool aShouldHide) { HWND hwnd = WinUtils::GetTopLevelHWND(mWnd, true); if (!WinUtils::GetNSWindowPtr(hwnd)) { NS_WARNING("Trying to hide window decorations in an embedded context"); return; } if (mHideChrome == aShouldHide) return; // Data manipulation: styles + ex-styles, and bitmasking operations thereupon. struct Styles { LONG_PTR style, ex; constexpr Styles operator|(Styles const& that) const { return Styles{.style = style | that.style, .ex = ex | that.ex}; } constexpr Styles operator&(Styles const& that) const { return Styles{.style = style & that.style, .ex = ex & that.ex}; } constexpr Styles operator~() const { return Styles{.style = ~style, .ex = ~ex}; } // Compute a style-set which matches `zero` where the bits of `this` are 0 // and `one` where the bits of `this` are 1. constexpr Styles merge(Styles zero, Styles one) const { Styles const& mask = *this; return (~mask & zero) | (mask & one); } // The dual of `merge`, above: returns a pair [zero, one] satisfying // `a.merge(a.split(b)...) == b`. (Or its equivalent in valid C++.) constexpr std::tuple split(Styles data) const { Styles const& mask = *this; return {~mask & data, mask & data}; } }; // Get styles from an HWND. constexpr auto const GetStyles = [](HWND hwnd) { return Styles{.style = ::GetWindowLongPtrW(hwnd, GWL_STYLE), .ex = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE)}; }; constexpr auto const SetStyles = [](HWND hwnd, Styles styles) { VERIFY_WINDOW_STYLE(styles.style); ::SetWindowLongPtrW(hwnd, GWL_STYLE, styles.style); ::SetWindowLongPtrW(hwnd, GWL_EXSTYLE, styles.ex); }; // Get styles from *this. auto const GetCachedStyles = [&]() { return mOldStyles.map([](auto const& m) { return Styles{.style = m.style, .ex = m.exStyle}; }); }; auto const SetCachedStyles = [&](Styles styles) { using WStyles = nsWindow::WindowStyles; mOldStyles = Some(WStyles{.style = styles.style, .exStyle = styles.ex}); }; // The mask describing the "chrome" which this function is supposed to remove // (or restore, as the case may be). Other style-flags will be left untouched. constexpr static const Styles kChromeMask{ .style = WS_CAPTION | WS_THICKFRAME, .ex = WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE}; // The desired style-flagset for fullscreen windows. (This happens to be all // zeroes, but we don't need to rely on that.) constexpr static const Styles kFullscreenChrome{.style = 0, .ex = 0}; auto const [chromeless, currentChrome] = kChromeMask.split(GetStyles(hwnd)); Styles newChrome{}, oldChrome{}; mHideChrome = aShouldHide; if (aShouldHide) { newChrome = kFullscreenChrome; oldChrome = currentChrome; } else { // if there's nothing to "restore" it to, just use what's there now oldChrome = GetCachedStyles().refOr(currentChrome); newChrome = oldChrome; if (mFutureMarginsToUse) { SetNonClientMargins(mFutureMarginsOnceChromeShows); } } SetCachedStyles(oldChrome); SetStyles(hwnd, kChromeMask.merge(chromeless, newChrome)); } /************************************************************** * * SECTION: nsWindow::Invalidate * * Invalidate an area of the client for painting. * **************************************************************/ // Invalidate this component visible area void nsWindow::Invalidate(bool aEraseBackground, bool aUpdateNCArea, bool aIncludeChildren) { if (!mWnd) { return; } #ifdef WIDGET_DEBUG_OUTPUT debug_DumpInvalidate(stdout, this, nullptr, "noname", (int32_t)mWnd); #endif // WIDGET_DEBUG_OUTPUT DWORD flags = RDW_INVALIDATE; if (aEraseBackground) { flags |= RDW_ERASE; } if (aUpdateNCArea) { flags |= RDW_FRAME; } if (aIncludeChildren) { flags |= RDW_ALLCHILDREN; } VERIFY(::RedrawWindow(mWnd, nullptr, nullptr, flags)); } // Invalidate this component visible area void nsWindow::Invalidate(const LayoutDeviceIntRect& aRect) { if (mWnd) { #ifdef WIDGET_DEBUG_OUTPUT debug_DumpInvalidate(stdout, this, &aRect, "noname", (int32_t)mWnd); #endif // WIDGET_DEBUG_OUTPUT RECT rect; rect.left = aRect.X(); rect.top = aRect.Y(); rect.right = aRect.XMost(); rect.bottom = aRect.YMost(); VERIFY(::InvalidateRect(mWnd, &rect, FALSE)); } } static LRESULT CALLBACK FullscreenTransitionWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_FULLSCREEN_TRANSITION_BEFORE: case WM_FULLSCREEN_TRANSITION_AFTER: { DWORD duration = (DWORD)lParam; DWORD flags = AW_BLEND; if (uMsg == WM_FULLSCREEN_TRANSITION_AFTER) { flags |= AW_HIDE; } ::AnimateWindow(hWnd, duration, flags); // The message sender should have added ref for us. NS_DispatchToMainThread( already_AddRefed((nsIRunnable*)wParam)); break; } case WM_DESTROY: ::PostQuitMessage(0); break; default: return ::DefWindowProcW(hWnd, uMsg, wParam, lParam); } return 0; } struct FullscreenTransitionInitData { LayoutDeviceIntRect mBounds; HANDLE mSemaphore; HANDLE mThread; HWND mWnd; FullscreenTransitionInitData() : mSemaphore(nullptr), mThread(nullptr), mWnd(nullptr) {} ~FullscreenTransitionInitData() { if (mSemaphore) { ::CloseHandle(mSemaphore); } if (mThread) { ::CloseHandle(mThread); } } }; static DWORD WINAPI FullscreenTransitionThreadProc(LPVOID lpParam) { // Initialize window class static bool sInitialized = false; if (!sInitialized) { WNDCLASSW wc = {}; wc.lpfnWndProc = ::FullscreenTransitionWindowProc; wc.hInstance = nsToolkit::mDllInstance; wc.hbrBackground = ::CreateSolidBrush(RGB(0, 0, 0)); wc.lpszClassName = kClassNameTransition; ::RegisterClassW(&wc); sInitialized = true; } auto data = static_cast(lpParam); HWND wnd = ::CreateWindowW(kClassNameTransition, L"", 0, 0, 0, 0, 0, nullptr, nullptr, nsToolkit::mDllInstance, nullptr); if (!wnd) { ::ReleaseSemaphore(data->mSemaphore, 1, nullptr); return 0; } // Since AnimateWindow blocks the thread of the transition window, // we need to hide the cursor for that window, otherwise the system // would show the busy pointer to the user. ::ShowCursor(false); ::SetWindowLongW(wnd, GWL_STYLE, 0); ::SetWindowLongW( wnd, GWL_EXSTYLE, WS_EX_LAYERED | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE); ::SetWindowPos(wnd, HWND_TOPMOST, data->mBounds.X(), data->mBounds.Y(), data->mBounds.Width(), data->mBounds.Height(), 0); data->mWnd = wnd; ::ReleaseSemaphore(data->mSemaphore, 1, nullptr); // The initialization data may no longer be valid // after we release the semaphore. data = nullptr; MSG msg; while (::GetMessageW(&msg, nullptr, 0, 0)) { ::TranslateMessage(&msg); ::DispatchMessage(&msg); } ::ShowCursor(true); ::DestroyWindow(wnd); return 0; } class FullscreenTransitionData final : public nsISupports { public: NS_DECL_ISUPPORTS explicit FullscreenTransitionData(HWND aWnd) : mWnd(aWnd) { MOZ_ASSERT(NS_IsMainThread(), "FullscreenTransitionData " "should be constructed in the main thread"); } const HWND mWnd; private: ~FullscreenTransitionData() { MOZ_ASSERT(NS_IsMainThread(), "FullscreenTransitionData " "should be deconstructed in the main thread"); ::PostMessageW(mWnd, WM_DESTROY, 0, 0); } }; NS_IMPL_ISUPPORTS0(FullscreenTransitionData) /* virtual */ bool nsWindow::PrepareForFullscreenTransition(nsISupports** aData) { FullscreenTransitionInitData initData; nsCOMPtr screen = GetWidgetScreen(); const DesktopIntRect rect = screen->GetRectDisplayPix(); MOZ_ASSERT(BoundsUseDesktopPixels(), "Should only be called on top-level window"); initData.mBounds = LayoutDeviceIntRect::Round(rect * GetDesktopToDeviceScale()); // Create a semaphore for synchronizing the window handle which will // be created by the transition thread and used by the main thread for // posting the transition messages. initData.mSemaphore = ::CreateSemaphore(nullptr, 0, 1, nullptr); if (initData.mSemaphore) { initData.mThread = ::CreateThread( nullptr, 0, FullscreenTransitionThreadProc, &initData, 0, nullptr); if (initData.mThread) { ::WaitForSingleObject(initData.mSemaphore, INFINITE); } } if (!initData.mWnd) { return false; } mTransitionWnd = initData.mWnd; auto data = new FullscreenTransitionData(initData.mWnd); *aData = data; NS_ADDREF(data); return true; } /* virtual */ void nsWindow::PerformFullscreenTransition(FullscreenTransitionStage aStage, uint16_t aDuration, nsISupports* aData, nsIRunnable* aCallback) { auto data = static_cast(aData); nsCOMPtr callback = aCallback; UINT msg = aStage == eBeforeFullscreenToggle ? WM_FULLSCREEN_TRANSITION_BEFORE : WM_FULLSCREEN_TRANSITION_AFTER; WPARAM wparam = (WPARAM)callback.forget().take(); ::PostMessage(data->mWnd, msg, wparam, (LPARAM)aDuration); } /* virtual */ void nsWindow::CleanupFullscreenTransition() { MOZ_ASSERT(NS_IsMainThread(), "CleanupFullscreenTransition " "should only run on the main thread"); mTransitionWnd = nullptr; } void nsWindow::TryDwmResizeHack() { // The "DWM resize hack", aka the "fullscreen resize hack", is a workaround // for DWM's occasional and not-entirely-predictable failure to update its // internal state when the client area of a window changes without changing // the window size. The effect of this is that DWM will clip the content of // the window to its former client area. // // It is not known under what circumstances the bug will trigger. Windows 11 // is known to be required, but many Windows 11 machines do not exhibit the // issue. Even machines that _do_ exhibit it will sometimes not do so when // apparently-irrelevant changes are made to the configuration. (See bug // 1763981.) // // The bug is triggered by Firefox when a maximized window (which has window // decorations) becomes fullscreen (which doesn't). To work around this, if we // think it may occur, we "flicker-resize" the relevant window -- that is, we // reduce its height by 1px, then restore it. This causes DWM to acquire the // new client-area metrics. // // Note that, in particular, this bug will not occur when using a separate // compositor window, as our compositor windows never have any nonclient area. // // This is admittedly a sledgehammer where a screwdriver should suffice. // --------------------------------------------------------------------------- // Regardless of preferences or heuristics, only apply the hack if this is the // first time we've entered fullscreen across the entire Firefox session. // (Subsequent transitions to fullscreen, even with different windows, don't // appear to induce the bug.) { // (main thread only; `atomic` not needed) static bool sIsFirstFullscreenEntry = true; bool isFirstFullscreenEntry = sIsFirstFullscreenEntry; sIsFirstFullscreenEntry = false; if (MOZ_LIKELY(!isFirstFullscreenEntry)) { return; } MOZ_LOG(gWindowsLog, LogLevel::Verbose, ("%s: first fullscreen entry", __PRETTY_FUNCTION__)); } // Check whether to try to apply the DWM resize hack, based on the override // pref and/or some internal heuristics. { const auto hackApplicationHeuristics = [&]() -> bool { // The bug has only been seen under Windows 11. (At time of writing, this // is the latest version of Windows.) if (!IsWin11OrLater()) { return false; } KnowsCompositor const* const kc = mWindowRenderer->AsKnowsCompositor(); // This should never happen... MOZ_ASSERT(kc); // ... so if it does, we are in uncharted territory: don't apply the hack. if (!kc) { return false; } // The bug doesn't occur when we're using a separate compositor window // (since the compositor window always comprises exactly its client area, // with no non-client border). if (kc->GetUseCompositorWnd()) { return false; } // Otherwise, apply the hack. return true; }; // Figure out whether or not we should perform the hack, and -- arguably // more importantly -- log that decision. bool const shouldApplyHack = [&]() { enum Reason : bool { Pref, Heuristics }; auto const msg = [&](bool decision, Reason reason) -> bool { MOZ_LOG(gWindowsLog, LogLevel::Verbose, ("%s %s per %s", decision ? "applying" : "skipping", "DWM resize hack", reason == Pref ? "pref" : "heuristics")); return decision; }; switch (StaticPrefs::widget_windows_apply_dwm_resize_hack()) { case 0: return msg(false, Pref); case 1: return msg(true, Pref); default: // treat all other values as `auto` return msg(hackApplicationHeuristics(), Heuristics); } }(); if (!shouldApplyHack) { return; } } // The DWM bug is believed to involve a race condition: some users have // reported that setting a custom theme or adding unused command-line // parameters sometimes causes the bug to vanish. // // Out of an abundance of caution, we therefore apply the hack in a later // event, rather than inline. NS_DispatchToMainThread(NS_NewRunnableFunction( "nsWindow::TryFullscreenResizeHack", [self = RefPtr(this)]() { HWND const hwnd = self->GetWindowHandle(); if (self->mFrameState->GetSizeMode() != nsSizeMode_Fullscreen) { MOZ_LOG(gWindowsLog, mozilla::LogLevel::Info, ("DWM resize hack: window no longer fullscreen; aborting")); return; } RECT origRect; if (!::GetWindowRect(hwnd, &origRect)) { MOZ_LOG(gWindowsLog, mozilla::LogLevel::Error, ("DWM resize hack: could not get window size?!")); return; } LONG const x = origRect.left; LONG const y = origRect.top; LONG const width = origRect.right - origRect.left; LONG const height = origRect.bottom - origRect.top; MOZ_DIAGNOSTIC_ASSERT(!self->mIsPerformingDwmFlushHack); auto const onExit = MakeScopeExit([&, oldVal = self->mIsPerformingDwmFlushHack]() { self->mIsPerformingDwmFlushHack = oldVal; }); self->mIsPerformingDwmFlushHack = true; MOZ_LOG(gWindowsLog, LogLevel::Debug, ("beginning DWM resize hack for HWND %08" PRIXPTR, uintptr_t(hwnd))); ::MoveWindow(hwnd, x, y, width, height - 1, FALSE); ::MoveWindow(hwnd, x, y, width, height, TRUE); MOZ_LOG(gWindowsLog, LogLevel::Debug, ("concluded DWM resize hack for HWND %08" PRIXPTR, uintptr_t(hwnd))); })); } void nsWindow::OnFullscreenChanged(nsSizeMode aOldSizeMode, bool aFullScreen) { MOZ_ASSERT((aOldSizeMode != nsSizeMode_Fullscreen) == aFullScreen); // HACK: Potentially flicker-resize the window, to force DWM to get the right // client-area information. if (aFullScreen) { TryDwmResizeHack(); } // Hide chrome and reposition window. Note this will also cache dimensions for // restoration, so it should only be called once per fullscreen request. // // Don't do this when minimized, since our bounds make no sense then, nor when // coming back from that state. const bool toOrFromMinimized = mFrameState->GetSizeMode() == nsSizeMode_Minimized || aOldSizeMode == nsSizeMode_Minimized; if (!toOrFromMinimized) { InfallibleMakeFullScreen(aFullScreen); } // Possibly notify the taskbar that we have changed our fullscreen mode. TaskbarConcealer::OnFullscreenChanged(this, aFullScreen); } nsresult nsWindow::MakeFullScreen(bool aFullScreen) { mFrameState->EnsureFullscreenMode(aFullScreen); return NS_OK; } /************************************************************** * * SECTION: Native data storage * * nsIWidget::GetNativeData * nsIWidget::FreeNativeData * * Set or clear native data based on a constant. * **************************************************************/ // Return some native data according to aDataType void* nsWindow::GetNativeData(uint32_t aDataType) { switch (aDataType) { case NS_NATIVE_WIDGET: case NS_NATIVE_WINDOW: case NS_NATIVE_WINDOW_WEBRTC_DEVICE_ID: return (void*)mWnd; case NS_NATIVE_GRAPHIC: MOZ_ASSERT_UNREACHABLE("Not supported on Windows:"); return nullptr; case NS_RAW_NATIVE_IME_CONTEXT: { void* pseudoIMEContext = GetPseudoIMEContext(); if (pseudoIMEContext) { return pseudoIMEContext; } [[fallthrough]]; } case NS_NATIVE_TSF_THREAD_MGR: case NS_NATIVE_TSF_CATEGORY_MGR: case NS_NATIVE_TSF_DISPLAY_ATTR_MGR: return IMEHandler::GetNativeData(this, aDataType); default: break; } return nullptr; } // Free some native data according to aDataType void nsWindow::FreeNativeData(void* data, uint32_t aDataType) { switch (aDataType) { case NS_NATIVE_GRAPHIC: case NS_NATIVE_WIDGET: case NS_NATIVE_WINDOW: break; default: break; } } /************************************************************** * * SECTION: nsIWidget::SetTitle * * Set the main windows title text. * **************************************************************/ nsresult nsWindow::SetTitle(const nsAString& aTitle) { const nsString& strTitle = PromiseFlatString(aTitle); AutoRestore sendingText(mSendingSetText); mSendingSetText = true; ::SendMessageW(mWnd, WM_SETTEXT, (WPARAM)0, (LPARAM)(LPCWSTR)strTitle.get()); return NS_OK; } /************************************************************** * * SECTION: nsIWidget::SetIcon * * Set the main windows icon. * **************************************************************/ void nsWindow::SetBigIcon(HICON aIcon) { HICON icon = (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)aIcon); if (icon) { ::DestroyIcon(icon); } mIconBig = aIcon; } void nsWindow::SetSmallIcon(HICON aIcon) { HICON icon = (HICON)::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)aIcon); if (icon) { ::DestroyIcon(icon); } mIconSmall = aIcon; } void nsWindow::SetIcon(const nsAString& aIconSpec) { // Assume the given string is a local identifier for an icon file. nsCOMPtr iconFile; ResolveIconName(aIconSpec, u".ico"_ns, getter_AddRefs(iconFile)); if (!iconFile) return; nsAutoString iconPath; iconFile->GetPath(iconPath); // XXX this should use MZLU (see bug 239279) ::SetLastError(0); HICON bigIcon = (HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON, ::GetSystemMetrics(SM_CXICON), ::GetSystemMetrics(SM_CYICON), LR_LOADFROMFILE); HICON smallIcon = (HICON)::LoadImageW(nullptr, (LPCWSTR)iconPath.get(), IMAGE_ICON, ::GetSystemMetrics(SM_CXSMICON), ::GetSystemMetrics(SM_CYSMICON), LR_LOADFROMFILE); if (bigIcon) { SetBigIcon(bigIcon); } #ifdef DEBUG_SetIcon else { NS_LossyConvertUTF16toASCII cPath(iconPath); MOZ_LOG(gWindowsLog, LogLevel::Info, ("\nIcon load error; icon=%s, rc=0x%08X\n\n", cPath.get(), ::GetLastError())); } #endif if (smallIcon) { SetSmallIcon(smallIcon); } #ifdef DEBUG_SetIcon else { NS_LossyConvertUTF16toASCII cPath(iconPath); MOZ_LOG(gWindowsLog, LogLevel::Info, ("\nSmall icon load error; icon=%s, rc=0x%08X\n\n", cPath.get(), ::GetLastError())); } #endif } void nsWindow::SetBigIconNoData() { HICON bigIcon = ::LoadIconW(::GetModuleHandleW(nullptr), gStockApplicationIcon); SetBigIcon(bigIcon); } void nsWindow::SetSmallIconNoData() { HICON smallIcon = ::LoadIconW(::GetModuleHandleW(nullptr), gStockApplicationIcon); SetSmallIcon(smallIcon); } /************************************************************** * * SECTION: nsIWidget::WidgetToScreenOffset * * Return this widget's origin in screen coordinates. * **************************************************************/ LayoutDeviceIntPoint nsWindow::WidgetToScreenOffset() { POINT point; point.x = 0; point.y = 0; ::ClientToScreen(mWnd, &point); return LayoutDeviceIntPoint(point.x, point.y); } LayoutDeviceIntMargin nsWindow::ClientToWindowMargin() { if (mWindowType == WindowType::Popup) { return {}; } if (mCustomNonClient) { return NonClientSizeMargin(NormalWindowNonClientOffset()); } // Just use a dummy 200x200 at (200, 200) client rect as the rect. RECT clientRect; clientRect.left = 200; clientRect.top = 200; clientRect.right = 400; clientRect.bottom = 400; auto ToRect = [](const RECT& aRect) -> LayoutDeviceIntRect { return {aRect.left, aRect.top, aRect.right - aRect.left, aRect.bottom - aRect.top}; }; RECT windowRect = clientRect; ::AdjustWindowRectEx(&windowRect, WindowStyle(), false, WindowExStyle()); return ToRect(windowRect) - ToRect(clientRect); } /************************************************************** * * SECTION: nsIWidget::EnableDragDrop * * Enables/Disables drag and drop of files on this widget. * **************************************************************/ void nsWindow::EnableDragDrop(bool aEnable) { if (!mWnd) { // Return early if the window already closed return; } if (aEnable) { if (!mNativeDragTarget) { mNativeDragTarget = new nsNativeDragTarget(this); mNativeDragTarget->AddRef(); ::RegisterDragDrop(mWnd, (LPDROPTARGET)mNativeDragTarget); } } else { if (mWnd && mNativeDragTarget) { ::RevokeDragDrop(mWnd); mNativeDragTarget->DragCancel(); NS_RELEASE(mNativeDragTarget); } } } /************************************************************** * * SECTION: nsIWidget::CaptureMouse * * Enables/Disables system mouse capture. * **************************************************************/ void nsWindow::CaptureMouse(bool aCapture) { TRACKMOUSEEVENT mTrack; mTrack.cbSize = sizeof(TRACKMOUSEEVENT); mTrack.dwHoverTime = 0; mTrack.hwndTrack = mWnd; if (aCapture) { mTrack.dwFlags = TME_CANCEL | TME_LEAVE; ::SetCapture(mWnd); } else { mTrack.dwFlags = TME_LEAVE; ::ReleaseCapture(); } sIsInMouseCapture = aCapture; TrackMouseEvent(&mTrack); } /************************************************************** * * SECTION: nsIWidget::CaptureRollupEvents * * Dealing with event rollup on destroy for popups. Enables & * Disables system capture of any and all events that would * cause a dropdown to be rolled up. * **************************************************************/ void nsWindow::CaptureRollupEvents(bool aDoCapture) { if (aDoCapture) { if (!sMsgFilterHook && !sCallProcHook && !sCallMouseHook) { RegisterSpecialDropdownHooks(); } sProcessHook = true; } else { sProcessHook = false; UnregisterSpecialDropdownHooks(); } } /************************************************************** * * SECTION: nsIWidget::GetAttention * * Bring this window to the user's attention. * **************************************************************/ // Draw user's attention to this window until it comes to foreground. nsresult nsWindow::GetAttention(int32_t aCycleCount) { // Got window? if (!mWnd) return NS_ERROR_NOT_INITIALIZED; HWND flashWnd = WinUtils::GetTopLevelHWND(mWnd, false, false); HWND fgWnd = ::GetForegroundWindow(); // Don't flash if the flash count is 0 or if the foreground window is our // window handle or that of our owned-most window. if (aCycleCount == 0 || flashWnd == fgWnd || flashWnd == WinUtils::GetTopLevelHWND(fgWnd, false, false)) { return NS_OK; } DWORD defaultCycleCount = 0; ::SystemParametersInfo(SPI_GETFOREGROUNDFLASHCOUNT, 0, &defaultCycleCount, 0); FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_ALL, aCycleCount > 0 ? aCycleCount : defaultCycleCount, 0}; ::FlashWindowEx(&flashInfo); return NS_OK; } void nsWindow::StopFlashing() { HWND flashWnd = mWnd; while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) { flashWnd = ownerWnd; } FLASHWINFO flashInfo = {sizeof(FLASHWINFO), flashWnd, FLASHW_STOP, 0, 0}; ::FlashWindowEx(&flashInfo); } /************************************************************** * * SECTION: nsIWidget::HasPendingInputEvent * * Ask whether there user input events pending. All input events are * included, including those not targeted at this nsIwidget instance. * **************************************************************/ bool nsWindow::HasPendingInputEvent() { // If there is pending input or the user is currently // moving the window then return true. // Note: When the user is moving the window WIN32 spins // a separate event loop and input events are not // reported to the application. if (HIWORD(GetQueueStatus(QS_INPUT))) return true; GUITHREADINFO guiInfo; guiInfo.cbSize = sizeof(GUITHREADINFO); if (!GetGUIThreadInfo(GetCurrentThreadId(), &guiInfo)) return false; return GUI_INMOVESIZE == (guiInfo.flags & GUI_INMOVESIZE); } /************************************************************** * * SECTION: nsIWidget::GetWindowRenderer * * Get the window renderer associated with this widget. * **************************************************************/ WindowRenderer* nsWindow::GetWindowRenderer() { if (mWindowRenderer) { return mWindowRenderer; } if (!mLocalesChangedObserver) { mLocalesChangedObserver = new LocalesChangedObserver(this); } // Try OMTC first. if (!mWindowRenderer && ShouldUseOffMainThreadCompositing()) { gfxWindowsPlatform::GetPlatform()->UpdateRenderMode(); CreateCompositor(); } if (!mWindowRenderer) { MOZ_ASSERT(!mCompositorSession && !mCompositorBridgeChild); MOZ_ASSERT(!mCompositorWidgetDelegate); // Ensure we have a widget proxy even if we're not using the compositor, // since all our transparent window handling lives there. WinCompositorWidgetInitData initData( reinterpret_cast(mWnd), reinterpret_cast(static_cast(this)), mTransparencyMode, mFrameState->GetSizeMode()); // If we're not using the compositor, the options don't actually matter. CompositorOptions options(false, false); mBasicLayersSurface = new InProcessWinCompositorWidget(initData, options, this); mCompositorWidgetDelegate = mBasicLayersSurface; mWindowRenderer = CreateFallbackRenderer(); } NS_ASSERTION(mWindowRenderer, "Couldn't provide a valid window renderer."); if (mWindowRenderer) { // Update the size constraints now that the layer manager has been // created. KnowsCompositor* knowsCompositor = mWindowRenderer->AsKnowsCompositor(); if (knowsCompositor) { SizeConstraints c = mSizeConstraints; mMaxTextureSize = knowsCompositor->GetMaxTextureSize(); c.mMaxSize.width = std::min(c.mMaxSize.width, mMaxTextureSize); c.mMaxSize.height = std::min(c.mMaxSize.height, mMaxTextureSize); nsBaseWidget::SetSizeConstraints(c); } } return mWindowRenderer; } /************************************************************** * * SECTION: nsBaseWidget::SetCompositorWidgetDelegate * * Called to connect the nsWindow to the delegate providing * platform compositing API access. * **************************************************************/ void nsWindow::SetCompositorWidgetDelegate(CompositorWidgetDelegate* delegate) { if (delegate) { mCompositorWidgetDelegate = delegate->AsPlatformSpecificDelegate(); MOZ_ASSERT(mCompositorWidgetDelegate, "nsWindow::SetCompositorWidgetDelegate called with a " "non-PlatformCompositorWidgetDelegate"); } else { mCompositorWidgetDelegate = nullptr; } } /************************************************************** * * SECTION: nsIWidget::OnDefaultButtonLoaded * * Called after the dialog is loaded and it has a default button. * **************************************************************/ nsresult nsWindow::OnDefaultButtonLoaded( const LayoutDeviceIntRect& aButtonRect) { if (aButtonRect.IsEmpty()) return NS_OK; // Don't snap when we are not active. HWND activeWnd = ::GetActiveWindow(); if (activeWnd != ::GetForegroundWindow() || WinUtils::GetTopLevelHWND(mWnd, true) != WinUtils::GetTopLevelHWND(activeWnd, true)) { return NS_OK; } bool isAlwaysSnapCursor = Preferences::GetBool("ui.cursor_snapping.always_enabled", false); if (!isAlwaysSnapCursor) { BOOL snapDefaultButton; if (!::SystemParametersInfo(SPI_GETSNAPTODEFBUTTON, 0, &snapDefaultButton, 0) || !snapDefaultButton) return NS_OK; } LayoutDeviceIntRect widgetRect = GetScreenBounds(); LayoutDeviceIntRect buttonRect(aButtonRect + widgetRect.TopLeft()); LayoutDeviceIntPoint centerOfButton(buttonRect.X() + buttonRect.Width() / 2, buttonRect.Y() + buttonRect.Height() / 2); // The center of the button can be outside of the widget. // E.g., it could be hidden by scrolling. if (!widgetRect.Contains(centerOfButton)) { return NS_OK; } if (!::SetCursorPos(centerOfButton.x, centerOfButton.y)) { NS_ERROR("SetCursorPos failed"); return NS_ERROR_FAILURE; } return NS_OK; } uint32_t nsWindow::GetMaxTouchPoints() const { return WinUtils::GetMaxTouchPoints(); } void nsWindow::SetWindowClass(const nsAString& xulWinType, const nsAString& xulWinClass, const nsAString& xulWinName) { mIsEarlyBlankWindow = xulWinType.EqualsLiteral("navigator:blank"); } /************************************************************** ************************************************************** ** ** BLOCK: Moz Events ** ** Moz GUI event management. ** ************************************************************** **************************************************************/ /************************************************************** * * SECTION: Mozilla event initialization * * Helpers for initializing moz events. * **************************************************************/ // Event initialization void nsWindow::InitEvent(WidgetGUIEvent& event, LayoutDeviceIntPoint* aPoint) { if (nullptr == aPoint) { // use the point from the event // get the message position in client coordinates if (mWnd != nullptr) { DWORD pos = ::GetMessagePos(); POINT cpos; cpos.x = GET_X_LPARAM(pos); cpos.y = GET_Y_LPARAM(pos); ::ScreenToClient(mWnd, &cpos); event.mRefPoint = LayoutDeviceIntPoint(cpos.x, cpos.y); } else { event.mRefPoint = LayoutDeviceIntPoint(0, 0); } } else { // use the point override if provided event.mRefPoint = *aPoint; } event.AssignEventTime(CurrentMessageWidgetEventTime()); } WidgetEventTime nsWindow::CurrentMessageWidgetEventTime() const { LONG messageTime = ::GetMessageTime(); return WidgetEventTime(GetMessageTimeStamp(messageTime)); } /************************************************************** * * SECTION: Moz event dispatch helpers * * Helpers for dispatching different types of moz events. * **************************************************************/ // Main event dispatch. Invokes callback and ProcessEvent method on // Event Listener object. Part of nsIWidget. nsresult nsWindow::DispatchEvent(WidgetGUIEvent* event, nsEventStatus& aStatus) { #ifdef WIDGET_DEBUG_OUTPUT debug_DumpEvent(stdout, event->mWidget, event, "something", (int32_t)mWnd); #endif // WIDGET_DEBUG_OUTPUT aStatus = nsEventStatus_eIgnore; // Top level windows can have a view attached which requires events be sent // to the underlying base window and the view. Added when we combined the // base chrome window with the main content child for nc client area (title // bar) rendering. if (mAttachedWidgetListener) { aStatus = mAttachedWidgetListener->HandleEvent(event, mUseAttachedEvents); } else if (mWidgetListener) { aStatus = mWidgetListener->HandleEvent(event, mUseAttachedEvents); } // the window can be destroyed during processing of seemingly innocuous events // like, say, mousedowns due to the magic of scripting. mousedowns will return // nsEventStatus_eIgnore, which causes problems with the deleted window. // therefore: if (mOnDestroyCalled) aStatus = nsEventStatus_eConsumeNoDefault; return NS_OK; } bool nsWindow::DispatchStandardEvent(EventMessage aMsg) { WidgetGUIEvent event(true, aMsg, this); InitEvent(event); bool result = DispatchWindowEvent(event); return result; } bool nsWindow::DispatchKeyboardEvent(WidgetKeyboardEvent* event) { nsEventStatus status = DispatchInputEvent(event).mContentStatus; return ConvertStatus(status); } bool nsWindow::DispatchContentCommandEvent(WidgetContentCommandEvent* aEvent) { nsEventStatus status; DispatchEvent(aEvent, status); return ConvertStatus(status); } bool nsWindow::DispatchWheelEvent(WidgetWheelEvent* aEvent) { nsEventStatus status = DispatchInputEvent(aEvent->AsInputEvent()).mContentStatus; return ConvertStatus(status); } // Recursively dispatch synchronous paints for nsIWidget // descendants with invalidated rectangles. BOOL CALLBACK nsWindow::DispatchStarvedPaints(HWND aWnd, LPARAM aMsg) { LONG_PTR proc = ::GetWindowLongPtrW(aWnd, GWLP_WNDPROC); if (proc == (LONG_PTR)&nsWindow::WindowProc) { // its one of our windows so check to see if it has a // invalidated rect. If it does. Dispatch a synchronous // paint. if (GetUpdateRect(aWnd, nullptr, FALSE)) VERIFY(::UpdateWindow(aWnd)); } return TRUE; } // Check for pending paints and dispatch any pending paint // messages for any nsIWidget which is a descendant of the // top-level window that *this* window is embedded within. // // Note: We do not dispatch pending paint messages for non // nsIWidget managed windows. void nsWindow::DispatchPendingEvents() { // We need to ensure that reflow events do not get starved. // At the same time, we don't want to recurse through here // as that would prevent us from dispatching starved paints. static int recursionBlocker = 0; if (recursionBlocker++ == 0) { NS_ProcessPendingEvents(nullptr, PR_MillisecondsToInterval(100)); --recursionBlocker; } // Quickly check to see if there are any paint events pending, // but only dispatch them if it has been long enough since the // last paint completed. if (::GetQueueStatus(QS_PAINT) && ((TimeStamp::Now() - mLastPaintEndTime).ToMilliseconds() >= 50)) { // Find the top level window. HWND topWnd = WinUtils::GetTopLevelHWND(mWnd); // Dispatch pending paints for topWnd and all its descendant windows. // Note: EnumChildWindows enumerates all descendant windows not just // the children (but not the window itself). nsWindow::DispatchStarvedPaints(topWnd, 0); ::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, 0); } } void nsWindow::DispatchCustomEvent(const nsString& eventName) { if (Document* doc = GetDocument()) { if (nsPIDOMWindowOuter* win = doc->GetWindow()) { win->DispatchCustomEvent(eventName, ChromeOnlyDispatch::eYes); } } } bool nsWindow::TouchEventShouldStartDrag(EventMessage aEventMessage, LayoutDeviceIntPoint aEventPoint) { // Allow users to start dragging by double-tapping. if (aEventMessage == eMouseDoubleClick) { return true; } // In chrome UI, allow touchdownstartsdrag attributes // to cause any touchdown event to trigger a drag. if (aEventMessage == eMouseDown) { WidgetMouseEvent hittest(true, eMouseHitTest, this, WidgetMouseEvent::eReal); hittest.mRefPoint = aEventPoint; hittest.mIgnoreRootScrollFrame = true; hittest.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH; DispatchInputEvent(&hittest); if (EventTarget* target = hittest.GetDOMEventTarget()) { if (nsIContent* content = nsIContent::FromEventTarget(target)) { // Check if the element or any parent element has the // attribute we're looking for. for (Element* element = content->GetAsElementOrParentElement(); element; element = element->GetParentElement()) { nsAutoString startDrag; element->GetAttribute(u"touchdownstartsdrag"_ns, startDrag); if (!startDrag.IsEmpty()) { return true; } } } } } return false; } // Deal with all sort of mouse event bool nsWindow::DispatchMouseEvent(EventMessage aEventMessage, WPARAM wParam, LPARAM lParam, bool aIsContextMenuKey, int16_t aButton, uint16_t aInputSource, WinPointerInfo* aPointerInfo, bool aIgnoreAPZ) { ContextMenuPreventer contextMenuPreventer(this); bool result = false; UserActivity(); if (!mWidgetListener) { return result; } LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); LayoutDeviceIntPoint mpScreen = eventPoint + WidgetToScreenOffset(); // Suppress mouse moves caused by widget creation. Make sure to do this early // so that we update sLastMouseMovePoint even for touch-induced mousemove // events. if (aEventMessage == eMouseMove) { if ((sLastMouseMovePoint.x == mpScreen.x.value) && (sLastMouseMovePoint.y == mpScreen.y.value)) { return result; } sLastMouseMovePoint.x = mpScreen.x; sLastMouseMovePoint.y = mpScreen.y; } if (!aIgnoreAPZ && WinUtils::GetIsMouseFromTouch(aEventMessage)) { if (mTouchWindow) { // If mTouchWindow is true, then we must have APZ enabled and be // feeding it raw touch events. In that case we only want to // send touch-generated mouse events to content if they should // start a touch-based drag-and-drop gesture, such as on // double-tapping or when tapping elements marked with the // touchdownstartsdrag attribute in chrome UI. MOZ_ASSERT(mAPZC); if (TouchEventShouldStartDrag(aEventMessage, eventPoint)) { aEventMessage = eMouseTouchDrag; } else { return result; } } } uint32_t pointerId = aPointerInfo ? aPointerInfo->pointerId : MOUSE_POINTERID(); switch (aEventMessage) { case eMouseDown: CaptureMouse(true); break; // eMouseMove and eMouseExitFromWidget are here because we need to make // sure capture flag isn't left on after a drag where we wouldn't see a // button up message (see bug 324131). case eMouseUp: case eMouseMove: case eMouseExitFromWidget: if (!(wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) && sIsInMouseCapture) CaptureMouse(false); break; default: break; } // switch WidgetMouseEvent event(true, aEventMessage, this, WidgetMouseEvent::eReal, aIsContextMenuKey ? WidgetMouseEvent::eContextMenuKey : WidgetMouseEvent::eNormal); if (aEventMessage == eContextMenu && aIsContextMenuKey) { LayoutDeviceIntPoint zero(0, 0); InitEvent(event, &zero); } else { InitEvent(event, &eventPoint); } ModifierKeyState modifierKeyState; modifierKeyState.InitInputEvent(event); // eContextMenu with Shift state is special. It won't fire "contextmenu" // event in the web content for blocking web content to prevent its default. // However, Shift+F10 is a standard shortcut key on Windows. Therefore, // this should not block web page to prevent its default. I.e., it should // behave same as ContextMenu key without Shift key. // XXX Should we allow to block web page to prevent its default with // Ctrl+Shift+F10 or Alt+Shift+F10 instead? if (aEventMessage == eContextMenu && aIsContextMenuKey && event.IsShift() && NativeKey::LastKeyOrCharMSG().message == WM_SYSKEYDOWN && NativeKey::LastKeyOrCharMSG().wParam == VK_F10) { event.mModifiers &= ~MODIFIER_SHIFT; } event.mButton = aButton; event.mInputSource = aInputSource; if (aPointerInfo) { // Mouse events from Windows WM_POINTER*. Fill more information in // WidgetMouseEvent. event.AssignPointerHelperData(*aPointerInfo); event.mPressure = aPointerInfo->mPressure; event.mButtons = aPointerInfo->mButtons; } else { // If we get here the mouse events must be from non-touch sources, so // convert it to pointer events as well event.convertToPointer = true; event.pointerId = pointerId; } // Static variables used to distinguish simple-, double- and triple-clicks. static POINT sLastMousePoint = {0}; static LONG sLastMouseDownTime = 0L; static LONG sLastClickCount = 0L; static BYTE sLastMouseButton = 0; bool insideMovementThreshold = (DeprecatedAbs(sLastMousePoint.x - eventPoint.x.value) < (short)::GetSystemMetrics(SM_CXDOUBLECLK)) && (DeprecatedAbs(sLastMousePoint.y - eventPoint.y.value) < (short)::GetSystemMetrics(SM_CYDOUBLECLK)); BYTE eventButton; switch (aButton) { case MouseButton::ePrimary: eventButton = VK_LBUTTON; break; case MouseButton::eMiddle: eventButton = VK_MBUTTON; break; case MouseButton::eSecondary: eventButton = VK_RBUTTON; break; default: eventButton = 0; break; } // Doubleclicks are used to set the click count, then changed to mousedowns // We're going to time double-clicks from mouse *up* to next mouse *down* LONG curMsgTime = ::GetMessageTime(); switch (aEventMessage) { case eMouseDoubleClick: event.mMessage = eMouseDown; event.mButton = aButton; sLastClickCount = 2; sLastMouseDownTime = curMsgTime; break; case eMouseUp: // remember when this happened for the next mouse down sLastMousePoint.x = eventPoint.x; sLastMousePoint.y = eventPoint.y; sLastMouseButton = eventButton; break; case eMouseDown: // now look to see if we want to convert this to a double- or triple-click if (((curMsgTime - sLastMouseDownTime) < (LONG)::GetDoubleClickTime()) && insideMovementThreshold && eventButton == sLastMouseButton) { sLastClickCount++; } else { // reset the click count, to count *this* click sLastClickCount = 1; } // Set last Click time on MouseDown only sLastMouseDownTime = curMsgTime; break; case eMouseMove: if (!insideMovementThreshold) { sLastClickCount = 0; } break; case eMouseExitFromWidget: event.mExitFrom = Some(IsTopLevelMouseExit(mWnd) ? WidgetMouseEvent::ePlatformTopLevel : WidgetMouseEvent::ePlatformChild); break; default: break; } event.mClickCount = sLastClickCount; #ifdef NS_DEBUG_XX MOZ_LOG(gWindowsLog, LogLevel::Info, ("Msg Time: %d Click Count: %d\n", curMsgTime, event.mClickCount)); #endif // call the event callback if (mWidgetListener) { if (aEventMessage == eMouseMove) { LayoutDeviceIntRect rect = GetBounds(); rect.MoveTo(0, 0); if (rect.Contains(event.mRefPoint)) { if (sCurrentWindow == nullptr || sCurrentWindow != this) { if ((nullptr != sCurrentWindow) && (!sCurrentWindow->mInDtor)) { LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam)); sCurrentWindow->DispatchMouseEvent( eMouseExitFromWidget, wParam, pos, false, MouseButton::ePrimary, aInputSource, aPointerInfo); } sCurrentWindow = this; if (!mInDtor) { LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam)); sCurrentWindow->DispatchMouseEvent( eMouseEnterIntoWidget, wParam, pos, false, MouseButton::ePrimary, aInputSource, aPointerInfo); } } } } else if (aEventMessage == eMouseExitFromWidget) { if (sCurrentWindow == this) { sCurrentWindow = nullptr; } } nsIWidget::ContentAndAPZEventStatus eventStatus = DispatchInputEvent(&event); contextMenuPreventer.Update(event, eventStatus); return ConvertStatus(eventStatus.mContentStatus); } return result; } HWND nsWindow::GetTopLevelForFocus(HWND aCurWnd) { // retrieve the toplevel window or dialogue HWND toplevelWnd = nullptr; while (aCurWnd) { toplevelWnd = aCurWnd; nsWindow* win = WinUtils::GetNSWindowPtr(aCurWnd); if (win) { if (win->mWindowType == WindowType::TopLevel || win->mWindowType == WindowType::Dialog) { break; } } aCurWnd = ::GetParent(aCurWnd); // Parent or owner (if has no parent) } return toplevelWnd; } void nsWindow::DispatchFocusToTopLevelWindow(bool aIsActivate) { if (aIsActivate && mPickerDisplayCount) { // We disable the root window when a picker opens. See PickerOpen. When the // picker closes (but before PickerClosed is called), our window will get // focus, but it will still be disabled. This confuses the focus system. // Therefore, we ignore this focus and explicitly call this function once // we re-enable the window. Rarely, the picker seems to re-enable our root // window before we do, but for simplicity, we always ignore focus before // the final call to PickerClosed. See bug 1883568 for further details. return; } if (aIsActivate) { sJustGotActivate = false; } sJustGotDeactivate = false; mLastKillFocusWindow = nullptr; HWND toplevelWnd = GetTopLevelForFocus(mWnd); if (toplevelWnd) { nsWindow* win = WinUtils::GetNSWindowPtr(toplevelWnd); if (win && win->mWidgetListener) { if (aIsActivate) { win->mWidgetListener->WindowActivated(); } else { win->mWidgetListener->WindowDeactivated(); } } } } HWND nsWindow::WindowAtMouse() { DWORD pos = ::GetMessagePos(); POINT mp; mp.x = GET_X_LPARAM(pos); mp.y = GET_Y_LPARAM(pos); return ::WindowFromPoint(mp); } bool nsWindow::IsTopLevelMouseExit(HWND aWnd) { HWND mouseWnd = WindowAtMouse(); // WinUtils::GetTopLevelHWND() will return a HWND for the window frame // (which includes the non-client area). If the mouse has moved into // the non-client area, we should treat it as a top-level exit. HWND mouseTopLevel = WinUtils::GetTopLevelHWND(mouseWnd); if (mouseWnd == mouseTopLevel) return true; return WinUtils::GetTopLevelHWND(aWnd) != mouseTopLevel; } /************************************************************** * * SECTION: IPC * * IPC related helpers. * **************************************************************/ // static bool nsWindow::IsAsyncResponseEvent(UINT aMsg, LRESULT& aResult) { switch (aMsg) { case WM_SETFOCUS: case WM_KILLFOCUS: case WM_ENABLE: case WM_WINDOWPOSCHANGING: case WM_WINDOWPOSCHANGED: case WM_PARENTNOTIFY: case WM_ACTIVATEAPP: case WM_NCACTIVATE: case WM_ACTIVATE: case WM_CHILDACTIVATE: case WM_IME_SETCONTEXT: case WM_IME_NOTIFY: case WM_SHOWWINDOW: case WM_CANCELMODE: case WM_MOUSEACTIVATE: case WM_CONTEXTMENU: aResult = 0; return true; case WM_SETTINGCHANGE: case WM_SETCURSOR: return false; } #ifdef DEBUG char szBuf[200]; sprintf(szBuf, "An unhandled ISMEX_SEND message was received during spin loop! (%X)", aMsg); NS_WARNING(szBuf); #endif return false; } void nsWindow::IPCWindowProcHandler(UINT& msg, WPARAM& wParam, LPARAM& lParam) { MOZ_ASSERT_IF( msg != WM_GETOBJECT, !mozilla::ipc::MessageChannel::IsPumpingMessages() || mozilla::ipc::SuppressedNeuteringRegion::IsNeuteringSuppressed()); // Modal UI being displayed in windowless plugins. if (mozilla::ipc::MessageChannel::IsSpinLoopActive() && (InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) { LRESULT res; if (IsAsyncResponseEvent(msg, res)) { ReplyMessage(res); } return; } // Handle certain sync plugin events sent to the parent which // trigger ipc calls that result in deadlocks. DWORD dwResult = 0; bool handled = false; switch (msg) { // Windowless flash sending WM_ACTIVATE events to the main window // via calls to ShowWindow. case WM_ACTIVATE: if (lParam != 0 && LOWORD(wParam) == WA_ACTIVE && IsWindow((HWND)lParam)) { // Check for Adobe Reader X sync activate message from their // helper window and ignore. Fixes an annoying focus problem. if ((InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) { wchar_t szClass[10]; HWND focusWnd = (HWND)lParam; if (IsWindowVisible(focusWnd) && GetClassNameW(focusWnd, szClass, sizeof(szClass) / sizeof(char16_t)) && !wcscmp(szClass, L"Edit") && !WinUtils::IsOurProcessWindow(focusWnd)) { break; } } handled = true; } break; // Plugins taking or losing focus triggering focus app messages. case WM_SETFOCUS: case WM_KILLFOCUS: // Windowed plugins that pass sys key events to defwndproc generate // WM_SYSCOMMAND events to the main window. case WM_SYSCOMMAND: // Windowed plugins that fire context menu selection events to parent // windows. case WM_CONTEXTMENU: // IME events fired as a result of synchronous focus changes case WM_IME_SETCONTEXT: handled = true; break; } if (handled && (InSendMessageEx(nullptr) & (ISMEX_REPLIED | ISMEX_SEND)) == ISMEX_SEND) { ReplyMessage(dwResult); } } /************************************************************** ************************************************************** ** ** BLOCK: Native events ** ** Main Windows message handlers and OnXXX handlers for ** Windows event handling. ** ************************************************************** **************************************************************/ /************************************************************** * * SECTION: Wind proc. * * The main Windows event procedures and associated * message processing methods. * **************************************************************/ static bool DisplaySystemMenu(HWND hWnd, nsSizeMode sizeMode, bool isRtl, int32_t x, int32_t y) { HMENU hMenu = GetSystemMenu(hWnd, FALSE); if (hMenu) { MENUITEMINFO mii; mii.cbSize = sizeof(MENUITEMINFO); mii.fMask = MIIM_STATE; mii.fType = 0; // update the options mii.fState = MF_ENABLED; SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii); mii.fState = MF_GRAYED; switch (sizeMode) { case nsSizeMode_Fullscreen: // intentional fall through case nsSizeMode_Maximized: SetMenuItemInfo(hMenu, SC_SIZE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_MOVE, FALSE, &mii); SetMenuItemInfo(hMenu, SC_MAXIMIZE, FALSE, &mii); break; case nsSizeMode_Minimized: SetMenuItemInfo(hMenu, SC_MINIMIZE, FALSE, &mii); break; case nsSizeMode_Normal: SetMenuItemInfo(hMenu, SC_RESTORE, FALSE, &mii); break; case nsSizeMode_Invalid: NS_ASSERTION(false, "Did the argument come from invalid IPC?"); break; default: MOZ_ASSERT_UNREACHABLE("Unhnalded nsSizeMode value detected"); break; } LPARAM cmd = TrackPopupMenu( hMenu, (TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RETURNCMD | TPM_TOPALIGN | (isRtl ? TPM_RIGHTALIGN : TPM_LEFTALIGN)), x, y, 0, hWnd, nullptr); if (cmd) { PostMessage(hWnd, WM_SYSCOMMAND, cmd, 0); return true; } } return false; } // The WndProc procedure for all nsWindows in this toolkit. This merely catches // SEH exceptions and passes the real work to WindowProcInternal. See bug 587406 // and http://msdn.microsoft.com/en-us/library/ms633573%28VS.85%29.aspx LRESULT CALLBACK nsWindow::WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { mozilla::ipc::CancelCPOWs(); BackgroundHangMonitor().NotifyActivity(); return mozilla::CallWindowProcCrashProtected(WindowProcInternal, hWnd, msg, wParam, lParam); } LRESULT CALLBACK nsWindow::WindowProcInternal(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { if (::GetWindowLongPtrW(hWnd, GWLP_ID) == eFakeTrackPointScrollableID) { // This message was sent to the FAKETRACKPOINTSCROLLABLE. if (msg == WM_HSCROLL) { // Route WM_HSCROLL messages to the main window. hWnd = ::GetParent(::GetParent(hWnd)); } else { // Handle all other messages with its original window procedure. WNDPROC prevWindowProc = (WNDPROC)::GetWindowLongPtr(hWnd, GWLP_USERDATA); return ::CallWindowProcW(prevWindowProc, hWnd, msg, wParam, lParam); } } if (msg == MOZ_WM_TRACE) { // This is a tracer event for measuring event loop latency. // See WidgetTraceEvent.cpp for more details. mozilla::SignalTracerThread(); return 0; } // Get the window which caused the event and ask it to process the message nsWindow* targetWindow = WinUtils::GetNSWindowPtr(hWnd); NS_ASSERTION(targetWindow, "nsWindow* is null!"); if (!targetWindow) return ::DefWindowProcW(hWnd, msg, wParam, lParam); // Hold the window for the life of this method, in case it gets // destroyed during processing, unless we're in the dtor already. nsCOMPtr kungFuDeathGrip; if (!targetWindow->mInDtor) kungFuDeathGrip = targetWindow; targetWindow->IPCWindowProcHandler(msg, wParam, lParam); // Create this here so that we store the last rolled up popup until after // the event has been processed. nsAutoRollup autoRollup; LRESULT popupHandlingResult; if (DealWithPopups(hWnd, msg, wParam, lParam, &popupHandlingResult)) return popupHandlingResult; // Call ProcessMessage LRESULT retValue; if (targetWindow->ProcessMessage(msg, wParam, lParam, &retValue)) { return retValue; } LRESULT res = ::CallWindowProcW(targetWindow->GetPrevWindowProc(), hWnd, msg, wParam, lParam); return res; } const char16_t* GetQuitType() { if (Preferences::GetBool(PREF_WIN_REGISTER_APPLICATION_RESTART, false)) { DWORD cchCmdLine = 0; HRESULT rc = ::GetApplicationRestartSettings(::GetCurrentProcess(), nullptr, &cchCmdLine, nullptr); if (rc == S_OK) { return u"os-restart"; } } return nullptr; } bool nsWindow::ExternalHandlerProcessMessage(UINT aMessage, WPARAM& aWParam, LPARAM& aLParam, MSGResult& aResult) { if (mWindowHook.Notify(mWnd, aMessage, aWParam, aLParam, aResult)) { return true; } if (IMEHandler::ProcessMessage(this, aMessage, aWParam, aLParam, aResult)) { return true; } if (MouseScrollHandler::ProcessMessage(this, aMessage, aWParam, aLParam, aResult)) { return true; } return false; } // The main windows message processing method. Wraps ProcessMessageInternal so // we can log aRetValue. bool nsWindow::ProcessMessage(UINT msg, WPARAM& wParam, LPARAM& lParam, LRESULT* aRetValue) { // For some events we might change the parameter values, so log // before and after we process them. NativeEventLogger eventLogger("nsWindow", mWnd, msg, wParam, lParam); bool result = ProcessMessageInternal(msg, wParam, lParam, aRetValue); eventLogger.SetResult(*aRetValue, result); return result; } // The main windows message processing method. Called by ProcessMessage. bool nsWindow::ProcessMessageInternal(UINT msg, WPARAM& wParam, LPARAM& lParam, LRESULT* aRetValue) { MSGResult msgResult(aRetValue); if (ExternalHandlerProcessMessage(msg, wParam, lParam, msgResult)) { return (msgResult.mConsumed || !mWnd); } bool result = false; // call the default nsWindow proc *aRetValue = 0; // The DWM resize hack (see bug 1763981) causes us to process a number of // messages, notably including some WM_WINDOWPOSCHANG{ING,ED} messages which // would ordinarily result in a whole lot of internal state being updated. // // Since we're supposed to end in the same state we started in (and since the // content shouldn't know about any of this nonsense), just discard any // messages synchronously dispatched from within the hack. if (MOZ_UNLIKELY(mIsPerformingDwmFlushHack)) { return true; } // Glass hit testing w/custom transparent margins. // // FIXME(emilio): is this needed? We deal with titlebar buttons non-natively // now. LRESULT dwmHitResult; if (mCustomNonClient && DwmDefWindowProc(mWnd, msg, wParam, lParam, &dwmHitResult)) { *aRetValue = dwmHitResult; return true; } // The preference whether to use a different keyboard layout for each // window is cached, and updating it will not take effect until the // next restart. We read the preference here and not upon WM_ACTIVATE to make // sure that this behavior is consistent. Otherwise, if the user changed the // preference before having ever lowered the window, the preference would take // effect immediately. static const bool sSwitchKeyboardLayout = Preferences::GetBool("intl.keyboard.per_window_layout", false); AppShutdownReason shutdownReason = AppShutdownReason::Unknown; // (Large blocks of code should be broken out into OnEvent handlers.) switch (msg) { // WM_QUERYENDSESSION must be handled by all windows. // Otherwise Windows thinks the window can just be killed at will. case WM_QUERYENDSESSION: { // Ask around if it's ok to quit. nsCOMPtr obsServ = mozilla::services::GetObserverService(); nsCOMPtr cancelQuitWrapper = do_CreateInstance(NS_SUPPORTS_PRBOOL_CONTRACTID); cancelQuitWrapper->SetData(false); const char16_t* quitType = GetQuitType(); obsServ->NotifyObservers(cancelQuitWrapper, "quit-application-requested", quitType); bool shouldCancelQuit; cancelQuitWrapper->GetData(&shouldCancelQuit); *aRetValue = !shouldCancelQuit; result = true; } break; case MOZ_WM_STARTA11Y: #if defined(ACCESSIBILITY) Unused << GetAccessible(); result = true; #else result = false; #endif break; case WM_ENDSESSION: { // For WM_ENDSESSION, wParam indicates whether we need to shutdown // (TRUE) or not (FALSE). if (!wParam) { result = true; break; } // According to WM_ENDSESSION lParam documentation: // 0 -> OS shutdown or restart (no way to distinguish) // ENDSESSION_LOGOFF -> User is logging off // ENDSESSION_CLOSEAPP -> Application must shutdown // ENDSESSION_CRITICAL -> Application is forced to shutdown // The difference of the last two is not very clear. if (lParam == 0) { shutdownReason = AppShutdownReason::OSShutdown; } else if (lParam & ENDSESSION_LOGOFF) { shutdownReason = AppShutdownReason::OSSessionEnd; } else if (lParam & (ENDSESSION_CLOSEAPP | ENDSESSION_CRITICAL)) { shutdownReason = AppShutdownReason::OSForceClose; } else { MOZ_DIAGNOSTIC_ASSERT(false, "Received WM_ENDSESSION with unknown flags."); shutdownReason = AppShutdownReason::OSForceClose; } } [[fallthrough]]; case MOZ_WM_APP_QUIT: { if (shutdownReason == AppShutdownReason::Unknown) { // TODO: We do not expect that these days anybody sends us // MOZ_WM_APP_QUIT, see bug 1827807. shutdownReason = AppShutdownReason::WinUnexpectedMozQuit; } // Let's fake a shutdown sequence without actually closing windows etc. // to avoid Windows killing us in the middle. A proper shutdown would // require having a chance to pump some messages. Unfortunately // Windows won't let us do that. Bug 212316. nsCOMPtr obsServ = mozilla::services::GetObserverService(); const char16_t* syncShutdown = u"syncShutdown"; const char16_t* quitType = GetQuitType(); AppShutdown::Init(AppShutdownMode::Normal, 0, shutdownReason); obsServ->NotifyObservers(nullptr, "quit-application-granted", syncShutdown); obsServ->NotifyObservers(nullptr, "quit-application-forced", nullptr); AppShutdown::OnShutdownConfirmed(); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownConfirmed, quitType); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownNetTeardown, nullptr); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownTeardown, nullptr); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdown, nullptr); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownQM, nullptr); AppShutdown::AdvanceShutdownPhase(ShutdownPhase::AppShutdownTelemetry, nullptr); AppShutdown::DoImmediateExit(); MOZ_ASSERT_UNREACHABLE("Our process was supposed to exit."); } break; case WM_SYSCOLORCHANGE: // No need to invalidate layout for system color changes, but we need to // invalidate style. NotifyThemeChanged(widget::ThemeChangeKind::Style); break; case WM_THEMECHANGED: { // Update non-client margin offsets UpdateNonClientMargins(); nsUXThemeData::UpdateNativeThemeInfo(); // We assume pretty much everything could've changed here. NotifyThemeChanged(widget::ThemeChangeKind::StyleAndLayout); UpdateDarkModeToolbar(); // Invalidate the window so that the repaint will // pick up the new theme. Invalidate(true, true, true); } break; case WM_WTSSESSION_CHANGE: { switch (wParam) { case WTS_CONSOLE_CONNECT: case WTS_REMOTE_CONNECT: case WTS_SESSION_UNLOCK: // When a session becomes visible, we should invalidate. Invalidate(true, true, true); break; default: break; } } break; case WM_FONTCHANGE: { // We only handle this message for the hidden window, // as we only need to update the (global) font list once // for any given change, not once per window! if (mWindowType != WindowType::Invisible) { break; } // update the global font list gfxPlatform::GetPlatform()->UpdateFontList(); } break; case WM_SETTINGCHANGE: { if (wParam == SPI_SETCLIENTAREAANIMATION || wParam == SPI_SETKEYBOARDDELAY || wParam == SPI_SETMOUSEVANISH || wParam == MOZ_SPI_SETCURSORSIZE) { // These need to update LookAndFeel cached values. // They affect reduced motion settings / caret blink count / show // pointer while typing / tooltip offset, so no need to invalidate style // / layout. NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly); break; } if (wParam == SPI_SETFONTSMOOTHING || wParam == SPI_SETFONTSMOOTHINGTYPE) { gfxDWriteFont::UpdateSystemTextVars(); break; } if (wParam == SPI_SETWORKAREA) { // NB: We also refresh screens on WM_DISPLAYCHANGE but the rcWork // values are sometimes wrong at that point. This message then // arrives soon afterward, when we can get the right rcWork values. ScreenHelperWin::RefreshScreens(); break; } if (auto lParamString = reinterpret_cast(lParam)) { if (!wcscmp(lParamString, L"ImmersiveColorSet")) { // This affects system colors (-moz-win-accentcolor), so gotta pass // the style flag. NotifyThemeChanged(widget::ThemeChangeKind::Style); break; } // UserInteractionMode, ConvertibleSlateMode, SystemDockMode may cause // @media(pointer) queries to change, which layout needs to know about // // (WM_SETTINGCHANGE will be sent to all top-level windows, so we // only respond to the hidden top-level window to avoid hammering // layout with a bunch of NotifyThemeChanged() calls) // if (mWindowType == WindowType::Invisible) { if (!wcscmp(lParamString, L"UserInteractionMode") || !wcscmp(lParamString, L"ConvertibleSlateMode") || !wcscmp(lParamString, L"SystemDockMode")) { NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly); WindowsUIUtils::UpdateInTabletMode(); } } } } break; case WM_DEVICECHANGE: { if (wParam == DBT_DEVICEARRIVAL || wParam == DBT_DEVICEREMOVECOMPLETE) { DEV_BROADCAST_HDR* hdr = reinterpret_cast(lParam); // Check dbch_devicetype explicitly since we will get other device types // (e.g. DBT_DEVTYP_VOLUME) for some reasons even if we specify // DBT_DEVTYP_DEVICEINTERFACE in the filter for // RegisterDeviceNotification. if (hdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) { // This can only change media queries (any-hover/any-pointer). NotifyThemeChanged(widget::ThemeChangeKind::MediaQueriesOnly); } } } break; case WM_NCCALCSIZE: { // NOTE: the following block is mirrored in PreXULSkeletonUI.cpp, and // will need to be kept in sync. if (mCustomNonClient) { // If `wParam` is `FALSE`, `lParam` points to a `RECT` that contains // the proposed window rectangle for our window. During our // processing of the `WM_NCCALCSIZE` message, we are expected to // modify the `RECT` that `lParam` points to, so that its value upon // our return is the new client area. We must return 0 if `wParam` // is `FALSE`. // // If `wParam` is `TRUE`, `lParam` points to a `NCCALCSIZE_PARAMS` // struct. This struct contains an array of 3 `RECT`s, the first of // which has the exact same meaning as the `RECT` that is pointed to // by `lParam` when `wParam` is `FALSE`. The remaining `RECT`s, in // conjunction with our return value, can // be used to specify portions of the source and destination window // rectangles that are valid and should be preserved. We opt not to // implement an elaborate client-area preservation technique, and // simply return 0, which means "preserve the entire old client area // and align it with the upper-left corner of our new client area". RECT* clientRect = wParam ? &(reinterpret_cast(lParam))->rgrc[0] : (reinterpret_cast(lParam)); auto margin = NonClientSizeMargin(); clientRect->top += margin.top; clientRect->left += margin.left; clientRect->right -= margin.right; clientRect->bottom -= margin.bottom; // Make client rect's width and height more than 0 to // avoid problems of webrender and angle. clientRect->right = std::max(clientRect->right, clientRect->left + 1); clientRect->bottom = std::max(clientRect->bottom, clientRect->top + 1); result = true; *aRetValue = 0; } break; } case WM_GETTITLEBARINFOEX: { if (!mCustomNonClient) { break; } auto* info = reinterpret_cast(lParam); const LayoutDeviceIntPoint origin = WidgetToScreenOffset(); auto GeckoClientToWinScreenRect = [&origin](LayoutDeviceIntRect aRect) -> RECT { aRect.MoveBy(origin); return { .left = aRect.x, .top = aRect.y, .right = aRect.XMost(), .bottom = aRect.YMost(), }; }; auto SetButton = [&](size_t aIndex, WindowButtonType aType) { info->rgrect[aIndex] = GeckoClientToWinScreenRect(mWindowBtnRect[aType]); DWORD& state = info->rgstate[aIndex]; if (mWindowBtnRect[aType].IsEmpty()) { state = STATE_SYSTEM_INVISIBLE; } else { state = STATE_SYSTEM_FOCUSABLE; } }; info->rgrect[0] = info->rcTitleBar = GeckoClientToWinScreenRect(mDraggableRegion.GetBounds()); info->rgstate[0] = 0; SetButton(2, WindowButtonType::Minimize); SetButton(3, WindowButtonType::Maximize); SetButton(5, WindowButtonType::Close); // We don't have a help button. info->rgstate[4] = STATE_SYSTEM_INVISIBLE; info->rgrect[4] = {0, 0, 0, 0}; result = true; } break; case WM_NCHITTEST: { if (mInputRegion.mFullyTransparent) { // Treat this window as transparent. *aRetValue = HTTRANSPARENT; result = true; break; } if (mInputRegion.mMargin) { const LayoutDeviceIntPoint screenPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); LayoutDeviceIntRect screenRect = GetScreenBounds(); screenRect.Deflate(mInputRegion.mMargin); if (!screenRect.Contains(screenPoint)) { *aRetValue = HTTRANSPARENT; result = true; break; } } /* * If an nc client area margin has been moved, we are responsible * for calculating where the resize margins are and returning the * appropriate set of hit test constants. DwmDefWindowProc (above) * will handle hit testing on it's command buttons if we are on a * composited desktop. */ if (!mCustomNonClient) { break; } *aRetValue = ClientMarginHitTestPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); result = true; break; } case WM_SETTEXT: /* * WM_SETTEXT paints the titlebar area. Avoid this if we have a * custom titlebar we paint ourselves, or if we're the ones * sending the message with an updated title */ if (mSendingSetText || !mCustomNonClient || mNonClientMargins.top == -1) break; { // From msdn, the way around this is to disable the visible state // temporarily. We need the text to be set but we don't want the // redraw to occur. However, we need to make sure that we don't // do this at the same time that a Present is happening. // // To do this we take mPresentLock in nsWindow::PreRender and // if that lock is taken we wait before doing WM_SETTEXT if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->EnterPresentLock(); } DWORD style = GetWindowLong(mWnd, GWL_STYLE); SetWindowLong(mWnd, GWL_STYLE, style & ~WS_VISIBLE); *aRetValue = CallWindowProcW(GetPrevWindowProc(), mWnd, msg, wParam, lParam); SetWindowLong(mWnd, GWL_STYLE, style); if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->LeavePresentLock(); } return true; } case WM_NCACTIVATE: { /* * WM_NCACTIVATE paints nc areas. Avoid this and re-route painting * through WM_NCPAINT via InvalidateNonClientRegion. */ UpdateGetWindowInfoCaptionStatus(FALSE != wParam); if (!mCustomNonClient) { break; } // There is a case that rendered result is not kept. Bug 1237617 if (wParam == TRUE && !gfxEnv::MOZ_DISABLE_FORCE_PRESENT()) { NS_DispatchToMainThread(NewRunnableMethod( "nsWindow::ForcePresent", this, &nsWindow::ForcePresent)); } // let the dwm handle nc painting on glass // Never allow native painting if we are on fullscreen if (mFrameState->GetSizeMode() != nsSizeMode_Fullscreen) break; if (wParam == TRUE) { // going active *aRetValue = FALSE; // ignored result = true; // invalidate to trigger a paint InvalidateNonClientRegion(); break; } else { // going inactive *aRetValue = TRUE; // go ahead and deactive result = true; // invalidate to trigger a paint InvalidateNonClientRegion(); break; } } case WM_NCPAINT: { /* * ClearType changes often don't send a WM_SETTINGCHANGE message. But they * do seem to always send a WM_NCPAINT message, so let's update on that. */ gfxDWriteFont::UpdateSystemTextVars(); } break; case WM_POWERBROADCAST: switch (wParam) { case PBT_APMSUSPEND: PostSleepWakeNotification(true); break; case PBT_APMRESUMEAUTOMATIC: case PBT_APMRESUMECRITICAL: case PBT_APMRESUMESUSPEND: PostSleepWakeNotification(false); break; } break; case WM_CLOSE: // close request if (mWidgetListener) mWidgetListener->RequestWindowClose(this); result = true; // abort window closure break; case WM_DESTROY: // clean up. DestroyLayerManager(); OnDestroy(); result = true; break; case WM_PAINT: *aRetValue = (int)OnPaint(0); result = true; break; case WM_HOTKEY: result = OnHotKey(wParam, lParam); break; case WM_SYSCHAR: case WM_CHAR: { MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd); result = ProcessCharMessage(nativeMsg, nullptr); DispatchPendingEvents(); } break; case WM_SYSKEYUP: case WM_KEYUP: { MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd); nativeMsg.time = ::GetMessageTime(); result = ProcessKeyUpMessage(nativeMsg, nullptr); DispatchPendingEvents(); } break; case WM_SYSKEYDOWN: case WM_KEYDOWN: { MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd); result = ProcessKeyDownMessage(nativeMsg, nullptr); DispatchPendingEvents(); } break; // Say we've dealt with erasing the background. (This is actually handled in // WM_PAINT, where necessary.) case WM_ERASEBKGND: { *aRetValue = 1; result = true; } break; case WM_MOUSEMOVE: { LPARAM lParamScreen = lParamToScreen(lParam); mSimulatedClientArea = IsSimulatedClientArea(GET_X_LPARAM(lParamScreen), GET_Y_LPARAM(lParamScreen)); if (!mMousePresent && !sIsInMouseCapture) { // First MOUSEMOVE over the client area. Ask for MOUSELEAVE TRACKMOUSEEVENT mTrack; mTrack.cbSize = sizeof(TRACKMOUSEEVENT); mTrack.dwFlags = TME_LEAVE; mTrack.dwHoverTime = 0; mTrack.hwndTrack = mWnd; TrackMouseEvent(&mTrack); } mMousePresent = true; // Suppress dispatch of pending events // when mouse moves are generated by widget // creation instead of user input. POINT mp; mp.x = GET_X_LPARAM(lParamScreen); mp.y = GET_Y_LPARAM(lParamScreen); bool userMovedMouse = false; if ((sLastMouseMovePoint.x != mp.x) || (sLastMouseMovePoint.y != mp.y)) { userMovedMouse = true; } if (userMovedMouse) { result = DispatchMouseEvent( eMouseMove, wParam, lParam, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); DispatchPendingEvents(); } } break; case WM_NCMOUSEMOVE: { LPARAM lParamClient = lParamToClient(lParam); if (IsSimulatedClientArea(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))) { if (!sIsInMouseCapture) { TRACKMOUSEEVENT mTrack; mTrack.cbSize = sizeof(TRACKMOUSEEVENT); mTrack.dwFlags = TME_LEAVE | TME_NONCLIENT; mTrack.dwHoverTime = 0; mTrack.hwndTrack = mWnd; TrackMouseEvent(&mTrack); } // If we noticed the mouse moving in our draggable region, forward the // message as a normal WM_MOUSEMOVE. SendMessage(mWnd, WM_MOUSEMOVE, 0, lParamClient); } else { // We've transitioned from a draggable area to somewhere else within // the non-client area - perhaps one of the edges of the window for // resizing. mSimulatedClientArea = false; } if (mMousePresent && !sIsInMouseCapture && !mSimulatedClientArea) { SendMessage(mWnd, WM_MOUSELEAVE, 0, 0); } } break; case WM_LBUTTONDOWN: { result = DispatchMouseEvent(eMouseDown, wParam, lParam, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); DispatchPendingEvents(); } break; case WM_LBUTTONUP: { result = DispatchMouseEvent(eMouseUp, wParam, lParam, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); DispatchPendingEvents(); } break; case WM_NCMOUSELEAVE: { mSimulatedClientArea = false; if (EventIsInsideWindow(this)) { // If we're handling WM_NCMOUSELEAVE and the mouse is still over the // window, then by process