/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! This module wraps XPCOM threading functions with Rust functions //! to make it safer and more convenient to call the XPCOM functions. //! It also provides the Task trait and TaskRunnable struct, //! which make it easier to dispatch tasks to threads. mod dispatcher; pub use dispatcher::{dispatch_background_task, dispatch_local, dispatch_onto, RunnableBuilder}; mod event_loop; mod executor; pub use executor::{ spawn, spawn_blocking, spawn_local, spawn_onto, spawn_onto_blocking, AsyncTask, TaskBuilder, }; // Expose functions intended to be used only in gtest via this module. // We don't use a feature gate here to stop the need to compile all crates that // depend upon `moz_task` twice. pub mod gtest_only { pub use crate::event_loop::spin_event_loop_until; } use nserror::nsresult; use nsstring::{nsACString, nsCString}; use std::{ffi::CStr, marker::PhantomData, mem, ptr}; use xpcom::{ getter_addrefs, interfaces::{nsIEventTarget, nsIRunnable, nsISerialEventTarget, nsISupports, nsIThread}, AtomicRefcnt, RefCounted, RefPtr, XpCom, }; extern "C" { fn NS_GetCurrentThreadRust(result: *mut *const nsIThread) -> nsresult; fn NS_GetMainThreadRust(result: *mut *const nsIThread) -> nsresult; fn NS_IsMainThread() -> bool; fn NS_NewNamedThreadWithDefaultStackSize( name: *const nsACString, result: *mut *const nsIThread, event: *const nsIRunnable, ) -> nsresult; fn NS_IsOnCurrentThread(target: *const nsIEventTarget) -> bool; fn NS_ProxyReleaseISupports( name: *const libc::c_char, target: *const nsIEventTarget, doomed: *const nsISupports, always_proxy: bool, ); fn NS_CreateBackgroundTaskQueue( name: *const libc::c_char, target: *mut *const nsISerialEventTarget, ) -> nsresult; fn NS_DispatchBackgroundTask(event: *const nsIRunnable, flags: u32) -> nsresult; } pub fn get_current_thread() -> Result, nsresult> { getter_addrefs(|p| unsafe { NS_GetCurrentThreadRust(p) }) } pub fn get_main_thread() -> Result, nsresult> { getter_addrefs(|p| unsafe { NS_GetMainThreadRust(p) }) } pub fn is_main_thread() -> bool { unsafe { NS_IsMainThread() } } // There's no OS requirement that thread names be static, but dynamic thread // names tend to conceal more than they reveal when processing large numbers of // crash reports. pub fn create_thread(name: &'static str) -> Result, nsresult> { getter_addrefs(|p| unsafe { NS_NewNamedThreadWithDefaultStackSize(&*nsCString::from(name), p, ptr::null()) }) } pub fn is_on_current_thread(target: &nsIEventTarget) -> bool { unsafe { NS_IsOnCurrentThread(target) } } /// Creates a queue that runs tasks on the background thread pool. The tasks /// will run in the order they're dispatched, one after the other. pub fn create_background_task_queue( name: &'static CStr, ) -> Result, nsresult> { getter_addrefs(|p| unsafe { NS_CreateBackgroundTaskQueue(name.as_ptr(), p) }) } /// Dispatches a one-shot runnable to an event target, like a thread or a /// task queue, with the given options. /// /// This function leaks the runnable if dispatch fails. /// /// # Safety /// /// As there is no guarantee that the runnable is actually `Send + Sync`, we /// can't know that it's safe to dispatch an `nsIRunnable` to any /// `nsIEventTarget`. pub unsafe fn dispatch_runnable( runnable: &nsIRunnable, target: &nsIEventTarget, options: DispatchOptions, ) -> Result<(), nsresult> { // NOTE: DispatchFromScript performs an AddRef on `runnable` which is // why this function leaks on failure. target .DispatchFromScript(runnable, options.flags()) .to_result() } /// Dispatches a one-shot task runnable to the background thread pool with the /// given options. The task may run concurrently with other background tasks. /// If you need tasks to run in a specific order, please