summaryrefslogtreecommitdiffstats
path: root/dom/canvas/OffscreenCanvasDisplayHelper.cpp
blob: 9e1cbb3e75a8e045537a02350a73ec46a80f35af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "OffscreenCanvasDisplayHelper.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/WorkerRef.h"
#include "mozilla/dom/WorkerRunnable.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/CanvasManagerChild.h"
#include "mozilla/gfx/DataSurfaceHelpers.h"
#include "mozilla/gfx/Swizzle.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/PersistentBufferProvider.h"
#include "mozilla/layers/TextureClientSharedSurface.h"
#include "mozilla/layers/TextureWrapperImage.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/SVGObserverUtils.h"
#include "nsICanvasRenderingContextInternal.h"
#include "nsRFPService.h"

namespace mozilla::dom {

OffscreenCanvasDisplayHelper::OffscreenCanvasDisplayHelper(
    HTMLCanvasElement* aCanvasElement, uint32_t aWidth, uint32_t aHeight)
    : mMutex("mozilla::dom::OffscreenCanvasDisplayHelper"),
      mCanvasElement(aCanvasElement),
      mImageProducerID(layers::ImageContainer::AllocateProducerID()) {
  mData.mSize.width = aWidth;
  mData.mSize.height = aHeight;
}

OffscreenCanvasDisplayHelper::~OffscreenCanvasDisplayHelper() = default;

void OffscreenCanvasDisplayHelper::DestroyElement() {
  MOZ_ASSERT(NS_IsMainThread());

  MutexAutoLock lock(mMutex);
  if (mImageContainer) {
    mImageContainer->ClearAllImages();
    mImageContainer = nullptr;
  }
  mFrontBufferSurface = nullptr;
  mCanvasElement = nullptr;
}

void OffscreenCanvasDisplayHelper::DestroyCanvas() {
  if (auto* cm = gfx::CanvasManagerChild::Get()) {
    cm->EndCanvasTransaction();
  }

  MutexAutoLock lock(mMutex);
  if (mImageContainer) {
    mImageContainer->ClearAllImages();
    mImageContainer = nullptr;
  }
  mFrontBufferSurface = nullptr;
  mOffscreenCanvas = nullptr;
  mWorkerRef = nullptr;
}

CanvasContextType OffscreenCanvasDisplayHelper::GetContextType() const {
  MutexAutoLock lock(mMutex);
  return mType;
}

RefPtr<layers::ImageContainer> OffscreenCanvasDisplayHelper::GetImageContainer()
    const {
  MutexAutoLock lock(mMutex);
  return mImageContainer;
}

void OffscreenCanvasDisplayHelper::UpdateContext(
    OffscreenCanvas* aOffscreenCanvas, RefPtr<ThreadSafeWorkerRef>&& aWorkerRef,
    CanvasContextType aType, const Maybe<int32_t>& aChildId) {
  RefPtr<layers::ImageContainer> imageContainer =
      MakeRefPtr<layers::ImageContainer>(layers::ImageContainer::ASYNCHRONOUS);

  MutexAutoLock lock(mMutex);

  mOffscreenCanvas = aOffscreenCanvas;
  mWorkerRef = std::move(aWorkerRef);
  mType = aType;
  mContextChildId = aChildId;
  mImageContainer = std::move(imageContainer);

  if (aChildId) {
    mContextManagerId = Some(gfx::CanvasManagerChild::Get()->Id());
  } else {
    mContextManagerId.reset();
  }

  MaybeQueueInvalidateElement();
}

void OffscreenCanvasDisplayHelper::FlushForDisplay() {
  MOZ_ASSERT(NS_IsMainThread());

  MutexAutoLock lock(mMutex);

  // Without an OffscreenCanvas object bound to us, we either have not drawn
  // using the canvas at all, or we have already destroyed it.
  if (!mOffscreenCanvas) {
    return;
  }