of elimination, the mouse has moved from the // non-client to client area, so no need to fall-through to the // WM_MOUSELEAVE handler. We also need to re-register for the // WM_MOUSELEAVE message, since according to the documentation at [1], // all tracking requested via TrackMouseEvent is cleared once // WM_NCMOUSELEAVE or WM_MOUSELEAVE fires. // [1]: // https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-trackmouseevent TRACKMOUSEEVENT mTrack; mTrack.cbSize = sizeof(TRACKMOUSEEVENT); mTrack.dwFlags = TME_LEAVE; mTrack.dwHoverTime = 0; mTrack.hwndTrack = mWnd; TrackMouseEvent(&mTrack); break; } // We've transitioned from non-client to outside of the window, so // fall-through to the WM_MOUSELEAVE handler. [[fallthrough]]; } case WM_MOUSELEAVE: { if (!mMousePresent) break; if (mSimulatedClientArea) break; mMousePresent = false; // Check if the mouse is over the fullscreen transition window, if so // clear sLastMouseMovePoint. This way the WM_MOUSEMOVE we get after the // transition window disappears will not be ignored, even if the mouse // hasn't moved. if (mTransitionWnd && WindowAtMouse() == mTransitionWnd) { sLastMouseMovePoint = {0}; } // We need to check mouse button states and put them in for // wParam. WPARAM mouseState = (GetKeyState(VK_LBUTTON) ? MK_LBUTTON : 0) | (GetKeyState(VK_MBUTTON) ? MK_MBUTTON : 0) | (GetKeyState(VK_RBUTTON) ? MK_RBUTTON : 0); // Synthesize an event position because we don't get one from // WM_MOUSELEAVE. LPARAM pos = lParamToClient(::GetMessagePos()); DispatchMouseEvent(eMouseExitFromWidget, mouseState, pos, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE()); } break; case WM_CONTEXTMENU: { // If the context menu is brought up by a touch long-press, then // the APZ code is responsible for dealing with this, so we don't // need to do anything. if (mTouchWindow && MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) { MOZ_ASSERT(mAPZC); // since mTouchWindow is true, APZ must be enabled result = true; break; } // If this WM_CONTEXTMENU is triggered by a mouse's secondary button up // event in overscroll gutter, we shouldn't open context menu. if (MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_MOUSE && mNeedsToPreventContextMenu) { result = true; break; } // if the context menu is brought up from the keyboard, |lParam| // will be -1. LPARAM pos; bool contextMenukey = false; if (lParam == -1) { contextMenukey = true; pos = lParamToClient(GetMessagePos()); } else { pos = lParamToClient(lParam); } result = DispatchMouseEvent( eContextMenu, wParam, pos, contextMenukey, contextMenukey ? MouseButton::ePrimary : MouseButton::eSecondary, MOUSE_INPUT_SOURCE()); if (lParam != -1 && !result && mCustomNonClient && mDraggableRegion.Contains(GET_X_LPARAM(pos), GET_Y_LPARAM(pos))) { // Blank area hit, throw up the system menu. DisplaySystemMenu(mWnd, mFrameState->GetSizeMode(), mIsRTL, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); result = true; } } break; case WM_POINTERLEAVE: case WM_POINTERDOWN: case WM_POINTERUP: case WM_POINTERUPDATE: result = OnPointerEvents(msg, wParam, lParam); if (result) { DispatchPendingEvents(); } break; case DM_POINTERHITTEST: if (mDmOwner) { UINT contactId = GET_POINTERID_WPARAM(wParam); POINTER_INPUT_TYPE pointerType; if (mPointerEvents.GetPointerType(contactId, &pointerType) && pointerType == PT_TOUCHPAD) { mDmOwner->SetContact(contactId); } } break; case WM_LBUTTONDBLCLK: result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_MBUTTONDOWN: result = DispatchMouseEvent(eMouseDown, wParam, lParam, false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_MBUTTONUP: result = DispatchMouseEvent(eMouseUp, wParam, lParam, false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_MBUTTONDBLCLK: result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCMBUTTONDOWN: result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCMBUTTONUP: result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCMBUTTONDBLCLK: result = DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false, MouseButton::eMiddle, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_RBUTTONDOWN: result = DispatchMouseEvent(eMouseDown, wParam, lParam, false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); DispatchPendingEvents(); break; case WM_RBUTTONUP: result = DispatchMouseEvent(eMouseUp, wParam, lParam, false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); DispatchPendingEvents(); break; case WM_RBUTTONDBLCLK: result = DispatchMouseEvent(eMouseDoubleClick, wParam, lParam, false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCRBUTTONDOWN: result = DispatchMouseEvent(eMouseDown, 0, lParamToClient(lParam), false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCRBUTTONUP: result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCRBUTTONDBLCLK: result = DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false, MouseButton::eSecondary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; // Windows doesn't provide to customize the behavior of 4th nor 5th button // of mouse. If 5-button mouse works with standard mouse deriver of // Windows, users cannot disable 4th button (browser back) nor 5th button // (browser forward). We should allow to do it with our prefs since we can // prevent Windows to generate WM_APPCOMMAND message if WM_XBUTTONUP // messages are not sent to DefWindowProc. case WM_XBUTTONDOWN: case WM_XBUTTONUP: case WM_NCXBUTTONDOWN: case WM_NCXBUTTONUP: *aRetValue = TRUE; switch (GET_XBUTTON_WPARAM(wParam)) { case XBUTTON1: result = !Preferences::GetBool("mousebutton.4th.enabled", true); break; case XBUTTON2: result = !Preferences::GetBool("mousebutton.5th.enabled", true); break; default: break; } break; case WM_SIZING: { if (mAspectRatio > 0) { LPRECT rect = (LPRECT)lParam; int32_t newWidth, newHeight; // The following conditions and switch statement borrow heavily from the // Chromium source code from // https://chromium.googlesource.com/chromium/src/+/456d6e533cfb4531995e0ef52c279d4b5aa8a352/ui/views/window/window_resize_utils.cc#45 if (wParam == WMSZ_LEFT || wParam == WMSZ_RIGHT || wParam == WMSZ_TOPLEFT || wParam == WMSZ_BOTTOMLEFT) { newWidth = rect->right - rect->left; newHeight = newWidth / mAspectRatio; if (newHeight < mSizeConstraints.mMinSize.height) { newHeight = mSizeConstraints.mMinSize.height; newWidth = newHeight * mAspectRatio; } else if (newHeight > mSizeConstraints.mMaxSize.height) { newHeight = mSizeConstraints.mMaxSize.height; newWidth = newHeight * mAspectRatio; } } else { newHeight = rect->bottom - rect->top; newWidth = newHeight * mAspectRatio; if (newWidth < mSizeConstraints.mMinSize.width) { newWidth = mSizeConstraints.mMinSize.width; newHeight = newWidth / mAspectRatio; } else if (newWidth > mSizeConstraints.mMaxSize.width) { newWidth = mSizeConstraints.mMaxSize.width; newHeight = newWidth / mAspectRatio; } } switch (wParam) { case WMSZ_RIGHT: case WMSZ_BOTTOM: rect->right = newWidth + rect->left; rect->bottom = rect->top + newHeight; break; case WMSZ_TOP: rect->right = newWidth + rect->left; rect->top = rect->bottom - newHeight; break; case WMSZ_LEFT: case WMSZ_TOPLEFT: rect->left = rect->right - newWidth; rect->top = rect->bottom - newHeight; break; case WMSZ_TOPRIGHT: rect->right = rect->left + newWidth; rect->top = rect->bottom - newHeight; break; case WMSZ_BOTTOMLEFT: rect->left = rect->right - newWidth; rect->bottom = rect->top + newHeight; break; case WMSZ_BOTTOMRIGHT: rect->right = rect->left + newWidth; rect->bottom = rect->top + newHeight; break; } } // When we get WM_ENTERSIZEMOVE we don't know yet if we're in a live // resize or move event. Instead we wait for first VM_SIZING message // within a ENTERSIZEMOVE to consider this a live resize event. if (mResizeState == IN_SIZEMOVE) { mResizeState = RESIZING; NotifyLiveResizeStarted(); } break; } case WM_MOVING: FinishLiveResizing(MOVING); if (WinUtils::IsPerMonitorDPIAware()) { // Sometimes, we appear to miss a WM_DPICHANGED message while moving // a window around. Therefore, call ChangedDPI and ResetLayout here // if it appears that the window's scaling is not what we expect. // This causes the prescontext and appshell window management code to // check the appUnitsPerDevPixel value and current widget size, and // refresh them if necessary. If nothing has changed, these calls will // return without actually triggering any extra reflow or painting. if (WinUtils::LogToPhysFactor(mWnd) != mDefaultScale) { ChangedDPI(); ResetLayout(); if (mWidgetListener) { mWidgetListener->UIResolutionChanged(); } } } break; case WM_ENTERSIZEMOVE: { if (mResizeState == NOT_RESIZING) { mResizeState = IN_SIZEMOVE; } break; } case WM_EXITSIZEMOVE: { FinishLiveResizing(NOT_RESIZING); if (!sIsInMouseCapture) { NotifySizeMoveDone(); } // Windows spins a separate hidden event loop when moving a window so we // don't hear mouse events during this time and WM_EXITSIZEMOVE is fired // when the hidden event loop exits. We set mDraggingWindowWithMouse to // true in WM_NCLBUTTONDOWN when we started moving the window with the // mouse so we know that if mDraggingWindowWithMouse is true, we can send // a mouse up event. if (mDraggingWindowWithMouse) { mDraggingWindowWithMouse = false; result = DispatchMouseEvent( eMouseUp, wParam, lParam, false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE(), mPointerEvents.GetCachedPointerInfo(msg, wParam)); } break; } case WM_DISPLAYCHANGE: { ScreenHelperWin::RefreshScreens(); if (mWidgetListener) { mWidgetListener->UIResolutionChanged(); } break; } case WM_NCLBUTTONDBLCLK: DispatchMouseEvent(eMouseDoubleClick, 0, lParamToClient(lParam), false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE()); result = DispatchMouseEvent(eMouseUp, 0, lParamToClient(lParam), false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE()); DispatchPendingEvents(); break; case WM_NCLBUTTONDOWN: { // Dispatch a custom event when this happens in the draggable region, so // that non-popup-based panels can react to it. This doesn't send an // actual mousedown event because that would break dragging or interfere // with other mousedown handling in the caption area. if (ClientMarginHitTestPoint(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)) == HTCAPTION) { DispatchCustomEvent(u"draggableregionleftmousedown"_ns); mDraggingWindowWithMouse = true; } if (IsWindowButton(wParam) && mCustomNonClient) { DispatchMouseEvent(eMouseDown, wParamFromGlobalMouseState(), lParamToClient(lParam), false, MouseButton::ePrimary, MOUSE_INPUT_SOURCE(), nullptr, true); DispatchPendingEvents(); result = true; } break; } case WM_APPCOMMAND: { MSG nativeMsg = WinUtils::InitMSG(msg, wParam, lParam, mWnd); result = HandleAppCommandMsg(nativeMsg, aRetValue); break; } // The WM_ACTIVATE event is fired when a window is raised or lowered, // and the loword of wParam specifies which. But we don't want to tell // the focus system about this until the WM_SETFOCUS or WM_KILLFOCUS // events are fired. Instead, set either the sJustGotActivate or // gJustGotDeactivate flags and activate/deactivate once the focus // events arrive. case WM_ACTIVATE: { int32_t fActive = LOWORD(wParam); if (mWidgetListener) { if (WA_INACTIVE == fActive) { // when minimizing a window, the deactivation and focus events will // be fired in the reverse order. Instead, just deactivate right away. // This can also happen when a modal system dialog is opened, so check // if the last window to receive the WM_KILLFOCUS message was this one // or a child of this one. if (HIWORD(wParam) || (mLastKillFocusWindow && (GetTopLevelForFocus(mLastKillFocusWindow) == mWnd))) { DispatchFocusToTopLevelWindow(false); } else { sJustGotDeactivate = true; } if (mIsTopWidgetWindow) { mLastKeyboardLayout = KeyboardLayout::GetLayout(); } } else { StopFlashing(); sJustGotActivate = true; WidgetMouseEvent event(true, eMouseActivate, this, WidgetMouseEvent::eReal); InitEvent(event); ModifierKeyState modifierKeyState; modifierKeyState.InitInputEvent(event); DispatchInputEvent(&event); if (sSwitchKeyboardLayout && mLastKeyboardLayout) ActivateKeyboardLayout(mLastKeyboardLayout, 0); #ifdef ACCESSIBILITY a11y::LazyInstantiator::ResetUiaDetectionCache(); #endif } } } break; case WM_ACTIVATEAPP: { // Bug 1851991: Sometimes this can be called before gfxPlatform::Init // when a window is created very early. In that case we just forego // setting this and accept the GPU process might briefly run at a lower // priority. if (GPUProcessManager::Get()) { GPUProcessManager::Get()->SetAppInForeground(wParam); } } break; case WM_MOUSEACTIVATE: // A popup with a parent owner should not be activated when clicked but // should still allow the mouse event to be fired, so the return value // is set to MA_NOACTIVATE. But if the owner isn't the frontmost window, // just use default processing so that the window is activated. if (IsPopup() && IsOwnerForegroundWindow()) { *aRetValue = MA_NOACTIVATE; result = true; } break; case WM_WINDOWPOSCHANGING: { LPWINDOWPOS info = (LPWINDOWPOS)lParam; OnWindowPosChanging(info); result = true; } break; // Workaround for race condition in explorer.exe. case MOZ_WM_FULLSCREEN_STATE_UPDATE: { TaskbarConcealer::OnAsyncStateUpdateRequest(mWnd); result = true; } break; case WM_GETMINMAXINFO: { MINMAXINFO* mmi = (MINMAXINFO*)lParam; // Set the constraints. The minimum size should also be constrained to the // default window maximum size so that it fits on screen. mmi->ptMinTrackSize.x = std::min((int32_t)mmi->ptMaxTrackSize.x, std::max((int32_t)mmi->ptMinTrackSize.x, mSizeConstraints.mMinSize.width)); mmi->ptMinTrackSize.y = std::min((int32_t)mmi->ptMaxTrackSize.y, std::max((int32_t)mmi->ptMinTrackSize.y, mSizeConstraints.mMinSize.height)); mmi->ptMaxTrackSize.x = std::min((int32_t)mmi->ptMaxTrackSize.x, mSizeConstraints.mMaxSize.width); mmi->ptMaxTrackSize.y = std::min((int32_t)mmi->ptMaxTrackSize.y, mSizeConstraints.mMaxSize.height); } break; case WM_SETFOCUS: { WndProcUrgentInvocation::Marker _marker; // If previous focused window isn't ours, it must have received the // redirected message. So, we should forget it. if (!WinUtils::IsOurProcessWindow(HWND(wParam))) { RedirectedKeyDownMessageManager::Forget(); } if (sJustGotActivate) { DispatchFocusToTopLevelWindow(true); } TaskbarConcealer::OnFocusAcquired(this); } break; case WM_KILLFOCUS: if (sJustGotDeactivate) { DispatchFocusToTopLevelWindow(false); } else { mLastKillFocusWindow = mWnd; } break; case WM_WINDOWPOSCHANGED: { WINDOWPOS* wp = (LPWINDOWPOS)lParam; OnWindowPosChanged(wp); TaskbarConcealer::OnWindowPosChanged(this); result = true; } break; case WM_INPUTLANGCHANGEREQUEST: *aRetValue = TRUE; result = false; break; case WM_INPUTLANGCHANGE: KeyboardLayout::GetInstance()->OnLayoutChange( reinterpret_cast(lParam)); nsBidiKeyboard::OnLayoutChange(); result = false; // always pass to child window break; case WM_DESTROYCLIPBOARD: { nsIClipboard* clipboard; nsresult rv = CallGetService(kCClipboardCID, &clipboard); if (NS_SUCCEEDED(rv)) { clipboard->EmptyClipboard(nsIClipboard::kGlobalClipboard); NS_RELEASE(clipboard); } } break; #ifdef ACCESSIBILITY case WM_GETOBJECT: { *aRetValue = 0; // Do explicit casting to make it working on 64bit systems (see bug 649236 // for details). int32_t objId = static_cast(lParam); if (objId == OBJID_CLIENT) { // oleacc.dll will be loaded dynamically RefPtr root( a11y::LazyInstantiator::GetRootAccessible(mWnd)); if (root) { *aRetValue = LresultFromObject(IID_IAccessible, wParam, root); a11y::LazyInstantiator::EnableBlindAggregation(mWnd); result = true; } } else if (objId == UiaRootObjectId && StaticPrefs::accessibility_uia_enable()) { if (a11y::LocalAccessible* acc = GetAccessible()) { RefPtr ia; acc->GetNativeInterface(getter_AddRefs(ia)); MOZ_ASSERT(ia); RefPtr uia; ia->QueryInterface(IID_IRawElementProviderSimple, getter_AddRefs(uia)); if (uia) { *aRetValue = UiaReturnRawElementProvider(mWnd, wParam, lParam, uia); result = true; } } } } break; #endif case WM_SYSCOMMAND: { WPARAM const filteredWParam = (wParam & 0xFFF0); // SC_CLOSE may trigger a synchronous confirmation prompt. If we're in the // middle of something important, put off responding to it. if (filteredWParam == SC_CLOSE && WndProcUrgentInvocation::IsActive()) { ::PostMessageW(mWnd, msg, wParam, lParam); result = true; break; } if (mFrameState->GetSizeMode() == nsSizeMode_Fullscreen && filteredWParam == SC_RESTORE && GetCurrentShowCmd(mWnd) != SW_SHOWMINIMIZED) { mFrameState->EnsureFullscreenMode(false); result = true; } // Handle the system menu manually when we're in full screen mode // so we can set the appropriate options. if (filteredWParam == SC_KEYMENU && lParam == VK_SPACE && mFrameState->GetSizeMode() == nsSizeMode_Fullscreen) { DisplaySystemMenu(mWnd, mFrameState->GetSizeMode(), mIsRTL, MOZ_SYSCONTEXT_X_POS, MOZ_SYSCONTEXT_Y_POS); result = true; } } break; case WM_DPICHANGED: { LPRECT rect = (LPRECT)lParam; OnDPIChanged(rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top); break; } /* Gesture support events */ case WM_TABLET_QUERYSYSTEMGESTURESTATUS: // According to MS samples, this must be handled to enable // rotational support in multi-touch drivers. result = true; *aRetValue = TABLET_ROTATE_GESTURE_ENABLE; break; case WM_TOUCH: result = OnTouch(wParam, lParam); if (result) { *aRetValue = 0; } break; case WM_GESTURE: result = OnGesture(wParam, lParam); break; case WM_GESTURENOTIFY: { if (mWindowType != WindowType::Invisible) { // A GestureNotify event is dispatched to decide which single-finger // panning direction should be active (including none) and if pan // feedback should be displayed. Java and plugin windows can make their // own calls. GESTURENOTIFYSTRUCT* gestureinfo = (GESTURENOTIFYSTRUCT*)lParam; nsPointWin touchPoint; touchPoint = gestureinfo->ptsLocation; touchPoint.ScreenToClient(mWnd); WidgetGestureNotifyEvent gestureNotifyEvent(true, eGestureNotify, this); gestureNotifyEvent.mRefPoint = LayoutDeviceIntPoint::FromUnknownPoint(touchPoint); nsEventStatus status; DispatchEvent(&gestureNotifyEvent, status); mDisplayPanFeedback = gestureNotifyEvent.mDisplayPanFeedback; if (!mTouchWindow) mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.mPanDirection); } result = false; // should always bubble to DefWindowProc } break; case WM_CLEAR: { WidgetContentCommandEvent command(true, eContentCommandDelete, this); DispatchWindowEvent(command); result = true; } break; case WM_CUT: { WidgetContentCommandEvent command(true, eContentCommandCut, this); DispatchWindowEvent(command); result = true; } break; case WM_COPY: { WidgetContentCommandEvent command(true, eContentCommandCopy, this); DispatchWindowEvent(command); result = true; } break; case WM_PASTE: { WidgetContentCommandEvent command(true, eContentCommandPaste, this); DispatchWindowEvent(command); result = true; } break; case EM_UNDO: { WidgetContentCommandEvent command(true, eContentCommandUndo, this); DispatchWindowEvent(command); *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled); result = true; } break; case EM_REDO: { WidgetContentCommandEvent command(true, eContentCommandRedo, this); DispatchWindowEvent(command); *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled); result = true; } break; case EM_CANPASTE: { // Support EM_CANPASTE message only when wParam isn't specified or // is plain text format. if (wParam == 0 || wParam == CF_TEXT || wParam == CF_UNICODETEXT) { WidgetContentCommandEvent command(true, eContentCommandPaste, this, true); DispatchWindowEvent(command); *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled); result = true; } } break; case EM_CANUNDO: { WidgetContentCommandEvent command(true, eContentCommandUndo, this, true); DispatchWindowEvent(command); *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled); result = true; } break; case EM_CANREDO: { WidgetContentCommandEvent command(true, eContentCommandRedo, this, true); DispatchWindowEvent(command); *aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled); result = true; } break; case MOZ_WM_SKEWFIX: { TimeStamp skewStamp; if (CurrentWindowsTimeGetter::GetAndClearBackwardsSkewStamp(wParam, &skewStamp)) { TimeConverter().CompensateForBackwardsSkew(::GetMessageTime(), skewStamp); } } break; default: { if (msg == nsAppShell::GetTaskbarButtonCreatedMessage()) { SetHasTaskbarIconBeenCreated(); } } break; } //*aRetValue = result; if (mWnd) { return result; } else { // Events which caused mWnd destruction and aren't consumed // will crash during the Windows default processing. return true; } } void nsWindow::FinishLiveResizing(ResizeState aNewState) { if (mResizeState == RESIZING) { NotifyLiveResizeStopped(); } mResizeState = aNewState; ForcePresent(); } /************************************************************** * * SECTION: Event processing helpers * * Special processing for certain event types and * synthesized events. * **************************************************************/ LayoutDeviceIntMargin nsWindow::NonClientSizeMargin( const LayoutDeviceIntMargin& aNonClientOffset) const { return LayoutDeviceIntMargin(mCaptionHeight - aNonClientOffset.top, mHorResizeMargin - aNonClientOffset.right, mVertResizeMargin - aNonClientOffset.bottom, mHorResizeMargin - aNonClientOffset.left); } int32_t nsWindow::ClientMarginHitTestPoint(int32_t aX, int32_t aY) { const nsSizeMode sizeMode = mFrameState->GetSizeMode(); if (sizeMode == nsSizeMode_Minimized || sizeMode == nsSizeMode_Fullscreen) { return HTCLIENT; } // Calculations are done in screen coords const LayoutDeviceIntRect winRect = GetScreenBounds(); const LayoutDeviceIntPoint point(aX, aY); // hit return constants: // HTBORDER - non-resizable border // HTBOTTOM, HTLEFT, HTRIGHT, HTTOP - resizable border // HTBOTTOMLEFT, HTBOTTOMRIGHT - resizable corner // HTTOPLEFT, HTTOPRIGHT - resizable corner // HTCAPTION - general title bar area // HTCLIENT - area considered the client // HTCLOSE - hovering over the close button // HTMAXBUTTON - maximize button // HTMINBUTTON - minimize button int32_t testResult = HTCLIENT; const bool isResizable = sizeMode != nsSizeMode_Maximized && (mBorderStyle & (BorderStyle::All | BorderStyle::ResizeH | BorderStyle::Default)); LayoutDeviceIntMargin nonClientSizeMargin = NonClientSizeMargin(); // Ensure being accessible to borders of window. Even if contents are in // this area, the area must behave as border. nonClientSizeMargin.EnsureAtLeast( LayoutDeviceIntMargin(kResizableBorderMinSize, kResizableBorderMinSize, kResizableBorderMinSize, kResizableBorderMinSize)); LayoutDeviceIntRect clientRect = winRect; clientRect.Deflate(nonClientSizeMargin); const bool allowContentOverride = sizeMode == nsSizeMode_Maximized || clientRect.Contains(point); // The border size. If there is no content under mouse cursor, the border // size should be larger than the values in system settings. Otherwise, // contents under the mouse cursor should be able to override the behavior. // E.g., user must expect that Firefox button always opens the popup menu // even when the user clicks on the above edge of it. LayoutDeviceIntMargin borderSize = nonClientSizeMargin; borderSize.EnsureAtLeast( LayoutDeviceIntMargin(mVertResizeMargin, mHorResizeMargin, mVertResizeMargin, mHorResizeMargin)); bool top = false; bool bottom = false; bool left = false; bool right = false; if (point.y >= winRect.y && point.y < winRect.y + borderSize.top) { top = true; } else if (point.y <= winRect.YMost() && point.y > winRect.YMost() - borderSize.bottom) { bottom = true; } // (the 2x case here doubles the resize area for corners) int multiplier = (top || bottom) ? 