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/*
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/
#ifdef GL_ES
precision mediump float;
#endif
uniform int uniformInt;
void function(out int i)
{
i = 1;
}
void main()
{
function(uniformInt); // out and inout parameters cannot be uniform since uniforms cannot be modified
}
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