  // We assign/destroy the worker ref at the same time as the OffscreenCanvas
  // ref, so we can only have the canvas without a worker ref if it exists on
  // the main thread.
  if (!mWorkerRef) {
    // We queue to ensure that we have the same asynchronous update behaviour
    // for a main thread and a worker based OffscreenCanvas.
    mOffscreenCanvas->QueueCommitToCompositor();
    return;
  }

  class FlushWorkerRunnable final : public WorkerRunnable {
   public:
    FlushWorkerRunnable(WorkerPrivate* aWorkerPrivate,
                        OffscreenCanvasDisplayHelper* aDisplayHelper)
        : WorkerRunnable(aWorkerPrivate, "FlushWorkerRunnable"),
          mDisplayHelper(aDisplayHelper) {}

    bool WorkerRun(JSContext*, WorkerPrivate*) override {
      // The OffscreenCanvas can only be freed on the worker thread, so we
      // cannot be racing with an OffscreenCanvas::DestroyCanvas call and its
      // destructor. We just need to make sure we don't call into
      // OffscreenCanvas while holding the lock since it calls back into the
      // OffscreenCanvasDisplayHelper.
      RefPtr<OffscreenCanvas> canvas;
      {
        MutexAutoLock lock(mDisplayHelper->mMutex);
        canvas = mDisplayHelper->mOffscreenCanvas;
      }

      if (canvas) {
        canvas->CommitFrameToCompositor();
      }
      return true;
    }

   private:
    RefPtr<OffscreenCanvasDisplayHelper> mDisplayHelper;
  };

  // Otherwise we are calling from the main thread during painting to a canvas
  // on a worker thread.
  auto task = MakeRefPtr<FlushWorkerRunnable>(mWorkerRef->Private(), this);
  task->Dispatch();
}

bool OffscreenCanvasDisplayHelper::CommitFrameToCompositor(
    nsICanvasRenderingContextInternal* aContext,
    layers::TextureType aTextureType,
    const Maybe<OffscreenCanvasDisplayData>& aData) {
  auto endTransaction = MakeScopeExit([&]() {
    if (auto* cm = gfx::CanvasManagerChild::Get()) {
      cm->EndCanvasTransaction();
    }
  });

  MutexAutoLock lock(mMutex);

  gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
  layers::TextureFlags flags = layers::TextureFlags::IMMUTABLE;

  if (!mCanvasElement) {
    // Our weak reference to the canvas element has been cleared, so we cannot
    // present directly anymore.
    return false;
  }

  if (aData) {
    mData = aData.ref();
    MaybeQueueInvalidateElement();
  }

  if (mData.mOwnerId.isSome()) {
    // No need to update the ImageContainer as the presentation itself is
    // handled in the compositor process.
    return true;
  }

  if (!mImageContainer) {
    return false;
  }

  if (mData.mIsOpaque) {
    flags |= layers::TextureFlags::IS_OPAQUE;
    format = gfx::SurfaceFormat::B8G8R8X8;
  } else if (!mData.mIsAlphaPremult) {
    flags |= layers::TextureFlags::NON_PREMULTIPLIED;
  }

  switch (mData.mOriginPos) {
    case gl::OriginPos::BottomLeft:
      flags |= layers::TextureFlags::ORIGIN_BOTTOM_LEFT;
      break;
    case gl::OriginPos::TopLeft:
      break;
    default:
      MOZ_ASSERT_UNREACHABLE("Unhandled origin position!");
      break;
  }

  auto imageBridge = layers::ImageBridgeChild::GetSingleton();
  if (!imageBridge) {
    return false;
  }

  bool paintCallbacks = mData.mDoPaintCallbacks;
  bool hasRemoteTextureDesc = false;
  RefPtr<layers::Image> image;
  RefPtr<layers::TextureClient> texture;
  RefPtr<gfx::SourceSurface> surface;
  Maybe<layers::SurfaceDescriptor> desc;
  RefPtr<layers::FwdTransactionTracker> tracker;

  {
    MutexAutoUnlock unlock(mMutex);
    if (paintCallbacks) {
      aContext->OnBeforePaintTransaction();
    }

    desc = aContext->PresentFrontBuffer(nullptr, aTextureType);
    if (desc) {
      hasRemoteTextureDesc =
          desc->type() ==
          layers::SurfaceDescriptor::TSurfaceDescriptorRemoteTexture;
      if (hasRemoteTextureDesc) {
        tracker = aContext->UseCompositableForwarder(imageBridge);
        if (tracker) {
          flags |= layers::TextureFlags::WAIT_FOR_REMOTE_TEXTURE_OWNER;
        }
      }
    } else {
      if (layers::PersistentBufferProvider* provider =
              aContext->GetBufferProvider()) {
        texture = provider->GetTextureClient();
      }