2 : 1; if (point.x >= winRect.x && point.x < winRect.x + (multiplier * borderSize.left)) { left = true; } else if (point.x <= winRect.XMost() && point.x > winRect.XMost() - (multiplier * borderSize.right)) { right = true; } bool inResizeRegion = false; if (isResizable) { if (top) { testResult = HTTOP; if (left) { testResult = HTTOPLEFT; } else if (right) { testResult = HTTOPRIGHT; } } else if (bottom) { testResult = HTBOTTOM; if (left) { testResult = HTBOTTOMLEFT; } else if (right) { testResult = HTBOTTOMRIGHT; } } else { if (left) { testResult = HTLEFT; } if (right) { testResult = HTRIGHT; } } inResizeRegion = (testResult != HTCLIENT); } else { if (top) { testResult = HTCAPTION; } else if (bottom || left || right) { testResult = HTBORDER; } } if (!sIsInMouseCapture && allowContentOverride) { { POINT pt = {aX, aY}; ::ScreenToClient(mWnd, &pt); if (pt.x == mCachedHitTestPoint.x.value && pt.y == mCachedHitTestPoint.y.value && TimeStamp::Now() - mCachedHitTestTime < TimeDuration::FromMilliseconds(HITTEST_CACHE_LIFETIME_MS)) { return mCachedHitTestResult; } mCachedHitTestPoint = {pt.x, pt.y}; mCachedHitTestTime = TimeStamp::Now(); } auto pt = mCachedHitTestPoint; if (mWindowBtnRect[WindowButtonType::Minimize].Contains(pt)) { testResult = HTMINBUTTON; } else if (mWindowBtnRect[WindowButtonType::Maximize].Contains(pt)) { #ifdef ACCESSIBILITY a11y::Compatibility::SuppressA11yForSnapLayouts(); #endif testResult = HTMAXBUTTON; } else if (mWindowBtnRect[WindowButtonType::Close].Contains(pt)) { testResult = HTCLOSE; } else if (!inResizeRegion) { // If we're in the resize region, avoid overriding that with either a // drag or a client result; resize takes priority over either (but not // over the window controls, which is why we check this after those). if (mDraggableRegion.Contains(pt)) { testResult = HTCAPTION; } else { testResult = HTCLIENT; } } mCachedHitTestResult = testResult; } return testResult; } bool nsWindow::IsSimulatedClientArea(int32_t screenX, int32_t screenY) { int32_t testResult = ClientMarginHitTestPoint(screenX, screenY); return testResult == HTCAPTION || IsWindowButton(testResult); } bool nsWindow::IsWindowButton(int32_t hitTestResult) { return hitTestResult == HTMINBUTTON || hitTestResult == HTMAXBUTTON || hitTestResult == HTCLOSE; } TimeStamp nsWindow::GetMessageTimeStamp(LONG aEventTime) const { CurrentWindowsTimeGetter getCurrentTime(mWnd); return TimeConverter().GetTimeStampFromSystemTime(aEventTime, getCurrentTime); } void nsWindow::PostSleepWakeNotification(const bool aIsSleepMode) { // Retain the previous mode that was notified to observers static bool sWasSleepMode = false; // Only notify observers if mode changed if (aIsSleepMode == sWasSleepMode) return; sWasSleepMode = aIsSleepMode; nsCOMPtr observerService = mozilla::services::GetObserverService(); if (observerService) observerService->NotifyObservers(nullptr, aIsSleepMode ? NS_WIDGET_SLEEP_OBSERVER_TOPIC : NS_WIDGET_WAKE_OBSERVER_TOPIC, nullptr); } LRESULT nsWindow::ProcessCharMessage(const MSG& aMsg, bool* aEventDispatched) { if (IMEHandler::IsComposingOn(this)) { IMEHandler::NotifyIME(this, REQUEST_TO_COMMIT_COMPOSITION); } // These must be checked here too as a lone WM_CHAR could be received // if a child window didn't handle it (for example Alt+Space in a content // window) ModifierKeyState modKeyState; NativeKey nativeKey(this, aMsg, modKeyState); return static_cast(nativeKey.HandleCharMessage(aEventDispatched)); } LRESULT nsWindow::ProcessKeyUpMessage(const MSG& aMsg, bool* aEventDispatched) { ModifierKeyState modKeyState; NativeKey nativeKey(this, aMsg, modKeyState); bool result = nativeKey.HandleKeyUpMessage(aEventDispatched); if (aMsg.wParam == VK_F10) { // Bug 1382199: Windows default behavior will trigger the System menu bar // when F10 is released. Among other things, this causes the System menu bar // to appear when a web page overrides the contextmenu event. We *never* // want this default behavior, so eat this key (never pass it to Windows). return true; } return result; } LRESULT nsWindow::ProcessKeyDownMessage(const MSG& aMsg, bool* aEventDispatched) { // If this method doesn't call NativeKey::HandleKeyDownMessage(), this method // must clean up the redirected message information itself. For more // information, see above comment of // RedirectedKeyDownMessageManager::AutoFlusher class definition in // KeyboardLayout.h. RedirectedKeyDownMessageManager::AutoFlusher redirectedMsgFlusher(this, aMsg); ModifierKeyState modKeyState; NativeKey nativeKey(this, aMsg, modKeyState); LRESULT result = static_cast(nativeKey.HandleKeyDownMessage(aEventDispatched)); // HandleKeyDownMessage cleaned up the redirected message information // itself, so, we should do nothing. redirectedMsgFlusher.Cancel(); if (aMsg.wParam == VK_MENU || (aMsg.wParam == VK_F10 && !modKeyState.IsShift())) { // We need to let Windows handle this keypress, // by returning false, if there's a native menu // bar somewhere in our containing window hierarchy. // Otherwise we handle the keypress and don't pass // it on to Windows, by returning true. bool hasNativeMenu = false; HWND hWnd = mWnd; while (hWnd) { if (::GetMenu(hWnd)) { hasNativeMenu = true; break; } hWnd = ::GetParent(hWnd); } result = !hasNativeMenu; } return result; } nsresult nsWindow::SynthesizeNativeKeyEvent( int32_t aNativeKeyboardLayout, int32_t aNativeKeyCode, uint32_t aModifierFlags, const nsAString& aCharacters, const nsAString& aUnmodifiedCharacters, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "keyevent"); KeyboardLayout* keyboardLayout = KeyboardLayout::GetInstance(); return keyboardLayout->SynthesizeNativeKeyEvent( this, aNativeKeyboardLayout, aNativeKeyCode, aModifierFlags, aCharacters, aUnmodifiedCharacters); } nsresult nsWindow::SynthesizeNativeMouseEvent( LayoutDeviceIntPoint aPoint, NativeMouseMessage aNativeMessage, MouseButton aButton, nsIWidget::Modifiers aModifierFlags, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "mouseevent"); INPUT input; memset(&input, 0, sizeof(input)); // TODO (bug 1693240): // Now, we synthesize native mouse events asynchronously since we want to // synthesize the event on the front window at the point. However, Windows // does not provide a way to set modifier only while a mouse message is // being handled, and MOUSEEVENTF_MOVE may be coalesced by Windows. So, we // need a trick for handling it. switch (aNativeMessage) { case NativeMouseMessage::Move: input.mi.dwFlags = MOUSEEVENTF_MOVE; // Reset sLastMouseMovePoint so that even if we're moving the mouse // to the position it's already at, we still dispatch a mousemove // event, because the callers of this function expect that. sLastMouseMovePoint = {0}; break; case NativeMouseMessage::ButtonDown: case NativeMouseMessage::ButtonUp: { const bool isDown = aNativeMessage == NativeMouseMessage::ButtonDown; switch (aButton) { case MouseButton::ePrimary: input.mi.dwFlags = isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; break; case MouseButton::eMiddle: input.mi.dwFlags = isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; break; case MouseButton::eSecondary: input.mi.dwFlags = isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; break; case MouseButton::eX1: input.mi.dwFlags = isDown ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP; input.mi.mouseData = XBUTTON1; break; case MouseButton::eX2: input.mi.dwFlags = isDown ? MOUSEEVENTF_XDOWN : MOUSEEVENTF_XUP; input.mi.mouseData = XBUTTON2; break; default: return NS_ERROR_INVALID_ARG; } break; } case NativeMouseMessage::EnterWindow: case NativeMouseMessage::LeaveWindow: MOZ_ASSERT_UNREACHABLE("Non supported mouse event on Windows"); return NS_ERROR_INVALID_ARG; } input.type = INPUT_MOUSE; ::SetCursorPos(aPoint.x, aPoint.y); ::SendInput(1, &input, sizeof(INPUT)); return NS_OK; } nsresult nsWindow::SynthesizeNativeMouseScrollEvent( LayoutDeviceIntPoint aPoint, uint32_t aNativeMessage, double aDeltaX, double aDeltaY, double aDeltaZ, uint32_t aModifierFlags, uint32_t aAdditionalFlags, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "mousescrollevent"); return MouseScrollHandler::SynthesizeNativeMouseScrollEvent( this, aPoint, aNativeMessage, (aNativeMessage == WM_MOUSEWHEEL || aNativeMessage == WM_VSCROLL) ? static_cast(aDeltaY) : static_cast(aDeltaX), aModifierFlags, aAdditionalFlags); } nsresult nsWindow::SynthesizeNativeTouchpadPan(TouchpadGesturePhase aEventPhase, LayoutDeviceIntPoint aPoint, double aDeltaX, double aDeltaY, int32_t aModifierFlags, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "touchpadpanevent"); DirectManipulationOwner::SynthesizeNativeTouchpadPan( this, aEventPhase, aPoint, aDeltaX, aDeltaY, aModifierFlags); return NS_OK; } static void MaybeLogPosChanged(HWND aWnd, WINDOWPOS* wp) { #ifdef WINSTATE_DEBUG_OUTPUT if (aWnd == WinUtils::GetTopLevelHWND(aWnd)) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [ top] ")); } else { MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** OnWindowPosChanged: [child] ")); } MOZ_LOG(gWindowsLog, LogLevel::Info, ("WINDOWPOS flags:")); if (wp->flags & SWP_FRAMECHANGED) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_FRAMECHANGED ")); } if (wp->flags & SWP_SHOWWINDOW) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_SHOWWINDOW ")); } if (wp->flags & SWP_NOSIZE) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOSIZE ")); } if (wp->flags & SWP_HIDEWINDOW) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_HIDEWINDOW ")); } if (wp->flags & SWP_NOZORDER) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOZORDER ")); } if (wp->flags & SWP_NOACTIVATE) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("SWP_NOACTIVATE ")); } MOZ_LOG(gWindowsLog, LogLevel::Info, ("\n")); #endif } /************************************************************** * * SECTION: OnXXX message handlers * * For message handlers that need to be broken out or * implemented in specific platform code. * **************************************************************/ void nsWindow::OnWindowPosChanged(WINDOWPOS* wp) { if (!wp) { return; } MaybeLogPosChanged(mWnd, wp); // Handle window size mode changes if (wp->flags & SWP_FRAMECHANGED) { // Bug 566135 - Windows theme code calls show window on SW_SHOWMINIMIZED // windows when fullscreen games disable desktop composition. If we're // minimized and not being activated, ignore the event and let windows // handle it. if (mFrameState->GetSizeMode() == nsSizeMode_Minimized && (wp->flags & SWP_NOACTIVATE)) { return; } mFrameState->OnFrameChanged(); if (mFrameState->GetSizeMode() == nsSizeMode_Minimized) { // Skip window size change events below on minimization. return; } } // Notify visibility change when window is activated. if (!(wp->flags & SWP_NOACTIVATE) && NeedsToTrackWindowOcclusionState()) { WinWindowOcclusionTracker::Get()->OnWindowVisibilityChanged( this, mFrameState->GetSizeMode() != nsSizeMode_Minimized); } // Handle window position changes if (!(wp->flags & SWP_NOMOVE)) { mBounds.MoveTo(wp->x, wp->y); NotifyWindowMoved(wp->x, wp->y); } // Handle window size changes if (!(wp->flags & SWP_NOSIZE)) { RECT r; int32_t newWidth, newHeight; ::GetWindowRect(mWnd, &r); newWidth = r.right - r.left; newHeight = r.bottom - r.top; if (newWidth > mLastSize.width) { RECT drect; // getting wider drect.left = wp->x + mLastSize.width; drect.top = wp->y; drect.right = drect.left + (newWidth - mLastSize.width); drect.bottom = drect.top + newHeight; ::RedrawWindow(mWnd, &drect, nullptr, RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT | RDW_ERASENOW | RDW_ALLCHILDREN); } if (newHeight > mLastSize.height) { RECT drect; // getting taller drect.left = wp->x; drect.top = wp->y + mLastSize.height; drect.right = drect.left + newWidth; drect.bottom = drect.top + (newHeight - mLastSize.height); ::RedrawWindow(mWnd, &drect, nullptr, RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT | RDW_ERASENOW | RDW_ALLCHILDREN); } mBounds.SizeTo(newWidth, newHeight); mLastSize.width = newWidth; mLastSize.height = newHeight; #ifdef WINSTATE_DEBUG_OUTPUT MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** Resize window: %d x %d x %d x %d\n", wp->x, wp->y, newWidth, newHeight)); #endif if (mAspectRatio > 0) { // It's possible (via Windows Aero Snap) that the size of the window // has changed such that it violates the aspect ratio constraint. If so, // queue up an event to enforce the aspect ratio constraint and repaint. // When resized with Windows Aero Snap, we are in the NOT_RESIZING state. float newAspectRatio = (float)newWidth / newHeight; if (mResizeState == NOT_RESIZING && mAspectRatio != newAspectRatio) { // Hold a reference to self alive and pass it into the lambda to make // sure this nsIWidget stays alive long enough to run this function. nsCOMPtr self(this); NS_DispatchToMainThread(NS_NewRunnableFunction( "EnforceAspectRatio", [self, this, newWidth]() -> void { if (mWnd) { Resize(newWidth, newWidth / mAspectRatio, true); } })); } } // If a maximized window is resized, recalculate the non-client margins. if (mFrameState->GetSizeMode() == nsSizeMode_Maximized) { if (UpdateNonClientMargins(true)) { // gecko resize event already sent by UpdateNonClientMargins. return; } } } // Notify the widget listener for size change of client area for gecko // events. This needs to be done when either window size is changed, // or window frame is changed. They may not happen together. // However, we don't invoke that for popup when window frame changes, // because popups may trigger frame change before size change via // {Set,Clear}ThemeRegion they invoke in Resize. That would make the // code below call OnResize with a wrong client size first, which can // lead to flickerling for some popups. if (!(wp->flags & SWP_NOSIZE) || ((wp->flags & SWP_FRAMECHANGED) && !IsPopup())) { RECT r; LayoutDeviceIntSize clientSize; if (::GetClientRect(mWnd, &r)) { clientSize = WinUtils::ToIntRect(r).Size(); } else { clientSize = mBounds.Size(); } // Send a gecko resize event OnResize(clientSize); } } void nsWindow::OnWindowPosChanging(WINDOWPOS* info) { // Update non-client margins if the frame size is changing, and let the // browser know we are changing size modes, so alternative css can kick in. // If we're going into fullscreen mode, ignore this, since it'll reset // margins to normal mode. if (info->flags & SWP_FRAMECHANGED && !(info->flags & SWP_NOSIZE)) { mFrameState->OnFrameChanging(); } // Force fullscreen. This works around a bug in Windows 10 1809 where // using fullscreen when a window is "snapped" causes a spurious resize // smaller than the full screen, see bug 1482920. if (mFrameState->GetSizeMode() == nsSizeMode_Fullscreen && !(info->flags & SWP_NOMOVE) && !(info->flags & SWP_NOSIZE)) { nsCOMPtr screenmgr = do_GetService(sScreenManagerContractID); if (screenmgr) { LayoutDeviceIntRect bounds(info->x, info->y, info->cx, info->cy); DesktopIntRect deskBounds = RoundedToInt(bounds / GetDesktopToDeviceScale()); nsCOMPtr screen; screenmgr->ScreenForRect(deskBounds.X(), deskBounds.Y(), deskBounds.Width(), deskBounds.Height(), getter_AddRefs(screen)); if (screen) { auto rect = screen->GetRect(); info->x = rect.x; info->y = rect.y; info->cx = rect.width; info->cy = rect.height; } } } // enforce local z-order rules if (!(info->flags & SWP_NOZORDER)) { HWND hwndAfter = info->hwndInsertAfter; nsWindow* aboveWindow = 0; nsWindowZ placement; if (hwndAfter == HWND_BOTTOM) placement = nsWindowZBottom; else if (hwndAfter == HWND_TOP || hwndAfter == HWND_TOPMOST || hwndAfter == HWND_NOTOPMOST) placement = nsWindowZTop; else { placement = nsWindowZRelative; aboveWindow = WinUtils::GetNSWindowPtr(hwndAfter); } if (mWidgetListener) { nsCOMPtr actualBelow = nullptr; if (mWidgetListener->ZLevelChanged(false, &placement, aboveWindow, getter_AddRefs(actualBelow))) { if (placement == nsWindowZBottom) info->hwndInsertAfter = HWND_BOTTOM; else if (placement == nsWindowZTop) info->hwndInsertAfter = HWND_TOP; else { info->hwndInsertAfter = (HWND)actualBelow->GetNativeData(NS_NATIVE_WINDOW); } } } } // prevent rude external programs from making hidden window visible if (mWindowType == WindowType::Invisible) info->flags &= ~SWP_SHOWWINDOW; // When waking from sleep or switching out of tablet mode, Windows 10 // Version 1809 will reopen popup windows that should be hidden. Detect // this case and refuse to show the window. static bool sDWMUnhidesPopups = IsWin10Sep2018UpdateOrLater(); if (sDWMUnhidesPopups && (info->flags & SWP_SHOWWINDOW) && mWindowType == WindowType::Popup && mWidgetListener && mWidgetListener->ShouldNotBeVisible()) { info->flags &= ~SWP_SHOWWINDOW; } } void nsWindow::UserActivity() { // Check if we have the idle service, if not we try to get it. if (!mIdleService) { mIdleService = do_GetService("@mozilla.org/widget/useridleservice;1"); } // Check that we now have the idle service. if (mIdleService) { mIdleService->ResetIdleTimeOut(0); } } // Helper function for TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT, // uint32_t). static bool TouchDeviceNeedsPanGestureConversion(HANDLE aSource) { std::string deviceName; UINT dataSize = 0; // The first call just queries how long the name string will be. GetRawInputDeviceInfoA(aSource, RIDI_DEVICENAME, nullptr, &dataSize); if (!dataSize || dataSize > 0x10000) { return false; } deviceName.resize(dataSize); // The second call actually populates the string. UINT result = GetRawInputDeviceInfoA(aSource, RIDI_DEVICENAME, &deviceName[0], &dataSize); if (result == UINT_MAX) { return false; } // The affected device name is "\\?\VIRTUAL_DIGITIZER", but each backslash // needs to be escaped with another one. std::string expectedDeviceName = "\\\\?\\VIRTUAL_DIGITIZER"; // For some reason, the dataSize returned by the first call is double the // actual length of the device name (as if it were returning the size of a // wide-character string in bytes) even though we are using the narrow // version of the API. For the comparison against the expected device name // to pass, we truncate the buffer to be no longer tha the expected device // name. if (deviceName.substr(0, expectedDeviceName.length()) != expectedDeviceName) { return false; } RID_DEVICE_INFO deviceInfo; deviceInfo.cbSize = sizeof(deviceInfo); dataSize = sizeof(deviceInfo); result = GetRawInputDeviceInfoA(aSource, RIDI_DEVICEINFO, &deviceInfo, &dataSize); if (result == UINT_MAX) { return false; } // The device identifiers that we check for here come from bug 1355162 // comment 1 (see also bug 1511901 comment 35). return deviceInfo.dwType == RIM_TYPEHID && deviceInfo.hid.dwVendorId == 0 && deviceInfo.hid.dwProductId == 0 && deviceInfo.hid.dwVersionNumber == 1 && deviceInfo.hid.usUsagePage == 13 && deviceInfo.hid.usUsage == 4; } // Determine if the touch device that originated |aOSEvent| needs to have // touch events representing a two-finger gesture converted to pan // gesture events. // We only do this for touch devices with a specific name and identifiers. static bool TouchDeviceNeedsPanGestureConversion(PTOUCHINPUT aOSEvent, uint32_t aTouchCount) { if (!StaticPrefs::apz_windows_check_for_pan_gesture_conversion()) { return false; } if (aTouchCount == 0) { return false; } HANDLE source = aOSEvent[0].hSource; // Cache the result of this computation for each touch device. // Touch devices are identified by the HANDLE stored in the hSource // field of TOUCHINPUT. static std::map sResultCache; auto [iter, inserted] = sResultCache.emplace(source, false); if (inserted) { iter->second = TouchDeviceNeedsPanGestureConversion(source); } return iter->second; } Maybe nsWindow::ConvertTouchToPanGesture( const MultiTouchInput& aTouchInput, PTOUCHINPUT aOSEvent) { // Checks if the touch device that originated the touch event is one // for which we want to convert the touch events to pang gesture events. bool shouldConvert = TouchDeviceNeedsPanGestureConversion( aOSEvent, aTouchInput.mTouches.Length()); if (!shouldConvert) { return Nothing(); } // Only two-finger gestures need conversion. if (aTouchInput.mTouches.Length() != 2) { return Nothing(); } PanGestureInput::PanGestureType eventType = PanGestureInput::PANGESTURE_PAN; if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_START) { eventType = PanGestureInput::PANGESTURE_START; } else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_END) { eventType = PanGestureInput::PANGESTURE_END; } else if (aTouchInput.mType == MultiTouchInput::MULTITOUCH_CANCEL) { eventType = PanGestureInput::PANGESTURE_CANCELLED; } // Use the midpoint of the two touches as the start point of the pan gesture. ScreenPoint focusPoint = (aTouchInput.mTouches[0].mScreenPoint + aTouchInput.mTouches[1].mScreenPoint) / 2; // To compute the displacement of the pan gesture, we keep track of the // location of the previous event. ScreenPoint displacement = (eventType == PanGestureInput::PANGESTURE_START) ? ScreenPoint(0, 0) : (focusPoint - mLastPanGestureFocus); mLastPanGestureFocus = focusPoint; // We need to negate the displacement because for a touch event, moving the // fingers down results in scrolling up, but for a touchpad gesture, we want // moving the fingers down to result in scrolling down. PanGestureInput result(eventType, aTouchInput.mTimeStamp, focusPoint, -displacement, aTouchInput.modifiers); result.mSimulateMomentum = true; return Some(result); } // Dispatch an event that originated as an OS touch event. // Usually, we want to dispatch it as a touch event, but some touchpads // produce touch events for two-finger scrolling, which need to be converted // to pan gesture events for correct behaviour. void nsWindow::DispatchTouchOrPanGestureInput(MultiTouchInput& aTouchInput, PTOUCHINPUT aOSEvent) { if (Maybe panInput = ConvertTouchToPanGesture(aTouchInput, aOSEvent)) { DispatchPanGestureInput(*panInput); return; } DispatchTouchInput(aTouchInput); } bool nsWindow::OnTouch(WPARAM wParam, LPARAM lParam) { uint32_t cInputs = LOWORD(wParam); PTOUCHINPUT pInputs = new TOUCHINPUT[cInputs]; if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) { MultiTouchInput touchInput, touchEndInput; // Walk across the touch point array processing each contact point. for (uint32_t i = 0; i < cInputs; i++) { bool addToEvent = false, addToEndEvent = false; // N.B.: According with MS documentation // https://msdn.microsoft.com/en-us/library/windows/desktop/dd317334(v=vs.85).aspx // TOUCHEVENTF_DOWN cannot be combined with TOUCHEVENTF_MOVE or // TOUCHEVENTF_UP. Possibly, it means that TOUCHEVENTF_MOVE and // TOUCHEVENTF_UP can be combined together. if (pInputs[i].dwFlags & (TOUCHEVENTF_DOWN | TOUCHEVENTF_MOVE)) { if (touchInput.mTimeStamp.IsNull()) { // Initialize a touch event to send. touchInput.mType = MultiTouchInput::MULTITOUCH_MOVE; touchInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime()); ModifierKeyState modifierKeyState; touchInput.modifiers = modifierKeyState.GetModifiers(); } // Pres shell expects this event to be a eTouchStart // if any new contact points have been added since the last event sent. if (pInputs[i].dwFlags & TOUCHEVENTF_DOWN) { touchInput.mType = MultiTouchInput::MULTITOUCH_START; } addToEvent = true; } if (pInputs[i].dwFlags & TOUCHEVENTF_UP) { // Pres shell expects removed contacts points to be delivered in a // separate eTouchEnd event containing only the contact points that were // removed. if (touchEndInput.mTimeStamp.IsNull()) { // Initialize a touch event to send. touchEndInput.mType = MultiTouchInput::MULTITOUCH_END; touchEndInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime()); ModifierKeyState modifierKeyState; touchEndInput.modifiers = modifierKeyState.GetModifiers(); } addToEndEvent = true; } if (!addToEvent && !addToEndEvent) { // Filter out spurious Windows events we don't understand, like palm // contact. continue; } // Setup the touch point we'll append to the touch event array. nsPointWin touchPoint; touchPoint.x = TOUCH_COORD_TO_PIXEL(pInputs[i].x); touchPoint.y = TOUCH_COORD_TO_PIXEL(pInputs[i].y); touchPoint.ScreenToClient(mWnd); // Initialize the touch data. SingleTouchData touchData( pInputs[i].dwID, // aIdentifier ScreenIntPoint::FromUnknownPoint(touchPoint), // aScreenPoint // The contact area info cannot be trusted even when // TOUCHINPUTMASKF_CONTACTAREA is set when the input source is pen, // which somehow violates the API docs. (bug 1710509) Ultimately the // dwFlags check will become redundant since we want to migrate to // WM_POINTER for pens. (bug 1707075) (pInputs[i].dwMask & TOUCHINPUTMASKF_CONTACTAREA) && !