create a background /// task queue using `create_background_task_queue`, and dispatch tasks to it /// instead. /// /// This function leaks the runnable if dispatch fails. This avoids a race where /// a runnable can be destroyed on either the original or target thread, which /// is important if the runnable holds thread-unsafe members. /// /// ### Safety /// /// As there is no guarantee that the runnable is actually `Send + Sync`, we /// can't know that it's safe to dispatch an `nsIRunnable` to any /// `nsIEventTarget`. pub unsafe fn dispatch_background_task_runnable( runnable: &nsIRunnable, options: DispatchOptions, ) -> Result<(), nsresult> { // This eventually calls the non-`already_AddRefed` overload of // `nsIEventTarget::Dispatch` (see xpcom/threads/nsIEventTarget.idl#20-25), // which adds an owning reference and leaks if dispatch fails. NS_DispatchBackgroundTask(runnable, options.flags()).to_result() } /// Options to control how task runnables are dispatched. #[derive(Copy, Clone, Debug, Eq, Hash, PartialEq)] pub struct DispatchOptions(u32); impl Default for DispatchOptions { #[inline] fn default() -> Self { DispatchOptions(nsIEventTarget::DISPATCH_NORMAL) } } impl DispatchOptions { /// Creates a blank set of options. The runnable will be dispatched using /// the default mode. #[inline] pub fn new() -> Self { DispatchOptions::default() } /// Indicates whether or not the dispatched runnable may block its target /// thread by waiting on I/O. If `true`, the runnable may be dispatched to a /// dedicated thread pool, leaving the main pool free for CPU-bound tasks. #[inline] pub fn may_block(self, may_block: bool) -> DispatchOptions { const FLAG: u32 = nsIEventTarget::DISPATCH_EVENT_MAY_BLOCK; if may_block { DispatchOptions(self.flags() | FLAG) } else { DispatchOptions(self.flags() & !FLAG) } } /// Specifies that the dispatch is occurring from a running event that was /// dispatched to the same event target, and that event is about to finish. /// /// A thread pool can use this as an optimization hint to not spin up /// another thread, since the current thread is about to become idle. /// /// Setting this flag is unsafe, as it may only be used from the target /// event target when the event is about to finish. #[inline] pub unsafe fn at_end(self, may_block: bool) -> DispatchOptions { const FLAG: u32 = nsIEventTarget::DISPATCH_AT_END; if may_block { DispatchOptions(self.flags() | FLAG) } else { DispatchOptions(self.flags() & !FLAG) } } /// Returns the set of bitflags to pass to `DispatchFromScript`. #[inline] fn flags(self) -> u32 { self.0 } } /// A task represents an operation that asynchronously executes on a target /// thread, and returns its result to the original thread. /// /// # Alternatives /// /// This trait is no longer necessary for basic tasks to be dispatched to /// another thread with a callback on the originating thread. `moz_task` now has /// a series of more rust-like primitives which can be used instead. For /// example, it may be preferable to use the async executor over `Task`: /// /// ```ignore /// // Spawn a task onto the background task pool, and capture the result of its /// // execution. /// let bg_task = moz_task::spawn("Example", async move { /// do_background_work(captured_state) /// }); /// /// // Spawn another task on the calling thread which will await on the result /// // of the async operation, and invoke a non-Send callback. This task won't /// // be awaited on, so needs to be `detach`-ed. /// moz_task::spawn_local("Example", async move { /// callback.completed(bg_task.await); /// }) /// .detach(); /// ``` /// /// If no result is needed, the task returned from `spawn` may be also detached /// directly. pub trait Task { // FIXME: These could accept `&mut`. fn run(&self); fn done(&self) -> Result<(), nsresult>; } pub struct TaskRunnable { name: &'static str, task: Box, } impl TaskRunnable { // XXX: Fixme: clean up this old API. (bug 1744312) pub fn new( name: &'static str, task: Box, ) -> Result { Ok(TaskRunnable { name, task }) } pub fn dispatch(self, target: &nsIEventTarget) -> Result<(), nsresult> { self.dispatch_with_options(target, DispatchOptions::default()) } pub fn dispatch_with_options( self, target: &nsIEventTarget, options: DispatchOptions, ) -> Result<(), nsresult> { // Perform `task.run()` on a background thread. let task = self.task; let handle = TaskBuilder::new(self.name, async move { task.run(); task }) .options(options) .spawn_onto(target); // Run `task.done()` on the starting thread once the background thread // is done with the task. spawn_local(self.name, async move { let task = handle.await; let _ = task.done(); }) .detach(); Ok(()) } pub fn dispatch_background_task_with_options( self, options: DispatchOptions, ) -> Result<(), nsresult> { // Perform `task.run()` on a background thread. let task = self.task; let handle = TaskBuilder::new(self.name, async move { task.run(); task }) .options(options) .spawn(); // Run `task.done()` on the starting thread once the background thread // is done with the task. spawn_local(self.name, async move { let task = handle.await; let _ = task.done(); }) .detach(); Ok(()) } } pub type ThreadPtrHandle = RefPtr>; /// A Rust analog to `nsMainThreadPtrHolder` that wraps an `nsISupports` object /// with thread-safe refcounting. The holder keeps one reference to the wrapped /// object that's released when the holder's refcount reaches zero. pub struct ThreadPtrHolder { ptr: *const T, marker: PhantomData, name: &'static CStr, owning_thread: RefPtr, refcnt: AtomicRefcnt, } unsafe impl Send for ThreadPtrHolder {} unsafe impl Sync for ThreadPtrHolder {} unsafe impl RefCounted for ThreadPtrHolder { unsafe fn addref(&self) { self.refcnt.inc(); } unsafe fn release(&self) { let rc = self.refcnt.dec(); if rc == 0 { // Once the holder's count reaches zero, release the wrapped // object... if !self.ptr.is_null() { // The holder can be released on any thread. If we're on the // owning thread, we can release the object directly. Otherwise, // we need to post a proxy release event to release the object // on the owning thread. if is_on_current_thread(&self.owning_thread) { (*self.ptr).release() } else { NS_ProxyReleaseISupports( self.name.as_ptr(), self.owning_thread.coerce(), self.ptr as *const T as *const nsISupports, false, ); } } // ...And deallocate the holder. mem::drop(Box::from_raw(self as *const Self as *mut Self)); } } } impl ThreadPtrHolder { /// Creates a new owning thread pointer holder. Returns an error if the /// thread manager has shut down. Panics if `name` isn't a valid C string. pub fn new(name: &'static CStr, ptr: RefPtr) -> Result, nsresult> { let owning_thread = get_current_thread()?; // Take ownership of the `RefPtr`. This does _not_ decrement its // refcount, which is what we want. Once we've released all references // to the holder, we'll release the wrapped `RefPtr`. let raw: *const T = &*ptr; mem::forget(ptr); unsafe { let boxed = Box::new(ThreadPtrHolder { name, ptr: raw, marker: PhantomData, owning_thread, refcnt: AtomicRefcnt::new(), }); Ok(RefPtr::from_raw(Box::into_raw(boxed)).unwrap()) } } /// Returns the wrapped object's owning thread. pub fn owning_thread(&self) -> &nsIThread { &self.owning_thread } /// Returns the wrapped object if called from the owning thread, or /// `None` if called from any other thread. pub fn get(&self) -> Option<&T> { if is_on_current_thread(&self.owning_thread) && !self.ptr.is_null() { unsafe { Some(&*self.ptr) } } else { None } } }