      if (!texture) {
        surface =
            aContext->GetFrontBufferSnapshot(/* requireAlphaPremult */ false);
        if (surface && surface->GetType() == gfx::SurfaceType::WEBGL) {
          // Ensure we can map in the surface. If we get a SourceSurfaceWebgl
          // surface, then it may not be backed by raw pixels yet. We need to
          // map it on the owning thread rather than the ImageBridge thread.
          gfx::DataSourceSurface::ScopedMap map(
              static_cast<gfx::DataSourceSurface*>(surface.get()),
              gfx::DataSourceSurface::READ);
          if (!map.IsMapped()) {
            surface = nullptr;
          }
        }
      }
    }

    if (paintCallbacks) {
      aContext->OnDidPaintTransaction();
    }
  }

  // We save any current surface because we might need it in GetSnapshot. If we
  // are on a worker thread and not WebGL, then this will be the only way we can
  // access the pixel data on the main thread.
  mFrontBufferSurface = surface;

  // We do not use the ImageContainer plumbing with remote textures, so if we
  // have that, we can just early return here.
  if (hasRemoteTextureDesc) {
    const auto& textureDesc = desc->get_SurfaceDescriptorRemoteTexture();
    imageBridge->UpdateCompositable(mImageContainer, textureDesc.textureId(),
                                    textureDesc.ownerId(), mData.mSize, flags,
                                    tracker);
    return true;
  }

  if (surface) {
    auto surfaceImage = MakeRefPtr<layers::SourceSurfaceImage>(surface);
    surfaceImage->SetTextureFlags(flags);
    image = surfaceImage;
  } else {
    if (desc && !texture) {
      texture = layers::SharedSurfaceTextureData::CreateTextureClient(
          *desc, format, mData.mSize, flags, imageBridge);
    }
    if (texture) {
      image = new layers::TextureWrapperImage(
          texture, gfx::IntRect(gfx::IntPoint(0, 0), texture->GetSize()));
    }
  }

  if (image) {
    AutoTArray<layers::ImageContainer::NonOwningImage, 1> imageList;
    imageList.AppendElement(layers::ImageContainer::NonOwningImage(
        image, TimeStamp(), mLastFrameID++, mImageProducerID));
    mImageContainer->SetCurrentImages(imageList);
  } else {
    mImageContainer->ClearAllImages();
  }

  return true;
}

void OffscreenCanvasDisplayHelper::MaybeQueueInvalidateElement() {
  if (!mPendingInvalidate) {
    mPendingInvalidate = true;
    NS_DispatchToMainThread(NS_NewRunnableFunction(
        "OffscreenCanvasDisplayHelper::InvalidateElement",
        [self = RefPtr{this}] { self->InvalidateElement(); }));
  }
}

void OffscreenCanvasDisplayHelper::InvalidateElement() {
  MOZ_ASSERT(NS_IsMainThread());

  HTMLCanvasElement* canvasElement;
  gfx::IntSize size;

  {
    MutexAutoLock lock(mMutex);
    MOZ_ASSERT(mPendingInvalidate);
    mPendingInvalidate = false;
    canvasElement = mCanvasElement;
    size = mData.mSize;
  }

  if (canvasElement) {
    SVGObserverUtils::InvalidateDirectRenderingObservers(canvasElement);
    canvasElement->InvalidateCanvasPlaceholder(size.width, size.height);
    canvasElement->InvalidateCanvasContent(nullptr);
  }
}

already_AddRefed<gfx::SourceSurface>
OffscreenCanvasDisplayHelper::TransformSurface(gfx::SourceSurface* aSurface,
                                               bool aHasAlpha,
                                               bool aIsAlphaPremult,
                                               gl::OriginPos aOriginPos) const {
  if (!aSurface) {
    return nullptr;
  }

  if (aOriginPos == gl::OriginPos::TopLeft && (!aHasAlpha || aIsAlphaPremult)) {
    // If we don't need to y-flip, and it is either opaque or premultiplied,
    // we can just return the same surface.
    return do_AddRef(aSurface);
  }

  // Otherwise we need to copy and apply the necessary transformations.
  RefPtr<gfx::DataSourceSurface> srcSurface = aSurface->GetDataSurface();
  if (!srcSurface) {
    return nullptr;
  }

  const auto size = srcSurface->GetSize();
  const auto format = srcSurface->GetFormat();