(pInputs[i].dwFlags & TOUCHEVENTF_PEN) ? ScreenSize(TOUCH_COORD_TO_PIXEL(pInputs[i].cxContact) / 2, TOUCH_COORD_TO_PIXEL(pInputs[i].cyContact) / 2) : ScreenSize(1, 1), // aRadius 0.0f, // aRotationAngle 0.0f); // aForce // Append touch data to the appropriate event. if (addToEvent) { touchInput.mTouches.AppendElement(touchData); } if (addToEndEvent) { touchEndInput.mTouches.AppendElement(touchData); } } // Dispatch touch start and touch move event if we have one. if (!touchInput.mTimeStamp.IsNull()) { DispatchTouchOrPanGestureInput(touchInput, pInputs); } // Dispatch touch end event if we have one. if (!touchEndInput.mTimeStamp.IsNull()) { DispatchTouchOrPanGestureInput(touchEndInput, pInputs); } } delete[] pInputs; CloseTouchInputHandle((HTOUCHINPUT)lParam); return true; } // Gesture event processing. Handles WM_GESTURE events. bool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam) { // Treatment for pan events which translate into scroll events: if (mGesture.IsPanEvent(lParam)) { if (!mGesture.ProcessPanMessage(mWnd, wParam, lParam)) return false; // ignore nsEventStatus status; WidgetWheelEvent wheelEvent(true, eWheel, this); ModifierKeyState modifierKeyState; modifierKeyState.InitInputEvent(wheelEvent); wheelEvent.mButton = 0; wheelEvent.mTimeStamp = GetMessageTimeStamp(::GetMessageTime()); wheelEvent.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH; bool endFeedback = true; if (mGesture.PanDeltaToPixelScroll(wheelEvent)) { DispatchEvent(&wheelEvent, status); } if (mDisplayPanFeedback) { mGesture.UpdatePanFeedbackX( mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaX)), endFeedback); mGesture.UpdatePanFeedbackY( mWnd, DeprecatedAbs(RoundDown(wheelEvent.mOverflowDeltaY)), endFeedback); mGesture.PanFeedbackFinalize(mWnd, endFeedback); } CloseGestureInfoHandle((HGESTUREINFO)lParam); return true; } // Other gestures translate into simple gesture events: WidgetSimpleGestureEvent event(true, eVoidEvent, this); if (!mGesture.ProcessGestureMessage(mWnd, wParam, lParam, event)) { return false; // fall through to DefWndProc } // Polish up and send off the new event ModifierKeyState modifierKeyState; modifierKeyState.InitInputEvent(event); event.mButton = 0; event.mTimeStamp = GetMessageTimeStamp(::GetMessageTime()); event.mInputSource = MouseEvent_Binding::MOZ_SOURCE_TOUCH; nsEventStatus status; DispatchEvent(&event, status); if (status == nsEventStatus_eIgnore) { return false; // Ignored, fall through } // Only close this if we process and return true. CloseGestureInfoHandle((HGESTUREINFO)lParam); return true; // Handled } // WM_DESTROY event handler void nsWindow::OnDestroy() { mOnDestroyCalled = true; // If this is a toplevel window, notify the taskbar concealer to clean up any // relevant state. if (!mParent) { TaskbarConcealer::OnWindowDestroyed(mWnd); } // Make sure we don't get destroyed in the process of tearing down. nsCOMPtr kungFuDeathGrip(this); // Dispatch the destroy notification. if (!mInDtor) NotifyWindowDestroyed(); // Prevent the widget from sending additional events. mWidgetListener = nullptr; mAttachedWidgetListener = nullptr; DestroyDirectManipulation(); if (mWnd == mLastKillFocusWindow) { mLastKillFocusWindow = nullptr; } // Unregister notifications from terminal services ::WTSUnRegisterSessionNotification(mWnd); // We will stop receiving native events after dissociating from our native // window. We will also disappear from the output of WinUtils::GetNSWindowPtr // for that window. DissociateFromNativeWindow(); // Once mWidgetListener is cleared and the subclass is reset, sCurrentWindow // can be cleared. (It's used in tracking windows for mouse events.) if (sCurrentWindow == this) sCurrentWindow = nullptr; // Disconnects us from our parent, will call our GetParent(). nsBaseWidget::Destroy(); // Release references to children, device context, toolkit, and app shell. nsBaseWidget::OnDestroy(); // Clear our native parent handle. // XXX Windows will take care of this in the proper order, and // SetParent(nullptr)'s remove child on the parent already took place in // nsBaseWidget's Destroy call above. // SetParent(nullptr); mParent = nullptr; // We have to destroy the native drag target before we null out our window // pointer. EnableDragDrop(false); // If we're going away and for some reason we're still the rollup widget, // rollup and turn off capture. nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); nsCOMPtr rollupWidget; if (rollupListener) { rollupWidget = rollupListener->GetRollupWidget(); } if (this == rollupWidget) { rollupListener->Rollup({}); CaptureRollupEvents(false); } IMEHandler::OnDestroyWindow(this); // Free GDI window class objects if (mBrush) { VERIFY(::DeleteObject(mBrush)); mBrush = nullptr; } // Destroy any custom cursor resources. if (mCursor.IsCustom()) { SetCursor(Cursor{eCursor_standard}); } if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->OnDestroyWindow(); } mBasicLayersSurface = nullptr; // Finalize panning feedback to possibly restore window displacement mGesture.PanFeedbackFinalize(mWnd, true); // Clear the main HWND. mWnd = nullptr; } // Send a resize message to the listener bool nsWindow::OnResize(const LayoutDeviceIntSize& aSize) { if (mCompositorWidgetDelegate && !mCompositorWidgetDelegate->OnWindowResize(aSize)) { return false; } bool result = false; if (mWidgetListener) { result = mWidgetListener->WindowResized(this, aSize.width, aSize.height); } // If there is an attached view, inform it as well as the normal widget // listener. if (mAttachedWidgetListener) { return mAttachedWidgetListener->WindowResized(this, aSize.width, aSize.height); } return result; } void nsWindow::OnSizeModeChange() { const nsSizeMode mode = mFrameState->GetSizeMode(); MOZ_LOG(gWindowsLog, LogLevel::Info, ("nsWindow::OnSizeModeChange() sizeMode %d", mode)); if (NeedsToTrackWindowOcclusionState()) { WinWindowOcclusionTracker::Get()->OnWindowVisibilityChanged( this, mode != nsSizeMode_Minimized); wr::DebugFlags flags{0}; flags._0 = gfx::gfxVars::WebRenderDebugFlags(); bool debugEnabled = bool(flags & wr::DebugFlags::WINDOW_VISIBILITY_DBG); if (debugEnabled && mCompositorWidgetDelegate) { mCompositorWidgetDelegate->NotifyVisibilityUpdated(mode, mIsFullyOccluded); } } if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->OnWindowModeChange(mode); } if (mWidgetListener) { mWidgetListener->SizeModeChanged(mode); } } bool nsWindow::OnHotKey(WPARAM wParam, LPARAM lParam) { return true; } bool nsWindow::IsPopup() { return mWindowType == WindowType::Popup; } bool nsWindow::ShouldUseOffMainThreadCompositing() { if (mWindowType == WindowType::Popup && mPopupType == PopupType::Tooltip) { return false; } // Content rendering of popup is always done by child window. // See nsDocumentViewer::ShouldAttachToTopLevel(). if (mWindowType == WindowType::Popup && !mIsChildWindow) { MOZ_ASSERT(!mParent); return false; } return nsBaseWidget::ShouldUseOffMainThreadCompositing(); } void nsWindow::WindowUsesOMTC() { ULONG_PTR style = ::GetClassLongPtr(mWnd, GCL_STYLE); if (!style) { NS_WARNING("Could not get window class style"); return; } style |= CS_HREDRAW | CS_VREDRAW; DebugOnly result = ::SetClassLongPtr(mWnd, GCL_STYLE, style); NS_WARNING_ASSERTION(result, "Could not reset window class style"); } void nsWindow::OnDPIChanged(int32_t x, int32_t y, int32_t width, int32_t height) { // Don't try to handle WM_DPICHANGED for popup windows (see bug 1239353); // they remain tied to their original parent's resolution. if (mWindowType == WindowType::Popup) { return; } if (StaticPrefs::layout_css_devPixelsPerPx() > 0.0) { return; } mDefaultScale = -1.0; // force recomputation of scale factor if (mResizeState != RESIZING && mFrameState->GetSizeMode() == nsSizeMode_Normal) { // Limit the position (if not in the middle of a drag-move) & size, // if it would overflow the destination screen nsCOMPtr sm = do_GetService(sScreenManagerContractID); if (sm) { nsCOMPtr screen; sm->ScreenForRect(x, y, width, height, getter_AddRefs(screen)); if (screen) { int32_t availLeft, availTop, availWidth, availHeight; screen->GetAvailRect(&availLeft, &availTop, &availWidth, &availHeight); if (mResizeState != MOVING) { x = std::max(x, availLeft); y = std::max(y, availTop); } width = std::min(width, availWidth); height = std::min(height, availHeight); } } Resize(x, y, width, height, true); } UpdateNonClientMargins(); ChangedDPI(); ResetLayout(); } // Callback to generate OnCloakChanged pseudo-events. /* static */ void nsWindow::OnCloakEvent(HWND aWnd, bool aCloaked) { MOZ_ASSERT(NS_IsMainThread()); const char* const kEventName = aCloaked ? "CLOAKED" : "UNCLOAKED"; nsWindow* pWin = WinUtils::GetNSWindowPtr(aWnd); if (!pWin) { MOZ_LOG( sCloakingLog, LogLevel::Debug, ("Received %s event for HWND %p (not an nsWindow)", kEventName, aWnd)); return; } const char* const kWasCloakedStr = pWin->mIsCloaked ? "cloaked" : "uncloaked"; if (mozilla::IsCloaked(aWnd) == pWin->mIsCloaked) { MOZ_LOG(sCloakingLog, LogLevel::Debug, ("Received redundant %s event for %s HWND %p; discarding", kEventName, kWasCloakedStr, aWnd)); return; } MOZ_LOG( sCloakingLog, LogLevel::Info, ("Received %s event for %s HWND %p", kEventName, kWasCloakedStr, aWnd)); // Cloaking events like the one we've just received are sent asynchronously. // Rather than process them one-by-one, we jump the gun a bit and perform // updates on all newly cloaked/uncloaked nsWindows at once. This also lets us // batch operations that consider more than one window's state. struct Item { nsWindow* win; bool nowCloaked; }; nsTArray changedWindows; mozilla::EnumerateThreadWindows([&](HWND hwnd) { nsWindow* pWin = WinUtils::GetNSWindowPtr(hwnd); if (!pWin) { return; } const bool isCloaked = mozilla::IsCloaked(hwnd); if (isCloaked != pWin->mIsCloaked) { changedWindows.AppendElement(Item{pWin, isCloaked}); } }); if (changedWindows.IsEmpty()) { return; } for (const Item& item : changedWindows) { item.win->OnCloakChanged(item.nowCloaked); } nsWindow::TaskbarConcealer::OnCloakChanged(); } void nsWindow::OnCloakChanged(bool aCloaked) { MOZ_LOG(sCloakingLog, LogLevel::Info, ("Calling OnCloakChanged(): HWND %p, aCloaked %s", mWnd, aCloaked ? "true" : "false")); mIsCloaked = aCloaked; } /************************************************************** ************************************************************** ** ** BLOCK: IME management and accessibility ** ** Handles managing IME input and accessibility. ** ************************************************************** **************************************************************/ void nsWindow::SetInputContext(const InputContext& aContext, const InputContextAction& aAction) { InputContext newInputContext = aContext; IMEHandler::SetInputContext(this, newInputContext, aAction); mInputContext = newInputContext; } InputContext nsWindow::GetInputContext() { mInputContext.mIMEState.mOpen = IMEState::CLOSED; if (WinUtils::IsIMEEnabled(mInputContext) && IMEHandler::GetOpenState(this)) { mInputContext.mIMEState.mOpen = IMEState::OPEN; } else { mInputContext.mIMEState.mOpen = IMEState::CLOSED; } return mInputContext; } TextEventDispatcherListener* nsWindow::GetNativeTextEventDispatcherListener() { return IMEHandler::GetNativeTextEventDispatcherListener(); } #ifdef ACCESSIBILITY # ifdef DEBUG # define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc) \ if (a11y::logging::IsEnabled(a11y::logging::ePlatforms)) { \ printf( \ "Get the window:\n {\n HWND: %p, parent HWND: %p, wndobj: " \ "%p,\n", \ aHwnd, ::GetParent(aHwnd), aWnd); \ printf(" acc: %p", aAcc); \ if (aAcc) { \ nsAutoString name; \ aAcc->Name(name); \ printf(", accname: %s", NS_ConvertUTF16toUTF8(name).get()); \ } \ printf("\n }\n"); \ } # else # define NS_LOG_WMGETOBJECT(aWnd, aHwnd, aAcc) # endif a11y::LocalAccessible* nsWindow::GetAccessible() { // If the pref was ePlatformIsDisabled, return null here, disabling a11y. if (a11y::PlatformDisabledState() == a11y::ePlatformIsDisabled) return nullptr; if (mInDtor || mOnDestroyCalled || mWindowType == WindowType::Invisible) { return nullptr; } // In case of popup window return a popup accessible. nsView* view = nsView::GetViewFor(this); if (view) { nsIFrame* frame = view->GetFrame(); if (frame && nsLayoutUtils::IsPopup(frame)) { nsAccessibilityService* accService = GetOrCreateAccService(); if (accService) { a11y::DocAccessible* docAcc = GetAccService()->GetDocAccessible(frame->PresShell()); if (docAcc) { NS_LOG_WMGETOBJECT( this, mWnd, docAcc->GetAccessibleOrDescendant(frame->GetContent())); return docAcc->GetAccessibleOrDescendant(frame->GetContent()); } } } } // otherwise root document accessible. NS_LOG_WMGETOBJECT(this, mWnd, GetRootAccessible()); return GetRootAccessible(); } #endif /************************************************************** ************************************************************** ** ** BLOCK: Transparency ** ** Window transparency helpers. ** ************************************************************** **************************************************************/ void nsWindow::SetWindowTranslucencyInner(TransparencyMode aMode) { if (aMode == mTransparencyMode) return; // stop on dialogs and popups! HWND hWnd = WinUtils::GetTopLevelHWND(mWnd, true); nsWindow* parent = WinUtils::GetNSWindowPtr(hWnd); if (!parent) { NS_WARNING("Trying to use transparent chrome in an embedded context"); return; } if (parent != this) { NS_WARNING( "Setting SetWindowTranslucencyInner on a parent this is not us!"); } if (aMode == TransparencyMode::Transparent) { // If we're switching to the use of a transparent window, hide the chrome // on our parent. HideWindowChrome(true); } else if (mHideChrome && mTransparencyMode == TransparencyMode::Transparent) { // if we're switching out of transparent, re-enable our parent's chrome. HideWindowChrome(false); } LONG_PTR style = ::GetWindowLongPtrW(hWnd, GWL_STYLE), exStyle = ::GetWindowLongPtr(hWnd, GWL_EXSTYLE); if (parent->mIsVisible) { style |= WS_VISIBLE; if (parent->mFrameState->GetSizeMode() == nsSizeMode_Maximized) { style |= WS_MAXIMIZE; } else if (parent->mFrameState->GetSizeMode() == nsSizeMode_Minimized) { style |= WS_MINIMIZE; } } if (aMode == TransparencyMode::Transparent) exStyle |= WS_EX_LAYERED; else exStyle &= ~WS_EX_LAYERED; VERIFY_WINDOW_STYLE(style); ::SetWindowLongPtrW(hWnd, GWL_STYLE, style); ::SetWindowLongPtrW(hWnd, GWL_EXSTYLE, exStyle); mTransparencyMode = aMode; if (mCompositorWidgetDelegate) { mCompositorWidgetDelegate->UpdateTransparency(aMode); } } /************************************************************** ************************************************************** ** ** BLOCK: Popup rollup hooks ** ** Deals with CaptureRollup on popup windows. ** ************************************************************** **************************************************************/ // Schedules a timer for a window, so we can rollup after processing the hook // event void nsWindow::ScheduleHookTimer(HWND aWnd, UINT aMsgId) { // In some cases multiple hooks may be scheduled // so ignore any other requests once one timer is scheduled if (sHookTimerId == 0) { // Remember the window handle and the message ID to be used later sRollupMsgId = aMsgId; sRollupMsgWnd = aWnd; // Schedule native timer for doing the rollup after // this event is done being processed sHookTimerId = ::SetTimer(nullptr, 0, 0, (TIMERPROC)HookTimerForPopups); NS_ASSERTION(sHookTimerId, "Timer couldn't be created."); } } #ifdef POPUP_ROLLUP_DEBUG_OUTPUT int gLastMsgCode = 0; extern MSGFEventMsgInfo gMSGFEvents[]; #endif // Process Menu messages, rollup when popup is clicked. LRESULT CALLBACK nsWindow::MozSpecialMsgFilter(int code, WPARAM wParam, LPARAM lParam) { #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (sProcessHook) { MSG* pMsg = (MSG*)lParam; int inx = 0; while (gMSGFEvents[inx].mId != code && gMSGFEvents[inx].mStr != nullptr) { inx++; } if (code != gLastMsgCode) { if (gMSGFEvents[inx].mId == code) { # ifdef DEBUG MOZ_LOG(gWindowsLog, LogLevel::Info, ("MozSpecialMessageProc - code: 0x%X - %s hw: %p\n", code, gMSGFEvents[inx].mStr, pMsg->hwnd)); # endif } else { # ifdef DEBUG MOZ_LOG(gWindowsLog, LogLevel::Info, ("MozSpecialMessageProc - code: 0x%X - %d hw: %p\n", code, gMSGFEvents[inx].mId, pMsg->hwnd)); # endif } gLastMsgCode = code; } PrintEvent(pMsg->message, FALSE, FALSE); } #endif // #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (sProcessHook && code == MSGF_MENU) { MSG* pMsg = (MSG*)lParam; ScheduleHookTimer(pMsg->hwnd, pMsg->message); } return ::CallNextHookEx(sMsgFilterHook, code, wParam, lParam); } // Process all mouse messages. Roll up when a click is in a native window // that doesn't have an nsIWidget. LRESULT CALLBACK nsWindow::MozSpecialMouseProc(int code, WPARAM wParam, LPARAM lParam) { if (sProcessHook) { switch (WinUtils::GetNativeMessage(wParam)) { case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: { MOUSEHOOKSTRUCT* ms = (MOUSEHOOKSTRUCT*)lParam; nsIWidget* mozWin = WinUtils::GetNSWindowPtr(ms->hwnd); if (!mozWin) { ScheduleHookTimer(ms->hwnd, (UINT)wParam); } break; } } } return ::CallNextHookEx(sCallMouseHook, code, wParam, lParam); } // Process all messages. Roll up when the window is moving, or // is resizing or when maximized or mininized. LRESULT CALLBACK nsWindow::MozSpecialWndProc(int code, WPARAM wParam, LPARAM lParam) { #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (sProcessHook) { CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam; PrintEvent(cwpt->message, FALSE, FALSE); } #endif if (sProcessHook) { CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam; if (cwpt->message == WM_MOVING || cwpt->message == WM_SIZING || cwpt->message == WM_GETMINMAXINFO) { ScheduleHookTimer(cwpt->hwnd, (UINT)cwpt->message); } } return ::CallNextHookEx(sCallProcHook, code, wParam, lParam); } // Register the special "hooks" for dropdown processing. void nsWindow::RegisterSpecialDropdownHooks() { NS_ASSERTION(!sMsgFilterHook, "sMsgFilterHook must be NULL!"); NS_ASSERTION(!sCallProcHook, "sCallProcHook must be NULL!"); DISPLAY_NMM_PRT("***************** Installing Msg Hooks ***************\n"); // Install msg hook for moving the window and resizing if (!sMsgFilterHook) { DISPLAY_NMM_PRT("***** Hooking sMsgFilterHook!\n"); sMsgFilterHook = SetWindowsHookEx(WH_MSGFILTER, MozSpecialMsgFilter, nullptr, GetCurrentThreadId()); #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (!sMsgFilterHook) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("***** SetWindowsHookEx is NOT installed for WH_MSGFILTER!\n")); } #endif } // Install msg hook for menus if (!sCallProcHook) { DISPLAY_NMM_PRT("***** Hooking sCallProcHook!\n"); sCallProcHook = SetWindowsHookEx(WH_CALLWNDPROC, MozSpecialWndProc, nullptr, GetCurrentThreadId()); #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (!sCallProcHook) { MOZ_LOG( gWindowsLog, LogLevel::Info, ("***** SetWindowsHookEx is NOT installed for WH_CALLWNDPROC!\n")); } #endif } // Install msg hook for the mouse if (!sCallMouseHook) { DISPLAY_NMM_PRT("***** Hooking sCallMouseHook!\n"); sCallMouseHook = SetWindowsHookEx(WH_MOUSE, MozSpecialMouseProc, nullptr, GetCurrentThreadId()); #ifdef POPUP_ROLLUP_DEBUG_OUTPUT if (!sCallMouseHook) { MOZ_LOG(gWindowsLog, LogLevel::Info, ("***** SetWindowsHookEx is NOT installed for WH_MOUSE!\n")); } #endif } } // Unhook special message hooks for dropdowns. void nsWindow::UnregisterSpecialDropdownHooks() { DISPLAY_NMM_PRT( "***************** De-installing Msg Hooks ***************\n"); if (sCallProcHook) { DISPLAY_NMM_PRT("***** Unhooking sCallProcHook!\n"); if (!::UnhookWindowsHookEx(sCallProcHook)) { DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallProcHook!\n"); } sCallProcHook = nullptr; } if (sMsgFilterHook) { DISPLAY_NMM_PRT("***** Unhooking sMsgFilterHook!\n"); if (!::UnhookWindowsHookEx(sMsgFilterHook)) { DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sMsgFilterHook!\n"); } sMsgFilterHook = nullptr; } if (sCallMouseHook) { DISPLAY_NMM_PRT("***** Unhooking sCallMouseHook!