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<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->
<!DOCTYPE HTML>
<html>
<!--
Test focusing with the Tree component.
-->
<head>
  <meta charset="utf-8">
  <title>Tree component test</title>
  <script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
  <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
</head>
<body>
<pre id="test">
<script src="head.js" type="application/javascript"></script>
<script type="application/javascript">

"use strict";

window.onload = async function () {
  try {
    const ReactDOM = browserRequire("devtools/client/shared/vendor/react-dom");
    const { createFactory } = browserRequire("devtools/client/shared/vendor/react");
    const { Simulate } =
      browserRequire("devtools/client/shared/vendor/react-dom-test-utils");
    const Tree =
      createFactory(browserRequire("devtools/client/shared/components/VirtualizedTree"));

    function renderTree(props) {
      const treeProps = Object.assign({},
        TEST_TREE_INTERFACE,
        { onFocus: x => renderTree({ focused: x }) },
        props
      );
      return ReactDOM.render(Tree(treeProps), window.document.body);
    }

    const tree = renderTree();
    const treeElem = document.querySelector(".tree");

    isAccessibleTree(tree);
    TEST_TREE.expanded = new Set("ABCDEFGHIJKLMNO".split(""));

    renderTree({ focused: "G" });
    isAccessibleTree(tree, { hasActiveDescendant: true });

    isRenderedTree(document.body.textContent, [
      "A:false",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:true",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "G should be focused");

    // When tree gets focus by means other than mouse, do not set first node as
    // focused node when there is already a focused node.
    Simulate.focus(treeElem);
    await forceRender(tree);

    isRenderedTree(document.body.textContent, [
      "A:false",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:true",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "G should remain focused");

    // Click the first tree node
    document.querySelector(".tree-node").click();
    await forceRender(tree);

    isRenderedTree(document.body.textContent, [
      "A:true",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:false",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "A should be focused");

    // Mouse down and mouse up events set tree "mouseDown" state correctly.
    ok(!tree.state.mouseDown, "Mouse down state is not set.");
    Simulate.mouseDown(document.querySelector(".tree-node"));
    ok(tree.state.mouseDown, "Mouse down state is set.");
    Simulate.mouseUp(document.querySelector(".tree-node"));
    ok(!tree.state.mouseDown, "Mouse down state is reset.");

    // Unset focused tree state.
    renderTree({ focused: null });
    isRenderedTree(document.body.textContent, [
      "A:false",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:false",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "No node should be focused");

    // When tree gets focus while mouse is down, do not set first node as
    // focused node.
    Simulate.mouseDown(document.querySelector(".tree-node"));
    Simulate.focus(treeElem);
    Simulate.mouseUp(document.querySelector(".tree-node"));
    await forceRender(tree);

    isRenderedTree(document.body.textContent, [
      "A:false",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:false",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "No node should have been focused");

    // When tree gets focus by means other than mouse, set first node as focused
    // node if no nodes are focused.
    Simulate.focus(treeElem);
    await forceRender(tree);

    isRenderedTree(document.body.textContent, [
      "A:true",
      "-B:false",
      "--E:false",
      "---K:false",
      "---L:false",
      "--F:false",
      "--G:false",
      "-C:false",
      "--H:false",
      "--I:false",
      "-D:false",
      "--J:false",
      "M:false",
      "-N:false",
      "--O:false",
    ], "A should be focused");
  } catch (e) {
    ok(false, "Got an error: " + DevToolsUtils.safeErrorString(e));
  } finally {
    SimpleTest.finish();
  }
};
</script>
</pre>
</body>
</html>