  RefPtr<gfx::DataSourceSurface> dstSurface =
      gfx::Factory::CreateDataSourceSurface(size, format, /* aZero */ false);
  if (!dstSurface) {
    return nullptr;
  }

  gfx::DataSourceSurface::ScopedMap srcMap(srcSurface,
                                           gfx::DataSourceSurface::READ);
  gfx::DataSourceSurface::ScopedMap dstMap(dstSurface,
                                           gfx::DataSourceSurface::WRITE);
  if (!srcMap.IsMapped() || !dstMap.IsMapped()) {
    return nullptr;
  }

  bool success;
  switch (aOriginPos) {
    case gl::OriginPos::BottomLeft:
      if (aHasAlpha && !aIsAlphaPremult) {
        success = gfx::PremultiplyYFlipData(
            srcMap.GetData(), srcMap.GetStride(), format, dstMap.GetData(),
            dstMap.GetStride(), format, size);
      } else {
        success = gfx::SwizzleYFlipData(srcMap.GetData(), srcMap.GetStride(),
                                        format, dstMap.GetData(),
                                        dstMap.GetStride(), format, size);
      }
      break;
    case gl::OriginPos::TopLeft:
      if (aHasAlpha && !aIsAlphaPremult) {
        success = gfx::PremultiplyData(srcMap.GetData(), srcMap.GetStride(),
                                       format, dstMap.GetData(),
                                       dstMap.GetStride(), format, size);
      } else {
        success = gfx::SwizzleData(srcMap.GetData(), srcMap.GetStride(), format,
                                   dstMap.GetData(), dstMap.GetStride(), format,
                                   size);
      }
      break;
    default:
      MOZ_ASSERT_UNREACHABLE("Unhandled origin position!");
      success = false;
      break;
  }

  if (!success) {
    return nullptr;
  }

  return dstSurface.forget();
}

already_AddRefed<gfx::SourceSurface>
OffscreenCanvasDisplayHelper::GetSurfaceSnapshot() {
  MOZ_ASSERT(NS_IsMainThread());

  class SnapshotWorkerRunnable final : public MainThreadWorkerRunnable {
   public:
    SnapshotWorkerRunnable(WorkerPrivate* aWorkerPrivate,
                           OffscreenCanvasDisplayHelper* aDisplayHelper)
        : MainThreadWorkerRunnable(aWorkerPrivate, "SnapshotWorkerRunnable"),
          mMonitor("SnapshotWorkerRunnable::mMonitor"),
          mDisplayHelper(aDisplayHelper) {}

    bool WorkerRun(JSContext*, WorkerPrivate*) override {
      // The OffscreenCanvas can only be freed on the worker thread, so we
      // cannot be racing with an OffscreenCanvas::DestroyCanvas call and its
      // destructor. We just need to make sure we don't call into
      // OffscreenCanvas while holding the lock since it calls back into the
      // OffscreenCanvasDisplayHelper.
      RefPtr<OffscreenCanvas> canvas;
      {
        MutexAutoLock lock(mDisplayHelper->mMutex);
        canvas = mDisplayHelper->mOffscreenCanvas;
      }

      // Now that we are on the correct thread, we can extract the snapshot. If
      // it is a Skia surface, perform a copy to threading issues.
      RefPtr<gfx::SourceSurface> surface;
      if (canvas) {
        if (auto* context = canvas->GetContext()) {
          surface =
              context->GetFrontBufferSnapshot(/* requireAlphaPremult */ false);
          if (surface && surface->GetType() == gfx::SurfaceType::SKIA) {
            surface = gfx::Factory::CopyDataSourceSurface(
                static_cast<gfx::DataSourceSurface*>(surface.get()));
          }
        }
      }

      MonitorAutoLock lock(mMonitor);
      mSurface = std::move(surface);
      mComplete = true;
      lock.NotifyAll();
      return true;
    }

    already_AddRefed<gfx::SourceSurface> Wait(int32_t aTimeoutMs) {
      MonitorAutoLock lock(mMonitor);