\n"); if (!::UnhookWindowsHookEx(sCallMouseHook)) { DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallMouseHook!\n"); } sCallMouseHook = nullptr; } } // This timer is designed to only fire one time at most each time a "hook" // function is used to rollup the dropdown. In some cases, the timer may be // scheduled from the hook, but that hook event or a subsequent event may roll // up the dropdown before this timer function is executed. // // For example, if an MFC control takes focus, the combobox will lose focus and // rollup before this function fires. VOID CALLBACK nsWindow::HookTimerForPopups(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime) { if (sHookTimerId != 0) { // if the window is nullptr then we need to use the ID to kill the timer DebugOnly status = ::KillTimer(nullptr, sHookTimerId); NS_ASSERTION(status, "Hook Timer was not killed."); sHookTimerId = 0; } if (sRollupMsgId != 0) { // Note: DealWithPopups does the check to make sure that the rollup widget // is set. LRESULT popupHandlingResult; nsAutoRollup autoRollup; DealWithPopups(sRollupMsgWnd, sRollupMsgId, 0, 0, &popupHandlingResult); sRollupMsgId = 0; sRollupMsgWnd = nullptr; } } static bool IsDifferentThreadWindow(HWND aWnd) { return ::GetCurrentThreadId() != ::GetWindowThreadProcessId(aWnd, nullptr); } // static bool nsWindow::EventIsInsideWindow(nsWindow* aWindow, Maybe aEventPoint) { RECT r; ::GetWindowRect(aWindow->mWnd, &r); POINT mp; if (aEventPoint) { mp = *aEventPoint; } else { DWORD pos = ::GetMessagePos(); mp.x = GET_X_LPARAM(pos); mp.y = GET_Y_LPARAM(pos); } auto margin = aWindow->mInputRegion.mMargin; if (margin > 0) { r.top += margin; r.bottom -= margin; r.left += margin; r.right -= margin; } // was the event inside this window? return static_cast(::PtInRect(&r, mp)); } // static bool nsWindow::GetPopupsToRollup(nsIRollupListener* aRollupListener, uint32_t* aPopupsToRollup, Maybe aEventPoint) { // If we're dealing with menus, we probably have submenus and we don't want // to rollup some of them if the click is in a parent menu of the current // submenu. *aPopupsToRollup = UINT32_MAX; AutoTArray widgetChain; uint32_t sameTypeCount = aRollupListener->GetSubmenuWidgetChain(&widgetChain); for (uint32_t i = 0; i < widgetChain.Length(); ++i) { nsIWidget* widget = widgetChain[i]; if (EventIsInsideWindow(static_cast(widget), aEventPoint)) { // Don't roll up if the mouse event occurred within a menu of the // same type. If the mouse event occurred in a menu higher than that, // roll up, but pass the number of popups to Rollup so that only those // of the same type close up. if (i < sameTypeCount) { return false; } *aPopupsToRollup = sameTypeCount; break; } } return true; } // static bool nsWindow::NeedsToHandleNCActivateDelayed(HWND aWnd) { // While popup is open, popup window might be activated by other application. // At this time, we need to take back focus to the previous window but it // causes flickering its nonclient area because WM_NCACTIVATE comes before // WM_ACTIVATE and we cannot know which window will take focus at receiving // WM_NCACTIVATE. Therefore, we need a hack for preventing the flickerling. // // If non-popup window receives WM_NCACTIVATE at deactivating, default // wndproc shouldn't handle it as deactivating. Instead, at receiving // WM_ACTIVIATE after that, WM_NCACTIVATE should be sent again manually. // This returns true if the window needs to handle WM_NCACTIVATE later. nsWindow* window = WinUtils::GetNSWindowPtr(aWnd); return window && !window->IsPopup(); } static bool IsTouchSupportEnabled(HWND aWnd) { nsWindow* topWindow = WinUtils::GetNSWindowPtr(WinUtils::GetTopLevelHWND(aWnd, true)); return topWindow ? topWindow->IsTouchWindow() : false; } static Maybe GetSingleTouch(WPARAM wParam, LPARAM lParam) { Maybe ret; uint32_t cInputs = LOWORD(wParam); if (cInputs != 1) { return ret; } TOUCHINPUT input; if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, &input, sizeof(TOUCHINPUT))) { ret.emplace(); ret->x = TOUCH_COORD_TO_PIXEL(input.x); ret->y = TOUCH_COORD_TO_PIXEL(input.y); } // Note that we don't call CloseTouchInputHandle here because we need // to read the touch input info again in OnTouch later. return ret; } // static bool nsWindow::DealWithPopups(HWND aWnd, UINT aMessage, WPARAM aWParam, LPARAM aLParam, LRESULT* aResult) { NS_ASSERTION(aResult, "Bad outResult"); // XXX Why do we use the return value of WM_MOUSEACTIVATE for all messages? *aResult = MA_NOACTIVATE; if (!::IsWindowVisible(aWnd)) { return false; } if (MOZ_UNLIKELY(aMessage == WM_KILLFOCUS)) { // NOTE: We deal with this here rather than on the switch below because we // want to do this even if there are no menus to rollup (tooltips don't set // the rollup listener etc). if (RefPtr pm = nsXULPopupManager::GetInstance()) { pm->RollupTooltips(); } } nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener(); NS_ENSURE_TRUE(rollupListener, false); nsCOMPtr popup = rollupListener->GetRollupWidget(); if (!popup) { return false; } static bool sSendingNCACTIVATE = false; static bool sPendingNCACTIVATE = false; uint32_t popupsToRollup = UINT32_MAX; bool consumeRollupEvent = false; Maybe touchPoint; // In screen coords. // If we rollup with animations but get occluded right away, we might not // advance the refresh driver enough for the animation to finish. auto allowAnimations = nsIRollupListener::AllowAnimations::Yes; nsWindow* popupWindow = static_cast(popup.get()); UINT nativeMessage = WinUtils::GetNativeMessage(aMessage); switch (nativeMessage) { case WM_TOUCH: if (!IsTouchSupportEnabled(aWnd)) { // If APZ is disabled, don't allow touch inputs to dismiss popups. The // compatibility mouse events will do it instead. return false; } touchPoint = GetSingleTouch(aWParam, aLParam); if (!touchPoint) { return false; } [[fallthrough]]; case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: case WM_NCLBUTTONDOWN: case WM_NCRBUTTONDOWN: case WM_NCMBUTTONDOWN: if (nativeMessage != WM_TOUCH && IsTouchSupportEnabled(aWnd) && MOUSE_INPUT_SOURCE() == MouseEvent_Binding::MOZ_SOURCE_TOUCH) { // If any of these mouse events are really compatibility events that // Windows is sending for touch inputs, then don't allow them to dismiss // popups when APZ is enabled (instead we do the dismissing as part of // WM_TOUCH handling which is more correct). // If we don't do this, then when the user lifts their finger after a // long-press, the WM_RBUTTONDOWN compatibility event that Windows sends // us will dismiss the contextmenu popup that we displayed as part of // handling the long-tap-up. return false; } if (!EventIsInsideWindow(popupWindow, touchPoint) && GetPopupsToRollup(rollupListener, &popupsToRollup, touchPoint)) { break; } return false; case WM_POINTERDOWN: { WinPointerEvents pointerEvents; if (!pointerEvents.ShouldRollupOnPointerEvent(nativeMessage, aWParam)) { return false; } POINT pt; pt.x = GET_X_LPARAM(aLParam); pt.y = GET_Y_LPARAM(aLParam); if (!GetPopupsToRollup(rollupListener, &popupsToRollup, Some(pt))) { return false; } if (EventIsInsideWindow(popupWindow, Some(pt))) { // Don't roll up if the event is inside the popup window. return false; } } break; case MOZ_WM_DMANIP: { POINT pt; ::GetCursorPos(&pt); if (!GetPopupsToRollup(rollupListener, &popupsToRollup, Some(pt))) { return false; } if (EventIsInsideWindow(popupWindow, Some(pt))) { // Don't roll up if the event is inside the popup window return false; } } break; case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: // We need to check if the popup thinks that it should cause closing // itself when mouse wheel events are fired outside the rollup widget. if (!EventIsInsideWindow(popupWindow)) { // Check if we should consume this event even if we don't roll-up: consumeRollupEvent = rollupListener->ShouldConsumeOnMouseWheelEvent(); *aResult = MA_ACTIVATE; if (rollupListener->ShouldRollupOnMouseWheelEvent() && GetPopupsToRollup(rollupListener, &popupsToRollup)) { break; } } return consumeRollupEvent; case WM_ACTIVATEAPP: allowAnimations = nsIRollupListener::AllowAnimations::No; break; case WM_ACTIVATE: { WndProcUrgentInvocation::Marker _marker; // NOTE: Don't handle WA_INACTIVE for preventing popup taking focus // because we cannot distinguish it's caused by mouse or not. if (LOWORD(aWParam) == WA_ACTIVE && aLParam) { nsWindow* window = WinUtils::GetNSWindowPtr(aWnd); if (window && (window->IsPopup() || window->mIsAlert)) { // Cancel notifying widget listeners of deactivating the previous // active window (see WM_KILLFOCUS case in ProcessMessage()). sJustGotDeactivate = false; // Reactivate the window later. ::PostMessageW(aWnd, MOZ_WM_REACTIVATE, aWParam, aLParam); return true; } // Don't rollup the popup when focus moves back to the parent window // from a popup because such case is caused by strange mouse drivers. nsWindow* prevWindow = WinUtils::GetNSWindowPtr(reinterpret_cast(aLParam)); if (prevWindow && prevWindow->IsPopup()) { // Consume this message here since previous window must not have // been inactivated since we've already stopped accepting the // inactivation below. return true; } } else if (LOWORD(aWParam) == WA_INACTIVE) { nsWindow* activeWindow = WinUtils::GetNSWindowPtr(reinterpret_cast(aLParam)); if (sPendingNCACTIVATE && NeedsToHandleNCActivateDelayed(aWnd)) { // If focus moves to non-popup widget or focusable popup, the window // needs to update its nonclient area. if (!activeWindow || !activeWindow->IsPopup()) { sSendingNCACTIVATE = true; ::SendMessageW(aWnd, WM_NCACTIVATE, false, 0); sSendingNCACTIVATE = false; } sPendingNCACTIVATE = false; } // If focus moves from/to popup, we don't need to rollup the popup // because such case is caused by strange mouse drivers. And in // such case, we should consume the message here since we need to // hide this odd focus move from our content. (If we didn't consume // the message here, ProcessMessage() will notify widget listener of // inactivation and that causes unnecessary reflow for supporting // -moz-window-inactive pseudo class. if (activeWindow) { if (activeWindow->IsPopup()) { return true; } nsWindow* deactiveWindow = WinUtils::GetNSWindowPtr(aWnd); if (deactiveWindow && deactiveWindow->IsPopup()) { return true; } } } else if (LOWORD(aWParam) == WA_CLICKACTIVE) { // If the WM_ACTIVATE message is caused by a click in a popup, // we should not rollup any popups. nsWindow* window = WinUtils::GetNSWindowPtr(aWnd); if ((window && window->IsPopup()) || !GetPopupsToRollup(rollupListener, &popupsToRollup)) { return false; } } allowAnimations = nsIRollupListener::AllowAnimations::No; } break; case MOZ_WM_REACTIVATE: // The previous active window should take back focus. if (::IsWindow(reinterpret_cast(aLParam))) { // FYI: Even without this API call, you see expected result (e.g., the // owner window of the popup keeps active without flickering // the non-client area). And also this causes initializing // TSF and it causes using CPU time a lot. However, even if we // consume WM_ACTIVE messages, native focus change has already // been occurred. I.e., a popup window is active now. Therefore, // you'll see some odd behavior if we don't reactivate the owner // window here. For example, if you do: // 1. Turn wheel on a bookmark panel. // 2. Turn wheel on another window. // then, you'll see that the another window becomes active but the // owner window of the bookmark panel looks still active and the // bookmark panel keeps open. The reason is that the first wheel // operation gives focus to the bookmark panel. Therefore, when // the next operation gives focus to the another window, previous // focus window is the bookmark panel (i.e., a popup window). // So, in this case, our hack around here prevents to inactivate // the owner window and roll up the bookmark panel. ::SetForegroundWindow(reinterpret_cast(aLParam)); } return true; case WM_NCACTIVATE: if (!aWParam && !sSendingNCACTIVATE && NeedsToHandleNCActivateDelayed(aWnd)) { // Don't just consume WM_NCACTIVATE. It doesn't handle only the // nonclient area state change. ::DefWindowProcW(aWnd, aMessage, TRUE, aLParam); // Accept the deactivating because it's necessary to receive following // WM_ACTIVATE. *aResult = TRUE; sPendingNCACTIVATE = true; return true; } return false; case WM_MOUSEACTIVATE: if (!EventIsInsideWindow(popupWindow) && GetPopupsToRollup(rollupListener, &popupsToRollup)) { // WM_MOUSEACTIVATE may be caused by moving the mouse (e.g., X-mouse // of TweakUI is enabled. Then, check if the popup should be rolled up // with rollup listener. If not, just consume the message. if (HIWORD(aLParam) == WM_MOUSEMOVE && !rollupListener->ShouldRollupOnMouseActivate()) { return true; } // Otherwise, it should be handled by wndproc. return false; } // Prevent the click inside the popup from causing a change in window // activation. Since the popup is shown non-activated, we need to eat any // requests to activate the window while it is displayed. Windows will // automatically activate the popup on the mousedown otherwise. return true; case WM_SHOWWINDOW: // If the window is being minimized, close popups. if (aLParam == SW_PARENTCLOSING) { allowAnimations = nsIRollupListener::AllowAnimations::No; break; } return false; case WM_KILLFOCUS: // If focus moves to other window created in different process/thread, // e.g., a plugin window, popups should be rolled up. if (IsDifferentThreadWindow(reinterpret_cast(aWParam))) { allowAnimations = nsIRollupListener::AllowAnimations::No; break; } return false; case WM_MOVING: case WM_MENUSELECT: break; default: return false; } // Only need to deal with the last rollup for left mouse down events. NS_ASSERTION(!nsAutoRollup::GetLastRollup(), "last rollup is null"); nsIRollupListener::RollupOptions rollupOptions{ popupsToRollup, nsIRollupListener::FlushViews::Yes, /* mPoint = */ nullptr, allowAnimations, }; if (nativeMessage == WM_TOUCH || nativeMessage == WM_LBUTTONDOWN || nativeMessage == WM_POINTERDOWN) { LayoutDeviceIntPoint pos; if (nativeMessage == WM_TOUCH) { pos.x = touchPoint->x; pos.y = touchPoint->y; } else { POINT pt; pt.x = GET_X_LPARAM(aLParam); pt.y = GET_Y_LPARAM(aLParam); // POINTERDOWN is already in screen coords. if (nativeMessage == WM_LBUTTONDOWN) { ::ClientToScreen(aWnd, &pt); } pos = LayoutDeviceIntPoint(pt.x, pt.y); } rollupOptions.mPoint = &pos; nsIContent* lastRollup = nullptr; consumeRollupEvent = rollupListener->Rollup(rollupOptions, &lastRollup); nsAutoRollup::SetLastRollup(lastRollup); } else { consumeRollupEvent = rollupListener->Rollup(rollupOptions); } // Tell hook to stop processing messages sProcessHook = false; sRollupMsgId = 0; sRollupMsgWnd = nullptr; // If we are NOT supposed to be consuming events, let it go through if (consumeRollupEvent && nativeMessage != WM_RBUTTONDOWN) { *aResult = MA_ACTIVATE; return true; } return false; } /************************************************************** ************************************************************** ** ** BLOCK: Misc. utility methods and functions. ** ** General use. ** ************************************************************** **************************************************************/ // Note that the result of GetTopLevelWindow method can be different from the // result of WinUtils::GetTopLevelHWND(). The result can be non-floating // window. Because our top level window may be contained in another window // which is not managed by us. nsWindow* nsWindow::GetTopLevelWindow(bool aStopOnDialogOrPopup) { nsWindow* curWindow = this; while (true) { if (aStopOnDialogOrPopup) { switch (curWindow->mWindowType) { case WindowType::Dialog: case WindowType::Popup: return curWindow; default: break; } } // Retrieve the top level parent or owner window nsWindow* parentWindow = curWindow->GetParentWindow(true); if (!parentWindow) return curWindow; curWindow = parentWindow; } } // Set a flag if hwnd is a (non-popup) visible window from this process, // and bail out of the enumeration. Otherwise leave the flag unmodified // and continue the enumeration. // lParam must be a bool* pointing at the flag to be set. static BOOL CALLBACK EnumVisibleWindowsProc(HWND hwnd, LPARAM lParam) { DWORD pid; ::GetWindowThreadProcessId(hwnd, &pid); if (pid == ::GetCurrentProcessId() && ::IsWindowVisible(hwnd)) { // Don't count popups as visible windows, since they don't take focus, // in case we only have a popup visible (see bug 1554490 where the gfx // test window is an offscreen popup). nsWindow* window = WinUtils::GetNSWindowPtr(hwnd); if (!window || !window->IsPopup()) { bool* windowsVisible = reinterpret_cast(lParam); *windowsVisible = true; return FALSE; } } return TRUE; } // Determine if it would be ok to activate a window, taking focus. // We want to avoid stealing focus from another app (bug 225305). bool nsWindow::CanTakeFocus() { HWND fgWnd = ::GetForegroundWindow(); if (!fgWnd) { // There is no foreground window, so don't worry about stealing focus. return true; } // We can take focus if the current foreground window is already from // this process. DWORD pid; ::GetWindowThreadProcessId(fgWnd, &pid); if (pid == ::GetCurrentProcessId()) { return true; } bool windowsVisible = false; ::EnumWindows(EnumVisibleWindowsProc, reinterpret_cast(&windowsVisible)); if (!windowsVisible) { // We're probably creating our first visible window, allow that to // take focus. return true; } return false; } /* static */ const wchar_t* nsWindow::GetMainWindowClass() { static const wchar_t* sMainWindowClass = nullptr; if (!sMainWindowClass) { nsAutoString className; Preferences::GetString("ui.window_class_override", className); if (!className.IsEmpty()) { sMainWindowClass = wcsdup(className.get()); } else { sMainWindowClass = kClassNameGeneral; } } return sMainWindowClass; } LPARAM nsWindow::lParamToScreen(LPARAM lParam) { POINT pt; pt.x = GET_X_LPARAM(lParam); pt.y = GET_Y_LPARAM(lParam); ::ClientToScreen(mWnd, &pt); return MAKELPARAM(pt.x, pt.y); } LPARAM nsWindow::lParamToClient(LPARAM lParam) { POINT pt; pt.x = GET_X_LPARAM(lParam); pt.y = GET_Y_LPARAM(lParam); ::ScreenToClient(mWnd, &pt); return MAKELPARAM(pt.x, pt.y); } WPARAM nsWindow::wParamFromGlobalMouseState() { WPARAM result = 0; if (!!::GetKeyState(VK_CONTROL)) { result |= MK_CONTROL; } if (!!::GetKeyState(VK_SHIFT)) { result |= MK_SHIFT; } if (!!::GetKeyState(VK_LBUTTON)) { result |= MK_LBUTTON; } if (!!::GetKeyState(VK_MBUTTON)) { result |= MK_MBUTTON; } if (!!::GetKeyState(VK_RBUTTON)) { result |= MK_RBUTTON; } if (!!::GetKeyState(VK_XBUTTON1)) { result |= MK_XBUTTON1; } if (!!::GetKeyState(VK_XBUTTON2)) { result |= MK_XBUTTON2; } return result; } // WORKAROUND FOR UNDOCUMENTED BEHAVIOR: `IFileDialog::Show` disables the // top-level ancestor of its provided owner-window. If the modal window's // container process crashes, it will never get a chance to undo that. // // For simplicity's sake we simply unconditionally perform both the disabling // and reenabling here, synchronously, on the main thread, rather than leaving // it to happen in our asynchronously-operated IFileDialog. void nsWindow::PickerOpen() { AssertIsOnMainThread(); // Disable the root-level window synchronously before any file-dialogs get a // chance to fight over doing it asynchronously. if (!mPickerDisplayCount) { ::EnableWindow(::GetAncestor(GetWindowHandle(), GA_ROOT), FALSE); } mPickerDisplayCount++; } void nsWindow::PickerClosed() { AssertIsOnMainThread(); NS_ASSERTION(mPickerDisplayCount > 0, "mPickerDisplayCount out of sync!"); if (!mPickerDisplayCount) return; mPickerDisplayCount--; // Once all the file-dialogs are gone, reenable the root-level window. if (!mPickerDisplayCount) { ::EnableWindow(::GetAncestor(GetWindowHandle(), GA_ROOT), TRUE); DispatchFocusToTopLevelWindow(true); } if (!mPickerDisplayCount && mDestroyCalled) { Destroy(); } } bool nsWindow::WidgetTypeSupportsAcceleration() { // We don't currently support using an accelerated layer manager with // transparent windows so don't even try. I'm also not sure if we even // want to support this case. See bug 593471. // // Windows' support for transparent accelerated surfaces isn't great. // Some possible approaches: // - Readback the data and update it using // UpdateLayeredWindow/UpdateLayeredWindowIndirect // This is what WPF does. See // CD3DDeviceLevel1::PresentWithGDI/CD3DSwapChainWithSwDC in WpfGfx. The // rationale for not using IDirect3DSurface9::GetDC is explained here: // https://web.archive.org/web/20160521191104/https://blogs.msdn.microsoft.com/dwayneneed/2008/09/08/transparent-windows-in-wpf/ // - Use D3D11_RESOURCE_MISC_GDI_COMPATIBLE, IDXGISurface1::GetDC(), // and UpdateLayeredWindowIndirect. // This is suggested here: // https://docs.microsoft.com/en-us/archive/msdn-magazine/2009/december/windows-with-c-layered-windows-with-direct2d // but might have the same problem that IDirect3DSurface9::GetDC has. // - Creating the window with the WS_EX_NOREDIRECTIONBITMAP flag and use // DirectComposition. // Not supported on Win7. // - Using DwmExtendFrameIntoClientArea with negative margins and something // to turn off the glass effect. // This doesn't work when the DWM is not running (Win7) // // Also see bug 1150376, D3D11 composition can cause issues on some devices // on Windows 7 where presentation fails randomly for windows with drop // shadows. return mTransparencyMode != TransparencyMode::Transparent && !