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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const React = require("resource://devtools/client/shared/vendor/react.js");
const ReactDOM = require("resource://devtools/client/shared/vendor/react-dom-factories.js");
const PropTypes = require("resource://devtools/client/shared/vendor/react-prop-types.js");
const {
connect,
} = require("resource://devtools/client/shared/vendor/react-redux.js");
const FluentReact = require("resource://devtools/client/shared/vendor/fluent-react.js");
const Localized = React.createFactory(FluentReact.Localized);
/**
* Helper functional component to render an accessible text progressbar.
* @param {Object} props
* - id for the progressbar element
* - fluentId: localized string id
*/
function TextProgressBar({ id, fluentId }) {
return Localized(
{
id: fluentId,
attrs: { "aria-valuetext": true },
},
ReactDOM.span({
id,
key: id,
role: "progressbar",
})
);
}
class AuditProgressOverlay extends React.Component {
static get propTypes() {
return {
auditing: PropTypes.array.isRequired,
total: PropTypes.number,
percentage: PropTypes.number,
};
}
render() {
const { auditing, percentage, total } = this.props;
if (auditing.length === 0) {
return null;
}
const id = "audit-progress-container";
if (total == null) {
return TextProgressBar({
id,
fluentId: "accessibility-progress-initializing",
});
}
if (percentage === 100) {
return TextProgressBar({
id,
fluentId: "accessibility-progress-finishing",
});
}
return ReactDOM.span(
{
id,
key: id,
},
Localized({
id: "accessibility-progress-progressbar",
$nodeCount: total,
}),
ReactDOM.progress({
max: 100,
value: percentage,
className: "audit-progress-progressbar",
"aria-labelledby": id,
})
);
}
}
const mapStateToProps = ({ audit: { auditing, progress } }) => {
const { total, percentage } = progress || {};
return { auditing, total, percentage };
};
module.exports = connect(mapStateToProps)(AuditProgressOverlay);
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