      TimeDuration timeout = TimeDuration::FromMilliseconds(aTimeoutMs);
      while (!mComplete) {
        if (lock.Wait(timeout) == CVStatus::Timeout) {
          return nullptr;
        }
      }

      return mSurface.forget();
    }

   private:
    Monitor mMonitor;
    RefPtr<OffscreenCanvasDisplayHelper> mDisplayHelper;
    RefPtr<gfx::SourceSurface> mSurface MOZ_GUARDED_BY(mMonitor);
    bool mComplete MOZ_GUARDED_BY(mMonitor) = false;
  };

  bool hasAlpha;
  bool isAlphaPremult;
  gl::OriginPos originPos;
  HTMLCanvasElement* canvasElement;
  RefPtr<gfx::SourceSurface> surface;
  RefPtr<SnapshotWorkerRunnable> workerRunnable;

  {
    MutexAutoLock lock(mMutex);
#ifdef MOZ_WIDGET_ANDROID
    // On Android, we cannot both display a GL context and read back the pixels.
    if (mCanvasElement) {
      return nullptr;
    }
#endif

    hasAlpha = !mData.mIsOpaque;
    isAlphaPremult = mData.mIsAlphaPremult;
    originPos = mData.mOriginPos;
    canvasElement = mCanvasElement;
    if (mWorkerRef) {
      workerRunnable =
          MakeRefPtr<SnapshotWorkerRunnable>(mWorkerRef->Private(), this);
      workerRunnable->Dispatch();
    }
  }

  if (workerRunnable) {
    // We transferred to a DOM worker, so we need to do the readback on the
    // owning thread and wait for the result.
    surface = workerRunnable->Wait(
        StaticPrefs::gfx_offscreencanvas_snapshot_timeout_ms());
  } else if (canvasElement) {
    // If we have a context, it is owned by the main thread.
    const auto* offscreenCanvas = canvasElement->GetOffscreenCanvas();
    if (nsICanvasRenderingContextInternal* context =
            offscreenCanvas->GetContext()) {
      surface =
          context->GetFrontBufferSnapshot(/* requireAlphaPremult */ false);
    }
  }

  return TransformSurface(surface, hasAlpha, isAlphaPremult, originPos);
}

already_AddRefed<layers::Image> OffscreenCanvasDisplayHelper::GetAsImage() {
  MOZ_ASSERT(NS_IsMainThread());

  RefPtr<gfx::SourceSurface> surface = GetSurfaceSnapshot();
  if (!surface) {
    return nullptr;
  }
  return MakeAndAddRef<layers::SourceSurfaceImage>(surface);
}

UniquePtr<uint8_t[]> OffscreenCanvasDisplayHelper::GetImageBuffer(
    int32_t* aOutFormat, gfx::IntSize* aOutImageSize) {
  RefPtr<gfx::SourceSurface> surface = GetSurfaceSnapshot();
  if (!surface) {
    return nullptr;
  }

  RefPtr<gfx::DataSourceSurface> dataSurface = surface->GetDataSurface();
  if (!dataSurface) {
    return nullptr;
  }

  *aOutFormat = imgIEncoder::INPUT_FORMAT_HOSTARGB;
  *aOutImageSize = dataSurface->GetSize();

  UniquePtr<uint8_t[]> imageBuffer = gfx::SurfaceToPackedBGRA(dataSurface);
  if (!imageBuffer) {
    return nullptr;
  }

  bool resistFingerprinting;
  nsICookieJarSettings* cookieJarSettings = nullptr;
  {
    MutexAutoLock lock(mMutex);
    if (mCanvasElement) {
      Document* doc = mCanvasElement->OwnerDoc();
      resistFingerprinting =
          doc->ShouldResistFingerprinting(RFPTarget::CanvasRandomization);
      if (resistFingerprinting) {
        cookieJarSettings = doc->CookieJarSettings();
      }
    } else {
      resistFingerprinting = nsContentUtils::ShouldResistFingerprinting(
          "Fallback", RFPTarget::CanvasRandomization);
    }
  }

  if (resistFingerprinting) {
    nsRFPService::RandomizePixels(
        cookieJarSettings, imageBuffer.get(), dataSurface->GetSize().width,
        dataSurface->GetSize().height,
        dataSurface->GetSize().width * dataSurface->GetSize().height * 4,
        gfx::SurfaceFormat::A8R8G8B8_UINT32);
  }
  return imageBuffer;
}

}  // namespace mozilla::dom