(IsPopup() && DeviceManagerDx::Get()->IsWARP()); } bool nsWindow::DispatchTouchEventFromWMPointer( UINT msg, LPARAM aLParam, const WinPointerInfo& aPointerInfo, mozilla::MouseButton aButton) { MultiTouchInput::MultiTouchType touchType; switch (msg) { case WM_POINTERDOWN: touchType = MultiTouchInput::MULTITOUCH_START; break; case WM_POINTERUPDATE: if (aPointerInfo.mPressure == 0) { return false; // hover } touchType = MultiTouchInput::MULTITOUCH_MOVE; break; case WM_POINTERUP: touchType = MultiTouchInput::MULTITOUCH_END; break; default: return false; } nsPointWin touchPoint; touchPoint.x = GET_X_LPARAM(aLParam); touchPoint.y = GET_Y_LPARAM(aLParam); touchPoint.ScreenToClient(mWnd); SingleTouchData touchData(static_cast(aPointerInfo.pointerId), ScreenIntPoint::FromUnknownPoint(touchPoint), ScreenSize(1, 1), // pixel size radius for pen 0.0f, // no radius rotation aPointerInfo.mPressure); touchData.mTiltX = aPointerInfo.tiltX; touchData.mTiltY = aPointerInfo.tiltY; touchData.mTwist = aPointerInfo.twist; MultiTouchInput touchInput; touchInput.mType = touchType; touchInput.mTimeStamp = GetMessageTimeStamp(::GetMessageTime()); touchInput.mTouches.AppendElement(touchData); touchInput.mButton = aButton; touchInput.mButtons = aPointerInfo.mButtons; // POINTER_INFO.dwKeyStates can't be used as it only supports Shift and Ctrl ModifierKeyState modifierKeyState; touchInput.modifiers = modifierKeyState.GetModifiers(); DispatchTouchInput(touchInput, MouseEvent_Binding::MOZ_SOURCE_PEN); return true; } static MouseButton PenFlagsToMouseButton(PEN_FLAGS aPenFlags) { // Theoretically flags can be set together but they do not if (aPenFlags & PEN_FLAG_BARREL) { return MouseButton::eSecondary; } if (aPenFlags & PEN_FLAG_ERASER) { return MouseButton::eEraser; } return MouseButton::ePrimary; } bool nsWindow::OnPointerEvents(UINT msg, WPARAM aWParam, LPARAM aLParam) { if (!mAPZC) { // APZ is not available on context menu. Follow the behavior of touch input // which fallbacks to WM_LBUTTON* and WM_GESTURE, to keep consistency. return false; } if (!mPointerEvents.ShouldHandleWinPointerMessages(msg, aWParam)) { return false; } if (!mPointerEvents.ShouldFirePointerEventByWinPointerMessages()) { // We have to handle WM_POINTER* to fetch and cache pen related information // and fire WidgetMouseEvent with the cached information the WM_*BUTTONDOWN // handler. This is because Windows doesn't support ::DoDragDrop in the // touch or pen message handlers. mPointerEvents.ConvertAndCachePointerInfo(msg, aWParam); // Don't consume the Windows WM_POINTER* messages return false; } uint32_t pointerId = mPointerEvents.GetPointerId(aWParam); POINTER_PEN_INFO penInfo{}; if (!mPointerEvents.GetPointerPenInfo(pointerId, &penInfo)) { return false; } // When dispatching mouse events with pen, there may be some // WM_POINTERUPDATE messages between WM_POINTERDOWN and WM_POINTERUP with // small movements. Those events will reset sLastMousePoint and reset // sLastClickCount. To prevent that, we keep the last pen down position // and compare it with the subsequent WM_POINTERUPDATE. If the movement is // smaller than GetSystemMetrics(SM_CXDRAG), then we suppress firing // eMouseMove for WM_POINTERUPDATE. static POINT sLastPointerDownPoint = {0}; // We don't support chorded buttons for pen. Keep the button at // WM_POINTERDOWN. static mozilla::MouseButton sLastPenDownButton = MouseButton::ePrimary; static bool sPointerDown = false; EventMessage message; mozilla::MouseButton button = MouseButton::ePrimary; switch (msg) { case WM_POINTERDOWN: { LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam), GET_Y_LPARAM(aLParam)); sLastPointerDownPoint.x = eventPoint.x; sLastPointerDownPoint.y = eventPoint.y; message = eMouseDown; button = PenFlagsToMouseButton(penInfo.penFlags); sLastPenDownButton = button; sPointerDown = true; } break; case WM_POINTERUP: message = eMouseUp; MOZ_ASSERT(sPointerDown, "receive WM_POINTERUP w/o WM_POINTERDOWN"); button = sPointerDown ? sLastPenDownButton : MouseButton::ePrimary; sPointerDown = false; break; case WM_POINTERUPDATE: message = eMouseMove; if (sPointerDown) { LayoutDeviceIntPoint eventPoint(GET_X_LPARAM(aLParam), GET_Y_LPARAM(aLParam)); int32_t movementX = sLastPointerDownPoint.x > eventPoint.x ? sLastPointerDownPoint.x - eventPoint.x.value : eventPoint.x.value - sLastPointerDownPoint.x; int32_t movementY = sLastPointerDownPoint.y > eventPoint.y ? sLastPointerDownPoint.y - eventPoint.y.value : eventPoint.y.value - sLastPointerDownPoint.y; bool insideMovementThreshold = movementX < (int32_t)::GetSystemMetrics(SM_CXDRAG) && movementY < (int32_t)::GetSystemMetrics(SM_CYDRAG); if (insideMovementThreshold) { // Suppress firing eMouseMove for WM_POINTERUPDATE if the movement // from last WM_POINTERDOWN is smaller than SM_CXDRAG / SM_CYDRAG return false; } button = sLastPenDownButton; } break; case WM_POINTERLEAVE: message = eMouseExitFromWidget; break; default: return false; } // Windows defines the pen pressure is normalized to a range between 0 and // 1024. Convert it to float. float pressure = penInfo.pressure ? (float)penInfo.pressure / 1024 : 0; int16_t buttons = sPointerDown ? nsContentUtils::GetButtonsFlagForButton(button) : MouseButtonsFlag::eNoButtons; WinPointerInfo pointerInfo(pointerId, penInfo.tiltX, penInfo.tiltY, pressure, buttons); // Per // https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-pointer_pen_info, // the rotation is normalized in a range of 0 to 359. MOZ_ASSERT(penInfo.rotation <= 359); pointerInfo.twist = (int32_t)penInfo.rotation; // Fire touch events but not when the barrel button is pressed. if (button != MouseButton::eSecondary && StaticPrefs::dom_w3c_pointer_events_scroll_by_pen_enabled() && DispatchTouchEventFromWMPointer(msg, aLParam, pointerInfo, button)) { return true; } // The aLParam of WM_POINTER* is the screen location. Convert it to client // location LPARAM newLParam = lParamToClient(aLParam); DispatchMouseEvent(message, aWParam, newLParam, false, button, MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo); if (button == MouseButton::eSecondary && message == eMouseUp) { // Fire eContextMenu manually since consuming WM_POINTER* blocks // WM_CONTEXTMENU DispatchMouseEvent(eContextMenu, aWParam, newLParam, false, button, MouseEvent_Binding::MOZ_SOURCE_PEN, &pointerInfo); } // Consume WM_POINTER* to stop Windows fires WM_*BUTTONDOWN / WM_*BUTTONUP // WM_MOUSEMOVE. return true; } void nsWindow::GetCompositorWidgetInitData( mozilla::widget::CompositorWidgetInitData* aInitData) { *aInitData = WinCompositorWidgetInitData( reinterpret_cast(mWnd), reinterpret_cast(static_cast(this)), mTransparencyMode, mFrameState->GetSizeMode()); } bool nsWindow::SynchronouslyRepaintOnResize() { return false; } void nsWindow::MaybeDispatchInitialFocusEvent() { if (mIsShowingPreXULSkeletonUI && ::GetActiveWindow() == mWnd) { DispatchFocusToTopLevelWindow(true); } } already_AddRefed nsIWidget::CreateTopLevelWindow() { nsCOMPtr window = new nsWindow(); return window.forget(); } already_AddRefed nsIWidget::CreateChildWindow() { nsCOMPtr window = new nsWindow(true); return window.forget(); } // static bool nsWindow::InitTouchInjection() { if (!sTouchInjectInitialized) { // Initialize touch injection on the first call HMODULE hMod = LoadLibraryW(kUser32LibName); if (!hMod) { return false; } InitializeTouchInjectionPtr func = (InitializeTouchInjectionPtr)GetProcAddress(hMod, "InitializeTouchInjection"); if (!func) { WinUtils::Log("InitializeTouchInjection not available."); return false; } if (!func(TOUCH_INJECT_MAX_POINTS, TOUCH_FEEDBACK_DEFAULT)) { WinUtils::Log("InitializeTouchInjection failure. GetLastError=%d", GetLastError()); return false; } sInjectTouchFuncPtr = (InjectTouchInputPtr)GetProcAddress(hMod, "InjectTouchInput"); if (!sInjectTouchFuncPtr) { WinUtils::Log("InjectTouchInput not available."); return false; } sTouchInjectInitialized = true; } return true; } bool nsWindow::InjectTouchPoint(uint32_t aId, LayoutDeviceIntPoint& aPoint, POINTER_FLAGS aFlags, uint32_t aPressure, uint32_t aOrientation) { if (aId > TOUCH_INJECT_MAX_POINTS) { WinUtils::Log("Pointer ID exceeds maximum. See TOUCH_INJECT_MAX_POINTS."); return false; } POINTER_TOUCH_INFO info{}; info.touchFlags = TOUCH_FLAG_NONE; info.touchMask = TOUCH_MASK_CONTACTAREA | TOUCH_MASK_ORIENTATION | TOUCH_MASK_PRESSURE; info.pressure = aPressure; info.orientation = aOrientation; info.pointerInfo.pointerFlags = aFlags; info.pointerInfo.pointerType = PT_TOUCH; info.pointerInfo.pointerId = aId; info.pointerInfo.ptPixelLocation.x = aPoint.x; info.pointerInfo.ptPixelLocation.y = aPoint.y; info.rcContact.top = info.pointerInfo.ptPixelLocation.y - 2; info.rcContact.bottom = info.pointerInfo.ptPixelLocation.y + 2; info.rcContact.left = info.pointerInfo.ptPixelLocation.x - 2; info.rcContact.right = info.pointerInfo.ptPixelLocation.x + 2; for (int i = 0; i < 3; i++) { if (sInjectTouchFuncPtr(1, &info)) { break; } DWORD error = GetLastError(); if (error == ERROR_NOT_READY && i < 2) { // We sent it too quickly after the previous injection (see bug 1535140 // comment 10). On the first loop iteration we just yield (via Sleep(0)) // and try again. If it happens again on the second loop iteration we // explicitly Sleep(1) and try again. If that doesn't work either we just // error out. ::Sleep(i); continue; } WinUtils::Log("InjectTouchInput failure. GetLastError=%d", error); return false; } return true; } void nsWindow::ChangedDPI() { if (mWidgetListener) { if (PresShell* presShell = mWidgetListener->GetPresShell()) { presShell->BackingScaleFactorChanged(); } } NotifyAPZOfDPIChange(); } static Result PointerStateToFlag( nsWindow::TouchPointerState aPointerState, bool isUpdate) { bool hover = aPointerState & nsWindow::TOUCH_HOVER; bool contact = aPointerState & nsWindow::TOUCH_CONTACT; bool remove = aPointerState & nsWindow::TOUCH_REMOVE; bool cancel = aPointerState & nsWindow::TOUCH_CANCEL; POINTER_FLAGS flags; if (isUpdate) { // We know about this pointer, send an update flags = POINTER_FLAG_UPDATE; if (hover) { flags |= POINTER_FLAG_INRANGE; } else if (contact) { flags |= POINTER_FLAG_INCONTACT | POINTER_FLAG_INRANGE; } else if (remove) { flags = POINTER_FLAG_UP; } if (cancel) { flags |= POINTER_FLAG_CANCELED; } } else { // Missing init state, error out if (remove || cancel) { return Err(NS_ERROR_INVALID_ARG); } // Create a new pointer flags = POINTER_FLAG_INRANGE; if (contact) { flags |= POINTER_FLAG_INCONTACT | POINTER_FLAG_DOWN; } } return flags; } nsresult nsWindow::SynthesizeNativeTouchPoint( uint32_t aPointerId, nsIWidget::TouchPointerState aPointerState, LayoutDeviceIntPoint aPoint, double aPointerPressure, uint32_t aPointerOrientation, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "touchpoint"); if (StaticPrefs::apz_test_fails_with_native_injection() || !InitTouchInjection()) { // If we don't have touch injection from the OS, or if we are running a test // that cannot properly inject events to satisfy the OS requirements (see // bug 1313170) we can just fake it and synthesize the events from here. MOZ_ASSERT(NS_IsMainThread()); if (aPointerState == TOUCH_HOVER) { return NS_ERROR_UNEXPECTED; } if (!mSynthesizedTouchInput) { mSynthesizedTouchInput = MakeUnique(); } WidgetEventTime time = CurrentMessageWidgetEventTime(); LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset(); MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState( mSynthesizedTouchInput.get(), time.mTimeStamp, aPointerId, aPointerState, pointInWindow, aPointerPressure, aPointerOrientation); DispatchTouchInput(inputToDispatch); return NS_OK; } // win api expects a value from 0 to 1024. aPointerPressure is a value // from 0.0 to 1.0. uint32_t pressure = (uint32_t)ceil(aPointerPressure * 1024); // If we already know about this pointer id get it's record return mActivePointers.WithEntryHandle(aPointerId, [&](auto&& entry) { POINTER_FLAGS flags; // Can't use MOZ_TRY_VAR because it confuses WithEntryHandle auto result = PointerStateToFlag(aPointerState, !!entry); if (result.isOk()) { flags = result.unwrap(); } else { return result.unwrapErr(); } if (!entry) { entry.Insert(MakeUnique(aPointerId, aPoint, PointerInfo::PointerType::TOUCH)); } else { if (entry.Data()->mType != PointerInfo::PointerType::TOUCH) { return NS_ERROR_UNEXPECTED; } if (aPointerState & TOUCH_REMOVE) { // Remove the pointer from our tracking list. This is UniquePtr wrapped, // so shouldn't leak. entry.Remove(); } } return !InjectTouchPoint(aPointerId, aPoint, flags, pressure, aPointerOrientation) ? NS_ERROR_UNEXPECTED : NS_OK; }); } nsresult nsWindow::ClearNativeTouchSequence(nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "cleartouch"); if (!sTouchInjectInitialized) { return NS_OK; } // cancel all input points for (auto iter = mActivePointers.Iter(); !iter.Done(); iter.Next()) { auto* info = iter.UserData(); if (info->mType != PointerInfo::PointerType::TOUCH) { continue; } InjectTouchPoint(info->mPointerId, info->mPosition, POINTER_FLAG_CANCELED); iter.Remove(); } nsBaseWidget::ClearNativeTouchSequence(nullptr); return NS_OK; } #if !defined(NTDDI_WIN10_RS5) || (NTDDI_VERSION < NTDDI_WIN10_RS5) static CreateSyntheticPointerDevicePtr CreateSyntheticPointerDevice; static DestroySyntheticPointerDevicePtr DestroySyntheticPointerDevice; static InjectSyntheticPointerInputPtr InjectSyntheticPointerInput; #endif static HSYNTHETICPOINTERDEVICE sSyntheticPenDevice; static bool InitPenInjection() { if (sSyntheticPenDevice) { return true; } #if !defined(NTDDI_WIN10_RS5) || (NTDDI_VERSION < NTDDI_WIN10_RS5) HMODULE hMod = LoadLibraryW(kUser32LibName); if (!hMod) { return false; } CreateSyntheticPointerDevice = (CreateSyntheticPointerDevicePtr)GetProcAddress( hMod, "CreateSyntheticPointerDevice"); if (!CreateSyntheticPointerDevice) { WinUtils::Log("CreateSyntheticPointerDevice not available."); return false; } DestroySyntheticPointerDevice = (DestroySyntheticPointerDevicePtr)GetProcAddress( hMod, "DestroySyntheticPointerDevice"); if (!DestroySyntheticPointerDevice) { WinUtils::Log("DestroySyntheticPointerDevice not available."); return false; } InjectSyntheticPointerInput = (InjectSyntheticPointerInputPtr)GetProcAddress( hMod, "InjectSyntheticPointerInput"); if (!InjectSyntheticPointerInput) { WinUtils::Log("InjectSyntheticPointerInput not available."); return false; } #endif sSyntheticPenDevice = CreateSyntheticPointerDevice(PT_PEN, 1, POINTER_FEEDBACK_DEFAULT); return !!sSyntheticPenDevice; } nsresult nsWindow::SynthesizeNativePenInput( uint32_t aPointerId, nsIWidget::TouchPointerState aPointerState, LayoutDeviceIntPoint aPoint, double aPressure, uint32_t aRotation, int32_t aTiltX, int32_t aTiltY, int32_t aButton, nsIObserver* aObserver) { AutoObserverNotifier notifier(aObserver, "peninput"); if (!InitPenInjection()) { return NS_ERROR_UNEXPECTED; } // win api expects a value from 0 to 1024. aPointerPressure is a value // from 0.0 to 1.0. uint32_t pressure = (uint32_t)ceil(aPressure * 1024); // If we already know about this pointer id get it's record return mActivePointers.WithEntryHandle(aPointerId, [&](auto&& entry) { POINTER_FLAGS flags; // Can't use MOZ_TRY_VAR because it confuses WithEntryHandle auto result = PointerStateToFlag(aPointerState, !!entry); if (result.isOk()) { flags = result.unwrap(); } else { return result.unwrapErr(); } if (!entry) { entry.Insert(MakeUnique(aPointerId, aPoint, PointerInfo::PointerType::PEN)); } else { if (entry.Data()->mType != PointerInfo::PointerType::PEN) { return NS_ERROR_UNEXPECTED; } if (aPointerState & TOUCH_REMOVE) { // Remove the pointer from our tracking list. This is UniquePtr wrapped, // so shouldn't leak. entry.Remove(); } } POINTER_TYPE_INFO info{}; info.type = PT_PEN; info.penInfo.pointerInfo.pointerType = PT_PEN; info.penInfo.pointerInfo.pointerFlags = flags; info.penInfo.pointerInfo.pointerId = aPointerId; info.penInfo.pointerInfo.ptPixelLocation.x = aPoint.x; info.penInfo.pointerInfo.ptPixelLocation.y = aPoint.y; info.penInfo.penFlags = PEN_FLAG_NONE; // PEN_FLAG_ERASER is not supported this way, unfortunately. if (aButton == 2) { info.penInfo.penFlags |= PEN_FLAG_BARREL; } info.penInfo.penMask = PEN_MASK_PRESSURE | PEN_MASK_ROTATION | PEN_MASK_TILT_X | PEN_MASK_TILT_Y; info.penInfo.pressure = pressure; info.penInfo.rotation = aRotation; info.penInfo.tiltX = aTiltX; info.penInfo.tiltY = aTiltY; return InjectSyntheticPointerInput(sSyntheticPenDevice, &info, 1) ? NS_OK : NS_ERROR_UNEXPECTED; }); }; bool nsWindow::HandleAppCommandMsg(const MSG& aAppCommandMsg, LRESULT* aRetValue) { ModifierKeyState modKeyState; NativeKey nativeKey(this, aAppCommandMsg, modKeyState); bool consumed = nativeKey.HandleAppCommandMessage(); *aRetValue = consumed ? 1 : 0; return consumed; } #ifdef DEBUG nsresult nsWindow::SetHiDPIMode(bool aHiDPI) { return WinUtils::SetHiDPIMode(aHiDPI); } nsresult nsWindow::RestoreHiDPIMode() { return WinUtils::RestoreHiDPIMode(); } #endif mozilla::Maybe nsWindow::GetHiddenTaskbarEdge() { HMONITOR windowMonitor = ::MonitorFromWindow(mWnd, MONITOR_DEFAULTTONEAREST); // Check all four sides of our monitor for an appbar. Skip any that aren't // the system taskbar. MONITORINFO mi; mi.cbSize = sizeof(MONITORINFO); ::GetMonitorInfo(windowMonitor, &mi); APPBARDATA appBarData; appBarData.cbSize = sizeof(appBarData); appBarData.rc = mi.rcMonitor; const auto kEdges = {ABE_BOTTOM, ABE_TOP, ABE_LEFT, ABE_RIGHT}; for (auto edge : kEdges) { appBarData.uEdge = edge; HWND appBarHwnd = (HWND)SHAppBarMessage(ABM_GETAUTOHIDEBAREX, &appBarData); if (appBarHwnd) { nsAutoString className; if (WinUtils::GetClassName(appBarHwnd, className)) { if (className.Equals(L"Shell_TrayWnd") || className.Equals(L"Shell_SecondaryTrayWnd")) { return Some(edge); } } } } return Nothing(); } static nsSizeMode GetSizeModeForWindowFrame(HWND aWnd, bool aFullscreenMode) { WINDOWPLACEMENT pl; pl.length = sizeof(pl); ::GetWindowPlacement(aWnd, &pl); if (pl.showCmd == SW_SHOWMINIMIZED) { return nsSizeMode_Minimized; } else if (aFullscreenMode) { return nsSizeMode_Fullscreen; } else if (pl.showCmd == SW_SHOWMAXIMIZED) { return nsSizeMode_Maximized; } else { return nsSizeMode_Normal; } } static void ShowWindowWithMode(HWND aWnd, nsSizeMode aMode) { // This will likely cause a callback to // nsWindow::FrameState::{OnFrameChanging() and OnFrameChanged()} switch (aMode) { case nsSizeMode_Fullscreen: ::ShowWindow(aWnd, SW_SHOW); break; case nsSizeMode_Maximized: ::ShowWindow(aWnd, SW_MAXIMIZE); break; case nsSizeMode_Minimized: ::ShowWindow(aWnd, SW_MINIMIZE); break; default: // Don't call ::ShowWindow if we're trying to "restore" a window that is // already in a normal state. Prevents a bug where snapping to one side // of the screen and then minimizing would cause Windows to forget our // window's correct restored position/size. if (GetCurrentShowCmd(aWnd) != SW_SHOWNORMAL) { ::ShowWindow(aWnd, SW_RESTORE); } } } nsWindow::FrameState::FrameState(nsWindow* aWindow) : mWindow(aWindow) {} nsSizeMode nsWindow::FrameState::GetSizeMode() const { return mSizeMode; } void nsWindow::FrameState::CheckInvariant() const { MOZ_ASSERT(mSizeMode >= 0 && mSizeMode < nsSizeMode_Invalid); MOZ_ASSERT(mLastSizeMode >= 0 && mLastSizeMode < nsSizeMode_Invalid); MOZ_ASSERT(mPreFullscreenSizeMode >= 0 && mPreFullscreenSizeMode < nsSizeMode_Invalid); MOZ_ASSERT(mWindow); // We should never observe fullscreen sizemode unless fullscreen is enabled MOZ_ASSERT_IF(mSizeMode == nsSizeMode_Fullscreen, mFullscreenMode); MOZ_ASSERT_IF(!mFullscreenMode, mSizeMode != nsSizeMode_Fullscreen); // Something went wrong if we somehow saved fullscreen mode when we are // changing into fullscreen mode MOZ_ASSERT(mPreFullscreenSizeMode != nsSizeMode_Fullscreen); } void nsWindow::FrameState::ConsumePreXULSkeletonState(bool aWasMaximized) { mSizeMode = aWasMaximized ? nsSizeMode_Maximized : nsSizeMode_Normal; } void nsWindow::FrameState::EnsureSizeMode(nsSizeMode aMode, DoShowWindow aDoShowWindow) { if (mSizeMode == aMode) { return; } if (StaticPrefs::widget_windows_fullscreen_remind_taskbar()) { // If we're unminimizing a window, asynchronously notify the taskbar after // the message has been processed. This redundant notification works around // a race condition in explorer.exe. (See bug 1835851, or comments in // TaskbarConcealer.) // // Note that we notify regardless of `aMode`: unminimizing a non-fullscreen // window can also affect the correct taskbar state, yet fail to affect the // current taskbar state. if (mSizeMode == nsSizeMode_Minimized) { ::PostMessage(mWindow->mWnd, MOZ_WM_FULLSCREEN_STATE_UPDATE, 0, 0); } } if (aMode == nsSizeMode_Fullscreen) { EnsureFullscreenMode(true, aDoShowWindow); MOZ_ASSERT(mSizeMode == nsSizeMode_Fullscreen); } else if (mSizeMode == nsSizeMode_Fullscreen && aMode == nsSizeMode_Normal) { // If we are in fullscreen mode, minimize should work like normal and // return us to fullscreen mode when unminimized. Maximize isn't really // available and won't do anything. "Restore" should do the same thing as // requesting to end fullscreen. EnsureFullscreenMode(false, aDoShowWindow); } else { SetSizeModeInternal(aMode, aDoShowWindow); } } void nsWindow::FrameState::EnsureFullscreenMode(bool aFullScreen, DoShowWindow aDoShowWindow) { const bool changed = aFullScreen != mFullscreenMode; if (changed && aFullScreen) { // Save the size mode from before fullscreen. mPreFullscreenSizeMode = mSizeMode; } mFullscreenMode = aFullScreen; if (changed || aFullScreen) { // NOTE(emilio): When minimizing a fullscreen window we remain with // mFullscreenMode = true, but mSizeMode = nsSizeMode_Minimized. We need to // make sure to call SetSizeModeInternal even if mFullscreenMode didn't // change, to ensure we actually end up with a fullscreen sizemode when // restoring a window from that state. SetSizeModeInternal( aFullScreen ? nsSizeMode_Fullscreen : mPreFullscreenSizeMode, aDoShowWindow); } } void nsWindow::FrameState::OnFrameChanging() { const nsSizeMode newSizeMode = GetSizeModeForWindowFrame(mWindow->mWnd, mFullscreenMode); EnsureSizeMode(newSizeMode); mWindow->UpdateNonClientMargins(false); } void nsWindow::FrameState::OnFrameChanged() { // We don't want to perform the ShowWindow ourselves if we're on the frame // changed message. Windows has done the frame change for us, and we take care // of activating as needed. We also don't want to potentially trigger // more focus / restore. Among other things, this addresses a bug on Win7 // related to window docking. (bug 489258) const auto newSizeMode = GetSizeModeForWindowFrame(mWindow->mWnd, mFullscreenMode); EnsureSizeMode(newSizeMode, DoShowWindow::No); // If window was restored, activate the window now to get correct attributes. if (mWindow->mIsVisible && mWindow->IsForegroundWindow() && mLastSizeMode == nsSizeMode_Minimized && mSizeMode != nsSizeMode_Minimized) { mWindow->DispatchFocusToTopLevelWindow(true); } mLastSizeMode = mSizeMode; } static void MaybeLogSizeMode(nsSizeMode aMode) { #ifdef WINSTATE_DEBUG_OUTPUT MOZ_LOG(gWindowsLog, LogLevel::Info, ("*** SizeMode: %d\n", int(aMode))); #endif } void nsWindow::FrameState::SetSizeModeInternal(nsSizeMode aMode, DoShowWindow aDoShowWindow) { if (mSizeMode == aMode) { return; } const auto oldSizeMode = mSizeMode; const bool fullscreenChange = mSizeMode == nsSizeMode_Fullscreen || aMode == nsSizeMode_Fullscreen; const bool fullscreen = aMode == nsSizeMode_Fullscreen; mLastSizeMode = mSizeMode; mSizeMode = aMode; MaybeLogSizeMode(mSizeMode); if (bool(aDoShowWindow) && mWindow->mIsVisible) { ShowWindowWithMode(mWindow->mWnd, aMode); } mWindow->UpdateNonClientMargins(false); if (fullscreenChange) { mWindow->OnFullscreenChanged(oldSizeMode, fullscreen); } mWindow->OnSizeModeChange(); } void nsWindow::ContextMenuPreventer::Update( const WidgetMouseEvent& aEvent, const nsIWidget::ContentAndAPZEventStatus& aEventStatus) { mNeedsToPreventContextMenu = aEvent.mMessage == eMouseUp && aEvent.mButton == MouseButton::eSecondary && aEvent.mInputSource == MouseEvent_Binding::MOZ_SOURCE_MOUSE && aEventStatus.mApzStatus == nsEventStatus_eConsumeNoDefault; }